mirror of
https://github.com/lunarmodules/luasocket.git
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First stab at documenation
Update Lua and Luasocket version in samples and in documentation Documented ipv5_v6only default option being set Documented tcp6 and udp6 Documented dns.getaddrinfo Documented zero-sized datagram change? Documented getoption
This commit is contained in:
parent
b3c4f46179
commit
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79
TODO
79
TODO
@ -1,38 +1,47 @@
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- merge luaL_typeerror into auxiliar to avoid using luaL prefix?
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- merge luaL_typeerror into auxiliar to avoid using luaL prefix?
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- document ipv5_v6only default option being set?
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- getsockname should also support IPv6, no?
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- document bind and connect behavior based on address?
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- remove RCSID from files?
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- document tcp6 and udp6
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- shouldn't we instead make the code compatible to Lua 5.2
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- document dns.getaddrinfo
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without any compat stuff, and use a compatibility layer to
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- check getaddrinfo's output format
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make it work on 5.1?
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- add functionality to query if object is ipv4 or 6?
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- why 2.1.1 rather than 2.1?
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- normalize error messages to have all first capitals or not?
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- add what's new to manual
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- what is this lua_Reg vs lua_reg business?
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- should there be an equivalent to tohostname for IPv6?
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what is this putchar vs addchar business?
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- should we add service name resolution as well to
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is this the compat-5.2 stuff?
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getaddrinfo?
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- why 2.1.1 rather than 2.1?
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- document bind and connect behavior based on address?
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- update copyright date everywhere?
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- what to do about author?
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- add functionality to query if object is ipv4 or 6?
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- any chance we can do without the compat for the final release?
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- update copyright date everywhere?
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- are only _API symbols being exported now?
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- what to do about author?
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it used to export all externs...
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- add http POST sample to manual
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- document zero-sized send on udp vs. tcp?
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people keep asking stupid questions
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- add http POST sample to manual
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- documentation of dirty/getfd/setfd is problematic because of portability
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people keep asking stupid questions
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same for unix and serial.
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- document unix socket and serial socket? add raw support?
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what to do about this? add a stronger disclaimer?
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if so, add tests?
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- remove references to Lua 5.0 from documentation, add 5.2?
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- make sure unix conforms to tcp and udp style
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- update lua and luasocket version in samples in documentation
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- make sure serial conforms to tcp and udp style
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- document headers.lua?
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does it need to use write/read instead of send/receive?
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- fix makefile with decent defaults?
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- documentation of dirty/getfd/setfd is problematic because of portability
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same for unix and serial.
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Done:
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what to do about this? add a stronger disclaimer?
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- nice getoption!
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- document ipv5_v6only default option being set?
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prefix all setters with set_ and all getters with get_?
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- document tcp6 and udp6
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- add what's new to manual
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- document dns.getaddrinfo
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- remove references to Lua 5.0 from documentation, add 5.2?
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- document zero-sized send on udp vs. tcp?
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- update lua and luasocket version in samples in documentation
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no.
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- document headers.lua?
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- document unix socket and serial socket? add raw support?
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- fix makefile with decent defaults?
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no.
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- document getoption
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replace \r\n with \0xD\0xA in everything
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replace \r\n with \0xD\0xA in everything
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61
doc/dns.html
61
doc/dns.html
@ -39,12 +39,16 @@
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<h2 id=dns>DNS</h2>
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<h2 id=dns>DNS</h2>
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<p>
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<p>
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Name resolution functions return <em>all</em> information obtained from the
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IPv4 name resolution functions
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resolver in a table of the form:
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<a href=#toip><tt>dns.toip</tt></a>
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and
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<a href=#tohostname><tt>dns.tohostname</tt></a>
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return <em>all</em> information obtained from
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the resolver in a table of the form:
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</p>
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</p>
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<blockquote><tt>
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<blockquote><tt>
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resolved = {<br>
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resolved4 = {<br>
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name = <i>canonic-name</i>,<br>
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name = <i>canonic-name</i>,<br>
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alias = <i>alias-list</i>,<br>
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alias = <i>alias-list</i>,<br>
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ip = <i>ip-address-list</i><br>
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ip = <i>ip-address-list</i><br>
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@ -55,6 +59,53 @@ resolved = {<br>
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Note that the <tt>alias</tt> list can be empty.
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Note that the <tt>alias</tt> list can be empty.
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</p>
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</p>
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<p>
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The more general name resolution function
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<a href=#getaddrinfo><tt>dns.getaddrinfo</tt></a>, which
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supports both IPv6 and IPv4,
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returns <em>all</em> information obtained from
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the resolver in a table of the form:
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</p>
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<blockquote><tt>
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resolved6 = {<br>
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[1] = {<br>
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family = <i>family-name-1</i>,<br>
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addr = <i>address-1</i><br>
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},<br>
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...<br>
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[n] = {<br>
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family = <i>family-name-n</i>,<br>
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addr = <i>address-n</i><br>
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}<br>
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}
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</tt> </blockquote>
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<p>
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Here, <tt>family</tt> contains the string <tt>"inet"</tt> for IPv4
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addresses, and <tt>"inet6"</tt> for IPv6 addresses.
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</p>
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<!-- getaddrinfo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=getaddrinfo>
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socket.dns.<b>getaddrinfo(</b>address<b>)</b>
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</p>
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<p class=description>
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Converts from host name to address.
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</p>
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<p class=parameters>
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<tt>Address</tt> can be an IPv4 or IPv6 address or host name.
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</p>
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<p class=return>
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The function returns a table with all information returned by
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the resolver. In case of error, the function returns <b><tt>nil</tt></b>
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followed by an error message.
