fixed layout switching

This commit is contained in:
Maarten van Gompel 2021-08-24 16:39:29 +02:00 committed by John Sullivan
parent 19213688d1
commit 8fdaaa2b6f
3 changed files with 21 additions and 29 deletions

View File

@ -109,11 +109,11 @@ static void kbd_switch_layout(struct kbd *kb, struct layout *l);
void
kbd_switch_layout(struct kbd *kb, struct layout *l) {
const struct layout * prevlayout = kb->prevlayout;
kb->prevlayout = kb->layout;
kb->layout = l;
if ((!prevlayout) ||
(strcmp(prevlayout->keymap_name, kb->layout->keymap_name) != 0)) {
if (debug) fprintf(stderr, "Switching to layout %s)\n", kb->layout->name);
if ((!kb->prevlayout) ||
(strcmp(kb->prevlayout->keymap_name, kb->layout->keymap_name) != 0)) {
fprintf(stderr, "Switching to keymap %s\n", kb->layout->keymap_name);
create_and_upload_keymap(kb->layout->keymap_name, 0, 0);
}
@ -143,9 +143,8 @@ void kbd_init(struct kbd *kb, struct layout * layouts, char * layer_names_list)
kb->layouts = layouts;
struct layout * l = layouts;
for (i = 0; i < NumLayouts - 1; i++);
fprintf(stderr, "Found %d layers\n",i);
fprintf(stderr, "Found %d layouts\n",i);
kb->layer_index = 0;
@ -188,6 +187,7 @@ void kbd_init(struct kbd *kb, struct layout * layouts, char * layer_names_list)
fprintf(stderr, "Found %d layers\n",i);
kb->layout = &kb->layouts[kb->layers[kb->layer_index]];
kb->prevlayout = kb->layout;
/* upload keymap */
create_and_upload_keymap(kb->layout->keymap_name, 0, 0);
@ -196,7 +196,7 @@ void kbd_init(struct kbd *kb, struct layout * layouts, char * layer_names_list)
void
kbd_init_layout(struct layout *l, uint32_t width, uint32_t height) {
uint32_t x = 0, y = 0;
fprintf(stderr, "Init layout %s\n", l->name);
if (debug) fprintf(stderr, "Init layout %s\n", l->name);
uint8_t rows = kbd_get_rows(l);
l->keyheight = height / rows;
@ -233,7 +233,7 @@ struct key *
kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y) {
struct layout *l = kb->layout;
struct key *k = l->keys;
fprintf(stderr, "get key: +%d+%d\n", x, y);
if (debug) fprintf(stderr, "get key: +%d+%d\n", x, y);
while (k->type != Last) {
if ((k->type != EndRow) && (k->type != Pad) && (k->type != Pad) &&
(x >= k->x) && (y >= k->y) && (x < k->x + k->w) && (y < k->y + k->h)) {
@ -261,14 +261,9 @@ kbd_unpress_key(struct kbd *kb, uint32_t time) {
if (compose >= 2) {
compose = 0;
if ((!kb->prevlayout) ||
(strcmp(kb->prevlayout->keymap_name, kb->layout->keymap_name) != 0)) {
create_and_upload_keymap(kb->layout->keymap_name, 0, 0);
}
kb->layout = kb->prevlayout;
kbd_switch_layout(kb, kb->prevlayout);
if ((kb->mods & Shift) == Shift)
kb->mods ^= Shift;
kbd_draw_layout(kb);
} else if ((kb->mods & Shift) == Shift) {
kb->mods ^= Shift;
kbd_draw_layout(kb);
@ -281,14 +276,8 @@ kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
if ((compose == 1) && (k->type != Compose) && (k->type != Mod) &&
(k->layout)) {
compose++;
fprintf(stderr, "showing compose %d\n", compose);
if ((!kb->prevlayout) ||
(strcmp(kb->prevlayout->keymap_name, kb->layout->keymap_name) != 0)) {
create_and_upload_keymap(kb->layout->keymap_name, 0, 0);
}
kb->prevlayout = kb->layout;
kb->layout = k->layout;
kbd_draw_layout(kb);
if (debug) fprintf(stderr, "showing compose %d\n", compose);
kbd_switch_layout(kb, k->layout);
kb->surf->dirty = true;
return;
}
@ -312,7 +301,7 @@ kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
if (kb->print)
kbd_print_key_stdout(kb, k);
if (compose) {
fprintf(stderr, "pressing composed key\n");
if (debug) fprintf(stderr, "pressing composed key\n");
compose++;
}
break;
@ -354,7 +343,7 @@ kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
//copy code as unicode chr by setting a temporary keymap
kb->last_press = k;
kbd_draw_key(kb, k, true);
fprintf(stderr, "pressing copy key\n");
if (debug) fprintf(stderr, "pressing copy key\n");
create_and_upload_keymap(kb->layout->keymap_name, k->code, k->code_mod);
zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
zwp_virtual_keyboard_v1_key(kb->vkbd, time, 127, // COMP key
@ -413,13 +402,12 @@ void
kbd_draw_key(struct kbd *kb, struct key *k, bool pressed) {
struct drwsurf *d = kb->surf;
const char *label = (kb->mods & Shift) ? k->shift_label : k->label;
fprintf(stderr, "Draw key +%d+%d %dx%d -> %s\n", k->x, k->y, k->w, k->h,
if (debug) fprintf(stderr, "Draw key +%d+%d %dx%d -> %s\n", k->x, k->y, k->w, k->h,
label);
struct clr_scheme *scheme = (k->scheme == 0) ? &(kb->scheme) : &(kb->scheme1);
Color *fill = pressed ? &scheme->high : &scheme->fg;
draw_inset(d, k->x, k->y, k->w, k->h, KBD_KEY_BORDER, fill->color);
uint32_t xoffset = k->w / (strlen(label) + 2);
fprintf(stderr, " xoffset=%d\n", xoffset);
wld_draw_text(d->render, d->ctx->font, scheme->text.color, k->x + xoffset,
k->y + (k->h / 2), label, -1, NULL);
}
@ -429,7 +417,7 @@ kbd_draw_layout(struct kbd *kb) {
struct drwsurf *d = kb->surf;
struct key *next_key = kb->layout->keys;
bool pressed = false;
fprintf(stderr, "Draw layout");
if (debug) fprintf(stderr, "Draw layout");
wld_fill_rectangle(d->render, kb->scheme.bg.color, 0, 0, kb->w, kb->h);

