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	[Blackfin][PATCH] minor cleanup
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		| @@ -330,14 +330,14 @@ int erase_block_flash(int nBlock) | |||||||
| 	if ((nBlock < 0) || (nBlock > AFP_NumSectors)) | 	if ((nBlock < 0) || (nBlock > AFP_NumSectors)) | ||||||
| 		return FALSE; | 		return FALSE; | ||||||
|  |  | ||||||
| 	// figure out the offset of the block in flash | 	/* figure out the offset of the block in flash */ | ||||||
| 	if ((nBlock >= 0) && (nBlock < SecFlashABegin)) | 	if ((nBlock >= 0) && (nBlock < SecFlashABegin)) | ||||||
| 		ulSectorOff = nBlock * AFP_SectorSize1; | 		ulSectorOff = nBlock * AFP_SectorSize1; | ||||||
|  |  | ||||||
| 	else if ((nBlock >= SecFlashABegin) && (nBlock < NUM_SECTORS)) | 	else if ((nBlock >= SecFlashABegin) && (nBlock < NUM_SECTORS)) | ||||||
| 		ulSectorOff = | 		ulSectorOff = | ||||||
| 		    SecFlashAOff + (nBlock - SecFlashABegin) * AFP_SectorSize2; | 		    SecFlashAOff + (nBlock - SecFlashABegin) * AFP_SectorSize2; | ||||||
| 	// no such sector | 	/* no such sector */ | ||||||
| 	else | 	else | ||||||
| 		return FLASH_FAIL; | 		return FLASH_FAIL; | ||||||
|  |  | ||||||
| @@ -388,15 +388,15 @@ void get_sector_number(long ulOffset, int *pnSector) | |||||||
| 	long lMainEnd = 0x400000; | 	long lMainEnd = 0x400000; | ||||||
| 	long lBootEnd = 0x10000; | 	long lBootEnd = 0x10000; | ||||||
|  |  | ||||||
| 	// sector numbers for the FLASH A boot sectors | 	/* sector numbers for the FLASH A boot sectors */ | ||||||
| 	if (ulOffset < lBootEnd) { | 	if (ulOffset < lBootEnd) { | ||||||
| 		nSector = (int)ulOffset / AFP_SectorSize1; | 		nSector = (int)ulOffset / AFP_SectorSize1; | ||||||
| 	} | 	} | ||||||
| 	// sector numbers for the FLASH B boot sectors | 	/* sector numbers for the FLASH B boot sectors */ | ||||||
| 	else if ((ulOffset >= lBootEnd) && (ulOffset < lMainEnd)) { | 	else if ((ulOffset >= lBootEnd) && (ulOffset < lMainEnd)) { | ||||||
| 		nSector = ((ulOffset / (AFP_SectorSize2)) + 7); | 		nSector = ((ulOffset / (AFP_SectorSize2)) + 7); | ||||||
| 	} | 	} | ||||||
| 	// if it is a valid sector, set it | 	/* if it is a valid sector, set it */ | ||||||
| 	if ((nSector >= 0) && (nSector < AFP_NumSectors)) | 	if ((nSector >= 0) && (nSector < AFP_NumSectors)) | ||||||
| 		*pnSector = nSector; | 		*pnSector = nSector; | ||||||
|  |  | ||||||
|   | |||||||
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