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net: Refactor to use NetSendPacket instead of eth_send directly
Use this entry-point consistently across the net/ code Use a static inline function to preserve code size Signed-off-by: Joe Hershberger <joe.hershberger@ni.com> Acked-by: Simon Glass <sjg@chromium.org>
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@@ -112,8 +112,7 @@ void ping_receive(struct ethernet_hdr *et, struct ip_udp_hdr *ip, int len)
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icmph->checksum = 0;
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icmph->checksum = ~NetCksum((uchar *)icmph,
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(len - IP_HDR_SIZE) >> 1);
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(void) eth_send((uchar *)et,
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ETHER_HDR_SIZE + len);
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NetSendPacket((uchar *)et, ETHER_HDR_SIZE + len);
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return;
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/* default:
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return;*/
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