#include "proto/virtual-keyboard-unstable-v1-client-protocol.h" #include #include #include #include #include #include "keyboard.h" #include "drw.h" #include "os-compatibility.h" #define MAX_LAYERS 25 /* lazy die macro */ #define die(...) \ fprintf(stderr, __VA_ARGS__); \ exit(1) #ifndef KEYMAP #error "make sure to define KEYMAP" #endif #include KEYMAP void kbd_switch_layout(struct kbd *kb, struct layout *l, size_t layer_index) { kb->prevlayout = kb->layout; if ((kb->layer_index != kb->last_abc_index) && (kb->layout->abc)) { kb->last_abc_layout = kb->layout; kb->last_abc_index = kb->layer_index; } kb->layer_index = layer_index; kb->layout = l; if (kb->debug) fprintf(stderr, "Switching to layout %s, layer_index %ld\n", kb->layout->name, layer_index); if (!l->keymap_name) fprintf(stderr, "Layout has no keymap!"); // sanity check if ((!kb->prevlayout) || (strcmp(kb->prevlayout->keymap_name, kb->layout->keymap_name) != 0)) { fprintf(stderr, "Switching to keymap %s\n", kb->layout->keymap_name); create_and_upload_keymap(kb, kb->layout->keymap_name, 0, 0); } kbd_draw_layout(kb); } void kbd_next_layer(struct kbd *kb, struct key *k, bool invert) { size_t layer_index = kb->layer_index; if ((kb->mods & Ctrl) || (kb->mods & Alt) || (kb->mods & AltGr) || ((bool)kb->compose)) { // with modifiers ctrl/alt/altgr: switch to the first layer layer_index = 0; kb->mods = 0; } else if ((kb->mods & Shift) || (kb->mods & CapsLock) || (invert)) { // with modifiers shift/capslock or invert set: switch to the previous // layout in the layer sequence if (layer_index > 0) { layer_index--; } else { size_t layercount = 0; for (size_t i = 0; layercount == 0; i++) { if (kb->landscape) { if (kb->landscape_layers[i] == NumLayouts) layercount = i; } else { if (kb->layers[i] == NumLayouts) layercount = i; } } layer_index = layercount - 1; } if (!invert) kb->mods ^= Shift; } else { // normal behaviour: switch to the next layout in the layer sequence layer_index++; } size_t layercount = 0; for (size_t i = 0; layercount == 0; i++) { if (kb->landscape) { if (kb->landscape_layers[i] == NumLayouts) layercount = i; } else { if (kb->layers[i] == NumLayouts) layercount = i; } } if (layer_index >= layercount) { if (kb->debug) fprintf(stderr, "wrapping layer_index back to start\n"); layer_index = 0; } enum layout_id layer; if (kb->landscape) { layer = kb->landscape_layers[layer_index]; } else { layer = kb->layers[layer_index]; } if (((bool)kb->compose) && (k)) { kb->compose = 0; kbd_draw_key(kb, k, Unpress); } kbd_switch_layout(kb, &kb->layouts[layer], layer_index); } uint8_t kbd_get_rows(struct layout *l) { uint8_t rows = 0; struct key *k = l->keys; while (k->type != Last) { if (k->type == EndRow) { rows++; } k++; } return rows + 1; } enum layout_id * kbd_init_layers(char *layer_names_list) { enum layout_id *layers; uint8_t numlayers = 0; bool found; char *s; int i; layers = malloc(MAX_LAYERS * sizeof(enum layout_id)); s = strtok(layer_names_list, ","); while (s != NULL) { if (numlayers + 1 == MAX_LAYERS) { fprintf(stderr, "too many layers specified"); exit(3); } found = false; for (i = 0; i < NumLayouts - 1; i++) { if (layouts[i].name && strcmp(layouts[i].name, s) == 0) { fprintf(stderr, "layer #%d = %s\n", numlayers + 1, s); layers[numlayers++] = i; found = true; break; } } if (!found) { fprintf(stderr, "No such layer: %s\n", s); exit(3); } s = strtok(NULL, ","); } layers[numlayers] = NumLayouts; // mark the end of the sequence if (numlayers == 0) { fprintf(stderr, "No layers defined\n"); exit(3); } return layers; } void kbd_init(struct kbd *kb, struct layout *layouts, char *layer_names_list, char *landscape_layer_names_list) { int i; fprintf(stderr, "Initializing keyboard\n"); kb->layouts = layouts; for (i = 0; i < NumLayouts - 1; i++) ; fprintf(stderr, "Found %d layouts\n", i); kb->layer_index = 0; kb->last_abc_index = 0; if (layer_names_list) kb->layers = kbd_init_layers(layer_names_list); if (landscape_layer_names_list) kb->landscape_layers = kbd_init_layers(landscape_layer_names_list); i = 0; enum layout_id lid = kb->layers[0]; while (lid != NumLayouts) { lid = kb->layers[++i]; } fprintf(stderr, "Found %d layers\n", i); enum layout_id layer; if (kb->landscape) { layer = kb->landscape_layers[kb->layer_index]; } else { layer = kb->layers[kb->layer_index]; } kb->layout = &kb->layouts[layer]; kb->last_abc_layout = &kb->layouts[layer]; /* upload keymap */ create_and_upload_keymap(kb, kb->layout->keymap_name, 0, 0); } void kbd_init_layout(struct layout *l, uint32_t width, uint32_t height) { uint32_t x = 0, y = 0; uint8_t rows = kbd_get_rows(l); l->keyheight = height / rows; struct key *k = l->keys; double rowlength = kbd_get_row_length(k); double rowwidth = 0.0; while (k->type != Last) { if (k->type == EndRow) { y += l->keyheight; x = 0; rowwidth = 0.0; rowlength = kbd_get_row_length(k + 1); } else if (k->width > 0) { k->x = x; k->y = y; k->w = ((double)width / rowlength) * k->width; x += k->w; rowwidth += k->width; if (x < (rowwidth / rowlength) * (double)width) { k->w++; x++; } } k->h = l->keyheight; k++; } } double kbd_get_row_length(struct key *k) { double l = 0.0; while ((k->type != Last) && (k->type != EndRow)) { l += k->width; k++; } return l; } struct key * kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y) { struct layout *l = kb->layout; struct key *k = l->keys; if (kb->debug) fprintf(stderr, "get key: +%d+%d\n", x, y); while (k->type != Last) { if ((k->type != EndRow) && (k->type != Pad) && (k->type != Pad) && (x >= k->x) && (y >= k->y) && (x < k->x + k->w) && (y < k->y + k->h)) { return k; } k++; } return NULL; } size_t kbd_get_layer_index(struct kbd *kb, struct layout *l) { for (size_t i = 0; i < NumLayouts - 1; i++) { if (l == &kb->layouts[i]) { return i; } } return 0; } void kbd_unpress_key(struct kbd *kb, uint32_t time) { bool unlatch_shift, unlatch_ctrl, unlatch_alt, unlatch_super, unlatch_altgr; unlatch_shift = unlatch_ctrl = unlatch_alt = unlatch_super = unlatch_altgr = false; if (kb->last_press) { unlatch_shift = (kb->mods & Shift) == Shift; unlatch_ctrl = (kb->mods & Ctrl) == Ctrl; unlatch_alt = (kb->mods & Alt) == Alt; unlatch_super = (kb->mods & Super) == Super; unlatch_altgr = (kb->mods & AltGr) == AltGr; if (unlatch_shift) kb->mods ^= Shift; if (unlatch_ctrl) kb->mods ^= Ctrl; if (unlatch_alt) kb->mods ^= Alt; if (unlatch_super) kb->mods ^= Super; if (unlatch_altgr) kb->mods ^= AltGr; if (unlatch_shift||unlatch_ctrl||unlatch_alt||unlatch_super||unlatch_altgr) { zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); } if (kb->last_press->type == Copy) { zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, // COMP key WL_KEYBOARD_KEY_STATE_RELEASED); } else { if ((kb->last_press->code == KEY_SPACE) && (unlatch_shift)) { // shift + space is tab zwp_virtual_keyboard_v1_key(kb->vkbd, time, KEY_TAB, WL_KEYBOARD_KEY_STATE_RELEASED); } else { zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code, WL_KEYBOARD_KEY_STATE_RELEASED); } } if (kb->compose >= 2) { kb->compose = 0; kbd_switch_layout(kb, kb->last_abc_layout, kb->last_abc_index); } else if (unlatch_shift||unlatch_ctrl||unlatch_alt||unlatch_super||unlatch_altgr) { kbd_draw_layout(kb); } else { kbd_draw_key(kb, kb->last_press, Unpress); } kb->last_press = NULL; } } void kbd_release_key(struct kbd *kb, uint32_t time) { kbd_unpress_key(kb, time); if (kb->print_intersect && kb->last_swipe) { printf("\n"); // Important so autocompleted words get typed in time fflush(stdout); kbd_draw_layout(kb); kb->last_swipe = NULL; } drwsurf_flip(kb->surf); kbd_clear_last_popup(kb); drwsurf_flip(kb->popup_surf); } void kbd_motion_key(struct kbd *kb, uint32_t time, uint32_t x, uint32_t y) { // Output intersecting keys // (for external 'swiping'-based accelerators). if (kb->print_intersect) { if (kb->last_press) { kbd_unpress_key(kb, time); // Redraw last press as a swipe. kbd_draw_key(kb, kb->last_swipe, Swipe); } struct key *intersect_key; intersect_key = kbd_get_key(kb, x, y); if (intersect_key && (!kb->last_swipe || intersect_key->label != kb->last_swipe->label)) { kbd_print_key_stdout(kb, intersect_key); kb->last_swipe = intersect_key; kbd_draw_key(kb, kb->last_swipe, Swipe); } } else { kbd_unpress_key(kb, time); } drwsurf_flip(kb->surf); kbd_clear_last_popup(kb); drwsurf_flip(kb->popup_surf); } void kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) { if ((kb->compose == 1) && (k->type != Compose) && (k->type != Mod)) { if ((k->type == NextLayer) || (k->type == BackLayer) || ((k->type == Code) && (k->code == KEY_SPACE))) { kb->compose = 0; if (kb->debug) fprintf(stderr, "showing layout index\n"); kbd_switch_layout(kb, &kb->layouts[Index], 0); return; } else if (k->layout) { kb->compose++; if (kb->debug) fprintf(stderr, "showing compose %d\n", kb->compose); kbd_switch_layout(kb, k->layout, kbd_get_layer_index(kb, k->layout)); return; } else { return; } } switch (k->type) { case Code: if (k->code_mod) { if (k->reset_mod) { zwp_virtual_keyboard_v1_modifiers(kb->vkbd, k->code_mod, 0, 0, 0); } else { zwp_virtual_keyboard_v1_modifiers( kb->vkbd, kb->mods ^ k->code_mod, 0, 0, 0); } } else { zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); } kb->last_swipe = kb->last_press = k; kbd_draw_key(kb, k, Press); if ((k->code == KEY_SPACE) && (kb->mods & Shift)) { // shift space is tab zwp_virtual_keyboard_v1_modifiers(kb->vkbd, 0, 0, 0, 0); zwp_virtual_keyboard_v1_key(kb->vkbd, time, KEY_TAB, WL_KEYBOARD_KEY_STATE_PRESSED); } else { zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code, WL_KEYBOARD_KEY_STATE_PRESSED); } if (kb->print || kb->print_intersect) kbd_print_key_stdout(kb, k); if (kb->compose) { if (kb->debug) fprintf(stderr, "pressing composed key\n"); kb->compose++; } break; case Mod: kb->mods ^= k->code; if ((k->code == Shift) || (k->code == CapsLock)) { kbd_draw_layout(kb); } else { if (kb->mods & k->code) { kbd_draw_key(kb, k, Press); } else { kbd_draw_key(kb, k, Unpress); } } zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); break; case Layout: // switch to the layout determined by the key kbd_switch_layout(kb, k->layout, kbd_get_layer_index(kb, k->layout)); // reset previous layout to default/first so we don't get any weird // cycles kb->last_abc_index = 0; if (kb->landscape) { kb->last_abc_layout = &kb->layouts[kb->landscape_layers[0]]; } else { kb->last_abc_layout = &kb->layouts[kb->layers[0]]; } break; case Compose: // switch