Diego Nehab
|
71f6bb60bf
|
Finished implementation of LuaSocket 2.0 alpha on Linux.
Some testing still needed.
|
2003-06-26 18:47:49 +00:00 |
|
Diego Nehab
|
58bdb658aa
|
Select re-implemented in a nicer way.
Few changes in internal class and group registration.
Lua modules are compiled and built into library.
Dynamic library tested in Linux and Mac OS X.
|
2003-06-09 18:23:40 +00:00 |
|
Diego Nehab
|
0f6c8d50a9
|
Porting to LUA 5.0 final
|
2003-05-25 01:54:13 +00:00 |
|
Diego Nehab
|
f18d1b7cd0
|
Closer to release...
|
2003-03-28 21:08:50 +00:00 |
|
Diego Nehab
|
53857360bb
|
Finish port to Lua 5. Everything is working fine.
Still doesn't work in Windows.
|
2003-03-20 00:24:44 +00:00 |
|
Diego Nehab
|
9d7f43768a
|
Do not load modules anymore.
|
2002-07-08 20:58:36 +00:00 |
|
Diego Nehab
|
480e66d539
|
Indent broken links.
|
2001-09-27 20:04:21 +00:00 |
|
Diego Nehab
|
ad997de556
|
Initial revision
|
2001-09-27 20:02:58 +00:00 |
|
Diego Nehab
|
e5e1f3dc7a
|
Updated for LuaSocket 1.4
Prints a bunch of information during download.
|
2001-09-27 20:02:34 +00:00 |
|
Diego Nehab
|
8f1349ddd4
|
Initial revision
|
2001-06-06 20:59:36 +00:00 |
|
Diego Nehab
|
7d60e27bea
|
Transformed in a library, instead of a sample program.
|
2001-04-25 20:08:21 +00:00 |
|
Diego Nehab
|
2c9008772e
|
Updated to remove use of global methods. Conforming to
LuaSocket release 1.2.1
|
2001-03-06 19:46:42 +00:00 |
|
Diego Nehab
|
17c4d1c305
|
Initial revision
|
2000-12-29 22:15:09 +00:00 |
|