Diego Nehab
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1e5e8b5ce5
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Fine tunned modules scheme.
Adjusted client modules.
Fixed proxy bug in http.
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2004-10-11 06:18:57 +00:00 |
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Diego Nehab
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62799a416d
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Seems to be working.
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2004-06-17 23:19:38 +00:00 |
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Diego Nehab
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597a062b1b
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Almost ready for distribution...
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2004-06-17 21:46:22 +00:00 |
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Diego Nehab
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9ed7f955e5
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Só pra não perder se der merda.
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2004-06-04 15:15:45 +00:00 |
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Diego Nehab
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c23240726e
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Changed require"luasocket" to require"socket".
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2004-05-28 20:40:13 +00:00 |
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Diego Nehab
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c98dc99199
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Bug feioso no UDP e possivelmente no TCP também.
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2004-05-28 07:24:43 +00:00 |
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Diego Nehab
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694edcc3c1
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Committing with require.
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2004-05-28 06:16:43 +00:00 |
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Diego Nehab
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c51d4acf1c
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Adjusted a few inconsistencies with the manual.
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2003-08-16 00:06:04 +00:00 |
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Diego Nehab
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71f6bb60bf
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Finished implementation of LuaSocket 2.0 alpha on Linux.
Some testing still needed.
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2003-06-26 18:47:49 +00:00 |
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Diego Nehab
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58bdb658aa
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Select re-implemented in a nicer way.
Few changes in internal class and group registration.
Lua modules are compiled and built into library.
Dynamic library tested in Linux and Mac OS X.
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2003-06-09 18:23:40 +00:00 |
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Diego Nehab
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f18d1b7cd0
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Closer to release...
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2003-03-28 21:08:50 +00:00 |
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Diego Nehab
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7d60e27bea
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Transformed in a library, instead of a sample program.
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2001-04-25 20:08:21 +00:00 |
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Diego Nehab
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2c9008772e
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Updated to remove use of global methods. Conforming to
LuaSocket release 1.2.1
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2001-03-06 19:46:42 +00:00 |
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Diego Nehab
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17c4d1c305
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Initial revision
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2000-12-29 22:15:09 +00:00 |
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