SUMMARY = "bitbake-layers recipe" DESCRIPTION = "Recipe created by bitbake-layers" LICENSE = "MIT" LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302" inherit pkgconfig DEPENDS += " libsdl2 mesa virtual/libgles2 virtual/libgl " FILESEXTRAPATHS:prepend := "${THISDIR}/files:" SRC_URI = "file://sdl_test.cpp file://sdlgl.c file://sdlglshader.c" TARGET_CC_ARCH += "${LDFLAGS}" do_compile() { ${CXX} ${WORKDIR}/sdl_test.cpp `pkg-config --cflags --libs sdl2` -o ${WORKDIR}/sdl_test # ${CC} ${WORKDIR}/sdlgl.c `pkg-config --cflags --libs sdl2` -lGLESv2 -o ${WORKDIR}/sdlgl ${CC} ${WORKDIR}/sdlglshader.c `pkg-config --cflags --libs sdl2` -lGLESv2 -o ${WORKDIR}/sdlglshader } do_install() { install -d ${D}/usr/bin install -m 0755 ${WORKDIR}/sdl_test ${D}/usr/bin # install -m 0755 ${WORKDIR}/sdlgl ${D}/usr/bin install -m 0755 ${WORKDIR}/sdlglshader ${D}/usr/bin }