mirror of
https://xff.cz/git/u-boot/
synced 2025-08-31 16:22:36 +02:00
Add a reset driver framework/uclass
A reset controller is a hardware module that controls reset signals that affect other hardware modules or chips. This patch defines a standard API that connects reset clients (i.e. the drivers for devices affected by reset signals) to drivers for reset controllers/providers. Initially, DT is the only supported method for connecting the two. The DT binding specification (reset.txt) was taken from Linux kernel v4.5's Documentation/devicetree/bindings/reset/reset.txt. Signed-off-by: Stephen Warren <swarren@nvidia.com> Acked-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
committed by
Simon Glass
parent
0f67e2395b
commit
89c1e2da78
135
include/reset.h
Normal file
135
include/reset.h
Normal file
@@ -0,0 +1,135 @@
|
||||
/*
|
||||
* Copyright (c) 2016, NVIDIA CORPORATION.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-2.0
|
||||
*/
|
||||
|
||||
#ifndef _RESET_H
|
||||
#define _RESET_H
|
||||
|
||||
/**
|
||||
* A reset is a hardware signal indicating that a HW module (or IP block, or
|
||||
* sometimes an entire off-CPU chip) reset all of its internal state to some
|
||||
* known-good initial state. Drivers will often reset HW modules when they
|
||||
* begin execution to ensure that hardware correctly responds to all requests,
|
||||
* or in response to some error condition. Reset signals are often controlled
|
||||
* externally to the HW module being reset, by an entity this API calls a reset
|
||||
* controller. This API provides a standard means for drivers to request that
|
||||
* reset controllers set or clear reset signals.
|
||||
*
|
||||
* A driver that implements UCLASS_RESET is a reset controller or provider. A
|
||||
* controller will often implement multiple separate reset signals, since the
|
||||
* hardware it manages often has this capability. reset-uclass.h describes the
|
||||
* interface which reset controllers must implement.
|
||||
*
|
||||
* Reset consumers/clients are the HW modules affected by reset signals. This
|
||||
* header file describes the API used by drivers for those HW modules.
|
||||
*/
|
||||
|
||||
struct udevice;
|
||||
|
||||
/**
|
||||
* struct reset_ctl - A handle to (allowing control of) a single reset signal.
|
||||
*
|
||||
* Clients provide storage for reset control handles. The content of the
|
||||
* structure is managed solely by the reset API and reset drivers. A reset
|
||||
* control struct is initialized by "get"ing the reset control struct. The
|
||||
* reset control struct is passed to all other reset APIs to identify which
|
||||
* reset signal to operate upon.
|
||||
*
|
||||
* @dev: The device which implements the reset signal.
|
||||
* @id: The reset signal ID within the provider.
|
||||
*
|
||||
* Currently, the reset API assumes that a single integer ID is enough to
|
||||
* identify and configure any reset signal for any reset provider. If this
|
||||
* assumption becomes invalid in the future, the struct could be expanded to
|
||||
* either (a) add more fields to allow reset providers to store additional
|
||||
* information, or (b) replace the id field with an opaque pointer, which the
|
||||
* provider would dynamically allocated during its .of_xlate op, and process
|
||||
* during is .request op. This may require the addition of an extra op to clean
|
||||
* up the allocation.
|
||||
*/
|
||||
struct reset_ctl {
|
||||
struct udevice *dev;
|
||||
/*
|
||||
* Written by of_xlate. We assume a single id is enough for now. In the
|
||||
* future, we might add more fields here.
|
||||
*/
|
||||
unsigned long id;
|
||||
};
|
||||
|
||||
/**
|
||||
* reset_get_by_index - Get/request a reset signal by integer index.
|
||||
*
|
||||
* This looks up and requests a reset signal. The index is relative to the
|
||||
* client device; each device is assumed to have n reset signals associated
|
||||
* with it somehow, and this function finds and requests one of them. The
|
||||
* mapping of client device reset signal indices to provider reset signals may
|
||||
* be via device-tree properties, board-provided mapping tables, or some other
|
||||
* mechanism.
|
||||
*
|
||||
* @dev: The client device.
|
||||
* @index: The index of the reset signal to request, within the client's
|
||||
* list of reset signals.
|
||||
* @reset_ctl A pointer to a reset control struct to initialize.
|
||||
* @return 0 if OK, or a negative error code.
|
||||
*/
|
||||
int reset_get_by_index(struct udevice *dev, int index,
|
||||
struct reset_ctl *reset_ctl);
|
||||
|
||||
/**
|
||||
* reset_get_by_name - Get/request a reset signal by name.
|
||||
*
|
||||
* This looks up and requests a reset signal. The name is relative to the
|
||||
* client device; each device is assumed to have n reset signals associated
|
||||
* with it somehow, and this function finds and requests one of them. The
|
||||
* mapping of client device reset signal names to provider reset signal may be
|
||||
* via device-tree properties, board-provided mapping tables, or some other
|
||||
* mechanism.
|
||||
*
|
||||
* @dev: The client device.
|
||||
* @name: The name of the reset signal to request, within the client's
|
||||
* list of reset signals.
|
||||
* @reset_ctl: A pointer to a reset control struct to initialize.
|
||||
* @return 0 if OK, or a negative error code.
|
||||
*/
|
||||
int reset_get_by_name(struct udevice *dev, const char *name,
|
||||
struct reset_ctl *reset_ctl);
|
||||
|
||||
/**
|
||||
* reset_free - Free a previously requested reset signal.
|
||||
*
|
||||
* @reset_ctl: A reset control struct that was previously successfully
|
||||
* requested by reset_get_by_*().
|
||||
* @return 0 if OK, or a negative error code.
|
||||
*/
|
||||
int reset_free(struct reset_ctl *reset_ctl);
|
||||
|
||||
/**
|
||||
* reset_assert - Assert a reset signal.
|
||||
*
|
||||
* This function will assert the specified reset signal, thus resetting the
|
||||
* affected HW module(s). Depending on the reset controller hardware, the reset
|
||||
* signal will either stay asserted until reset_deassert() is called, or the
|
||||
* hardware may autonomously clear the reset signal itself.
|
||||
*
|
||||
* @reset_ctl: A reset control struct that was previously successfully
|
||||
* requested by reset_get_by_*().
|
||||
* @return 0 if OK, or a negative error code.
|
||||
*/
|
||||
int reset_assert(struct reset_ctl *reset_ctl);
|
||||
|
||||
/**
|
||||
* reset_deassert - Deassert a reset signal.
|
||||
*
|
||||
* This function will deassert the specified reset signal, thus releasing the
|
||||
* affected HW modules() from reset, and allowing them to continue normal
|
||||
* operation.
|
||||
*
|
||||
* @reset_ctl: A reset control struct that was previously successfully
|
||||
* requested by reset_get_by_*().
|
||||
* @return 0 if OK, or a negative error code.
|
||||
*/
|
||||
int reset_deassert(struct reset_ctl *reset_ctl);
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user