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u-boot-megous/cmd/tmenu.c
Ondrej Jirman 1c000d75cf cmd: tmenu: Add tmenu command for touch menu user interface
Shows a menu of items that can be controlled using touch panel.
This is useful for touch based devices like tablets to select
alternative boot options (multi-boot).

Signed-off-by: Ondrej Jirman <megous@megous.com>
2024-02-14 00:22:33 +01:00

336 lines
7.6 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (C) 2018 Ondrej Jirman <megous@megous.com>
*/
#include <common.h>
#include <command.h>
#include <cli_hush.h>
#include <video.h>
#include <video_font.h>
#include <dm/uclass.h>
#include <dm/device.h>
#include <linux/delay.h>
#include <video_font_8x16.h>
#include <touchpanel.h>
#define VIDEO_FONT_HEIGHT 16
#define VIDEO_FONT_WIDTH 8
#define video_fontdata video_fontdata_8x16
// first some generic drawing primitives
struct painter {
u8* fb;
u8* fb_end;
u8* cur;
u32 line_length;
u32 bpp;
u32 rows;
u32 cols;
};
static void painter_set_xy(struct painter* p, uint x, uint y)
{
p->cur = p->fb + min(y, p->rows - 1) * p->line_length + min(x, p->cols - 1) * p->bpp;
}
static void painter_move_dxy(struct painter* p, int dx, int dy)
{
p->cur += dy * p->line_length + dx * p->bpp;
if (p->cur >= p->fb_end)
p->cur = p->fb_end - 1;
if (p->cur < p->fb)
p->cur = p->fb;
}
static void painter_rect_fill(struct painter* p, uint w, uint h, u32 color)
{
int x, y;
u32* cur;
for (y = 0; y < h; y++) {
cur = (u32*)(p->cur + p->line_length * y);
for (x = 0; x < w; x++)
*(cur++) = color;
}
}
static void painter_line_h(struct painter* p, int dx, u32 color)
{
if (dx < 0) {
painter_move_dxy(p, 0, dx);
painter_rect_fill(p, 1, -dx, color);
} else {
painter_rect_fill(p, 1, dx, color);
painter_move_dxy(p, 0, dx);
}
}
static void painter_line_v(struct painter* p, int dy, u32 color)
{
if (dy < 0) {
painter_move_dxy(p, 0, dy);
painter_rect_fill(p, 1, -dy, color);
} else {
painter_rect_fill(p, 1, dy, color);
painter_move_dxy(p, 0, dy);
}
}
static void painter_bigchar(struct painter* p, char ch, u32 color)
{
int i, row;
void *line = p->cur;
for (row = 0; row < VIDEO_FONT_HEIGHT * 2; row++) {
uchar bits = video_fontdata[ch * VIDEO_FONT_HEIGHT + row / 2];
uint32_t *dst = line;
for (i = 0; i < VIDEO_FONT_WIDTH; i++) {
if (bits & 0x80) {
*dst = color;
*(dst+1) = color;
}
bits <<= 1;
dst+=2;
}
line += p->line_length;
}
painter_move_dxy(p, VIDEO_FONT_WIDTH * 2, 0);
}
static void painter_char(struct painter* p, char ch, u32 color)
{
int i, row;
void *line = p->cur;
for (row = 0; row < VIDEO_FONT_HEIGHT; row++) {
uchar bits = video_fontdata[ch * VIDEO_FONT_HEIGHT + row];
uint32_t *dst = line;
for (i = 0; i < VIDEO_FONT_WIDTH; i++) {
if (bits & 0x80)
*dst = color;
bits <<= 1;
dst++;
}
line += p->line_length;
}
painter_move_dxy(p, VIDEO_FONT_WIDTH, 0);
}
// menu command
struct ui_item {
int x, y, w, h;
char text[40];
uint32_t fill;
uint32_t text_color;
int id;
};
static void ui_draw(struct ui_item *items, int n_items, struct painter *p)
{
for (int idx = 0; idx < n_items; idx++) {
struct ui_item* i = items + idx;
painter_set_xy(p, i->x, i->y);
painter_rect_fill(p, i->w, i->h, i->fill);
size_t max_chars = i->w / (VIDEO_FONT_WIDTH * 2) - 1;
max_chars = min(max_chars, strlen(i->text));
int text_w = i->w - max_chars * VIDEO_FONT_WIDTH * 2;
int text_h = i->h - VIDEO_FONT_HEIGHT * 2;
painter_set_xy(p,
i->x + text_w / 2,
i->y + text_h / 2);
for (int j = 0; j < max_chars; j++)
painter_bigchar(p, i->text[j], i->text_color);
}
}
static struct ui_item* ui_hit_find(struct ui_item* items, int n_items, int x, int y)
{
for (int idx = 0; idx < n_items; idx++) {
struct ui_item* i = items + idx;
if (x >= i->x && x <= i->x + i->w && y >= i->y && y <= i->y + i->h)
return i;
}
return NULL;
}