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</p>
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<!-- gethostname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<!-- gethostname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=gethostname>
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<p class=name id=gethostname>
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@ -72,7 +123,7 @@ socket.dns.<b>tohostname(</b>address<b>)</b>
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</p>
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</p>
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<p class=description>
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<p class=description>
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Converts from IP address to host name.
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Converts from IPv4 address to host name.
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</p>
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</p>
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<p class=parameters>
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<p class=parameters>
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@ -93,7 +144,7 @@ socket.dns.<b>toip(</b>address<b>)</b>
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</p>
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</p>
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<p class=description>
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<p class=description>
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Converts from host name to IP address.
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Converts from host name to IPv4 address.
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</p>
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</p>
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<p class=parameters>
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<p class=parameters>
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@ -36,7 +36,7 @@
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<!-- http +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<!-- http +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<h2 id=http>HTTP</h2>
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<h2 id="http">HTTP</h2>
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<p>
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<p>
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HTTP (Hyper Text Transfer Protocol) is the protocol used to exchange
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HTTP (Hyper Text Transfer Protocol) is the protocol used to exchange
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@ -119,7 +119,7 @@ the HTTP module:
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<!-- http.request ++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<!-- http.request ++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<p class=name id=request>
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<p class=name id="request">
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http.<b>request(</b>url [, body]<b>)</b><br>
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http.<b>request(</b>url [, body]<b>)</b><br>
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http.<b>request{</b><br>
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http.<b>request{</b><br>
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url = <i>string</i>,<br>
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url = <i>string</i>,<br>
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@ -256,7 +256,7 @@ r, c, h = http.request {
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-- }
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-- }
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</pre>
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</pre>
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<p class=note id=post>
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<p class=note id="post">
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Note: When sending a POST request, simple interface adds a
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Note: When sending a POST request, simple interface adds a
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"<tt>Content-type: application/x-www-form-urlencoded</tt>"
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"<tt>Content-type: application/x-www-form-urlencoded</tt>"
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header to the request. This is the type used by
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header to the request. This is the type used by
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@ -264,7 +264,7 @@ HTML forms. If you need another type, use the generic
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interface.
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interface.
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</p>
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</p>
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<p class=note id=authentication>
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<p class=note id="authentication">
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Note: Some URLs are protected by their
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Note: Some URLs are protected by their
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servers from anonymous download. For those URLs, the server must receive
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servers from anonymous download. For those URLs, the server must receive
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some sort of authentication along with the request or it will deny
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some sort of authentication along with the request or it will deny
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@ -78,8 +78,8 @@ LuaSocket.
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</p>
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</p>
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<p>
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<p>
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Copyright © 2004-2007 Diego Nehab. All rights reserved. <br>
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Copyright © 1999-2012 Diego Nehab. All rights reserved. <br>
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Author: <A href="http://www.cs.princeton.edu/~diego">Diego Nehab</a>
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Author: <A href="http://www.impa.br/~diego">Diego Nehab</a>
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</p>
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</p>
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<!-- download +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<!-- download +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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@ -87,25 +87,18 @@ Author: <A href="http://www.cs.princeton.edu/~diego">Diego Nehab</a>
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<h2 id=download>Download</h2>
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<h2 id=download>Download</h2>
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<p>
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<p>
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LuaSocket version 2.0.3 is now available for download! It is
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LuaSocket version 2.1.1-rc1 is now available for download!
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compatible with Lua 5.1, and has
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It is compatible with Lua 5.1 and 5.2, and has
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||||||
been tested on Windows XP, Linux, and Mac OS X. Chances
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been tested on Windows XP, Linux, and Mac OS X. Chances
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are it works well on most UNIX distributions and Windows flavors.
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are it works well on most UNIX distributions and Windows flavors.
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</p>
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</p>
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<p>
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<p>
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The library can be downloaded in source code from the
|
The library can be downloaded in source code from the
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<a href=http://luaforge.net/projects/luasocket/>LuaSocket
|
<a href="https://github.com/diegonehab/luasocket/downloads">LuaSocket
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project page</a> at LuaForge.
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project page</a> at GitHub. Besides the full C and Lua source code
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Besides the full C and Lua source code for the library, the distribution
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for the library, the distribution contains several examples,
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contains several examples, this user's manual and basic test procedures.
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this user's manual and basic test procedures.
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</p>
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<p>
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Danilo Tuler is maintaining Win32 binaries for LuaSocket, which are also
|
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available from LuaForge. These are compatible with the
|
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<a href=http://luaforge.net/projects/luabinaries>LuaBinaries</a>,
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also available from LuaForge.
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</p>
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</p>
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<p> Take a look at the <a
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<p> Take a look at the <a
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@ -118,15 +111,13 @@ manual to find out how to properly install the library.
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<h2 id=thanks>Special thanks</h2>
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<h2 id=thanks>Special thanks</h2>
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||||||
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<p>
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<p>
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||||||
Throughout LuaSocket's history, many people gave suggestions
|
This marks the first release of LuaSocket that
|
||||||
that helped improve it. For that, I thank the Lua community.
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wholeheartedly embraces the open-source development
|
||||||
Special thanks go to David Burgess, who has helped push the
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philosophy. After a long hiatus, Matthew Wild finally
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library to a new level of quality and from whom I have
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convinced me it was time for a release including IPv6
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learned a lot of stuff that doesn't show up in RFCs.
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and Lua 5.2 support. Special thanks to Sam Roberts, Florian
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Special thanks also to Carlos Cassino, who played a big part
|
Zeitz, and Paul Aurich, Liam Devine, and everybody else that
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||||||
in the extensible design seen in the C core of LuaSocket
|
has helped bring this library back to life.
|
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2.0. Mike Pall has been helping a lot too! Thanks to you
|
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||||||
all!
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||||||
</p>
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</p>
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<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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@ -134,30 +125,25 @@ all!
