Diego Nehab
973295ba18
UDP code implemented.
...
DNS code has been rewritten.
Almost everything has been changed. :-)
2001-01-25 21:53:02 +00:00
Diego Nehab
7674d3b649
It just creates the distribution now.
...
Updated for LuaSocket 1.2
2001-01-25 21:49:48 +00:00
Diego Nehab
6370be578b
Modified beause of name changes in examples.
2001-01-17 19:51:21 +00:00
Diego Nehab
84baa83864
The actuall bind to the Lua language has been rewritten with
...
generalized use of closure values. Sockets are now real tables,
where each method receives a p_sock structure as a closure.
Global version of methods are now optional, and call the table
versions.
Included the toip function that converts from host name to ip address.
new implementation of '*a' was broken as has been fixed.
The windows code has been tested and is working.
2001-01-15 04:16:35 +00:00
Diego Nehab
b40d2ba005
Included LUASOCKET_BUFFERSIZE and LUASOCKET_VERSION defines.
2001-01-13 07:11:44 +00:00
Diego Nehab
41643c2643
All input from sockets is now buffered. This has drastically
...
improved line I/O. The code is much simpler now, too. All
timeout management has been rewritten.
2001-01-13 07:10:00 +00:00
Diego Nehab
17c4d1c305
Initial revision
2000-12-29 22:15:09 +00:00
Diego Nehab
6f9d15b660
Simplified SIGPIPE treatment.
...
Changed some ints to size_ts.
2000-12-29 22:08:56 +00:00
Diego Nehab
df9a7e548f
Added new receive pattern "*a"
...
Added new bind pattern "*" that binds to INADDR_ANY
bind now also returns the ip and port bound to.
2000-12-27 19:19:22 +00:00
Diego Nehab
d455d1707f
Initial revision
2000-06-02 17:55:14 +00:00