#include #include "socket.h" int sock_open(void) { WORD wVersionRequested; WSADATA wsaData; int err; wVersionRequested = MAKEWORD(2, 0); err = WSAStartup(wVersionRequested, &wsaData ); if (err != 0) return 0; if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) { WSACleanup(); return 0; } return 1; } void sock_destroy(p_sock ps) { closesocket(*ps); } const char *sock_create(p_sock ps, int domain, int type, int protocol) { t_sock sock = socket(domain, type, protocol); if (sock == SOCK_INVALID) return sock_createstrerror(); *ps = sock; sock_setnonblocking(ps); sock_setreuseaddr(ps); return NULL; } const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len) { if (connect(*ps, addr, addr_len) < 0) return sock_connectstrerror(); else return NULL; } const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len) { if (bind(*ps, addr, addr_len) < 0) return sock_bindstrerror(); else return NULL; } void sock_listen(p_sock ps, int backlog) { listen(*ps, backlog); } int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len, int timeout) { t_sock sock = *ps; struct timeval tv; SA dummy_addr; socklen_t dummy_len; fd_set fds; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); if (select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL) <= 0) return IO_TIMEOUT; if (!addr) addr = &dummy_addr; if (!addr_len) addr_len = &dummy_len; *pa = accept(sock, addr, addr_len); if (*pa == SOCK_INVALID) return IO_ERROR; else return IO_DONE; } int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, int timeout) { t_sock sock = *ps; struct timeval tv; fd_set fds; ssize_t put = 0; int err; int ret; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) { put = send(sock, data, count, 0); if (put <= 0) { /* a bug in WinSock forces us to do a busy wait until we manage ** to write, because select returns immediately even though it ** should have blocked us until we could write... */ if (WSAGetLastError() == WSAEWOULDBLOCK) err = IO_DONE; else err = IO_CLOSED; *sent = 0; } else { *sent = put; err = IO_DONE; } return err; } else { *sent = 0; return IO_TIMEOUT; } } int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent, SA *addr, socklen_t addr_len, int timeout) { t_sock sock = *ps; struct timeval tv; fd_set fds; ssize_t put = 0; int err; int ret; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) { put = sendto(sock, data, count, 0, addr, addr_len); if (put <= 0) { /* a bug in WinSock forces us to do a busy wait until we manage ** to write, because select returns immediately even though it ** should have blocked us until we could write... */ if (WSAGetLastError() == WSAEWOULDBLOCK) err = IO_DONE; else err = IO_CLOSED; *sent = 0; } else { *sent = put; err = IO_DONE; } return err; } else { *sent = 0; return IO_TIMEOUT; } } int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout) { t_sock sock = *ps; struct timeval tv; fd_set fds; int ret; ssize_t taken = 0; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) { taken = recv(sock, data, count, 0); if (taken <= 0) { *got = 0; return IO_CLOSED; } else { *got = taken; return IO_DONE; } } else { *got = 0; return IO_TIMEOUT; } } int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got, SA *addr, socklen_t *addr_len, int timeout) { t_sock sock = *ps; struct timeval tv; fd_set fds; int ret; ssize_t taken = 0; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) { taken = recvfrom(sock, data, count, 0, addr, addr_len); if (taken <= 0) { *got = 0; return IO_CLOSED; } else { *got = taken; return IO_DONE; } } else { *got = 0; return IO_TIMEOUT; } } const char *sock_hoststrerror(void) { switch (WSAGetLastError()) { case HOST_NOT_FOUND: return "host not found"; case NO_ADDRESS: return "unable to resolve host name"; case NO_RECOVERY: return "name server error"; case TRY_AGAIN: return "name server unavailable, try again later."; default: return "unknown error"; } } const char *sock_createstrerror(void) { switch (WSAGetLastError()) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEMFILE: return "descriptor table is full"; case WSAENOBUFS: return "insufficient buffer space"; default: return "unknown error"; } } const char *sock_bindstrerror(void) { switch (WSAGetLastError()) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEADDRINUSE: return "address already in use"; case WSAEINVAL: return "socket already bound"; case WSAENOBUFS: return "too many connections"; case WSAEFAULT: return "invalid address"; case WSAENOTSOCK: return "not a socket descriptor"; default: return "unknown error"; } } const char *sock_connectstrerror(void) { switch (WSAGetLastError()) { case WSANOTINITIALISED: return "not initialized"; case WSAENETDOWN: return "network is down"; case WSAEADDRINUSE: return "address already in use"; case WSAEADDRNOTAVAIL: return "address unavailable"; case WSAECONNREFUSED: return "connection refused"; case WSAENETUNREACH: return "network is unreachable"; default: return "unknown error"; } } void sock_setreuseaddr(p_sock ps) { int val = 1; setsockopt(*ps, SOL_SOCKET, SO_REUSEADDR, (char *)&val, sizeof(val)); } void sock_setblocking(p_sock ps) { u_long argp = 0; ioctlsocket(*ps, FIONBIO, &argp); } void sock_setnonblocking(p_sock ps) { u_long argp = 1; ioctlsocket(*ps, FIONBIO, &argp); }