mirror of
https://github.com/lunarmodules/luasocket.git
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671 lines
23 KiB
TeX
671 lines
23 KiB
TeX
\documentclass[10pt]{article}
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\usepackage{fancyvrb}
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\usepackage{url}
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\DefineVerbatimEnvironment{lua}{Verbatim}{fontsize=\small,commandchars=\@\#\%}
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\DefineVerbatimEnvironment{C}{Verbatim}{fontsize=\small,commandchars=\@\#\%}
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\DefineVerbatimEnvironment{mime}{Verbatim}{fontsize=\small,commandchars=\$\#\%}
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\newcommand{\stick}[1]{\vbox{\setlength{\parskip}{0pt}#1}}
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\newcommand{\bl}{\ensuremath{\mathtt{\backslash}}}
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\title{Filters, sources, sinks, and pumps\\
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{\large or Functional programming for the rest of us}}
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\author{Diego Nehab}
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\begin{document}
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\maketitle
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\begin{abstract}
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Certain data processing operations can be implemented in the
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form of filters. A filter is a function that can process data
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received in consecutive function calls, returning partial
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results after each invocation. Examples of operations that can be
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implemented as filters include the end-of-line normalization
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for text, Base64 and Quoted-Printable transfer content
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encodings, the breaking of text into lines, SMTP dot-stuffing,
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and there are many others. Filters become even
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more powerful when we allow them to be chained together to
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create composite filters. In this context, filters can be seen
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as the middle links in a chain of data transformations. Sources an sinks
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are the corresponding end points of these chains. A source
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is a function that produces data, chunk by chunk, and a sink
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is a function that takes data, chunk by chunk. In this
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article, we describe the design of an elegant interface for filters,
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sources, sinks, and chaining, and illustrate each step
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with concrete examples.
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\end{abstract}
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\section{Introduction}
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Within the realm of networking applications, we are often
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required apply transformations to streams of data. Examples
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include the end-of-line normalization for text, Base64 and
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Quoted-Printable transfer content encodings, breaking text
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into lines with a maximum number of columns, SMTP
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dot-stuffing, \texttt{gzip} compression, HTTP chunked
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transfer coding, and the list goes on.
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Many complex tasks require a combination of two or more such
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transformations, and therefore a general mechanism for
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promoting reuse is desirable. In the process of designing
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\texttt{LuaSocket~2.0}, David Burgess and I were forced to deal with
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this problem. The solution we reached proved to be very
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general and convenient. It is based on the concepts of
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filters, sources, sinks, and pumps, which we introduce
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below.
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\emph{Filters} are functions that can be repeatedly invoked
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with chunks of input, successively returning processed
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chunks of output. More importantly, the result of
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concatenating all the output chunks must be the same as the
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result of applying the filter to the concatenation of all
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input chunks. In fancier language, filters \emph{commute}
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with the concatenation operator. As a result, chunk
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boundaries are irrelevant: filters correctly handle input
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data no matter how it is split.
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A \emph{chain} transparently combines the effect of one or
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more filters. The interface of a chain is
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indistinguishable from the interface of its components.
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This allows a chained filter to be used wherever an atomic
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filter is expected. In particular, chains can be
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themselves chained to create arbitrarily complex operations.
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Filters can be seen as internal nodes in a network through
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which data will flow, potentially being transformed many
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times along its way. Chains connect these nodes together.
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To complete the picture, we need \emph{sources} and
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\emph{sinks}. These are the initial and final nodes of the
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network, respectively. Less abstractly, a source is a
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function that produces new data every time it is called.
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Conversely, sinks are functions that give a final
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destination to the data they receive. Naturally, sources
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and sinks can also be chained with filters to produce
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filtered sources and sinks.
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Finally, filters, chains, sources, and sinks are all passive
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entities: they must be repeatedly invoked in order for
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anything to happen. \emph{Pumps} provide the driving force
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that pushes data through the network, from a source to a
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sink.
