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common: convert compulab splash load code to common code
Move board/compulab/common/splash.c code to common/splash_source.c to make it available for everybody. This move renames cl_splash_screen_prepare() to splash_source_load(), and the compilation of this code is conditional on CONFIG_SPLASH_SOURCE. splash_source features: * Provide a standardized way for declaring board specific splash screen locations * Provide existing routines for auto loading the splash image from the locations as declared by the board * Introduce the "splashsource" environment variable, which makes it possible to select the splash image source. cm-t35 and cm-fx6 are updated to use the modified version. Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il> Cc: Stefano Babic <sbabic@denx.de> Cc: Tom Rini <trini@ti.com> Cc: Igor Grinberg <grinberg@compulab.co.il> Cc: Anatolij Gustschin <agust@denx.de> Reviewed-by: Tom Rini <trini@ti.com> Acked-by: Igor Grinberg <grinberg@compulab.co.il>
This commit is contained in:
committed by
Stefano Babic
parent
3a236a3563
commit
f82eb2fa5d
@@ -22,7 +22,18 @@
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#ifndef _SPLASH_H_
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#define _SPLASH_H_
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enum splash_storage {
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SPLASH_STORAGE_NAND,
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SPLASH_STORAGE_SF,
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};
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struct splash_location {
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char *name;
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enum splash_storage storage;
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u32 offset; /* offset from start of storage */
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};
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int splash_source_load(struct splash_location *locations, uint size);
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int splash_screen_prepare(void);
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#ifdef CONFIG_SPLASH_SCREEN_ALIGN
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