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<h2 id=new>What's New</h2>
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<h2 id=new>What's New</h2>
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||||||
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<p>
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<p>
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||||||
2.0.3 is just a bug-fix/update release.
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Main changes for LuaSocket 2.1.1-rc1 are IPv6 support
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and Lua 5.2 compatibility.
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</p>
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</p>
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<ul>
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<ul>
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<li> Fixed: manual sample of HTTP authentication now uses correct
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<li> Added: Compatible with Lua 5.2 (using <tt>LUA_COMPAT_MODULE</tt>);
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"authorization" header (Alexandre Ittner);
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<li> Added: IPv6 support;
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<li> Fixed: receive() returns immediatelly if prefix can satisfy
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<ul>
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bytes requested (M Joonas Pihlaja);
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<li> <tt>Socket.connect</tt> and <tt>socket.bind</tt> support IPv6 addresses;
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<li> Fixed: multicast didn't work on Windows, or anywhere
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<li> <tt>Getpeername</tt> and <tt>getsockname</tt> support IPv6 addresses;
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else for that matter (Herbert Leuwer, Adrian Sietsma);
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<li> New <tt>socket.tcp6</tt> and <tt>socket.udp6</tt> functions;
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<li> Fixed: select() now reports an error when called with more
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<li> New <tt>socket.dns.getaddrinfo</tt> function;
|
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sockets than FD_SETSIZE (Lorenzo Leonini);
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</ul>
|
||||||
<li> Fixed: manual links to home.html changed to index.html (Robert Hahn);
|
<li> Added: <tt>getoption</tt> method;
|
||||||
<li> Fixed: mime.unb64() would return an empty string on results that started
|
<li> Fixed: <tt>url.unescape</tt> was returning additional values;
|
||||||
with a null character (Robert Raschke);
|
<li> Fixed: Receiving zero-length datagram is now possible;
|
||||||
<li> Fixed: HTTP now automatically redirects on 303 and 307 (Jonathan Gray);
|
<li> Improved: Hidden all internal library symbols;
|
||||||
<li> Fixed: calling sleep() with negative numbers could
|
<li> Improved: Better error messages;
|
||||||
block forever, wasting CPU. Now it returns immediately (MPB);
|
<li> Improved: Better documentation of socket options.
|
||||||
<li> Improved: FTP commands are now sent in upper case to
|
|
||||||
help buggy servers (Anders Eurenius);
|
|
||||||
<li> Improved: known headers now sent in canonic
|
|
||||||
capitalization to help buggy servers (Joseph Stewart);
|
|
||||||
<li> Improved: Clarified tcp:receive() in the manual (MPB);
|
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||||||
<li> Improved: Decent makefiles (LHF).
|
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||||||
</ul>
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</ul>
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<!-- old ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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<!-- old ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
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@ -166,7 +152,7 @@ all!
|
|||||||
|
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||||||
<p>
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<p>
|
||||||
All previous versions of the LuaSocket library can be downloaded <a
|
All previous versions of the LuaSocket library can be downloaded <a
|
||||||
href="http://www.cs.princeton.edu/~diego/professional/luasocket/old">
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href="http://www.impa.br/~diego/software/luasocket/old">
|
||||||
here</a>. Although these versions are no longer supported, they are
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here</a>. Although these versions are no longer supported, they are
|
||||||
still available for those that have compatibility issues.
|
still available for those that have compatibility issues.
|
||||||
</p>
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</p>
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||||||
@ -185,7 +171,7 @@ still available for those that have compatibility issues.
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|||||||
<p>
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<p>
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||||||
<small>
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<small>
|
||||||
Last modified by Diego Nehab on <br>
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Last modified by Diego Nehab on <br>
|
||||||
Wed Oct 3 02:07:59 BRT 2007
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Mon Apr 16 21:58:56 HKT 2012
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</small>
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</small>
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</p>
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</p>
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</center>
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</center>
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||||||
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@ -39,24 +39,16 @@ Installation">
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||||||
<h2>Installation</h2>
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<h2>Installation</h2>
|
||||||
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||||||
<p> LuaSocket 2.0.2 uses the new package system for Lua 5.1.
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<p> LuaSocket 2.1.1-rc still uses Lua 5.1's package
|
||||||
All Lua library developers are encouraged to update their libraries so that
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system. Users that have already made the switch to
|
||||||
all libraries can coexist peacefully and users can benefit from the
|
Lua 5.2 should leave the default
|
||||||
standardization and flexibility of the standard.
|
<tt>LUA_COMPAT_MODULE</tt> defined when compiling their Lua
|
||||||
</p>
|
distribution for compatibility with LuaSocket. </p>
|
||||||
|
|
||||||
<p>
|
<p> Here we describe the standard distribution. If the
|
||||||
Those stuck with Lua 5.0 will need the
|
standard doesn't meet your needs, we refer you to the Lua
|
||||||
<a href=http://www.keplerproject.org/compat/>compat-5.1</a>
|
discussion list, where any question about the package scheme
|
||||||
module. It is maintained by
|
will likely already have been answered. </p>
|
||||||
<a href=http://www.keplerproject.org/>The Kepler
|
|
||||||
Project</a>'s team, and implements the Lua 5.1 package proposal
|
|
||||||
on top of Lua 5.0. </p>
|
|
||||||
|
|
||||||
<p> Here we will only describe the standard distribution.
|
|
||||||
If the standard doesn't meet your needs, we refer you to the
|
|
||||||
Lua discussion list, where any question about the package
|
|
||||||
scheme will likely already have been answered. </p>
|
|
||||||
|
|
||||||
<h3>Directory structure</h3>
|
<h3>Directory structure</h3>
|
||||||
|
|
||||||
@ -64,14 +56,19 @@ scheme will likely already have been answered. </p>
|
|||||||
directories, one for system dependent files, and another for system
|
directories, one for system dependent files, and another for system
|
||||||
independent files. Let's call these directories <tt><CDIR></tt>
|
independent files. Let's call these directories <tt><CDIR></tt>
|
||||||
and <tt><LDIR></tt>, respectively.
