unixstream.c: use LUASOCKET_PRIVATE

This commit is contained in:
E. Westbrook 2019-02-25 16:01:44 -07:00
parent 678d558c5f
commit fe437ee844

View File

@ -2,7 +2,7 @@
* Unix domain socket stream sub module * Unix domain socket stream sub module
* LuaSocket toolkit * LuaSocket toolkit
\*=========================================================================*/ \*=========================================================================*/
#include <string.h> #include "luasocket.h"
#include "lua.h" #include "lua.h"
#include "lauxlib.h" #include "lauxlib.h"
@ -12,6 +12,8 @@
#include "socket.h" #include "socket.h"
#include "options.h" #include "options.h"
#include "unixstream.h" #include "unixstream.h"
#include <string.h>
#include <sys/un.h> #include <sys/un.h>
/*=========================================================================*\ /*=========================================================================*\
@ -80,7 +82,7 @@ static luaL_Reg func[] = {
/*-------------------------------------------------------------------------*\ /*-------------------------------------------------------------------------*\
* Initializes module * Initializes module
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
int unixstream_open(lua_State *L) LUASOCKET_PRIVATE int unixstream_open(lua_State *L)
{ {
/* create classes */ /* create classes */
auxiliar_newclass(L, "unixstream{master}", unixstream_methods); auxiliar_newclass(L, "unixstream{master}", unixstream_methods);