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In the following sections, we start with a simplified
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interface, which we later refine. The evolution we present
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is not contrived: it recreates the steps we followed
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ourselves as we consolidated our understanding of these
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concepts within our application domain.
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\subsection{A simple example}
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Let us use the end-of-line normalization of text as an
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example to motivate our initial filter interface.
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Assume we are given text in an unknown end-of-line
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convention (including possibly mixed conventions) out of the
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commonly found Unix (LF), Mac OS (CR), and DOS (CRLF)
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conventions. We would like to be able to write code like the
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following:
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\begin{quote}
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\begin{lua}
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@stick#
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local in = source.chain(source.file(io.stdin), normalize("\r\n"))
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local out = sink.file(io.stdout)
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pump.all(in, out)
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%
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\end{lua}
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\end{quote}
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This program should read data from the standard input stream
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and normalize the end-of-line markers to the canonic CRLF
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marker, as defined by the MIME standard. Finally, the
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normalized text should be sent to the standard output
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stream. We use a \emph{file source} that produces data from
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standard input, and chain it with a filter that normalizes
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the data. The pump then repeatedly obtains data from the
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source, and passes it to the \emph{file sink}, which sends
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it to the standard output.
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In the code above, the \texttt{normalize} \emph{factory} is a
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function that creates our normalization filter. This filter
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will replace any end-of-line marker with the canonic
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`\verb|\r\n|' marker. The initial filter interface is
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trivial: a filter function receives a chunk of input data,
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and returns a chunk of processed data. When there are no
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more input data left, the caller notifies the filter by invoking
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it with a \texttt{nil} chunk. The filter responds by returning
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the final chunk of processed data.
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Although the interface is extremely simple, the
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implementation is not so obvious. A normalization filter
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respecting this interface needs to keep some kind of context
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between calls. This is because a chunk boundary may lie between
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the CR and LF characters marking the end of a line. This
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need for contextual storage motivates the use of
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factories: each time the factory is invoked, it returns a
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filter with its own context so that we can have several
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independent filters being used at the same time. For
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efficiency reasons, we must avoid the obvious solution of
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concatenating all the input into the context before
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producing any output.
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To that end, we break the implementation into two parts:
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a low-level filter, and a factory of high-level filters. The
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low-level filter is implemented in C and does not maintain
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any context between function calls. The high-level filter
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factory, implemented in Lua, creates and returns a
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high-level filter that maintains whatever context the low-level
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filter needs, but isolates the user from its internal
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details. That way, we take advantage of C's efficiency to
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perform the hard work, and take advantage of Lua's
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simplicity for the bookkeeping.
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\subsection{The Lua part of the filter}
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Below is the complete implementation of the factory of high-level
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end-of-line normalization filters:
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\begin{quote}
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\begin{lua}
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@stick#
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function filter.cycle(low, ctx, extra)
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return function(chunk)
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local ret
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ret, ctx = low(ctx, chunk, extra)
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return ret
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end
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end
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%
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@stick#
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function normalize(marker)
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return cycle(eol, 0, marker)
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end
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%
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\end{lua}
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\end{quote}
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The \texttt{normalize} factory simply calls a more generic
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factory, the \texttt{cycle} factory. This factory receives a
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low-level filter, an initial context, and an extra
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parameter, and returns a new high-level filter. Each time
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the high-level filer is passed a new chunk, it invokes the
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low-level filter with the previous context, the new chunk,
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and the extra argument. It is the low-level filter that
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does all the work, producing the chunk of processed data and
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a new context. The high-level filter then updates its
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internal context, and returns the processed chunk of data to
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the user. Notice that we take advantage of Lua's lexical
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scoping to store the context in a closure between function
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calls.
