/*=========================================================================*\ * Socket compatibilization module for Unix * LuaSocket toolkit * * RCS ID: $Id$ \*=========================================================================*/ #include #include "socket.h" /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ int sock_open(void) { /* instals a handler to ignore sigpipe or it will crash us */ struct sigaction ignore; memset(&ignore, 0, sizeof(ignore)); ignore.sa_handler = SIG_IGN; sigaction(SIGPIPE, &ignore, NULL); return 1; } /*-------------------------------------------------------------------------*\ * Close and inutilize socket \*-------------------------------------------------------------------------*/ void sock_destroy(p_sock ps) { if (*ps != SOCK_INVALID) { close(*ps); *ps = SOCK_INVALID; } } /*-------------------------------------------------------------------------*\ * Creates and sets up a socket \*-------------------------------------------------------------------------*/ const char *sock_create(p_sock ps, int domain, int type, int protocol) { int val = 1; t_sock sock = socket(domain, type, protocol); if (sock == SOCK_INVALID) return sock_createstrerror(); *ps = sock; sock_setnonblocking(ps); setsockopt(*ps, SOL_SOCKET, SO_REUSEADDR, (char *) &val, sizeof(val)); return NULL; } /*-------------------------------------------------------------------------*\ * Connects or returns error message \*-------------------------------------------------------------------------*/ const char *sock_connect(p_sock ps, SA *addr, socklen_t addr_len) { if (connect(*ps, addr, addr_len) < 0) return sock_connectstrerror(); else return NULL; } /*-------------------------------------------------------------------------*\ * Binds or returns error message \*-------------------------------------------------------------------------*/ const char *sock_bind(p_sock ps, SA *addr, socklen_t addr_len) { if (bind(*ps, addr, addr_len) < 0) return sock_bindstrerror(); else return NULL; } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ void sock_listen(p_sock ps, int backlog) { listen(*ps, backlog); } /*-------------------------------------------------------------------------*\ * \*-------------------------------------------------------------------------*/ void sock_shutdown(p_sock ps, int how) { shutdown(*ps, how); } /*-------------------------------------------------------------------------*\ * Accept with timeout \*-------------------------------------------------------------------------*/ int sock_accept(p_sock ps, p_sock pa, SA *addr, socklen_t *addr_len, int timeout) { t_sock sock = *ps; struct timeval tv; SA dummy_addr; socklen_t dummy_len; fd_set fds; if (sock == SOCK_INVALID) return IO_CLOSED; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); *pa = SOCK_INVALID; if (select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL) <= 0) return IO_TIMEOUT; if (!addr) addr = &dummy_addr; if (!addr_len) addr_len = &dummy_len; *pa = accept(sock, addr, addr_len); if (*pa == SOCK_INVALID) return IO_ERROR; else return IO_DONE; } /*-------------------------------------------------------------------------*\ * Send with timeout * Here we exchanged the order of the calls to write and select * The idea is that the outer loop (whoever is calling sock_send) * will call the function again if we didn't time out, so we can * call write and then select only if it fails. * Should speed things up! * We are also treating EINTR and EPIPE errors. \*-------------------------------------------------------------------------*/ int sock_send(p_sock ps, const char *data, size_t count, size_t *sent, int timeout) { t_sock sock = *ps; ssize_t put; int ret; /* avoid making system calls on closed sockets */ if (sock == SOCK_INVALID) return IO_CLOSED; /* make sure we repeat in case the call was interrupted */ do put = write(sock, data, count); while (put <= 0 && errno == EINTR); /* deal with failure */ if (put <= 0) { /* in any case, nothing has been sent */ *sent = 0; /* run select to avoid busy wait */ if (errno != EPIPE) { struct timeval tv; fd_set fds; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); /* tell the caller to call us again because there is more data */ if (ret > 0) return IO_DONE; /* tell the caller there was no data before timeout */ else return IO_TIMEOUT; /* here we know the connection has been closed */ } else return IO_CLOSED; /* here we sent successfully sent something */ } else { *sent = put; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Sendto with timeout \*-------------------------------------------------------------------------*/ int sock_sendto(p_sock ps, const char *data, size_t count, size_t *sent, SA *addr, socklen_t addr_len, int timeout) { t_sock sock = *ps; struct timeval tv; fd_set fds; ssize_t put = 0; int err; int ret; if (sock == SOCK_INVALID) return IO_CLOSED; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, NULL, &fds, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) { put = sendto(sock, data, count, 0, addr, addr_len); if (put <= 0) { err = IO_CLOSED; #ifdef __CYGWIN__ /* this is for CYGWIN, which is like Unix but has Win32 bugs */ if (sent < 0 && errno == EWOULDBLOCK) err = IO_DONE; #endif *sent = 0; } else { *sent = put; err = IO_DONE; } return err; } else { *sent = 0; return IO_TIMEOUT; } } /*-------------------------------------------------------------------------*\ * Receive with timeout * Here we exchanged the order of the calls to write and select * The idea is that the outer loop (whoever is calling sock_send) * will call the function again if we didn't time out, so we can * call write and then select only if it fails. * Should speed things up! * We are also treating EINTR errors. \*-------------------------------------------------------------------------*/ int sock_recv(p_sock ps, char *data, size_t count, size_t *got, int timeout) { t_sock sock = *ps; ssize_t taken; if (sock == SOCK_INVALID) return IO_CLOSED; do taken = read(sock, data, count); while (taken <= 0 && errno == EINTR); if (taken <= 0) { struct timeval tv; fd_set fds; int ret; *got = 0; if (taken == 0) return IO_CLOSED; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) return IO_DONE; else return IO_TIMEOUT; } else { *got = taken; return IO_DONE; } } /*-------------------------------------------------------------------------*\ * Recvfrom with timeout \*-------------------------------------------------------------------------*/ int sock_recvfrom(p_sock ps, char *data, size_t count, size_t *got, SA *addr, socklen_t *addr_len, int timeout) { t_sock sock = *ps; struct timeval tv; fd_set fds; int ret; if (sock == SOCK_INVALID) return IO_CLOSED; ssize_t taken = 0; tv.tv_sec = timeout / 1000; tv.tv_usec = (timeout % 1000) * 1000; FD_ZERO(&fds); FD_SET(sock, &fds); ret = select(sock+1, &fds, NULL, NULL, timeout >= 0 ? &tv : NULL); if (ret > 0) { taken = recvfrom(sock, data, count, 0, addr, addr_len); if (taken <= 0) { *got = 0; return IO_CLOSED; } else { *got = taken; return IO_DONE; } } else { *got = 0; return IO_TIMEOUT; } } /*-------------------------------------------------------------------------*\ * Put socket into blocking mode \*-------------------------------------------------------------------------*/ void sock_setblocking(p_sock ps) { int flags = fcntl(*ps, F_GETFL, 0); flags &= (~(O_NONBLOCK)); fcntl(*ps, F_SETFL, flags); } /*-------------------------------------------------------------------------*\ * Put socket into non-blocking mode \*-------------------------------------------------------------------------*/ void sock_setnonblocking(p_sock ps) { int flags = fcntl(*ps, F_GETFL, 0); flags |= O_NONBLOCK; fcntl(*ps, F_SETFL, flags); } /*-------------------------------------------------------------------------*\ * Error translation functions \*-------------------------------------------------------------------------*/ const char *sock_hoststrerror(void) { switch (h_errno) { case HOST_NOT_FOUND: return "host not found"; case NO_ADDRESS: return "unable to resolve host name"; case NO_RECOVERY: return "name server error"; case TRY_AGAIN: return "name server unavailable, try again later"; default: return "unknown error"; } } const char *sock_createstrerror(void) { switch (errno) { case EACCES: return "access denied"; case EMFILE: return "descriptor table is full"; case ENFILE: return "too many open files"; case ENOBUFS: return "insuffucient buffer space"; default: return "unknown error"; } } const char *sock_bindstrerror(void) { switch (errno) { case EBADF: return "invalid descriptor"; case EINVAL: return "socket already bound"; case EACCES: return "access denied"; case ENOTSOCK: return "not a socket descriptor"; case EADDRINUSE: return "address already in use"; case EADDRNOTAVAIL: return "address unavailable"; case ENOMEM: return "out of memory"; default: return "unknown error"; } } const char *sock_connectstrerror(void) { switch (errno) { case EBADF: return "invalid descriptor"; case ENOTSOCK: return "not a socket descriptor"; case EADDRNOTAVAIL: return "address not availabe"; case ETIMEDOUT: return "connection timed out"; case ECONNREFUSED: return "connection refused"; case EACCES: return "access denied"; case ENETUNREACH: return "network is unreachable"; case EADDRINUSE: return "address already in use"; default: return "unknown error"; } }