/*=========================================================================*\ * Auxiliar routines for class hierarchy manipulation * LuaSocket toolkit * * RCS ID: $Id$ \*=========================================================================*/ #include #include #include "auxiliar.h" /*=========================================================================*\ * Exported functions \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Initializes the module \*-------------------------------------------------------------------------*/ int aux_open(lua_State *L) { return 0; } /*-------------------------------------------------------------------------*\ * Creates a new class with given methods * Methods whose names start with __ are passed directly to the metatable. \*-------------------------------------------------------------------------*/ void aux_newclass(lua_State *L, const char *classname, luaL_reg *func) { luaL_newmetatable(L, classname); /* mt */ /* create __index table to place methods */ lua_pushstring(L, "__index"); /* mt,"__index" */ lua_newtable(L); /* mt,"__index",it */ /* put class name into class metatable */ lua_pushstring(L, "class"); /* mt,"__index",it,"class" */ lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */ lua_rawset(L, -3); /* mt,"__index",it */ /* pass all methods that start with _ to the metatable, and all others * to the index table */ for (; func->name; func++) { /* mt,"__index",it */ lua_pushstring(L, func->name); lua_pushcfunction(L, func->func); lua_rawset(L, func->name[0] == '_' ? -5: -3); } lua_rawset(L, -3); /* mt */ lua_pop(L, 1); } /*-------------------------------------------------------------------------*\ * Prints the value of a class in a nice way \*-------------------------------------------------------------------------*/ int aux_tostring(lua_State *L) { char buf[32]; if (!lua_getmetatable(L, 1)) goto error; lua_pushstring(L, "__index"); lua_gettable(L, -2); if (!lua_istable(L, -1)) goto error; lua_pushstring(L, "class"); lua_gettable(L, -2); if (!lua_isstring(L, -1)) goto error; sprintf(buf, "%p", lua_touserdata(L, 1)); lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf); return 1; error: lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'"); lua_error(L); return 1; } /*-------------------------------------------------------------------------*\ * Insert class into group \*-------------------------------------------------------------------------*/ void aux_add2group(lua_State *L, const char *classname, const char *groupname) { luaL_getmetatable(L, classname); lua_pushstring(L, groupname); lua_pushboolean(L, 1); lua_rawset(L, -3); lua_pop(L, 1); } /*-------------------------------------------------------------------------*\ * Make sure argument is a boolean \*-------------------------------------------------------------------------*/ int aux_checkboolean(lua_State *L, int objidx) { if (!lua_isboolean(L, objidx)) luaL_typerror(L, objidx, lua_typename(L, LUA_TBOOLEAN)); return lua_toboolean(L, objidx); } /*-------------------------------------------------------------------------*\ * Return userdata pointer if object belongs to a given class, abort with * error otherwise \*-------------------------------------------------------------------------*/ void *aux_checkclass(lua_State *L, const char *classname, int objidx) { void *data = aux_getclassudata(L, classname, objidx); if (!data) { char msg[45]; sprintf(msg, "%.35s expected", classname); luaL_argerror(L, objidx, msg); } return data; } /*-------------------------------------------------------------------------*\ * Return userdata pointer if object belongs to a given group, abort with * error otherwise \*-------------------------------------------------------------------------*/ void *aux_checkgroup(lua_State *L, const char *groupname, int objidx) { void *data = aux_getgroupudata(L, groupname, objidx); if (!data) { char msg[45]; sprintf(msg, "%.35s expected", groupname); luaL_argerror(L, objidx, msg); } return data; } /*-------------------------------------------------------------------------*\ * Set object class \*-------------------------------------------------------------------------*/ void aux_setclass(lua_State *L, const char *classname, int objidx) { luaL_getmetatable(L, classname); if (objidx < 0) objidx--; lua_setmetatable(L, objidx); } /*-------------------------------------------------------------------------*\ * Get a userdata pointer if object belongs to a given group. Return NULL * otherwise \*-------------------------------------------------------------------------*/ void *aux_getgroupudata(lua_State *L, const char *groupname, int objidx) { if (!lua_getmetatable(L, objidx)) return NULL; lua_pushstring(L, groupname); lua_rawget(L, -2); if (lua_isnil(L, -1)) { lua_pop(L, 2); return NULL; } else { lua_pop(L, 2); return lua_touserdata(L, objidx); } } /*-------------------------------------------------------------------------*\ * Get a userdata pointer if object belongs to a given class. Return NULL * otherwise \*-------------------------------------------------------------------------*/ void *aux_getclassudata(lua_State *L, const char *classname, int objidx) { return luaL_checkudata(L, objidx, classname); }