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Concerning the low-level filter code, we must first accept
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that there is no perfect solution to the end-of-line marker
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normalization problem. The difficulty comes from an
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inherent ambiguity in the definition of empty lines within
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mixed input. However, the following solution works well for
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any consistent input, as well as for non-empty lines in
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mixed input. It also does a reasonable job with empty lines
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and serves as a good example of how to implement a low-level
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filter.
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The idea is to consider both CR and~LF as end-of-line
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\emph{candidates}. We issue a single break if any candidate
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is seen alone, or followed by a different candidate. In
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other words, CR~CR~and LF~LF each issue two end-of-line
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markers, whereas CR~LF~and LF~CR issue only one marker each.
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This method correctly handles the Unix, DOS/MIME, VMS, and Mac
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OS conventions.
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\subsection{The C part of the filter}
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Our low-level filter is divided into two simple functions.
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The inner function performs the normalization itself. It takes
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each input character in turn, deciding what to output and
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how to modify the context. The context tells if the last
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processed character was an end-of-line candidate, and if so,
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which candidate it was. For efficiency, it uses
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Lua's auxiliary library's buffer interface:
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\begin{quote}
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\begin{C}
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@stick#
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@#define candidate(c) (c == CR || c == LF)
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static int process(int c, int last, const char *marker,
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luaL_Buffer *buffer) {
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if (candidate(c)) {
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if (candidate(last)) {
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if (c == last) luaL_addstring(buffer, marker);
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return 0;
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} else {
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luaL_addstring(buffer, marker);
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return c;
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}
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} else {
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luaL_putchar(buffer, c);
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return 0;
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}
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}
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%
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\end{C}
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\end{quote}
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The outer function simply interfaces with Lua. It receives the
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context and input chunk (as well as an optional
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custom end-of-line marker), and returns the transformed
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output chunk and the new context:
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\begin{quote}
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\begin{C}
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@stick#
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static int eol(lua_State *L) {
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int ctx = luaL_checkint(L, 1);
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size_t isize = 0;
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const char *input = luaL_optlstring(L, 2, NULL, &isize);
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const char *last = input + isize;
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const char *marker = luaL_optstring(L, 3, CRLF);
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luaL_Buffer buffer;
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luaL_buffinit(L, &buffer);
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if (!input) {
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lua_pushnil(L);
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lua_pushnumber(L, 0);
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return 2;
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}
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while (input < last)
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ctx = process(*input++, ctx, marker, &buffer);
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luaL_pushresult(&buffer);
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lua_pushnumber(L, ctx);
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return 2;
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}
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%
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\end{C}
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\end{quote}
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Notice that if the input chunk is \texttt{nil}, the operation
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is considered to be finished. In that case, the loop will
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not execute a single time and the context is reset to the
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initial state. This allows the filter to be reused many
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times.
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When designing your own filters, the challenging part is to
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decide what will be in the context. For line breaking, for
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instance, it could be the number of bytes left in the
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current line. For Base64 encoding, it could be a string
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with the bytes that remain after the division of the input
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into 3-byte atoms. The MIME module in the \texttt{LuaSocket}
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distribution has many other examples.
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\section{Filter chains}
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Chains add a lot to the power of filters. For example,
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according to the standard for Quoted-Printable encoding,
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text must be normalized to a canonic end-of-line marker
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prior to encoding. To help specifying complex
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transformations like this, we define a chain factory that
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creates a composite filter from one or more filters. A
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chained filter passes data through all its components, and
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can be used wherever a primitive filter is accepted.
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The chaining factory is very simple. The auxiliary
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function~\texttt{chainpair} chains two filters together,
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taking special care if the chunk is the last. This is
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because the final \texttt{nil} chunk notification has to be
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pushed through both filters in turn:
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\begin{quote}
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\begin{lua}
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@stick#
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local function chainpair(f1, f2)
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return function(chunk)
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local ret = f2(f1(chunk))
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if chunk then return ret
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else return ret .. f2() end
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end
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end
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%
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@stick#
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function filter.chain(...)
