Layout: Ad F* keys row. Rework Layout (Full Size)

-> Add F* key row (now compose yet)
 -> Rework the layout to be more proper Full-Size layout.

 TODO:

 -> Adjust bottom two rows, as they don't feel quite 'right' yet.
 -> Implement compose stuff, so that we get all of the brightness,
    volume, audio, home, etc keys too.

 At tha t point, we have a full-size && fully-featured keyboard. ;-)

Signed-off-by: jordan Johnston <johnstonljordan@gmail.com>
This commit is contained in:
jordan Johnston 2023-11-12 18:17:33 -05:00 committed by Rdbo
parent ff8bae7de0
commit bdbad476e3

View File

@ -1102,22 +1102,41 @@ static struct key keys_index[] = {
};
static struct key keys_landscape[] = {
{"", "", 0.041, Pad},
{"Esc", "Esc", 1.2, Code, KEY_ESC, .scheme = 1},
{"F1", "F1", 1.0, Code, KEY_F1, .scheme = 1},
{"F2", "F2", 1.0, Code, KEY_F2, .scheme = 1},
{"F3", "F3", 1.0, Code, KEY_F3, .scheme = 1},
{"F4", "F4", 1.0, Code, KEY_F4, .scheme = 1},
{"F5", "F5", 1.0, Code, KEY_F5, .scheme = 1},
{"F6", "F6", 1.0, Code, KEY_F6, .scheme = 1},
{"F7", "F7", 1.0, Code, KEY_F7, .scheme = 1},
{"F8", "F8", 1.0, Code, KEY_F8, .scheme = 1},
{"F9", "F9", 1.0, Code, KEY_F9, .scheme = 1},
{"F10", "F10", 1.0, Code, KEY_F10, .scheme = 1},
{"F11", "F11", 1.0, Code, KEY_F11, .scheme = 1},
{"F12", "F12", 1.0, Code, KEY_F12, .scheme = 1},
{"PgUp", "PgUp", 0.5, Code, KEY_PAGEUP, .scheme = 1, .scheme = 1},
{"PgDn", "PgDn", 0.5, Code, KEY_PAGEDOWN, .scheme = 1, .scheme = 1},
{"Del", "Del", 1.0, Code, KEY_DELETE, .scheme = 1},
{"", "", 0.041, Pad},
{"", "", 0.0, EndRow},
{"", "", 0.04, Pad},
{"Esc", "Esc", 0.6, Code, KEY_ESC, .scheme = 1},
{"`", "~", 1.0, Code, KEY_GRAVE, .scheme = 1},
{"1", "!", 1.0, Code, KEY_1, .scheme = 1},
{"2", "@", 1.0, Code, KEY_2, .scheme = 1},
{"3", "#", 1.0, Code, KEY_3, .scheme = 1},
{"4", "$", 1.0, Code, KEY_4, .scheme = 1},
{"5", "%", 1.0, Code, KEY_5, .scheme = 1},
{"6", "^", 1.0, Code, KEY_6, .scheme = 1},
{"7", "&", 1.0, Code, KEY_7, .scheme = 1},
{"8", "*", 1.0, Code, KEY_8, .scheme = 1},
{"9", "(", 1.0, Code, KEY_9, &layouts[ComposeBracket], .scheme = 1},
{"0", ")", 1.0, Code, KEY_0, &layouts[ComposeBracket], .scheme = 1},
{"PgUp", "PgUp", 0.44, Code, KEY_PAGEUP, .scheme = 1, .scheme = 1},
{"PgDn", "PgDn", 0.44, Code, KEY_PAGEDOWN, .scheme = 1, .scheme = 1},
{"Del", "Del", 0.9, Code, KEY_DELETE, .scheme = 1},
{"`", "~", 0.5, Code, KEY_GRAVE, .scheme = 1},
{"1", "!", 1.0, Code, KEY_1},
{"2", "@", 1.0, Code, KEY_2},
{"3", "#", 1.0, Code, KEY_3},
{"4", "$", 1.0, Code, KEY_4},
{"5", "%", 1.0, Code, KEY_5},
{"6", "^", 1.0, Code, KEY_6},
{"7", "&", 1.0, Code, KEY_7},
{"8", "*", 1.0, Code, KEY_8},
{"9", "(", 1.0, Code, KEY_9, &layouts[ComposeBracket]},
{"0", ")", 1.0, Code, KEY_0, &layouts[ComposeBracket]},
{"-", "_", 0.4, Code, KEY_MINUS, &layouts[ComposeBracket]},
{"=", "+", 0.4, Code, KEY_EQUAL, &layouts[ComposeBracket]},
{"", "", 0.9, Code, KEY_BACKSPACE, .scheme = 1},
