Added a compose button, copy type; added compose layouts and further layout updates

This commit is contained in:
Maarten van Gompel
2021-08-22 23:18:47 +02:00
committed by John Sullivan
parent 1fc0fbe5e6
commit 9e4cf69137
4 changed files with 866 additions and 1587 deletions

View File

@ -12,7 +12,9 @@ enum key_type {
Layout,
EndRow,
Last,
Compose,
CodeMod,
Copy,
};
/* Modifiers passed to the virtual_keyboard protocol. They are based on
@ -23,6 +25,7 @@ enum key_modifier_type {
Shift = 1,
CapsLock = 2,
Ctrl = 4,
Alt = 8,
Super = 64,
AltGr = 128,
};
@ -35,26 +38,30 @@ struct clr_scheme {
};
struct key {
const char *label;
const char *shift_label;
const double width;
const char *label; //primary label
const char *shift_label; //secondary label
const double width; //relative width (1.0)
const enum key_type type;
const uint32_t code;
struct layout *layout;
const uint32_t code_mod;
const uint32_t code; /* code: key scancode or modifier name (see
* `/usr/include/linux/input-event-codes.h` for scancode names, and
* `keyboard.h` for modifiers)
* XKB keycodes are +8 */
struct layout *layout; //pointer back to the parent layout that holds this key
const uint32_t code_mod; /* modifier to force when this key is pressed */
//actual coordinates on the surface
//actual coordinates on the surface (pixels), will be computed automatically for all keys
uint32_t x, y, w, h;
};
struct layout {
struct key *keys;
uint32_t keyheight;
uint32_t keyheight; //absolute height (pixels)
};
struct kbd {
struct layout *layout;
struct layout *prevlayout;
struct clr_scheme scheme;
uint32_t w, h;
@ -148,8 +155,13 @@ kbd_unpress_key(struct kbd *kb, uint32_t time) {
kbd_draw_key(kb, kb->last_press, false);
kb->surf->dirty = true;
zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
WL_KEYBOARD_KEY_STATE_RELEASED);
if (kb->last_press->type == Copy) {
zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, //COMP key
WL_KEYBOARD_KEY_STATE_RELEASED);
} else {
zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
WL_KEYBOARD_KEY_STATE_RELEASED);
}
kb->last_press = NULL;
}
}
@ -161,7 +173,7 @@ kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
case CodeMod:
mods_before = kb->mods;
kb->mods = k->code_mod;
kb->mods ^= k->code_mod;
kb->last_press = k;
kbd_draw_key(kb, k, true);
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
@ -172,10 +184,26 @@ kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
break;
case Code:
kb->last_press = k;
kbd_draw_key(kb, k, true);
zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
WL_KEYBOARD_KEY_STATE_PRESSED);
if (compose == 1) {
if (k->layout) {
compose++;
if (compose) {
fprintf(stderr,"showing compose %d\n", compose);
}
kb->prevlayout = kb->layout;
kb->layout = k->layout;
kbd_draw_layout(kb);
}
} else {
kb->last_press = k;
kbd_draw_key(kb, k, true);
zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
WL_KEYBOARD_KEY_STATE_PRESSED);
if (compose) {
fprintf(stderr,"pressing composed key\n");
compose++;
}
}
break;
case Mod:
kb->mods ^= k->code;
@ -185,13 +213,36 @@ kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
kbd_draw_key(kb, k, kb->mods & k->code);
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
break;
case Compose:
if (compose == 0) {
compose = 1;
} else {
compose = 0;
}
kbd_draw_key(kb, k, (bool) compose);
break;
case Layout:
kb->layout = k->layout;
kbd_draw_layout(kb);
case Copy:
kb->last_press = k;
kbd_draw_key(kb, k, true);
fprintf(stderr,"pressing copy key\n");
create_and_upload_keymap(k->code, k->code_mod);
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, //COMP key
WL_KEYBOARD_KEY_STATE_PRESSED);
break;
default:
break;
}
if (compose == 3) {
compose = 0;
kb->layout = kb->prevlayout;
kbd_draw_layout(kb);
}
kb->surf->dirty = true;
}
@ -252,3 +303,5 @@ draw_inset(struct drwsurf *d, uint32_t x, uint32_t y, uint32_t width,
wld_fill_rectangle(d->render, color, x + border, y + border, width - border,
height - border);
}