View File

@ -1,6 +1,6 @@
/* constants */
/* how tall the keyboard should be */
/* how tall the keyboard should be by default (can be overriden) */
#define KBD_PIXEL_HEIGHT 240
/* if your layout leaves an empty margin, increase this to fix it */
@ -138,7 +138,7 @@ static struct layout layouts[NumLayouts] = {
/* keyboard settings */
static struct kbd keyboard = {
/* default layout */
.layers = &layers,
.layers = (enum layout_id *) &layers,
.layer_index = 0,
.scheme =
{

6
main.c
View File

@ -129,6 +129,8 @@ static const struct zwlr_layer_surface_v1_listener layer_surface_listener = {
.closed = layer_surface_closed,
};
bool debug = false;
/* configuration, allows nested code to access above variables */
#ifndef LAYOUT
#error "make sure to define LAYOUT"
@ -356,6 +358,8 @@ main(int argc, char **argv) {
exit(1);
}
height = atoi(argv[++i]);
} else if (!strcmp(argv[i], "-D")) {
debug = true;
} else if (!strcmp(argv[i], "-o")) {
keyboard.print = true;
} else {
@ -393,7 +397,7 @@ main(int argc, char **argv) {
keyboard.vkbd =
zwp_virtual_keyboard_manager_v1_create_virtual_keyboard(vkbd_mgr, seat);
kbd_init(&keyboard, &layouts, layer_names_list);
kbd_init(&keyboard, (struct layout *) &layouts, layer_names_list);
/* assign kbd state */
keyboard.surf = &draw_surf;