Diego Nehab
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0b2542d1a6
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Worked on the manual.
Implemented stuffing (needs test)
Added cddb and qp examples.
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2004-02-04 14:29:11 +00:00 |
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Diego Nehab
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9bc4e0648a
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First version of generic SMTP code and of the base64 encoding.
Gonna rewrite the base64 stuff (found a better way).
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2003-10-21 01:12:23 +00:00 |
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Diego Nehab
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c51d4acf1c
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Adjusted a few inconsistencies with the manual.
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2003-08-16 00:06:04 +00:00 |
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Diego Nehab
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71f6bb60bf
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Finished implementation of LuaSocket 2.0 alpha on Linux.
Some testing still needed.
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2003-06-26 18:47:49 +00:00 |
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Diego Nehab
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0f6c8d50a9
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Porting to LUA 5.0 final
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2003-05-25 01:54:13 +00:00 |
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Diego Nehab
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f18d1b7cd0
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Closer to release...
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2003-03-28 21:08:50 +00:00 |
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Diego Nehab
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53857360bb
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Finish port to Lua 5. Everything is working fine.
Still doesn't work in Windows.
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2003-03-20 00:24:44 +00:00 |
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Diego Nehab
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d7e80592a6
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Already compiling and running for Lua 5.0 (alpha)
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2002-12-02 23:34:41 +00:00 |
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Diego Nehab
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5b2a124305
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Updated for Lua 4.1-w3.
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2002-07-08 21:01:45 +00:00 |
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Diego Nehab
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480689a702
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Updated for LuaSocket 1.4, following LTN7 etc.
Module is now automaticaly tested.
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2001-09-12 18:16:31 +00:00 |
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Diego Nehab
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ce0ad4c6b6
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debug code removed.
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2001-06-11 18:15:49 +00:00 |
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Diego Nehab
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bd0bf45979
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BUG: multi-line replies were not supported.
Error logic simplified.
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2001-03-27 19:25:11 +00:00 |
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Diego Nehab
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17c4d1c305
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Initial revision
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2000-12-29 22:15:09 +00:00 |
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