|
and <tt><LDIR></tt>, respectively.
|
||||||
For instance, in my laptop, I use '<tt>/usr/local/lib/lua/5.0</tt>' for
|
For example, in my laptp, Lua 5.1 is configured to
|
||||||
<tt><CDIR></tt> and '<tt>/usr/local/share/lua/5.0</tt>' for
|
use '<tt>/usr/local/lib/lua/5.1</tt>' for
|
||||||
<tt><LDIR></tt>. On Windows, sometimes only one directory is used, say
|
<tt><CDIR></tt> and '<tt>/usr/local/share/lua/5.1</tt>' for
|
||||||
'<tt>c:\program files\lua\5.0</tt>'. Here is the standard LuaSocket
|
<tt><LDIR></tt>. On Windows, <tt><CDIR></tt>
|
||||||
|
usually points to the directory where the Lua executable is
|
||||||
|
found, and <tt><LDIR></tt> points to a
|
||||||
|
<tt>lua/</tt> directory inside <tt><CDIR></tt>. (These
|
||||||
|
settings can be overridden by environment variables
|
||||||
|
<tt>LUA_PATH</tt> and <tt>LUA_CPATH</tt>. See the Lua
|
||||||
|
documentation for details.) Here is the standard LuaSocket
|
||||||
distribution directory structure:</p>
|
distribution directory structure:</p>
|
||||||
|
|
||||||
<pre class=example>
|
<pre class=example>
|
||||||
<LDIR>/compat-5.1.lua
|
|
||||||
<LDIR>/ltn12.lua
|
<LDIR>/ltn12.lua
|
||||||
<LDIR>/socket.lua
|
<LDIR>/socket.lua
|
||||||
<CDIR>/socket/core.dll
|
<CDIR>/socket/core.dll
|
||||||
@ -88,33 +85,6 @@ distribution directory structure:</p>
|
|||||||
would be replaced by <tt>core.so</tt>.
|
would be replaced by <tt>core.so</tt>.
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p> In order for the interpreter to find all LuaSocket components, three
|
|
||||||
environment variables need to be set. The first environment variable tells
|
|
||||||
the interpreter to load the <tt>compat-5.1.lua</tt> module at startup: </p>
|
|
||||||
|
|
||||||
<pre class=example>
|
|
||||||
LUA_INIT=@<LDIR>/compat-5.1.lua
|
|
||||||
</pre>
|
|
||||||
|
|
||||||
<p>
|
|
||||||
This is only need for Lua 5.0! Lua 5.1 comes with
|
|
||||||
the package system built in, of course.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>
|
|
||||||
The other two environment variables instruct the compatibility module to
|
|
||||||
look for dynamic libraries and extension modules in the appropriate
|
|
||||||
directories and with the appropriate filename extensions.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<pre class=example>
|
|
||||||
LUA_PATH=<LDIR>/?.lua;?.lua
|
|
||||||
LUA_CPATH=<CDIR>/?.dll;?.dll
|
|
||||||
</pre>
|
|
||||||
|
|
||||||
<p> Again, naturally, on Unix systems the shared library extension would be
|
|
||||||
<tt>.so</tt> instead of <tt>.dll</tt>.</p>
|
|
||||||
|
|
||||||
<h3>Using LuaSocket</h3>
|
<h3>Using LuaSocket</h3>
|
||||||
|
|
||||||
<p> With the above setup, and an interpreter with shared library support,
|
<p> With the above setup, and an interpreter with shared library support,
|
||||||
@ -122,19 +92,19 @@ it should be easy to use LuaSocket. Just fire the interpreter and use the
|
|||||||
<tt>require</tt> function to gain access to whatever module you need:</p>
|
<tt>require</tt> function to gain access to whatever module you need:</p>
|
||||||
|
|
||||||
<pre class=example>
|
<pre class=example>
|
||||||
Lua 5.1.2 Copyright (C) 1994-2007 Lua.org, PUC-Rio
|
Lua 5.1.5 Copyright (C) 1994-2012 Lua.org, PUC-Rio
|
||||||
> socket = require("socket")
|
> socket = require("socket")
|
||||||
> print(socket._VERSION)
|
> print(socket._VERSION)
|
||||||
--> LuaSocket 2.0.2
|
--> LuaSocket 2.1.1-rc1
|
||||||
</pre>
|
</pre>
|
||||||
|
|
||||||
<p> Each module loads their dependencies automatically, so you only need to
|
<p> Each module loads their dependencies automatically, so you only need to
|
||||||
load the modules you directly depend upon: </p>
|
load the modules you directly depend upon: </p>
|
||||||
|
|
||||||
<pre class=example>
|
<pre class=example>
|
||||||
Lua 5.1.2 Copyright (C) 1994-2007 Lua.org, PUC-Rio
|
Lua 5.1.5 Copyright (C) 1994-2012 Lua.org, PUC-Rio
|
||||||
> http = require("socket.http")
|
> http = require("socket.http")
|
||||||
> print(http.request("http://www.cs.princeton.edu/~diego/professional/luasocket"))
|
> print(http.request("http://www.impa.br/~diego/software/luasocket"))
|
||||||
--> homepage gets dumped to terminal
|
--> homepage gets dumped to terminal
|
||||||
</pre>
|
</pre>
|
||||||
|
|
||||||
@ -153,7 +123,7 @@ Lua 5.1.2 Copyright (C) 1994-2007 Lua.org, PUC-Rio
|
|||||||
<p>
|
<p>
|
||||||
<small>
|
<small>
|
||||||
Last modified by Diego Nehab on <br>
|
Last modified by Diego Nehab on <br>
|
||||||
Thu Apr 20 00:25:30 EDT 2006
|
Mon Apr 16 21:01:42 HKT 2012
|
||||||
</small>
|
</small>
|
||||||
</p>
|
</p>
|
||||||
</center>
|
</center>
|
||||||
|
@ -42,6 +42,7 @@ Support, Manual">
|
|||||||
<blockquote>
|
<blockquote>
|
||||||
<a href="dns.html">DNS (in socket)</a>
|
<a href="dns.html">DNS (in socket)</a>
|
||||||
<blockquote>
|
<blockquote>
|
||||||
|
<a href="dns.html#getaddrinfo">getaddrinfo</a>,
|
||||||
<a href="dns.html#gethostname">gethostname</a>,
|
<a href="dns.html#gethostname">gethostname</a>,
|
||||||
<a href="dns.html#tohostname">tohostname</a>,
|
<a href="dns.html#tohostname">tohostname</a>,
|
||||||
<a href="dns.html#toip">toip</a>.
