/*=========================================================================*\ * Socket compatibilization module for Unix * LuaSocket toolkit * * The code is now interrupt-safe. * The penalty of calling select to avoid busy-wait is only paid when * the I/O call fail in the first place. \*=========================================================================*/ #include #include #include "socket.h" /*-------------------------------------------------------------------------*\ * Wait for readable/writable/connected socket with timeout \*-------------------------------------------------------------------------*/ #ifndef SOCKET_SELECT #include #define WAITFD_R POLLIN #define WAITFD_W POLLOUT #define WAITFD_C (POLLIN|POLLOUT) int socket_waitfd(p_socket ps, int sw, p_timeout tm) { int ret; struct pollfd pfd; pfd.fd = *ps; pfd.events = sw; pfd.revents = 0; if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ do { int t = (int)(timeout_getretry(tm)*1e3); ret = poll(&pfd, 1, t >= 0? t: -1); } while (ret == -1 && errno == EINTR); if (ret == -1) return errno; if (ret == 0) return IO_TIMEOUT; if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED; return IO_DONE; } #else #define WAITFD_R 1 #define WAITFD_W 2 #define WAITFD_C (WAITFD_R|WAITFD_W) int socket_waitfd(p_socket ps, int sw, p_timeout tm) { int ret; fd_set rfds, wfds, *rp, *wp; struct timeval tv, *tp; double t; if (*ps >= FD_SETSIZE) return EINVAL; if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */ do { /* must set bits within loop, because select may have modifed them */ rp = wp = NULL; if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; } if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; } t = timeout_getretry(tm); tp = NULL; if (t >= 0.0) { tv.tv_sec = (int)t; tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6); tp = &tv; } ret = select(*ps+1, rp, wp, NULL, tp); } while (ret == -1 && errno == EINTR); if (ret == -1) return errno; if (ret == 0) return IO_TIMEOUT; if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED; return IO_DONE; } #endif /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ int socket_open(void) { /* instals a handler to ignore sigpipe or it will crash us */ signal(SIGPIPE, SIG_IGN); return 1; } /*-------------------------------------------------------------------------*\ * Close module \*-------------------------------------------------------------------------*/ int socket_close(void) { return 1; } /*-------------------------------------------------------------------------*\ * Close and inutilize socket \*-------------------------------------------------------------------------*/ void socket_destroy(p_socket ps) { if (*ps != SOCKET_INVALID) { socket_setblocking(ps); close(*ps); *ps = SOCKET_INVALID; } } /*-------------------------------------------------------------------------*\ * Select with timeout control \*-------------------------------------------------------------------------*/ int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, p_timeout tm) { int ret; do { struct timeval tv; double t = timeout_getretry(tm); tv.tv_sec = (int) t; tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6); /* timeout = 0 means no wait */ ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL); } while (ret < 0 && errno == EINTR); return ret; } /*-------------------------------------------------------------------------*\ * Creates and sets up a socket \*-------------------------------------------------------------------------*/ int socket_create(p_socket ps, int domain, int type, int protocol) { *ps = socket(domain, type, protocol); if (*ps != SOCKET_INVALID) return IO_DONE; else return errno; } /*-------------------------------------------------------------------------*\ * Binds or returns error message \*-------------------------------------------------------------------------*/ int socket_bind(p_socket ps, SA *addr, socklen_t len) { int err = IO_DONE; socket_setblocking(ps); if (bind(*ps, addr, len) < 0) err = errno; socket_setnonblocking(ps); return err; } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ int socket_listen(p_socket ps, int backlog) { int err = IO_DONE; socket_setblocking(ps); if (listen(*ps, backlog)) err = errno; socket_setnonblocking(ps); return err; } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ void socket_shutdown(p_socket ps, int how) { socket_setblocking(ps); shutdown(*ps, how); socket_setnonblocking(ps); } /*-------------------------------------------------------------------------*\ * Connects or returns error message \*-------------------------------------------------------------------------*/ int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) { int err; /* avoid calling on closed sockets */ if (*ps == SOCKET_INVALID) return IO_CLOSED; /* call connect until done or failed without being interrupted */ do if (connect(*ps, addr, len) == 0) return IO_DONE; while ((err = errno) == EINTR); /* if connection failed immediately, return error code */ if (err != EINPROGRESS && err != EAGAIN) return err; /* zero timeout case optimization */ if (timeout_iszero(tm)) return IO_TIMEOUT; /* wait until we have the result of the connection attempt or timeout */ err = socket_waitfd(ps, WAITFD_C, tm); if (err == IO_CLOSED) { if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE; else return errno; } else return err; } /*-------------------------------------------------------------------------*\ * Accept with timeout \*-------------------------------------------------------------------------*/ int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) { SA daddr; socklen_t dlen = sizeof(daddr); if (*ps == SOCKET_INVALID) return IO_CLOSED; if (!addr) addr = &daddr; if (!len) len = &dlen; for ( ;; ) { int err; if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE; err = errno; if (err == EINTR) continue; if (err != EAGAIN && err != ECONNABORTED) return err; if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; } /* can't reach here */ return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Send with timeout \*-------------------------------------------------------------------------*/ int socket_send(p_socket ps, const char *data, size_t count, size_t *sent, p_timeout tm) { int err; *sent = 0; /* avoid making system calls on closed sockets */ if (*ps == SOCKET_INVALID) return IO_CLOSED; /* loop until we send something or we give up on error */ for ( ;; ) { long put = (long) send(*ps, data, count, 0); /* if we sent anything, we are done */ if (put >= 0) { *sent = put; return IO_DONE; } err = errno; /* EPIPE means the connection was closed */ if (err == EPIPE) return IO_CLOSED; /* we call was interrupted, just try again */ if (err == EINTR) continue; /* if failed fatal reason, report error */ if (err != EAGAIN) return err; /* wait until we can send something or we timeout */ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; } /* can't reach here */ return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Sendto with timeout \*-------------------------------------------------------------------------*/ int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, SA *addr, socklen_t len, p_timeout tm) { int err; *sent = 0; if (*ps == SOCKET_INVALID) return IO_CLOSED; for ( ;; ) { long put = (long) sendto(*ps, data, count, 0, addr, len); if (put >= 0) { *sent = put; return IO_DONE; } err = errno; if (err == EPIPE) return IO_CLOSED; if (err == EINTR) continue; if (err != EAGAIN) return err; if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; } return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Receive with timeout \*-------------------------------------------------------------------------*/ int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) { int err; *got = 0; if (*ps == SOCKET_INVALID) return IO_CLOSED; for ( ;; ) { long taken = (long) recv(*ps, data, count, 0); if (taken > 0) { *got = taken; return IO_DONE; } err = errno; if (taken == 0) return IO_CLOSED; if (err == EINTR) continue; if (err != EAGAIN) return err; if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; } return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Recvfrom with timeout \*-------------------------------------------------------------------------*/ int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, SA *addr, socklen_t *len, p_timeout tm) { int err; *got = 0; if (*ps == SOCKET_INVALID) return IO_CLOSED; for ( ;; ) { long taken = (long) recvfrom(*ps, data, count, 0, addr, len); if (taken > 0) { *got = taken; return IO_DONE; } err = errno; if (taken == 0) return IO_CLOSED; if (err == EINTR) continue; if (err != EAGAIN) return err; if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; } return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Write with timeout * * socket_read and socket_write are cut-n-paste of socket_send and socket_recv, * with send/recv replaced with write/read. We can't just use write/read * in the socket version, because