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local f = arg[1]
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for i = 2, @#arg do
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f = chainpair(f, arg[i])
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end
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return f
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end
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%
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\end{lua}
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\end{quote}
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Thanks to the chain factory, we can
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define the Quoted-Printable conversion as such:
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\begin{quote}
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\begin{lua}
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@stick#
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local qp = filter.chain(normalize("\r\n"),
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encode("quoted-printable"))
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local in = source.chain(source.file(io.stdin), qp)
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local out = sink.file(io.stdout)
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pump.all(in, out)
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%
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\end{lua}
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\end{quote}
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\section{Sources, sinks, and pumps}
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The filters we introduced so far act as the internal nodes
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in a network of transformations. Information flows from node
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to node (or rather from one filter to the next) and is
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transformed along the way. Chaining filters together is our
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way to connect nodes in this network. As the starting point
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for the network, we need a source node that produces the
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data. In the end of the network, we need a sink node that
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gives a final destination to the data.
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\subsection{Sources}
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A source returns the next chunk of data each time it is
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invoked. When there is no more data, it simply returns
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\texttt{nil}. In the event of an error, the source can inform the
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caller by returning \texttt{nil} followed by an error message.
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Below are two simple source factories. The \texttt{empty} source
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returns no data, possibly returning an associated error
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message. The \texttt{file} source works harder, and
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yields the contents of a file in a chunk by chunk fashion:
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\begin{quote}
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\begin{lua}
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@stick#
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function source.empty(err)
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return function()
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return nil, err
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end
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end
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%
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@stick#
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function source.file(handle, io_err)
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if handle then
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return function()
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local chunk = handle:read(2048)
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if not chunk then handle:close() end
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return chunk
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end
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else return source.empty(io_err or "unable to open file") end
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end
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%
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\end{lua}
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\end{quote}
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\subsection{Filtered sources}
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A filtered source passes its data through the
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associated filter before returning it to the caller.
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Filtered sources are useful when working with
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functions that get their input data from a source (such as
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the pump in our first example). By chaining a source with one or
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more filters, the function can be transparently provided
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with filtered data, with no need to change its interface.
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Here is a factory that does the job:
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\begin{quote}
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\begin{lua}
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@stick#
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function source.chain(src, f)
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return source.simplify(function()
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if not src then return nil end
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local chunk, err = src()
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if not chunk then
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src = nil
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return f(nil)
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else return f(chunk) end
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end)
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end
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%
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\end{lua}
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\end{quote}
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\subsection{Sinks}
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Just as we defined an interface a data source,
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we can also define an interface for a data destination.
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We call any function respecting this
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interface a \emph{sink}. In our first example, we used a
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file sink connected to the standard output.
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Sinks receive consecutive chunks of data, until the end of
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data is signaled by a \texttt{nil} chunk. A sink can be
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notified of an error with an optional extra argument that
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contains the error message, following a \texttt{nil} chunk.
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If a sink detects an error itself, and
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wishes not to be called again, it can return \texttt{nil},
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followed by an error message. A return value that
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is not \texttt{nil} means the source will accept more data.
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Below are two useful sink factories.
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The table factory creates a sink that stores
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individual chunks into an array. The data can later be
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efficiently concatenated into a single string with Lua's
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\texttt{table.concat} library function. The \texttt{null} sink
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simply discards the chunks it receives:
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\begin{quote}
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\begin{lua}
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@stick#
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function sink.table(t)
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t = t or {}
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local f = function(chunk, err)
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if chunk then table.insert(t, chunk) end
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return 1
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end
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return f, t
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end
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%
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@stick#
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local function null()
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return 1
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end
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function sink.null()
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return null
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end
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%
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\end{lua}
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\end{quote}
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Naturally, filtered sinks are just as useful as filtered
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sources. A filtered sink passes each chunk it receives
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through the associated filter before handing it to the
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original sink. In the following example, we use a source
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that reads from the standard input. The input chunks are
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sent to a table sink, which has been coupled with a
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normalization filter. The filtered chunks are then
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concatenated from the output array, and finally sent to
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standard out:
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\begin{quote}
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\begin{lua}
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@stick#
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local in = source.file(io.stdin)
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local out, t = sink.table()
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out = sink.chain(normalize("\r\n"), out)
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pump.all(in, out)
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io.write(table.concat(t))
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%
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\end{lua}
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\end{quote}
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\subsection{Pumps}
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Adrian Sietsma noticed that, although not on purpose, our
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interface for sources is compatible with Lua iterators.