static int handle_tmenu(struct cmd_tbl *cmdtp, int flag, int argc, char *const argv[], int no_touch)
{
struct udevice *vdev, *tdev;
struct video_priv *vpriv;
struct touchpanel_touch touches[10];
int ret;
if (argc < 2)
return CMD_RET_USAGE;
// set some params: (parse from argv in the future)
char* const* items = argv + 1;
int n_items = argc - 1;
ret = uclass_first_device_err(UCLASS_VIDEO, &vdev);
if (ret)
return CMD_RET_FAILURE;
if (!no_touch) {
ret = uclass_first_device_err(UCLASS_TOUCHPANEL, &tdev);
if (ret)
return CMD_RET_FAILURE;
}
vpriv = dev_get_uclass_priv(vdev);
if (vpriv->bpix != VIDEO_BPP32) {
printf("tmenu requires 32BPP video device\n");
return CMD_RET_FAILURE;
}
struct painter p = {
.fb = vpriv->fb,
.fb_end = vpriv->fb + vpriv->fb_size,
.cur = vpriv->fb,
.line_length = vpriv->line_length,
.bpp = VNBYTES(vpriv->bpix),
.cols = vpriv->xsize,
.rows = vpriv->ysize,
};
// prepare ui_items and lay them out
struct ui_item ui_items[n_items];
int border = 40, max_total_h = min(800, vpriv->ysize - 2 * border);
int gap = 10;
int cols = 1;
while ((max_total_h - gap * (DIV_ROUND_UP(n_items, cols) - 1)) / DIV_ROUND_UP(n_items, cols) < 100)
cols++;
int rows = DIV_ROUND_UP(n_items, cols);
int item_h = (max_total_h - gap * (DIV_ROUND_UP(n_items, cols) - 1)) / rows;
int item_w = (vpriv->xsize - 2 * border - (cols - 1) * gap) / cols;
int top = vpriv->ysize - border - rows * (item_h + gap) - gap;
for (int idx = 0; idx < n_items; idx++) {
struct ui_item *i = ui_items + idx;
int col = idx % cols;
int row = idx / cols;
i->x = border + col * (gap + item_w);
i->y = top + row * (gap + item_h);
i->w = item_w;
i->h = item_h;
i->fill = 0xff755f10;
i->text_color = 0xffffffff;
i->id = idx;
snprintf(i->text, sizeof i->text, "%s", items[idx]);
//printf("ui_item[%d] x=%d y=%d w=%d h=%d text=%s\n", idx, i->x, i->y, i->w, i->h, i->text);
}
int selected = -1;
int redraw = 1;
if (!no_touch) {
ret = touchpanel_start(tdev);
if (ret < 0) {
printf("Failed to start %s, err=%d\n", tdev->name, ret);
return CMD_RET_FAILURE;
}
}
next:
while (1) {
if (redraw) {
ui_draw(ui_items, n_items, &p);
video_sync(vdev, true);
redraw = 0;
}
if (no_touch)
return CMD_RET_SUCCESS;
// don't be too busy reading i2c
udelay(50 * 1000);
// handle input
ret = touchpanel_get_touches(tdev, touches, ARRAY_SIZE(touches));
if (ret < 0) {
printf("Failed to get touches from %s, err=%d\n", tdev->name, ret);
return CMD_RET_FAILURE;
}
/* find first matching tap down */
for (int idx = 0; idx < ret; idx++) {
int tx = touches[idx].x;
int ty = touches[idx].y;
struct ui_item* hit = ui_hit_find(ui_items, n_items, tx, ty);
if (hit) {
selected = hit->id;
hit->fill = 0xffb19019;
redraw = 1;
goto next;
}
}
if (selected != -1) {
// we are done
char buf[16];
snprintf(buf, sizeof buf, "ret=%d", selected);
set_local_var(buf, 1);
selected = -1;
redraw = 1;
break;
}
}
ret = touchpanel_stop(tdev);
if (ret < 0) {
printf("Failed to stop %s, err=%d\n", tdev->name, ret);
return CMD_RET_FAILURE;
}
return CMD_RET_SUCCESS;
}
static int do_tmenu_render(struct cmd_tbl *cmdtp, int flag, int argc, char *const argv[])
{
return handle_tmenu(cmdtp, flag, argc, argv, 1);
}
static int do_tmenu_input(struct cmd_tbl *cmdtp, int flag, int argc, char *const argv[])
{
return handle_tmenu(cmdtp, flag, argc, argv, 0);
}
static int do_tmenu(struct cmd_tbl *cmdtp, int flag, int argc, char *const argv[])
{
return handle_tmenu(cmdtp, flag, argc, argv, 0);
}
U_BOOT_CMD(tmenu, 30, 1, do_tmenu, "tmenu", "tmenu item1 [item2...] - show touch menu and wait for input");
U_BOOT_CMD(tmenu_render, 30, 1, do_tmenu_render, "tmenu_render", "tmenu_render item1 [item2...] - show touch menu");
U_BOOT_CMD(tmenu_input, 30, 1, do_tmenu_input, "tmenu_input", "tmenu_input item1 [item2...] - wait for touch menu input");