/*=========================================================================*\ * UDP object * * RCS ID: $Id$ \*=========================================================================*/ #include #include #include #include "luasocket.h" #include "auxiliar.h" #include "socket.h" #include "inet.h" #include "error.h" #include "udp.h" /*=========================================================================*\ * Internal function prototypes \*=========================================================================*/ static int global_create(lua_State *L); static int meth_send(lua_State *L); static int meth_sendto(lua_State *L); static int meth_receive(lua_State *L); static int meth_receivefrom(lua_State *L); static int meth_getsockname(lua_State *L); static int meth_getpeername(lua_State *L); static int meth_setsockname(lua_State *L); static int meth_setpeername(lua_State *L); static int meth_close(lua_State *L); static int meth_timeout(lua_State *L); static int meth_fd(lua_State *L); static int meth_dirty(lua_State *L); /* udp object methods */ static luaL_reg udp[] = { {"setpeername", meth_setpeername}, {"setsockname", meth_setsockname}, {"getsockname", meth_getsockname}, {"getpeername", meth_getpeername}, {"send", meth_send}, {"sendto", meth_sendto}, {"receive", meth_receive}, {"receivefrom", meth_receivefrom}, {"timeout", meth_timeout}, {"close", meth_close}, {"fd", meth_fd}, {"dirty", meth_dirty}, {NULL, NULL} }; /* functions in library namespace */ static luaL_reg func[] = { {"udp", global_create}, {NULL, NULL} }; /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ void udp_open(lua_State *L) { /* create classes */ aux_newclass(L, "udp{connected}", udp); aux_newclass(L, "udp{unconnected}", udp); /* create class groups */ aux_add2group(L, "udp{connected}", "udp{any}"); aux_add2group(L, "udp{unconnected}", "udp{any}"); aux_add2group(L, "udp{connected}", "select{able}"); aux_add2group(L, "udp{unconnected}", "select{able}"); /* define library functions */ luaL_openlib(L, LUASOCKET_LIBNAME, func, 0); lua_pop(L, 1); } /*=========================================================================*\ * Lua methods \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Send data through connected udp socket \*-------------------------------------------------------------------------*/ static int meth_send(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{connected}", 1); p_tm tm = &udp->tm; size_t count, sent = 0; int err; const char *data = luaL_checklstring(L, 2, &count); tm_markstart(tm); err = sock_send(&udp->sock, data, count, &sent, tm_get(tm)); if (err == IO_DONE) lua_pushnumber(L, sent); else lua_pushnil(L); error_push(L, err); return 2; } /*-------------------------------------------------------------------------*\ * Send data through unconnected udp socket \*-------------------------------------------------------------------------*/ static int meth_sendto(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{unconnected}", 1); size_t count, sent = 0; const char *data = luaL_checklstring(L, 2, &count); const char *ip = luaL_checkstring(L, 3); ushort port = (ushort) luaL_checknumber(L, 4); p_tm tm = &udp->tm; struct sockaddr_in addr; int err; memset(&addr, 0, sizeof(addr)); if (!inet_aton(ip, &addr.sin_addr)) luaL_argerror(L, 3, "invalid ip address"); addr.sin_family = AF_INET; addr.sin_port = htons(port); tm_markstart(tm); err = sock_sendto(&udp->sock, data, count, &sent, (SA *) &addr, sizeof(addr), tm_get(tm)); if (err == IO_DONE) lua_pushnumber(L, sent); else lua_pushnil(L); error_push(L, err == IO_CLOSED ? IO_REFUSED : err); return 2; } /*-------------------------------------------------------------------------*\ * Receives data from a UDP socket \*-------------------------------------------------------------------------*/ static int meth_receive(lua_State *L) { p_udp udp = (p_udp) aux_checkgroup(L, "udp{any}", 1); char buffer[UDP_DATAGRAMSIZE]; size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer)); int err; p_tm tm = &udp->tm; count = MIN(count, sizeof(buffer)); tm_markstart(tm); err = sock_recv(&udp->sock, buffer, count, &got, tm_get(tm)); if (err == IO_DONE) lua_pushlstring(L, buffer, got); else lua_pushnil(L); error_push(L, err); return 2; } /*-------------------------------------------------------------------------*\ * Receives data and