mirror of
https://github.com/jjsullivan5196/wvkbd.git
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There's probably a better way of doing this, But this will do for now. Added basic rounding to buttons. Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
49 lines
1.3 KiB
C
49 lines
1.3 KiB
C
#ifndef __DRW_H
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#define __DRW_H
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#include <pango/pangocairo.h>
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#include <stdbool.h>
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struct drw {
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struct wl_shm *shm;
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};
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struct drwsurf {
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uint32_t width, height, size;
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double scale;
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struct drw *ctx;
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struct wl_surface *surf;
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struct wl_buffer *buf;
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struct wl_shm *shm;
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unsigned char *pool_data;
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cairo_t *cairo;
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PangoLayout *layout;
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};
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struct kbd;
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void drwsurf_resize(struct drwsurf *ds, uint32_t w, uint32_t h, double s);
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void drwsurf_flip(struct drwsurf *ds);
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typedef union {
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uint8_t bgra[4];
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uint32_t color;
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} Color;
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void drw_do_clear(struct drwsurf *d, uint32_t x, uint32_t y,
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uint32_t w, uint32_t h);
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void drw_do_rectangle(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
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uint32_t w, uint32_t h, bool fill, int rounding);
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void drw_fill_rectangle(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
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uint32_t w, uint32_t h, int rounding);
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void drw_over_rectangle(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
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uint32_t w, uint32_t h, int rounding);
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void drw_draw_text(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
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uint32_t w, uint32_t h, uint32_t b, const char *label,
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PangoFontDescription *font_description);
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uint32_t setup_buffer(struct drwsurf *drwsurf);
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#endif
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