|
<a href="dns.html#toip">toip</a>.
|
||||||
@ -155,9 +156,11 @@ Support, Manual">
|
|||||||
<a href="socket.html#sleep">sleep</a>,
|
<a href="socket.html#sleep">sleep</a>,
|
||||||
<a href="socket.html#setsize">_SETSIZE</a>,
|
<a href="socket.html#setsize">_SETSIZE</a>,
|
||||||
<a href="socket.html#source">source</a>,
|
<a href="socket.html#source">source</a>,
|
||||||
<a href="tcp.html#tcp">tcp</a>,
|
<a href="tcp.html#socket.tcp">tcp</a>,
|
||||||
|
<a href="tcp.html#socket.tcp6">tcp6</a>,
|
||||||
<a href="socket.html#try">try</a>,
|
<a href="socket.html#try">try</a>,
|
||||||
<a href="udp.html#udp">udp</a>,
|
<a href="udp.html#socket.udp">udp</a>,
|
||||||
|
<a href="udp.html#socket.udp6">udp6</a>,
|
||||||
<a href="socket.html#version">_VERSION</a>.
|
<a href="socket.html#version">_VERSION</a>.
|
||||||
</blockquote>
|
</blockquote>
|
||||||
</blockquote>
|
</blockquote>
|
||||||
@ -194,6 +197,7 @@ Support, Manual">
|
|||||||
<a href="udp.html">UDP (in socket)</a>
|
<a href="udp.html">UDP (in socket)</a>
|
||||||
<blockquote>
|
<blockquote>
|
||||||
<a href="udp.html#close">close</a>,
|
<a href="udp.html#close">close</a>,
|
||||||
|
<a href="udp.html#getoption">getoption</a>,
|
||||||
<a href="udp.html#getpeername">getpeername</a>,
|
<a href="udp.html#getpeername">getpeername</a>,
|
||||||
<a href="udp.html#getsockname">getsockname</a>,
|
<a href="udp.html#getsockname">getsockname</a>,
|
||||||
<a href="udp.html#receive">receive</a>,
|
<a href="udp.html#receive">receive</a>,
|
||||||
|
85
doc/tcp.html
85
doc/tcp.html
@ -36,16 +36,16 @@
|
|||||||
|
|
||||||
<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- tcp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<h2 id=tcp>TCP</h2>
|
<h2 id="tcp">TCP</h2>
|
||||||
|
|
||||||
<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- socket.tcp +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=socket.tcp>
|
<p class=name id="socket.tcp">
|
||||||
socket.<b>tcp()</b>
|
socket.<b>tcp()</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p class=description>
|
<p class=description>
|
||||||
Creates and returns a TCP master object. A master object can
|
Creates and returns an IPv4 TCP master object. A master object can
|
||||||
be transformed into a server object with the method
|
be transformed into a server object with the method
|
||||||
<a href=#listen><tt>listen</tt></a> (after a call to <a
|
<a href=#listen><tt>listen</tt></a> (after a call to <a
|
||||||
href=#bind><tt>bind</tt></a>) or into a client object with
|
href=#bind><tt>bind</tt></a>) or into a client object with
|
||||||
@ -58,9 +58,34 @@ In case of success, a new master object is returned. In case of error,
|
|||||||
<b><tt>nil</tt></b> is returned, followed by an error message.
|
<b><tt>nil</tt></b> is returned, followed by an error message.
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
|
<!-- socket.tcp6 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
|
<p class=name id="socket.tcp6">
|
||||||
|
socket.<b>tcp6()</b>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class=description>
|
||||||
|
Creates and returns an IPv6 TCP master object. A master object can
|
||||||
|
be transformed into a server object with the method
|
||||||
|
<a href=#listen><tt>listen</tt></a> (after a call to <a
|
||||||
|
href=#bind><tt>bind</tt></a>) or into a client object with
|
||||||
|
the method <a href=#connect><tt>connect</tt></a>. The only other
|
||||||
|
method supported by a master object is the
|
||||||
|
<a href=#close><tt>close</tt></a> method.</p>
|
||||||
|
|
||||||
|
<p class=return>
|
||||||
|
In case of success, a new master object is returned. In case of error,
|
||||||
|
<b><tt>nil</tt></b> is returned, followed by an error message.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class=note>
|
||||||
|
Note: The TCP object returned will have the option
|
||||||
|
"<tt>ipv6-v6only</tt>" set to <tt><b>true</b></tt>.
