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https://github.com/lunarmodules/luasocket.git
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f960b3872a
Documented headers.lua Update copyright date everywhere Remove RCSID from files Move version back to 2.1 rather than 2.1.1 Fixed url package to support ipv6 hosts Changed "domain" to "family" in tcp and udp structures Implemented getfamily methods
90 lines
2.7 KiB
Lua
90 lines
2.7 KiB
Lua
-----------------------------------------------------------------------------
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-- Select sample: simple text line server
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-- LuaSocket sample files.
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-- Author: Diego Nehab
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-----------------------------------------------------------------------------
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local socket = require("socket")
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host = host or "*"
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port1 = port1 or 8080
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port2 = port2 or 8181
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if arg then
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host = arg[1] or host
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port1 = arg[2] or port1
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port2 = arg[3] or port2
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end
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server1 = assert(socket.bind(host, port1))
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server2 = assert(socket.bind(host, port2))
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server1:settimeout(1) -- make sure we don't block in accept
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server2:settimeout(1)
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io.write("Servers bound\n")
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-- simple set implementation
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-- the select function doesn't care about what is passed to it as long as
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-- it behaves like a table
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-- creates a new set data structure
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function newset()
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local reverse = {}
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local set = {}
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return setmetatable(set, {__index = {
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insert = function(set, value)
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if not reverse[value] then
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table.insert(set, value)
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reverse[value] = table.getn(set)
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end
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end,
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remove = function(set, value)
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local index = reverse[value]
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if index then
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reverse[value] = nil
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local top = table.remove(set)
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if top ~= value then
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reverse[top] = index
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set[index] = top
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end
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end
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end
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}})
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end
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set = newset()
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io.write("Inserting servers in set\n")
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set:insert(server1)
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set:insert(server2)
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while 1 do
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local readable, _, error = socket.select(set, nil)
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for _, input in ipairs(readable) do
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-- is it a server socket?
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if input == server1 or input == server2 then
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io.write("Waiting for clients\n")
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local new = input:accept()
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if new then
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new:settimeout(1)
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io.write("Inserting client in set\n")
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set:insert(new)
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end
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-- it is a client socket
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else
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local line, error = input:receive()
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if error then
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input:close()
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io.write("Removing client from set\n")
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set:remove(input)
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else
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io.write("Broadcasting line '", line, "'\n")
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writable, error = socket.skip(1, socket.select(nil, set, 1))
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if not error then
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for __, output in ipairs(writable) do
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if output ~= input then
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output:send(line .. "\n")
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end
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end
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else io.write("No client ready to receive!!!\n") end
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end
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end
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end
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end
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