mirror of
https://github.com/lunarmodules/luasocket.git
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42 lines
1.5 KiB
Plaintext
42 lines
1.5 KiB
Plaintext
new scheme to choose family/protocol of object to create
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use new distribution scheme
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fix PROXY in http.lua
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change ltn13 to make sure drawbacks are obvious
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- check discussion
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make sure errors not thrown by try() are not caught by protect()
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use wim's filter.chain
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use mike's "don't set to blocking before closing unless needed" patch?
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take a look at DB's smtp patch (add "extra argument" table)
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move wsocket.c:sock_send kludge to buffer.c:sendraw (probably)?
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optmize aux_getgroupudata (Mike idea)
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make aux_newclass receive upvalues
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use one upvalue per string name of class/group
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make aux_checkgroup by upvalue (faster)
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add error message stuff to the manual
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make sure all modules that can use it actually use socket.newtry
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adicionar exemplos de expansão: pipe, local, named pipe
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testar os options!
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- Thread-safe
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- proteger get*by*.* com um mutex GLOBAL!
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- proteger ou atomizar o conjunto (timedout, receive), (timedout, send)
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- inet_ntoa também é uma merda.
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*create the getstats method.
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*fix local domain socket kludge of name size
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*use TLS
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*sort out the wrap around of gettime...
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*use doubles all over
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*sock_send, sock_recv & sock_select use p_tm instead of timeout
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*make select interrupt safe (will be with tm stuff)
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*use GetSystemTimeAsFileTime in windows (WinCE will suffer document)
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*add getstats to the manual
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*Fazer compilar com g++
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*test associativity of socket.select
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* fix manual for send and receive
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* add thanks to mike
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* change sock:send to use indices just like string.sub?
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* change sendraw to send by chunks
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