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	Add a BSD-3 relicensed version of the Android sparse format image
header from:
28fa5bc347/libsparse/sparse_format.h
Unchanged except for the license header.
Cc: Tom Rini <trini@ti.com>
Signed-off-by: Colin Cross <ccross@android.com>
		
	
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This is from the Android Project,
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|  * Repository: https://android.googlesource.com/platform/system/core
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|  * File: libsparse/sparse_format.h
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|  * Commit: 28fa5bc347390480fe190294c6c385b6a9f0d68b
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|  * Copyright (C) 2010 The Android Open Source Project
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|  *
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|  * SPDX-License-Identifier: BSD-3-Clause
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|  */
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| 
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| #ifndef _LIBSPARSE_SPARSE_FORMAT_H_
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| #define _LIBSPARSE_SPARSE_FORMAT_H_
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| #include "sparse_defs.h"
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| 
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| typedef struct sparse_header {
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|   __le32	magic;		/* 0xed26ff3a */
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|   __le16	major_version;	/* (0x1) - reject images with higher major versions */
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|   __le16	minor_version;	/* (0x0) - allow images with higer minor versions */
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|   __le16	file_hdr_sz;	/* 28 bytes for first revision of the file format */
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|   __le16	chunk_hdr_sz;	/* 12 bytes for first revision of the file format */
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|   __le32	blk_sz;		/* block size in bytes, must be a multiple of 4 (4096) */
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|   __le32	total_blks;	/* total blocks in the non-sparse output image */
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|   __le32	total_chunks;	/* total chunks in the sparse input image */
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|   __le32	image_checksum; /* CRC32 checksum of the original data, counting "don't care" */
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| 				/* as 0. Standard 802.3 polynomial, use a Public Domain */
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| 				/* table implementation */
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| } sparse_header_t;
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| 
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| #define SPARSE_HEADER_MAGIC	0xed26ff3a
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| 
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| #define CHUNK_TYPE_RAW		0xCAC1
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| #define CHUNK_TYPE_FILL		0xCAC2
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| #define CHUNK_TYPE_DONT_CARE	0xCAC3
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| #define CHUNK_TYPE_CRC32    0xCAC4
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| 
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| typedef struct chunk_header {
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|   __le16	chunk_type;	/* 0xCAC1 -> raw; 0xCAC2 -> fill; 0xCAC3 -> don't care */
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|   __le16	reserved1;
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|   __le32	chunk_sz;	/* in blocks in output image */
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|   __le32	total_sz;	/* in bytes of chunk input file including chunk header and data */
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| } chunk_header_t;
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| 
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| /* Following a Raw or Fill or CRC32 chunk is data.
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|  *  For a Raw chunk, it's the data in chunk_sz * blk_sz.
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|  *  For a Fill chunk, it's 4 bytes of the fill data.
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|  *  For a CRC32 chunk, it's 4 bytes of CRC32
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|  */
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| 
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| #endif
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