sender from a UDP socket \*-------------------------------------------------------------------------*/ static int meth_receivefrom(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{unconnected}", 1); struct sockaddr_in addr; socklen_t addr_len = sizeof(addr); char buffer[UDP_DATAGRAMSIZE]; size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer)); int err; p_tm tm = &udp->tm; tm_markstart(tm); count = MIN(count, sizeof(buffer)); err = sock_recvfrom(&udp->sock, buffer, count, &got, (SA *) &addr, &addr_len, tm_get(tm)); if (err == IO_DONE) { lua_pushlstring(L, buffer, got); lua_pushstring(L, inet_ntoa(addr.sin_addr)); lua_pushnumber(L, ntohs(addr.sin_port)); return 3; } else { lua_pushnil(L); error_push(L, err); return 2; } } /*-------------------------------------------------------------------------*\ * Select support methods \*-------------------------------------------------------------------------*/ static int meth_fd(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{any}", 1); lua_pushnumber(L, udp->sock); return 1; } static int meth_dirty(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{any}", 1); (void) udp; lua_pushboolean(L, 0); return 1; } /*-------------------------------------------------------------------------*\ * Just call inet methods \*-------------------------------------------------------------------------*/ static int meth_getpeername(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{connected}", 1); return inet_meth_getpeername(L, &udp->sock); } static int meth_getsockname(lua_State *L) { p_udp udp = (p_udp) aux_checkgroup(L, "udp{any}", 1); return inet_meth_getsockname(L, &udp->sock); } /*-------------------------------------------------------------------------*\ * Just call tm methods \*-------------------------------------------------------------------------*/ static int meth_timeout(lua_State *L) { p_udp udp = (p_udp) aux_checkgroup(L, "udp{any}", 1); return tm_meth_timeout(L, &udp->tm); } /*-------------------------------------------------------------------------*\ * Turns a master udp object into a client object. \*-------------------------------------------------------------------------*/ static int meth_setpeername(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{unconnected}", 1); const char *address = luaL_checkstring(L, 2); int connecting = strcmp(address, "*"); unsigned short port = connecting ? (ushort) luaL_checknumber(L, 3) : (ushort) luaL_optnumber(L, 3, 0); const char *err = inet_tryconnect(&udp->sock, address, port); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } /* change class to connected or unconnected depending on address */ if (connecting) aux_setclass(L, "udp{connected}", 1); else aux_setclass(L, "udp{unconnected}", 1); lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Closes socket used by object \*-------------------------------------------------------------------------*/ static int meth_close(lua_State *L) { p_udp udp = (p_udp) aux_checkgroup(L, "udp{any}", 1); sock_destroy(&udp->sock); return 0; } /*-------------------------------------------------------------------------*\ * Turns a master object into a server object \*-------------------------------------------------------------------------*/ static int meth_setsockname(lua_State *L) { p_udp udp = (p_udp) aux_checkclass(L, "udp{master}", 1); const char *address = luaL_checkstring(L, 2); unsigned short port = (ushort) luaL_checknumber(L, 3); const char *err = inet_trybind(&udp->sock, address, port, -1); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } lua_pushnumber(L, 1); return 1; } /*=========================================================================*\ * Library functions \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Creates a master udp object \*-------------------------------------------------------------------------*/ int global_create(lua_State *L) { /* allocate udp object */ p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp)); /* set its type as master object */ aux_setclass(L, "udp{unconnected}", -1); /* try to allocate a system socket */ const char *err = inet_trycreate(&udp->sock, SOCK_DGRAM); if (err) { /* get rid of object on stack and push error */ lua_pop(L, 1); lua_pushnil(L); lua_pushstring(L, err); return 2; } /* initialize timeout management */ tm_init(&udp->tm, -1, -1); return 1; }