|
||||||
|
</p>
|
||||||
|
|
||||||
<!-- accept +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- accept +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=accept>
|
<p class=name id="accept">
|
||||||
server:<b>accept()</b>
|
server:<b>accept()</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -87,7 +112,7 @@ might block until <em>another</em> client shows up.
|
|||||||
|
|
||||||
<!-- bind +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- bind +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=bind>
|
<p class=name id="bind">
|
||||||
master:<b>bind(</b>address, port<b>)</b>
|
master:<b>bind(</b>address, port<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -116,7 +141,7 @@ is available and is a shortcut for the creation of server sockets.
|
|||||||
|
|
||||||
<!-- close ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- close ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=close>
|
<p class=name id="close">
|
||||||
master:<b>close()</b><br>
|
master:<b>close()</b><br>
|
||||||
client:<b>close()</b><br>
|
client:<b>close()</b><br>
|
||||||
server:<b>close()</b>
|
server:<b>close()</b>
|
||||||
@ -139,7 +164,7 @@ automatically closed before destruction, though.
|
|||||||
|
|
||||||
<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- connect ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=connect>
|
<p class=name id="connect">
|
||||||
master:<b>connect(</b>address, port<b>)</b>
|
master:<b>connect(</b>address, port<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -180,9 +205,18 @@ href=socket.html#select><tt>socket.select</tt></a> with the socket in the
|
|||||||
established.
|
established.
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
|
<p class=note>
|
||||||
|
Note: Starting with LuaSocket 2.1, the host name resolution
|
||||||
|
depends on whether the socket was created by <a
|
||||||
|
href=#socket.tcp><tt>socket.tcp</tt></a> or <a
|
||||||
|
href=#socket.tcp6><tt>socket.tcp6</tt></a>. Addresses from
|
||||||
|
the appropriate family are tried in succession until the
|
||||||
|
first success or until the last failure.
|
||||||
|
</p>
|
||||||
|
|
||||||
<!-- getpeername ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- getpeername ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=getpeername>
|
<p class=name id="getpeername">
|
||||||
client:<b>getpeername()</b>
|
client:<b>getpeername()</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -202,7 +236,7 @@ Note: It makes no sense to call this method on server objects.
|
|||||||
|
|
||||||
<!-- getsockname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- getsockname ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=getsockname>
|
<p class=name id="getsockname">
|
||||||
master:<b>getsockname()</b><br>
|
master:<b>getsockname()</b><br>
|
||||||
client:<b>getsockname()</b><br>
|
client:<b>getsockname()</b><br>
|
||||||
server:<b>getsockname()</b>
|
server:<b>getsockname()</b>
|
||||||
@ -219,7 +253,7 @@ the port. In case of error, the method returns <b><tt>nil</tt></b>.
|
|||||||
|
|
||||||
<!-- getstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- getstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=getstats>
|
<p class=name id="getstats">
|
||||||
master:<b>getstats()</b><br>
|
master:<b>getstats()</b><br>
|
||||||
client:<b>getstats()</b><br>
|
client:<b>getstats()</b><br>
|
||||||
server:<b>getstats()</b><br>
|
server:<b>getstats()</b><br>
|
||||||
@ -237,7 +271,7 @@ and the age of the socket object in seconds.
|
|||||||
|
|
||||||
<!-- listen ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- listen ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=listen>
|
<p class=name id="listen">
|
||||||
master:<b>listen(</b>backlog<b>)</b>
|
master:<b>listen(</b>backlog<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -265,7 +299,7 @@ method returns <b><tt>nil</tt></b> followed by an error message.
|
|||||||
|
|
||||||
<!-- receive ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- receive ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=receive>
|
<p class=name id="receive">
|
||||||
client:<b>receive(</b>[pattern [, prefix]]<b>)</b>
|
client:<b>receive(</b>[pattern [, prefix]]<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -316,7 +350,7 @@ too.
|
|||||||
|
|
||||||
<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- send +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=send>
|
<p class=name id="send">
|
||||||
client:<b>send(</b>data [, i [, j]]<b>)</b>
|
client:<b>send(</b>data [, i [, j]]<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -354,7 +388,7 @@ instead of calling the method several times.
|
|||||||
|
|
||||||
<!-- setoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- setoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=setoption>
|
<p class=name id="setoption">
|
||||||
client:<b>setoption(</b>option [, value]<b>)</b><br>
|
client:<b>setoption(</b>option [, value]<b>)</b><br>
|
||||||
server:<b>setoption(</b>option [, value]<b>)</b>
|
server:<b>setoption(</b>option [, value]<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
@ -392,8 +426,11 @@ used in validating addresses supplied in a call to
|
|||||||
<a href=#bind><tt>bind</tt></a> should allow reuse of local addresses;
|
<a href=#bind><tt>bind</tt></a> should allow reuse of local addresses;
|
||||||
|
|
||||||
<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
|
<li> '<tt>tcp-nodelay</tt>': Setting this option to <tt>true</tt>
|
||||||
disables the Nagle's algorithm for the connection.
|
disables the Nagle's algorithm for the connection;
|
||||||
|
|
||||||
|
<li> '<tt>ipv6-v6only</tt>':
|
||||||
|
Setting this option to <tt>true</tt> restricts an <tt>inet6</tt> socket to
|
||||||
|
sending and receiving only IPv6 packets.
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<p class=return>
|
<p class=return>
|
||||||
@ -407,7 +444,7 @@ Note: The descriptions above come from the man pages.
|
|||||||
|
|
||||||
<!-- getoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- getoption ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=getoption>
|
<p class=name id="getoption">
|
||||||
client:<b>getoption(</b>option)</b><br>
|
client:<b>getoption(</b>option)</b><br>
|
||||||
server:<b>getoption(</b>option)</b>
|
server:<b>getoption(</b>option)</b>
|
||||||
</p>
|
</p>
|
||||||
@ -433,13 +470,9 @@ The method returns the option <tt>value</tt> in case of success, or
|
|||||||
<b><tt>nil</tt></b> followed by an error message otherwise.
|
<b><tt>nil</tt></b> followed by an error message otherwise.
