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https://github.com/jjsullivan5196/wvkbd.git
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Init
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217
keyboard.h
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217
keyboard.h
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/* clang-format off */
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#define KBD_POINTS KBD_ROWS * KBD_COLS
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/* clang-format on */
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enum key_type;
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enum key_modifier_type;
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struct clr_scheme;
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struct key;
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struct layout;
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struct kbd;
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enum key_type {
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Pad = 0,
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Code,
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Mod,
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Layout,
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Last,
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};
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/* Modifiers passed to the virtual_keyboard protocol. They are based on
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* wayland's wl_keyboard, which doesn't document them.
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*/
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enum key_modifier_type {
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NoMod = 0,
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Shift = 1,
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CapsLock = 2,
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Ctrl = 4,
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Super = 64,
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AltGr = 128,
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};
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struct clr_scheme {
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Color fg;
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Color bg;
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Color high;
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Color text;
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};
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struct key {
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const char *label;
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const char *shift_label;
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const uint8_t width;
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const enum key_type type;
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const uint32_t code;
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struct layout *layout;
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uint8_t col, row;
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};
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struct layout {
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struct key *keys;
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struct key *gridpoints[KBD_POINTS];
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};
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struct kbd {
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struct layout *layout;
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struct clr_scheme scheme;
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uint32_t w, h;
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uint32_t kw, kh;
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uint8_t mods;
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struct key *last_press;
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struct drwsurf *surf;
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struct zwp_virtual_keyboard_v1 *vkbd;
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};
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static inline void draw_inset(struct drwsurf *d, uint32_t x, uint32_t y,
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uint32_t width, uint32_t height, uint32_t border,
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uint32_t color);
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static void kbd_init_layout(struct layout *l);
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static struct key *kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y);
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static void kbd_unpress_key(struct kbd *kb, uint32_t time);
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static void kbd_press_key(struct kbd *kb, struct key *k, uint32_t time);
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static void kbd_draw_key(struct kbd *kb, struct key *k, bool pressed);
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static void kbd_draw_key(struct kbd *kb, struct key *k, bool pressed);
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static void kbd_draw_layout(struct kbd *kb);
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static void kbd_resize(struct kbd *kb, uint32_t w, uint32_t h);
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void
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kbd_init_layout(struct layout *l) {
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uint8_t i = 0, width = 0, ncol = 0, col = 0, row = 0;
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struct key *k = l->keys;
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struct key **point = l->gridpoints,
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**end_point = l->gridpoints + (KBD_POINTS);
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memset(point, 0, sizeof(uint8_t) * KBD_POINTS);
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while ((k->type != Last) && (point < end_point)) {
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width = k->width;
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ncol = col + width;
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if (ncol > KBD_COLS) {
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width = KBD_COLS - col;
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col = 0;
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row += 1;
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for (i = 0; (i < width) && (point < end_point); i++, point++) {
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}
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continue;
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}
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k->col = col;
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k->row = row;
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col = ncol;
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for (i = 0; (i < width) && (point < end_point); i++, point++) {
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*point = k;
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}
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k++;
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}
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}
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struct key *
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kbd_get_key(struct kbd *kb, uint32_t x, uint32_t y) {
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struct layout *l = kb->layout;
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uint32_t col = KBD_COLS * ((float)x / (float)kb->w);
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uint32_t row = KBD_ROWS * ((float)y / (float)kb->h);
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return l->gridpoints[(row * KBD_COLS) + col];
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}
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void
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kbd_unpress_key(struct kbd *kb, uint32_t time) {
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if (kb->last_press) {
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kbd_draw_key(kb, kb->last_press, false);
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kb->surf->dirty = true;
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zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
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WL_KEYBOARD_KEY_STATE_RELEASED);
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kb->last_press = NULL;
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}
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}
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void
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kbd_press_key(struct kbd *kb, struct key *k, uint32_t time) {
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switch (k->type) {
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case Code:
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kb->last_press = k;
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kbd_draw_key(kb, k, true);
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zwp_virtual_keyboard_v1_key(kb->vkbd, time, kb->last_press->code,
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WL_KEYBOARD_KEY_STATE_PRESSED);
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break;
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case Mod:
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kb->mods ^= k->code;
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if (k->code == Shift) {
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kbd_draw_layout(kb);
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}
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kbd_draw_key(kb, k, kb->mods & k->code);
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zwp_virtual_keyboard_v1_modifiers(kb->vkbd, kb->mods, 0, 0, 0);
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break;
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case Layout:
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kb->layout = k->layout;
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kbd_draw_layout(kb);
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default:
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break;
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}
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kb->surf->dirty = true;
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}
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void
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kbd_draw_key(struct kbd *kb, struct key *k, bool pressed) {
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struct drwsurf *d = kb->surf;
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const char *label = (kb->mods & Shift) ? k->shift_label : k->label;
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Color *fill = pressed ? &kb->scheme.high : &kb->scheme.fg;
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uint32_t x = k->col * kb->kw, y = k->row * kb->kh, width = k->width * kb->kw;
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draw_inset(d, x, y, width, kb->kh, KBD_KEY_BORDER, fill->color);
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wld_draw_text(d->render, d->ctx->font, kb->scheme.text.color,
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x + (width * 0.35), y + (kb->kh / 2), label, -1, NULL);
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}
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void
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kbd_draw_layout(struct kbd *kb) {
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struct drwsurf *d = kb->surf;
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struct key *next_key = kb->layout->keys;
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bool pressed = false;
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wld_fill_rectangle(d->render, kb->scheme.bg.color, 0, 0, kb->w, kb->h);
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while (next_key->type != Last) {
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if (next_key->type == Pad) {
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next_key++;
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continue;
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}
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pressed = next_key->type == Mod && kb->mods & next_key->code;
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kbd_draw_key(kb, next_key, pressed);
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next_key++;
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}
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}
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void
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kbd_resize(struct kbd *kb, uint32_t w, uint32_t h) {
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struct drwsurf *d = kb->surf;
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kb->w = w;
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kb->h = h;
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kb->kw = (float)w / (float)KBD_COLS;
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kb->kh = (float)h / (float)KBD_ROWS;
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drwsurf_resize(d, w, h);
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kbd_draw_layout(kb);
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d->dirty = true;
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}
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void
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draw_inset(struct drwsurf *d, uint32_t x, uint32_t y, uint32_t width,
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uint32_t height, uint32_t border, uint32_t color) {
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wld_fill_rectangle(d->render, color, x + border, y + border, width - border,
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height - border);
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}
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