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That is, a source can be neatly used in conjunction
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with \texttt{for} loops. Using our file
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source as an iterator, we can write the following code:
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\begin{quote}
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\begin{lua}
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@stick#
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for chunk in source.file(io.stdin) do
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io.write(chunk)
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end
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%
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\end{lua}
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\end{quote}
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Loops like this will always be present because everything
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we designed so far is passive. Sources, sinks, filters: none
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of them can do anything on their own. The operation of
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pumping all data a source can provide into a sink is so
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common that it deserves its own function:
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\begin{quote}
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\begin{lua}
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@stick#
|
|
function pump.step(src, snk)
|
|
local chunk, src_err = src()
|
|
local ret, snk_err = snk(chunk, src_err)
|
|
if chunk and ret then return 1
|
|
else return nil, src_err or snk_err end
|
|
end
|
|
%
|
|
|
|
@stick#
|
|
function pump.all(src, snk, step)
|
|
step = step or pump.step
|
|
while true do
|
|
local ret, err = step(src, snk)
|
|
if not ret then
|
|
if err then return nil, err
|
|
else return 1 end
|
|
end
|
|
end
|
|
end
|
|
%
|
|
\end{lua}
|
|
\end{quote}
|
|
|
|
The \texttt{pump.step} function moves one chunk of data from
|
|
the source to the sink. The \texttt{pump.all} function takes
|
|
an optional \texttt{step} function and uses it to pump all the
|
|
data from the source to the sink. We can now use everything
|
|
we have to write a program that reads a binary file from
|
|
disk and stores it in another file, after encoding it to the
|
|
Base64 transfer content encoding:
|
|
\begin{quote}
|
|
\begin{lua}
|
|
@stick#
|
|
local in = source.chain(
|
|
source.file(io.open("input.bin", "rb")),
|
|
encode("base64"))
|
|
local out = sink.chain(
|
|
wrap(76),
|
|
sink.file(io.open("output.b64", "w")))
|
|
pump.all(in, out)
|
|
%
|
|
\end{lua}
|
|
\end{quote}
|
|
|
|
The way we split the filters here is not intuitive, on
|
|
purpose. Alternatively, we could have chained the Base64
|
|
encode filter and the line-wrap filter together, and then
|
|
chain the resulting filter with either the file source or
|
|
the file sink. It doesn't really matter. The Base64 and the
|
|
line wrapping filters are part of the \texttt{LuaSocket}
|
|
distribution.
|
|
|
|
\section{Exploding filters}
|
|
|
|
Our current filter interface has one flagrant shortcoming.
|
|
When David Burgess was writing his \texttt{gzip} filter, he
|
|
noticed that a decompression filter can explode a small
|
|
input chunk into a huge amount of data. To address this
|
|
problem, we decided to change the filter interface and allow
|
|
exploding filters to return large quantities of output data
|
|
in a chunk by chunk manner.
