Diego Nehab
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42e0e74487
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Adjusted wsocket to match usocket. Adjusted windows projects.
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2004-01-21 20:16:48 +00:00 |
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Diego Nehab
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195069cf5f
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Fixed functions that return messages in ?socket.c.
Moved complexity of connect and accept there.
Created a new options.c module to take care of options.
Auxiliar.c is now cleaner.
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2004-01-21 18:40:52 +00:00 |
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Diego Nehab
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46d8f4eabe
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Changed to be able to compile with -ansi and -pedantic!
Have to try in MacOS X again...
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2004-01-19 15:54:42 +00:00 |
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Diego Nehab
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51fcb5a7bd
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Still needs testing, but "worked" in Linux.
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2004-01-18 00:18:56 +00:00 |
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Diego Nehab
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c8d58798f0
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Trying to get connect-with-timeout to work. Darwin works...
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2004-01-18 00:04:20 +00:00 |
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Diego Nehab
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02ef4e7daa
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Trying to get rid of EINTR problems...
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2004-01-17 08:02:04 +00:00 |
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Diego Nehab
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076451c753
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Tested in windows. Still needs more testing, but progress has been made.
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2004-01-17 00:17:46 +00:00 |
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Diego Nehab
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89f3ecf782
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http.lua updated. still needs proxy support.
code.lua updated. looks neat.
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2004-01-16 07:06:31 +00:00 |
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Diego Nehab
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3febb302ad
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Killed a few bugs found by Tomas.
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2003-11-27 00:30:54 +00:00 |
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Diego Nehab
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c51d4acf1c
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Adjusted a few inconsistencies with the manual.
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2003-08-16 00:06:04 +00:00 |
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Diego Nehab
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71f6bb60bf
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Finished implementation of LuaSocket 2.0 alpha on Linux.
Some testing still needed.
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2003-06-26 18:47:49 +00:00 |
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Diego Nehab
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58bdb658aa
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Select re-implemented in a nicer way.
Few changes in internal class and group registration.
Lua modules are compiled and built into library.
Dynamic library tested in Linux and Mac OS X.
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2003-06-09 18:23:40 +00:00 |
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Diego Nehab
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0f6c8d50a9
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Porting to LUA 5.0 final
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2003-05-25 01:54:13 +00:00 |
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