to the associated layout determined by the *next* keypress if (kb->compose == 0) { kb->compose = 1; } else { kb->compose = 0; } if ((bool)kb->compose) { kbd_draw_key(kb, k, Press); } else { kbd_draw_key(kb, k, Unpress); } break; case NextLayer: //(also handles previous layer when shift modifier is on, or //"first layer" with other modifiers) kbd_next_layer(kb, k, false); break; case BackLayer: // triggered when "Abc" keys are pressed // switch to the last active alphabetical layout if (kb->last_abc_layout) { kb->compose = 0; kbd_switch_layout(kb, kb->last_abc_layout, kb->last_abc_index); // reset previous layout to default/first so we don't get any weird // cycles kb->last_abc_index = 0; if (kb->landscape) { kb->last_abc_layout = &kb->layouts[kb->landscape_layers[0]]; } else { kb->last_abc_layout = &kb->layouts[kb->layers[0]]; } } break; case Copy: // copy code as unicode chr by setting a temporary keymap kb->last_swipe = kb->last_press = k; kbd_draw_key(kb, k, Press); if (kb->debug) fprintf(stderr, "pressing copy key\n"); create_and_upload_keymap(kb, kb->layout->keymap_name, k->code, k->code_mod); zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0); zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, // COMP key WL_KEYBOARD_KEY_STATE_PRESSED); if (kb->print || kb->print_intersect) kbd_print_key_stdout(kb, k); break; default: break; } drwsurf_flip(kb->surf); drwsurf_flip(kb->popup_surf); } void kbd_print_key_stdout(struct kbd *kb, struct key *k) { /* printed keys may slightly differ from the actual output * we generally print what is on the key LABEL and only support the normal * and shift layers. Other modifiers produce no output (Ctrl,Alt) * */ bool handled = true; if (k->type == Code) { switch (k->code) { case KEY_SPACE: printf(" "); break; case KEY_ENTER: printf("\n"); break; case KEY_BACKSPACE: printf("\b"); break; case KEY_TAB: printf("\t"); break; default: handled = false; break; } } else if (k->type != Copy) { return; } if (!handled) { if ((kb->mods & Shift) || ((kb->mods & CapsLock) & (strlen(k->label) == 1 && isalpha(k->label[0])))) printf("%s", k->shift_label); else if (!(kb->mods & Ctrl) && !(kb->mods & Alt) && !(kb->mods & Super)) printf("%s", k->label); } fflush(stdout); } void kbd_clear_last_popup(struct kbd *kb) { if (kb->last_popup_w && kb->last_popup_h) { drw_do_clear(kb->popup_surf, kb->last_popup_x, kb->last_popup_y, kb->last_popup_w, kb->last_popup_h); wl_surface_damage(kb->popup_surf->surf, kb->last_popup_x, kb->last_popup_y, kb->last_popup_w, kb->last_popup_h); kb->last_popup_w = kb->last_popup_h = 0; } } void kbd_draw_key(struct kbd *kb, struct key *k, enum key_draw_type type) { const char *label = ((kb->mods & Shift)||((kb->mods & CapsLock) && strlen(k->label) == 1 && isalpha(k->label[0]))) ? k->shift_label : k->label; if (kb->debug) fprintf(stderr, "Draw key +%d+%d %dx%d -> %s\n", k->x, k->y, k->w, k->h, label); struct clr_scheme *scheme = &kb->schemes[k->scheme]; switch (type) { case None: case Unpress: draw_inset(kb->surf, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->fg, scheme->rounding); break; case Press: draw_inset(kb->surf, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->high, scheme->rounding); break; case Swipe: draw_over_inset(kb->surf, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, scheme->swipe, scheme->rounding); break; } drw_draw_text(kb->surf, scheme->text, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, label, scheme->font_description); wl_surface_damage(kb->surf->surf, k->x, k->y, k->w, k->h); if (type == Press || type == Unpress) { kbd_clear_last_popup(kb); kb->last_popup_x = k->x; kb->last_popup_y = kb->h + k->y - k->h; kb->last_popup_w = k->w; kb->last_popup_h = k->h; drw_fill_rectangle(kb->popup_surf, scheme->bg, k->x, kb->last_popup_y, k->w, k->h, scheme->rounding); draw_inset(kb->popup_surf, k->x, kb->last_popup_y, k->w, k->h, KBD_KEY_BORDER, scheme->high, scheme->rounding); drw_draw_text(kb->popup_surf, scheme->text, k->x, kb->last_popup_y, k->w, k->h, KBD_KEY_BORDER, label, scheme->font_description); wl_surface_damage(kb->popup_surf->surf, k->x, kb->last_popup_y, k->w, k->h); } } void kbd_draw_layout(struct kbd *kb) { struct drwsurf *d = kb->surf; struct key *next_key = kb->layout->keys; if (kb->debug) fprintf(stderr, "Draw layout\n"); drw_fill_rectangle(d, kb->schemes[0].bg, 0, 0, kb->w, kb->h, 0); while (next_key->type != Last) { if ((next_key->type == Pad) || (next_key->type == EndRow)) { next_key++; continue; } if ((next_key->type == Mod && kb->mods & next_key->code) || (next_key->type == Compose && kb->compose)) { kbd_draw_key(kb, next_key, Press); } else { kbd_draw_key(kb, next_key, None); } next_key++; } wl_surface_damage(d->surf, 0, 0, kb->w, kb->h); } void kbd_resize(struct kbd *kb, struct layout *layouts, uint8_t layoutcount) { fprintf(stderr, "Resize %dx%d %f, %d layouts\n", kb->w, kb->h, kb->scale, layoutcount); drwsurf_resize(kb->surf, kb->w, kb->h, kb->scale); drwsurf_resize(kb->popup_surf, kb->w, kb->h * 2, kb->scale); for (int i = 0; i < layoutcount; i++) { if (kb->debug) { if (layouts[i].name) fprintf(stderr, "Initialising layout %s, keymap %s\n", layouts[i].name, layouts[i].keymap_name); else fprintf(stderr, "Initialising unnamed layout %d, keymap %s\n", i, layouts[i].keymap_name); } kbd_init_layout(&layouts[i], kb->w, kb->h); } kbd_draw_layout(kb); } void draw_inset(struct drwsurf *ds, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t border, Color color, int rounding) { drw_fill_rectangle(ds, color, x + border, y + border, width - (border * 2), height - (border * 2), rounding); } void draw_over_inset(struct drwsurf *ds, uint32_t x, uint32_t y, uint32_t width, uint32_t height, uint32_t border, Color color, int rounding) { drw_over_rectangle(ds, color, x + border, y + border, width - (border * 2), height - (border * 2), rounding); } void create_and_upload_keymap(struct kbd *kb, const char *name, uint32_t comp_unichr, uint32_t comp_shift_unichr) { int keymap_index = -1; for (int i = 0; i < NUMKEYMAPS; i++) { if (!strcmp(keymap_names[i], name)) { keymap_index = i; } } if (keymap_index == -1) { fprintf(stderr, "No such keymap defined: %s\n", name); exit(9); } const char *keymap_template = keymaps[keymap_index]; size_t keymap_size = strlen(keymap_template) + 64; char *keymap_str = malloc(keymap_size); sprintf(keymap_str, keymap_template, comp_unichr, comp_shift_unichr); keymap_size = strlen(keymap_str); int keymap_fd = os_create_anonymous_file(keymap_size); if (keymap_fd < 0) { die("could not create keymap fd\n"); } void *ptr = mmap(NULL, keymap_size, PROT_READ | PROT_WRITE, MAP_SHARED, keymap_fd, 0); if (ptr == (void *)-1) { die("could not map keymap data\n"); } if (kb->vkbd == NULL) { die("kb.vkbd = NULL\n"); } strcpy(ptr, keymap_str); zwp_virtual_keyboard_v1_keymap(kb->vkbd, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, keymap_fd, keymap_size); free((void *)keymap_str); }