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p class=note>
|
|
||||||
Note: The descriptions above come from the man pages.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<!-- setstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- setstats +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=setstats>
|
<p class=name id="setstats">
|
||||||
master:<b>setstats(</b>received, sent, age<b>)</b><br>
|
master:<b>setstats(</b>received, sent, age<b>)</b><br>
|
||||||
client:<b>setstats(</b>received, sent, age<b>)</b><br>
|
client:<b>setstats(</b>received, sent, age<b>)</b><br>
|
||||||
server:<b>setstats(</b>received, sent, age<b>)</b><br>
|
server:<b>setstats(</b>received, sent, age<b>)</b><br>
|
||||||
@ -462,7 +495,7 @@ The method returns 1 in case of success and <tt><b>nil</b></tt> otherwise.
|
|||||||
|
|
||||||
<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=settimeout>
|
<p class=name id="settimeout">
|
||||||
master:<b>settimeout(</b>value [, mode]<b>)</b><br>
|
master:<b>settimeout(</b>value [, mode]<b>)</b><br>
|
||||||
client:<b>settimeout(</b>value [, mode]<b>)</b><br>
|
client:<b>settimeout(</b>value [, mode]<b>)</b><br>
|
||||||
server:<b>settimeout(</b>value [, mode]<b>)</b>
|
server:<b>settimeout(</b>value [, mode]<b>)</b>
|
||||||
@ -519,7 +552,7 @@ contained verbs making their imperative nature obvious.
|
|||||||
|
|
||||||
<!-- shutdown +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- shutdown +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=shutdown>
|
<p class=name id="shutdown">
|
||||||
client:<b>shutdown(</b>mode<b>)</b><br>
|
client:<b>shutdown(</b>mode<b>)</b><br>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -543,7 +576,7 @@ This function returns 1.
|
|||||||
|
|
||||||
<!-- dirty +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- dirty +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=dirty>
|
<p class=name id="dirty">
|
||||||
master:<b>dirty()</b><br>
|
master:<b>dirty()</b><br>
|
||||||
client:<b>dirty()</b><br>
|
client:<b>dirty()</b><br>
|
||||||
server:<b>dirty()</b>
|
server:<b>dirty()</b>
|
||||||
@ -563,7 +596,7 @@ Note: <b>This is an internal method, any use is unlikely to be portable.</b>
|
|||||||
|
|
||||||
<!-- getfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- getfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=getfd>
|
<p class=name id="getfd">
|
||||||
master:<b>getfd()</b><br>
|
master:<b>getfd()</b><br>
|
||||||
client:<b>getfd()</b><br>
|
client:<b>getfd()</b><br>
|
||||||
server:<b>getfd()</b>
|
server:<b>getfd()</b>
|
||||||
@ -583,7 +616,7 @@ Note: <b>This is an internal method, any use is unlikely to be portable.</b>
|
|||||||
|
|
||||||
<!-- setfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- setfd +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=setfd>
|
<p class=name id="setfd">
|
||||||
master:<b>setfd(</b>fd<b>)</b><br>
|
master:<b>setfd(</b>fd<b>)</b><br>
|
||||||
client:<b>setfd(</b>fd<b>)</b><br>
|
client:<b>setfd(</b>fd<b>)</b><br>
|
||||||
server:<b>setfd(</b>fd<b>)</b>
|
server:<b>setfd(</b>fd<b>)</b>
|
||||||
|
139
doc/udp.html
139
doc/udp.html
@ -37,7 +37,7 @@
|
|||||||
|
|
||||||
<!-- udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<h2 id=udp>UDP</h2>
|
<h2 id="udp">UDP</h2>
|
||||||
|
|
||||||
<!-- socket.udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- socket.udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
@ -46,10 +46,12 @@ socket.<b>udp()</b>
|
|||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p class="description">
|
<p class="description">
|
||||||
Creates and returns an unconnected UDP object. Unconnected objects support the
|
Creates and returns an unconnected IPv4 UDP object.
|
||||||
|
Unconnected objects support the
|
||||||
<a href="#sendto"><tt>sendto</tt></a>,
|
<a href="#sendto"><tt>sendto</tt></a>,
|
||||||
<a href="#receive"><tt>receive</tt></a>,
|
<a href="#receive"><tt>receive</tt></a>,
|
||||||
<a href="#receivefrom"><tt>receivefrom</tt></a>,
|
<a href="#receivefrom"><tt>receivefrom</tt></a>,
|
||||||
|
<a href="#getoption"><tt>getoption</tt></a>,
|
||||||
<a href="#getsockname"><tt>getsockname</tt></a>,
|
<a href="#getsockname"><tt>getsockname</tt></a>,
|
||||||
<a href="#setoption"><tt>setoption</tt></a>,
|
<a href="#setoption"><tt>setoption</tt></a>,
|
||||||
<a href="#settimeout"><tt>settimeout</tt></a>,
|
<a href="#settimeout"><tt>settimeout</tt></a>,
|
||||||
@ -66,6 +68,44 @@ returned. In case of error, <b><tt>nil</tt></b> is returned, followed by
|
|||||||
an error message.
|
an error message.
