-- load our favourite library local socket = require"socket" -- creates a new set data structure function newset() local reverse = {} local set = {} return setmetatable(set, {__index = { insert = function(set, value) if not reverse[value] then table.insert(set, value) reverse[value] = table.getn(set) end end, remove = function(set, value) local index = reverse[value] if index then reverse[value] = nil local top = table.remove(set) if top ~= value then reverse[top] = index set[index] = top end end end }}) end -- timeout before an inactive thread is kicked local TIMEOUT = 10 -- set of connections waiting to receive data local receiving = newset() -- set of sockets waiting to send data local sending = newset() -- context for connections and servers local context = {} function wait(who, what) if what == "input" then receiving:insert(who) else sending:insert(who) end context[who].last = socket.gettime() coroutine.yield() end -- initializes the forward server function init() if table.getn(arg) < 1 then print("Usage") print(" lua forward.lua ...") os.exit(1) end -- for each tunnel, start a new server socket for i, v in ipairs(arg) do -- capture forwarding parameters local iport, ohost, oport = socket.skip(2, string.find(v, "([^:]+):([^:]+):([^:]+)")) assert(iport, "invalid arguments") -- create our server socket local server = assert(socket.bind("*", iport)) server:settimeout(0) -- we don't want to be killed by bad luck -- make sure server is tested for readability receiving:insert(server) -- add server context context[server] = { thread = coroutine.create(accept), ohost = ohost, oport = oport } end end -- starts a connection in a non-blocking way function connect(who, host, port) who:settimeout(0) print("trying to connect peer", who, host, port) local ret, err = who:connect(host, port) if not ret and err == "timeout" then print("got timeout, will wait", who) wait(who, "output") ret, err = who:connect(host, port) print("connection results arrived", who, ret, err) end if not ret then print("connection failed", who, err) kick(who) kick(context[who].peer) else return forward(who) end end -- gets rid of a client function kick(who) if who and context[who] then sending:remove(who) receiving:remove(who) context[who] = nil who:close() end end -- loops accepting connections and creating new threads to deal with them function accept(server) while true do -- accept a new connection and start a new coroutine to deal with it local client = server:accept() print("accepted ", client) if client then -- create contexts for client and peer. local peer, err = socket.tcp() if peer then context[client] = { last = socket.gettime(), -- client goes straight to forwarding loop thread = coroutine.create(forward), peer = peer, } context[peer] = { last = socket.gettime(), peer = client, -- peer first tries to connect to forwarding address thread = coroutine.create(connect), last = socket.gettime() } -- resume peer and client so they can do their thing local ohost = context[server].ohost local oport = context[server].oport coroutine.resume(context[peer].thread, peer, ohost, oport) coroutine.resume(context[client].thread, client) else print(err) client:close() end end -- tell scheduler we are done for now wait(server, "input") end end -- forwards all data arriving to the appropriate peer function forward(who) print("starting to foward", who) who:settimeout(0) while true do -- wait until we have something to read wait(who, "input") -- try to read as much as possible local data, rec_err, partial = who:receive("*a") -- if we had an error other than timeout, abort if rec_err and rec_err ~= "timeout" then return kick(who) end -- if we got a timeout, we probably have partial results to send data = data or partial -- forward what we got right away local peer = context[who].peer while true do -- tell scheduler we need to wait until we can send something wait(who, "output") local ret, snd_err local start = 0 ret, snd_err, start = peer:send(data, start+1) if ret then break elseif snd_err ~= "timeout" then return kick(who) end end -- if we are done receiving, we are done if not rec_err then kick(who) kick(peer) end end end -- loop waiting until something happens, restarting the thread to deal with -- what happened, and routing it to wait until something else happens function go() while true do print("will select for reading") for i,v in ipairs(receiving) do print(i, v) end print("will select for sending") for i,v in ipairs(sending) do print(i, v) end -- check which sockets are interesting and act on them readable, writable = socket.select(receiving, sending, 3) print("was readable") for i,v in ipairs(readable) do print(i, v) end print("was writable") for i,v in ipairs(writable) do print(i, v) end -- for all readable connections, resume its thread for _, who in ipairs(readable) do receiving:remove(who) coroutine.resume(context[who].thread, who) end -- for all writable connections, do the same for _, who in ipairs(writable) do sending:remove(who) coroutine.resume(context[who].thread, who) end -- put all inactive threads in death row local now = socket.gettime() local deathrow for who, data in pairs(context) do if data.peer then if now - data.last > TIMEOUT then -- only create table if at least one is doomed deathrow = deathrow or {} deathrow[who] = true end end end -- finally kick everyone in deathrow if deathrow then for who in pairs(deathrow) do kick(who) end end end end init() go()