behaviour when size is zero is different. \*-------------------------------------------------------------------------*/ int socket_write(p_socket ps, const char *data, size_t count, size_t *sent, p_timeout tm) { int err; *sent = 0; /* avoid making system calls on closed sockets */ if (*ps == SOCKET_INVALID) return IO_CLOSED; /* loop until we send something or we give up on error */ for ( ;; ) { long put = (long) write(*ps, data, count); /* if we sent anything, we are done */ if (put >= 0) { *sent = put; return IO_DONE; } err = errno; /* EPIPE means the connection was closed */ if (err == EPIPE) return IO_CLOSED; /* we call was interrupted, just try again */ if (err == EINTR) continue; /* if failed fatal reason, report error */ if (err != EAGAIN) return err; /* wait until we can send something or we timeout */ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; } /* can't reach here */ return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Read with timeout * See note for socket_write \*-------------------------------------------------------------------------*/ int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) { int err; *got = 0; if (*ps == SOCKET_INVALID) return IO_CLOSED; for ( ;; ) { long taken = (long) read(*ps, data, count); if (taken > 0) { *got = taken; return IO_DONE; } err = errno; if (taken == 0) return IO_CLOSED; if (err == EINTR) continue; if (err != EAGAIN) return err; if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; } return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Put socket into blocking mode \*-------------------------------------------------------------------------*/ void socket_setblocking(p_socket ps) { int flags = fcntl(*ps, F_GETFL, 0); flags &= (~(O_NONBLOCK)); fcntl(*ps, F_SETFL, flags); } /*-------------------------------------------------------------------------*\ * Put socket into non-blocking mode \*-------------------------------------------------------------------------*/ void socket_setnonblocking(p_socket ps) { int flags = fcntl(*ps, F_GETFL, 0); flags |= O_NONBLOCK; fcntl(*ps, F_SETFL, flags); } /*-------------------------------------------------------------------------*\ * DNS helpers \*-------------------------------------------------------------------------*/ int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) { *hp = gethostbyaddr(addr, len, AF_INET); if (*hp) return IO_DONE; else if (h_errno) return h_errno; else if (errno) return errno; else return IO_UNKNOWN; } int socket_gethostbyname(const char *addr, struct hostent **hp) { *hp = gethostbyname(addr); if (*hp) return IO_DONE; else if (h_errno) return h_errno; else if (errno) return errno; else return IO_UNKNOWN; } /*-------------------------------------------------------------------------*\ * Error translation functions * Make sure important error messages are standard \*-------------------------------------------------------------------------*/ const char *socket_hoststrerror(int err) { if (err <= 0) return io_strerror(err); switch (err) { case HOST_NOT_FOUND: return "host not found"; default: return hstrerror(err); } } const char *socket_strerror(int err) { if (err <= 0) return io_strerror(err); switch (err) { case EADDRINUSE: return "address already in use"; case EISCONN: return "already connected"; case EACCES: return "permission denied"; case ECONNREFUSED: return "connection refused"; case ECONNABORTED: return "closed"; case ECONNRESET: return "closed"; case ETIMEDOUT: return "timeout"; default: return strerror(err); } } const char *socket_ioerror(p_socket ps, int err) { (void) ps; return socket_strerror(err); } const char *socket_gaistrerror(int err) { if (err == 0) return NULL; switch (err) { case EAI_AGAIN: return "temporary failure in name resolution"; case EAI_BADFLAGS: return "invalid value for ai_flags"; #ifdef EAI_BADHINTS case EAI_BADHINTS: return "invalid value for hints"; #endif case EAI_FAIL: return "non-recoverable failure in name resolution"; case EAI_FAMILY: return "ai_family not supported"; case EAI_MEMORY: return "memory allocation failure"; case EAI_NONAME: return "hostname or servname not provided, or not known"; case EAI_OVERFLOW: return "argument buffer overflow"; #ifdef EAI_PROTOCOL case EAI_PROTOCOL: return "resolved protocol is unknown"; #endif case EAI_SERVICE: return "servname not supported for socktype"; case EAI_SOCKTYPE: return "ai_socktype not supported"; case EAI_SYSTEM: return strerror(errno); default: return "unknown error"; } }