- The full layout now squashes less keys in a row, to accomplish this
the semicolon/colon, equal/plus and alt keys had to be sacrificed
from the full layout (they're on the special/symbols layout still).
- The half-keys in the simple layout are removed, giving a bit more
space.
- The default total keyboard height has been slightly enlarged (10px)
- The compose key moved down, it was too close to the 'a' (accidental
presses). The tab key moved to the top-right.
- The spacing between the buttons is slightly larger (aesthetic only)
- The key for layer switching is now labelled more consistently with an icon, and indicates direction of switching with an arrow
- An extra "index" layout was added that can be activated by pressing
Compose + the next/prev layout button. It has a key for each layout,
even those not specified at start. This special layout does not appear
in the normal layer cycling.
- The "Abc" key on secondary layers returns to the last alphabetical layout
- The compose layouts automatically hide when the user presses the space
where there are no keys, no need to explicitly press the "Abc" key.
The user can optionally override the list of keyboard layers compiled
into the executable. Right now this only works for non-landscape mode
though.
Pull out the logic to parse the list of keyboard layers so that we can
reuse it to also optionally override layers in landscape mode.
- shift (or capslock) switch to the previous layer in the defined order
- control, alt or compose resets the view to the first layer
related fix: compose key resets on layer switch (doesn't stick now)
Previously wvkbd would commit an (usually) unchanged surface at the
framerate of the compositor, this only commits the buffer when we render
something new.
Signed-off-by: Maarten van Gompel <proycon@anaproy.nl>
the use-case for this is simple 'swipe'-typing:
another program can take the output, guess the word which is being typed, and type the rest of the word