/*=========================================================================*\ * TCP object * * RCS ID: $Id$ \*=========================================================================*/ #include #include #include #include "luasocket.h" #include "auxiliar.h" #include "socket.h" #include "inet.h" #include "error.h" #include "tcp.h" /*=========================================================================*\ * Internal function prototypes \*=========================================================================*/ static int global_create(lua_State *L); static int meth_connect(lua_State *L); static int meth_bind(lua_State *L); static int meth_send(lua_State *L); static int meth_getsockname(lua_State *L); static int meth_getpeername(lua_State *L); static int meth_receive(lua_State *L); static int meth_accept(lua_State *L); static int meth_close(lua_State *L); static int meth_timeout(lua_State *L); static int meth_fd(lua_State *L); static int meth_dirty(lua_State *L); /* tcp object methods */ static luaL_reg tcp[] = { {"connect", meth_connect}, {"send", meth_send}, {"receive", meth_receive}, {"bind", meth_bind}, {"accept", meth_accept}, {"setpeername", meth_connect}, {"setsockname", meth_bind}, {"getpeername", meth_getpeername}, {"getsockname", meth_getsockname}, {"timeout", meth_timeout}, {"close", meth_close}, {"fd", meth_fd}, {"dirty", meth_dirty}, {NULL, NULL} }; /* functions in library namespace */ static luaL_reg func[] = { {"tcp", global_create}, {NULL, NULL} }; /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ void tcp_open(lua_State *L) { /* create classes */ aux_newclass(L, "tcp{master}", tcp); aux_newclass(L, "tcp{client}", tcp); aux_newclass(L, "tcp{server}", tcp); /* create class groups */ aux_add2group(L, "tcp{master}", "tcp{any}"); aux_add2group(L, "tcp{client}", "tcp{any}"); aux_add2group(L, "tcp{server}", "tcp{any}"); aux_add2group(L, "tcp{client}", "tcp{client, server}"); aux_add2group(L, "tcp{server}", "tcp{client, server}"); aux_add2group(L, "tcp{client}", "select{able}"); aux_add2group(L, "tcp{server}", "select{able}"); /* define library functions */ luaL_openlib(L, LUASOCKET_LIBNAME, func, 0); lua_pop(L, 1); } /*=========================================================================*\ * Lua methods \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Just call buffered IO methods \*-------------------------------------------------------------------------*/ static int meth_send(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client}", 1); return buf_meth_send(L, &tcp->buf); } static int meth_receive(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client}", 1); return buf_meth_receive(L, &tcp->buf); } /*-------------------------------------------------------------------------*\ * Select support methods \*-------------------------------------------------------------------------*/ static int meth_fd(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client, server}", 1); lua_pushnumber(L, tcp->sock); return 1; } static int meth_dirty(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client, server}", 1); lua_pushboolean(L, !buf_isempty(&tcp->buf)); return 1; } /*-------------------------------------------------------------------------*\ * Just call inet methods \*-------------------------------------------------------------------------*/ static int meth_getpeername(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client}", 1); return inet_meth_getpeername(L, &tcp->sock); } static int meth_getsockname(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{client, server}", 1); return inet_meth_getsockname(L, &tcp->sock); } /*-------------------------------------------------------------------------*\ * Just call tm methods \*-------------------------------------------------------------------------*/ static int meth_timeout(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1); return tm_meth_timeout(L, &tcp->tm); } /*-------------------------------------------------------------------------*\ * Closes socket used by object \*-------------------------------------------------------------------------*/ static int meth_close(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkgroup(L, "tcp{any}", 1); sock_destroy(&tcp->sock); return 0; } /*-------------------------------------------------------------------------*\ * Turns a master tcp object into a client object. \*-------------------------------------------------------------------------*/ static int meth_connect(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{master}", 1); const char *address = luaL_checkstring(L, 2); unsigned short port = (ushort) luaL_checknumber(L, 3); const char *err = inet_tryconnect(&tcp->sock, address, port); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } /* turn master object into a client object */ aux_setclass(L, "tcp{client}", 1); lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Turns a master object into a server object \*-------------------------------------------------------------------------*/ static int meth_bind(lua_State *L) { p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{master}", 1); const char *address = luaL_checkstring(L, 2); unsigned short port = (ushort) luaL_checknumber(L, 3); int backlog = (int) luaL_optnumber(L, 4, 1); const char *err = inet_trybind(&tcp->sock, address, port, backlog); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } /* turn master object into a server object */ aux_setclass(L, "tcp{server}", 1); lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Waits for and returns a client object attempting connection to the * server object \*-------------------------------------------------------------------------*/ static int meth_accept(lua_State *L) { struct sockaddr_in addr; socklen_t addr_len = sizeof(addr); p_tcp server = (p_tcp) aux_checkclass(L, "tcp{server}", 1); p_tm tm = &server->tm; p_tcp client = lua_newuserdata(L, sizeof(t_tcp)); tm_markstart(tm); aux_setclass(L, "tcp{client}", -1); for ( ;; ) { sock_accept(&server->sock, &client->sock, (SA *) &addr, &addr_len, tm_get(tm)); if (client->sock == SOCK_INVALID) { if (tm_get(tm) == 0) { lua_pushnil(L); error_push(L, IO_TIMEOUT); return 2; } } else break; } /* initialize remaining structure fields */ io_init(&client->io, (p_send) sock_send, (p_recv) sock_recv, &client->sock); tm_init(&client->tm, -1, -1); buf_init(&client->buf, &client->io, &client->tm); return 1; } /*=========================================================================*\ * Library functions \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Creates a master tcp object \*-------------------------------------------------------------------------*/ int global_create(lua_State *L) { /* allocate tcp object */ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); /* set its type as master object */ aux_setclass(L, "tcp{master}", -1); /* try to allocate a system socket */ const char *err = inet_trycreate(&tcp->sock, SOCK_STREAM); if (err) { /* get rid of object on stack and push error */ lua_pop(L, 1); lua_pushnil(L); lua_pushstring(L, err); return 2; } /* initialize remaining structure fields */ io_init(&tcp->io, (p_send) sock_send, (p_recv) sock_recv, &tcp->sock); tm_init(&tcp->tm, -1, -1); buf_init(&tcp->buf, &tcp->io, &tcp->tm); return 1; }