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mirror of https://xff.cz/git/u-boot/ synced 2025-09-01 16:52:14 +02:00

* Implement new mechanism to export U-Boot's functions to standalone

applications: instead of using (PPC-specific) system calls we now
  use a jump table; please see doc/README.standalone for details

* Patch by Dave Westwood, 24 Jul 2003:
  added support for Unity OS (a proprietary OS)
This commit is contained in:
wdenk
2003-07-24 23:38:38 +00:00
parent 2535d60277
commit 27b207fd0a
72 changed files with 950 additions and 1092 deletions

View File

@@ -28,50 +28,50 @@
#define _BMP_H_
typedef struct bmp_color_table_entry {
__u8 blue;
__u8 green;
__u8 red;
__u8 reserved;
} __attribute__((packed)) bmp_color_table_entry_t;
__u8 blue;
__u8 green;
__u8 red;
__u8 reserved;
} __attribute__ ((packed)) bmp_color_table_entry_t;
/* When accessing these fields, remember that they are stored in little
endian format, so use linux macros, e.g. le32_to_cpu(width) */
typedef struct bmp_header {
/* Header */
char signature[2];
__u32 file_size;
__u32 reserved;
__u32 data_offset;
/* InfoHeader */
__u32 size;
__u32 width;
__u32 height;
__u16 planes;
__u16 bit_count;
__u32 compression;
__u32 image_size;
__u32 x_pixels_per_m;
__u32 y_pixels_per_m;
__u32 colors_used;
__u32 colors_important;
/* ColorTable */
typedef struct bmp_header {
/* Header */
char signature[2];
__u32 file_size;
__u32 reserved;
__u32 data_offset;
/* InfoHeader */
__u32 size;
__u32 width;
__u32 height;
__u16 planes;
__u16 bit_count;
__u32 compression;
__u32 image_size;
__u32 x_pixels_per_m;
__u32 y_pixels_per_m;
__u32 colors_used;
__u32 colors_important;
/* ColorTable */
} __attribute__((packed)) bmp_header_t;
} __attribute__ ((packed)) bmp_header_t;
typedef struct bmp_image {
bmp_header_t header;
/* We use a zero sized array just as a placeholder for variable
sized array */
bmp_color_table_entry_t color_table[0];
bmp_header_t header;
/* We use a zero sized array just as a placeholder for variable
sized array */
bmp_color_table_entry_t color_table[0];
} bmp_image_t;
/* Data in the bmp_image is aligned to this length */
#define BMP_DATA_ALIGN 4
#define BMP_DATA_ALIGN 4
/* Constants for the compression field */
#define BMP_BI_RGB 0
#define BMP_BI_RLE8 1
#define BMP_BI_RLE4 2
#define BMP_BI_RGB 0
#define BMP_BI_RLE8 1
#define BMP_BI_RLE4 2
#endif /* _BMP_H_ */
#endif /* _BMP_H_ */