|
|
|
|
More specifically, after passing each chunk of input to
|
|
a filter, and collecting the first chunk of output, the
|
|
user must now loop to receive other chunks from the filter until no
|
|
filtered data is left. Within these secondary calls, the
|
|
caller passes an empty string to the filter. The filter
|
|
responds with an empty string when it is ready for the next
|
|
input chunk. In the end, after the user passes a
|
|
\texttt{nil} chunk notifying the filter that there is no
|
|
more input data, the filter might still have to produce too
|
|
much output data to return in a single chunk. The user has
|
|
to loop again, now passing \texttt{nil} to the filter each time,
|
|
until the filter itself returns \texttt{nil} to notify the
|
|
user it is finally done.
|
|
|
|
Fortunately, it is very easy to modify a filter to respect
|
|
the new interface. In fact, the end-of-line translation
|
|
filter we presented earlier already conforms to it. The
|
|
complexity is encapsulated within the chaining functions,
|
|
which must now include a loop. Since these functions only
|
|
have to be written once, the user is rarely affected.
|
|
Interestingly, the modifications do not have a measurable
|
|
negative impact in the performance of filters that do
|
|
not need the added flexibility. On the other hand, for a
|
|
small price in complexity, the changes make exploding
|
|
filters practical.
|
|
|
|
\section{A complex example}
|
|
|
|
The LTN12 module in the \texttt{LuaSocket} distribution
|
|
implements the ideas we have described. The MIME
|
|
and SMTP modules are especially integrated with LTN12,
|
|
and can be used to showcase the expressive power of filters,
|
|
sources, sinks, and pumps. Below is an example
|
|
of how a user would proceed to define and send a
|
|
multipart message, with attachments, using \texttt{LuaSocket}:
|
|
\begin{quote}
|
|
\begin{mime}
|
|
local smtp = require"socket.smtp"
|
|
local mime = require"mime"
|
|
local ltn12 = require"ltn12"
|
|
|
|
local message = smtp.message{
|
|
headers = {
|
|
from = "Sicrano <sicrano@example.com>",
|
|
to = "Fulano <fulano@example.com>",
|
|
subject = "A message with an attachment"},
|
|
body = {
|
|
preamble = "Hope you can see the attachment\r\n",
|
|
[1] = {
|
|
body = "Here is our logo\r\n"},
|
|
[2] = {
|
|
headers = {
|
|
["content-type"] = 'image/png; name="luasocket.png"',
|
|
["content-disposition"] =
|
|
'attachment; filename="luasocket.png"',
|
|
["content-description"] = 'LuaSocket logo',
|
|
["content-transfer-encoding"] = "BASE64"},
|
|
body = ltn12.source.chain(
|
|
ltn12.source.file(io.open("luasocket.png", "rb")),
|
|
ltn12.filter.chain(
|
|
mime.encode("base64"),
|
|
mime.wrap()))}}}
|
|
|
|
assert(smtp.send{
|
|
rcpt = "<fulano@example.com>",
|
|
from = "<sicrano@example.com>",
|
|
source = message})
|
|
\end{mime}
|
|
\end{quote}
|
|
|
|
The \texttt{smtp.message} function receives a table
|
|
describing the message, and returns a source. The
|
|
\texttt{smtp.send} function takes this source, chains it with the
|
|
SMTP dot-stuffing filter, connects a socket sink
|
|
with the server, and simply pumps the data. The message is never
|
|
assembled in memory. Everything is produced on demand,
|
|
transformed in small pieces, and sent to the server in chunks,
|
|
including the file attachment that is loaded from disk and
|
|
encoded on the fly. It just works.
|
|
|
|
\section{Conclusions}
|
|
|
|
In this article, we introduced the concepts of filters,
|
|
sources, sinks, and pumps to the Lua language. These are
|
|
useful tools for stream processing in general. Sources provide
|
|
a simple abstraction for data acquisition. Sinks provide an
|
|
abstraction for final data destinations. Filters define an
|
|
interface for data transformations. The chaining of
|
|
filters, sources and sinks provides an elegant way to create
|
|
arbitrarily complex data transformations from simpler
|
|
components. Pumps simply move the data through.
|
|
|
|
\end{document}
|