{"", "", 0.04, Pad},
{"", "", 0.0, EndRow},
@ -1135,12 +1154,12 @@ static struct key keys_landscape[] = {
{"p", "P", 1.0, Code, KEY_P, &layouts[ComposeP]},
{"[", "{", 0.468, Code, KEY_LEFTBRACE},
{"]", "}", 0.468, Code, KEY_RIGHTBRACE},
{"", "", 0.52, Code, KEY_BACKSPACE, .scheme = 1},
{"\\", "|", 0.468, Code, KEY_BACKSLASH, .scheme = 1},
{"", "", 0.04, Pad},
{"", "", 0.0, EndRow},
{"", "", 0.038, Pad},
{"⌨͕", "⌨͔", 0.43, NextLayer, .scheme = 1},
{"⌨͕", "⌨͔", 0.46, NextLayer, .scheme = 1},
{"Caps", "Caps", 0.64, Mod, CapsLock, .scheme = 1},
{"a", "A", 1.0, Code, KEY_A, &layouts[ComposeA]},
{"s", "S", 1.0, Code, KEY_S, &layouts[ComposeS]},
@ -1153,12 +1172,12 @@ static struct key keys_landscape[] = {
{"l", "L", 1.0, Code, KEY_L, &layouts[ComposeL]},
{";", ":", 0.468, Code, KEY_SEMICOLON},
{"'", "''", 0.468, Code, KEY_APOSTROPHE, &layouts[ComposeBracket]},
{"Enter", "Enter", 0.8, Code, KEY_ENTER, .scheme = 1},
{"Enter", "Enter", 0.84, Code, KEY_ENTER, .scheme = 1},
{"", "", 0.038, Pad},
{"", "", 0.0, EndRow},
{"", "", 0.035, Pad},
{"<>", "<>", 0.41, Layout, 0, &layouts[Special], .scheme = 1},
{"<>", "<>", 0.44, Layout, 0, &layouts[Special], .scheme = 1},
{"", "", 0.9, Mod, Shift, .scheme = 1},
{"z", "Z", 1.0, Code, KEY_Z, &layouts[ComposeZ]},
{"x", "X", 1.0, Code, KEY_X, &layouts[ComposeX]},
@ -1167,26 +1186,23 @@ static struct key keys_landscape[] = {
{"b", "B", 1.0, Code, KEY_B, &layouts[ComposeB]},
{"n", "N", 1.0, Code, KEY_N, &layouts[ComposeN]},
{"m", "M", 1.0, Code, KEY_M, &layouts[ComposeM]},
{",", "<", 0.468, Code, KEY_COMMA, &layouts[ComposeMath]},
{".", ">", 0.468, Code, KEY_DOT, &layouts[ComposePunctuation]},
{"/", "?", 0.468, Code, KEY_SLASH},
{"\\", "|", 0.468, Code, KEY_BACKSLASH},
{"", "", 0.468, Code, KEY_UP, .scheme = 1},
{"Cmp", "Cmp", 0.47, Compose, .scheme = 1},
{",", "<", 0.46, Code, KEY_COMMA, &layouts[ComposeMath]},
{".", ">", 0.46, Code, KEY_DOT, &layouts[ComposePunctuation]},
{"/", "?", 0.46, Code, KEY_SLASH},
{"", "", 0.8, Code, KEY_UP, .scheme = 1},
{"Cmp", "Cmp", 0.8, Compose, .scheme = 1},
{"", "", 0.035, Pad},
{"", "", 0.0, EndRow},
{"", "", 0.03, Pad},
{"Ctr", "Ctr", 0.56, Mod, Ctrl, .scheme = 1},
{"Sup", "Sup", 0.56, Mod, Super, .scheme = 1},
{"Alt", "Alt", 0.56, Mod, Alt, .scheme = 1},
{"", "", 0.027, Pad},
{"Ctr", "Ctr", 0.4, Mod, Ctrl, .scheme = 1},
{"Sup", "Sup", 0.4, Mod, Super, .scheme = 1},
{"Alt", "Alt", 0.4, Mod, Alt, .scheme = 1},
{"", "Tab", 5.8, Code, KEY_SPACE},
{"-", "_", 0.4, Code, KEY_MINUS, &layouts[ComposeBracket]},
{"=", "+", 0.4, Code, KEY_EQUAL, &layouts[ComposeBracket]},
{"", "", 0.4, Code, KEY_LEFT, .scheme = 1},
{"", "", 0.4, Code, KEY_DOWN, .scheme = 1},
{"", "", 0.4, Code, KEY_RIGHT, .scheme = 1},
{"", "", 0.03, Pad},
{"", "", 0.63, Code, KEY_LEFT, .scheme = 1},
{"", "", 0.63, Code, KEY_DOWN, .scheme = 1},
{"", "", 0.63, Code, KEY_RIGHT, .scheme = 1},
{"", "", 0.027, Pad},
/* end of layout */
{"", "", 0.0, Last},
};