luasocket/src/tcp.c
Diego Nehab 58096449c6 Manual is almost done. HTTP is missing.
Implemented new distribution scheme.
Select is now purely C.
HTTP reimplemented seems faster dunno why.
LTN12 functions that coroutines fail gracefully.
2004-06-15 06:24:00 +00:00

327 lines
11 KiB
C

/*=========================================================================*\
* TCP object
* LuaSocket toolkit
*
* RCS ID: $Id$
\*=========================================================================*/
#include <string.h>
#include <lua.h>
#include <lauxlib.h>
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "tcp.h"
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* tcp object methods */
static luaL_reg tcp[] = {
{"__gc", meth_close},
{"__tostring", aux_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt opt[] = {
{"keepalive", opt_keepalive},
{"reuseaddr", opt_reuseaddr},
{"tcp-nodelay", opt_tcp_nodelay},
{"linger", opt_linger},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_reg func[] = {
{"tcp", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int tcp_open(lua_State *L)
{
/* create classes */
aux_newclass(L, "tcp{master}", tcp);
aux_newclass(L, "tcp{client}", tcp);
aux_newclass(L, "tcp{server}", tcp);
/* create class groups */
aux_add2group(L, "tcp{master}", "tcp{any}");
aux_add2group(L, "tcp{client}", "tcp{any}");
aux_add2group(L, "tcp{server}", "tcp{any}");
aux_add2group(L, "tcp{client}", "tcp{client,server}");
aux_add2group(L, "tcp{server}", "tcp{client,server}");
/* both server and client objects are selectable */
aux_add2group(L, "tcp{client}", "select{able}");
aux_add2group(L, "tcp{server}", "select{able}");
/* define library functions */
luaL_openlib(L, NULL, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client}", 1);
return buf_meth_send(L, &tcp->buf);
}
static int meth_receive(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client}", 1);
return buf_meth_receive(L, &tcp->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L)
{
p_tcp tcp = aux_checkgroup(L, "tcp{any}", 1);
return opt_meth_setoption(L, opt, &tcp->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
lua_pushnumber(L, tcp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
tcp->sock = (t_sock) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
lua_pushboolean(L, !buf_isempty(&tcp->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L)
{
p_tcp server = (p_tcp) aux_checkclass(L, "tcp{server}", 1);
p_tm tm = tm_markstart(&server->tm);
t_sock sock;
const char *err = sock_accept(&server->sock, &sock, NULL, NULL, tm);
/* if successful, push client socket */
if (!err) {
p_tcp clnt = lua_newuserdata(L, sizeof(t_tcp));
aux_setclass(L, "tcp{client}", -1);
/* initialize structure fields */
clnt->sock = sock;
io_init(&clnt->io, (p_send)sock_send, (p_recv)sock_recv, &clnt->sock);
tm_init(&clnt->tm, -1, -1);
buf_init(&clnt->buf, &clnt->io, &clnt->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static int meth_bind(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
const char *err = inet_trybind(&tcp->sock, address, port);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master tcp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_connect(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
p_tm tm = tm_markstart(&tcp->tm);
const char *err = inet_tryconnect(&tcp->sock, address, port, tm);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
aux_setclass(L, "tcp{client}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
sock_destroy(&tcp->sock);
return 0;
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{master}", 1);
int backlog = (int) luaL_checknumber(L, 2);
const char *err = sock_listen(&tcp->sock, backlog);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a server object */
aux_setclass(L, "tcp{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{client}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
if (strcmp(how, "both")) goto error;
sock_shutdown(&tcp->sock, 2);
break;
case 's':
if (strcmp(how, "send")) goto error;
sock_shutdown(&tcp->sock, 1);
break;
case 'r':
if (strcmp(how, "receive")) goto error;
sock_shutdown(&tcp->sock, 0);
break;
}
lua_pushnumber(L, 1);
return 1;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client}", 1);
return inet_meth_getpeername(L, &tcp->sock);
}
static int meth_getsockname(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{client,server}", 1);
return inet_meth_getsockname(L, &tcp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L)
{
p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1);
return tm_meth_settimeout(L, &tcp->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
t_sock sock;
const char *err = inet_trycreate(&sock, SOCK_STREAM);
/* try to allocate a system socket */
if (!err) {
/* allocate tcp object */
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
tcp->sock = sock;
/* set its type as master object */
aux_setclass(L, "tcp{master}", -1);
/* initialize remaining structure fields */
io_init(&tcp->io, (p_send) sock_send, (p_recv) sock_recv, &tcp->sock);
tm_init(&tcp->tm, -1, -1);
buf_init(&tcp->buf, &tcp->io, &tcp->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}