wvkbd/drw.h
Amir Dahan d423720553 Add basic rounding
There's probably a better way of doing this, But this will do for now.

Added basic rounding to buttons.

Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
2024-04-14 18:18:34 +02:00

49 lines
1.3 KiB
C

#ifndef __DRW_H
#define __DRW_H
#include <pango/pangocairo.h>
#include <stdbool.h>
struct drw {
struct wl_shm *shm;
};
struct drwsurf {
uint32_t width, height, size;
double scale;
struct drw *ctx;
struct wl_surface *surf;
struct wl_buffer *buf;
struct wl_shm *shm;
unsigned char *pool_data;
cairo_t *cairo;
PangoLayout *layout;
};
struct kbd;
void drwsurf_resize(struct drwsurf *ds, uint32_t w, uint32_t h, double s);
void drwsurf_flip(struct drwsurf *ds);
typedef union {
uint8_t bgra[4];
uint32_t color;
} Color;
void drw_do_clear(struct drwsurf *d, uint32_t x, uint32_t y,
uint32_t w, uint32_t h);
void drw_do_rectangle(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
uint32_t w, uint32_t h, bool fill, int rounding);
void drw_fill_rectangle(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
uint32_t w, uint32_t h, int rounding);
void drw_over_rectangle(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
uint32_t w, uint32_t h, int rounding);
void drw_draw_text(struct drwsurf *d, Color color, uint32_t x, uint32_t y,
uint32_t w, uint32_t h, uint32_t b, const char *label,
PangoFontDescription *font_description);
uint32_t setup_buffer(struct drwsurf *drwsurf);
#endif