mirror of
https://github.com/lunarmodules/luasocket.git
synced 2024-11-19 11:48:21 +01:00
150 lines
5.7 KiB
C
150 lines
5.7 KiB
C
/*=========================================================================*\
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* Auxiliar routines for class hierarchy manipulation
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* LuaSocket toolkit
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*
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* RCS ID: $Id$
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\*=========================================================================*/
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#include <string.h>
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#include <stdio.h>
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#include "auxiliar.h"
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/*=========================================================================*\
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* Exported functions
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\*=========================================================================*/
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/*-------------------------------------------------------------------------*\
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* Initializes the module
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\*-------------------------------------------------------------------------*/
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int aux_open(lua_State *L) {
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(void) L;
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return 0;
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}
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/*-------------------------------------------------------------------------*\
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* Creates a new class with given methods
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* Methods whose names start with __ are passed directly to the metatable.
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\*-------------------------------------------------------------------------*/
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void aux_newclass(lua_State *L, const char *classname, luaL_reg *func) {
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luaL_newmetatable(L, classname); /* mt */
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/* create __index table to place methods */
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lua_pushstring(L, "__index"); /* mt,"__index" */
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lua_newtable(L); /* mt,"__index",it */
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/* put class name into class metatable */
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lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
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lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
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lua_rawset(L, -3); /* mt,"__index",it */
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/* pass all methods that start with _ to the metatable, and all others
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* to the index table */
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for (; func->name; func++) { /* mt,"__index",it */
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lua_pushstring(L, func->name);
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lua_pushcfunction(L, func->func);
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lua_rawset(L, func->name[0] == '_' ? -5: -3);
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}
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lua_rawset(L, -3); /* mt */
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lua_pop(L, 1);
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}
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/*-------------------------------------------------------------------------*\
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* Prints the value of a class in a nice way
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\*-------------------------------------------------------------------------*/
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int aux_tostring(lua_State *L) {
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char buf[32];
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if (!lua_getmetatable(L, 1)) goto error;
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lua_pushstring(L, "__index");
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lua_gettable(L, -2);
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if (!lua_istable(L, -1)) goto error;
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lua_pushstring(L, "class");
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lua_gettable(L, -2);
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if (!lua_isstring(L, -1)) goto error;
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sprintf(buf, "%p", lua_touserdata(L, 1));
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lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
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return 1;
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error:
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lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
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lua_error(L);
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return 1;
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}
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/*-------------------------------------------------------------------------*\
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* Insert class into group
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\*-------------------------------------------------------------------------*/
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void aux_add2group(lua_State *L, const char *classname, const char *groupname) {
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luaL_getmetatable(L, classname);
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lua_pushstring(L, groupname);
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lua_pushboolean(L, 1);
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lua_rawset(L, -3);
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lua_pop(L, 1);
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}
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/*-------------------------------------------------------------------------*\
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* Make sure argument is a boolean
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\*-------------------------------------------------------------------------*/
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int aux_checkboolean(lua_State *L, int objidx) {
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if (!lua_isboolean(L, objidx))
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luaL_typerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
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return lua_toboolean(L, objidx);
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}
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/*-------------------------------------------------------------------------*\
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* Return userdata pointer if object belongs to a given class, abort with
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* error otherwise
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\*-------------------------------------------------------------------------*/
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void *aux_checkclass(lua_State *L, const char *classname, int objidx) {
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void *data = aux_getclassudata(L, classname, objidx);
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if (!data) {
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char msg[45];
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sprintf(msg, "%.35s expected", classname);
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luaL_argerror(L, objidx, msg);
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}
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return data;
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}
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/*-------------------------------------------------------------------------*\
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* Return userdata pointer if object belongs to a given group, abort with
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* error otherwise
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\*-------------------------------------------------------------------------*/
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void *aux_checkgroup(lua_State *L, const char *groupname, int objidx) {
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void *data = aux_getgroupudata(L, groupname, objidx);
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if (!data) {
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char msg[45];
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sprintf(msg, "%.35s expected", groupname);
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luaL_argerror(L, objidx, msg);
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}
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return data;
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}
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/*-------------------------------------------------------------------------*\
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* Set object class
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\*-------------------------------------------------------------------------*/
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void aux_setclass(lua_State *L, const char *classname, int objidx) {
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luaL_getmetatable(L, classname);
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if (objidx < 0) objidx--;
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lua_setmetatable(L, objidx);
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}
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/*-------------------------------------------------------------------------*\
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* Get a userdata pointer if object belongs to a given group. Return NULL
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* otherwise
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\*-------------------------------------------------------------------------*/
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void *aux_getgroupudata(lua_State *L, const char *groupname, int objidx) {
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if (!lua_getmetatable(L, objidx))
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return NULL;
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lua_pushstring(L, groupname);
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lua_rawget(L, -2);
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if (lua_isnil(L, -1)) {
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lua_pop(L, 2);
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return NULL;
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} else {
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lua_pop(L, 2);
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return lua_touserdata(L, objidx);
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}
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}
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/*-------------------------------------------------------------------------*\
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* Get a userdata pointer if object belongs to a given class. Return NULL
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* otherwise
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\*-------------------------------------------------------------------------*/
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void *aux_getclassudata(lua_State *L, const char *classname, int objidx) {
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return luaL_checkudata(L, objidx, classname);
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}
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