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
|
<!-- socket.udp ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
|
<p class="name" id="socket.udp6">
|
||||||
|
socket.<b>udp6()</b>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class="description">
|
||||||
|
Creates and returns an unconnected IPv6 UDP object.
|
||||||
|
Unconnected objects support the
|
||||||
|
<a href="#sendto"><tt>sendto</tt></a>,
|
||||||
|
<a href="#receive"><tt>receive</tt></a>,
|
||||||
|
<a href="#receivefrom"><tt>receivefrom</tt></a>,
|
||||||
|
<a href="#getoption"><tt>getoption</tt></a>,
|
||||||
|
<a href="#getsockname"><tt>getsockname</tt></a>,
|
||||||
|
<a href="#setoption"><tt>setoption</tt></a>,
|
||||||
|
<a href="#settimeout"><tt>settimeout</tt></a>,
|
||||||
|
<a href="#setpeername"><tt>setpeername</tt></a>,
|
||||||
|
<a href="#setsockname"><tt>setsockname</tt></a>, and
|
||||||
|
<a href="#close"><tt>close</tt></a>.
|
||||||
|
The <a href="#setpeername"><tt>setpeername</tt></a>
|
||||||
|
is used to connect the object.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class="return">
|
||||||
|
In case of success, a new unconnected UDP object
|
||||||
|
returned. In case of error, <b><tt>nil</tt></b> is returned, followed by
|
||||||
|
an error message.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class=note>
|
||||||
|
Note: The TCP object returned will have the option
|
||||||
|
"<tt>ipv6-v6only</tt>" set to <tt><b>true</b></tt>.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<!-- close +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<!-- close +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- close +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class="name" id="close">
|
<p class="name" id="close">
|
||||||
@ -177,6 +217,40 @@ address and port as extra return values (and is therefore slightly less
|
|||||||
efficient).
|
efficient).
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
|
<!-- getoption +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
|
<p class="name" id="getoption">
|
||||||
|
connected:<b>getoption()</b><br>
|
||||||
|
unconnected:<b>getoption()</b>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class="description">
|
||||||
|
Gets an option value from the UDP object.
|
||||||
|
See <a href=#setoption><tt>setoption</tt></a> for
|
||||||
|
description of the option names and values.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class="parameters"><tt>Option</tt> is a string with the option name.
|
||||||
|
<ul>
|
||||||
|
<li> '<tt>dontroute</tt>'
|
||||||
|
<li> '<tt>broadcast</tt>'
|
||||||
|
<li> '<tt>reuseaddr</tt>'
|
||||||
|
<li> '<tt>reuseport</tt>'
|
||||||
|
<li> '<tt>ip-multicast-loop</tt>'
|
||||||
|
<li> '<tt>ipv6-v6only</tt>'
|
||||||
|
<li> '<tt>ip-multicast-if</tt>'
|
||||||
|
<li> '<tt>ip-multicast-ttl</tt>'
|
||||||
|
<li> '<tt>ip-add-membership</tt>'
|
||||||
|
<li> '<tt>ip-drop-membership</tt>'
|
||||||
|
</ul>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p class=return>
|
||||||
|
The method returns the option <tt>value</tt> in case of
|
||||||
|
success, or
|
||||||
|
<b><tt>nil</tt></b> followed by an error message otherwise.
|
||||||
|
</p>
|
||||||
|
|
||||||
<!-- send ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- send ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class="name" id="send">
|
<p class="name" id="send">
|
||||||
@ -284,6 +358,15 @@ is recommended when the same peer is used for several transmissions
|
|||||||
and can result in up to 30% performance gains.
|
and can result in up to 30% performance gains.
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
|
<p class=note>
|
||||||
|
Note: Starting with LuaSocket 2.1, the host name resolution
|
||||||
|
depends on whether the socket was created by <a
|
||||||
|
href=#socket.udp><tt>socket.udp</tt></a> or <a
|
||||||
|
href=#socket.udp6><tt>socket.udp6</tt></a>. Addresses from
|
||||||
|
the appropriate family are tried in succession until the
|
||||||
|
first success or until the last failure.
|
||||||
|
</p>
|
||||||
|
|
||||||
<!-- setsockname +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- setsockname +++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class="name" id="setsockname">
|
<p class="name" id="setsockname">
|
||||||
@ -333,12 +416,47 @@ name, and <tt>value</tt> depends on the option being set:
|
|||||||
</p>
|
</p>
|
||||||
|
|
||||||
<ul>
|
<ul>
|
||||||
<li>'<tt>dontroute</tt>': Setting this option to <tt>true</tt>
|
<li> '<tt>dontroute</tt>': Indicates that outgoing
|
||||||
indicates that outgoing messages should bypass the standard routing
|
messages should bypass the standard routing facilities.
|
||||||
facilities;</li>
|
Receives a boolean value;
|
||||||
<li>'<tt>broadcast</tt>': Setting this option to <tt>true</tt>
|
<li> '<tt>broadcast</tt>': Requests permission to send
|
||||||
requests permission to send broadcast datagrams on the
|
broadcast datagrams on the socket.
|
||||||
socket.</li>
|
Receives a boolean value;
|
||||||
|
<li> '<tt>reuseaddr</tt>': Indicates that the rules used in
|
||||||
|
validating addresses supplied in a <tt>bind()</tt> call
|
||||||
|
should allow reuse of local addresses.
|
||||||
|
Receives a boolean value;
|
||||||
|
<li> '<tt>reuseport</tt>': Allows completely duplicate
|
||||||
|
bindings by multiple processes if they all set
|
||||||
|
'<tt>reuseport</tt>' before binding the port.
|
||||||
|
Receives a boolean value;
|
||||||
|
<li> '<tt>ip-multicast-loop</tt>':
|
||||||
|
Specifies whether or not a copy of an outgoing multicast
|
||||||
|
datagram is delivered to the sending host as long as it is a
|
||||||
|
member of the multicast group.
|
||||||
|
Receives a boolean value;
|
||||||
|
<li> '<tt>ipv6-v6only</tt>':
|
||||||
|
Specifies whether to restrict <tt>inet6</tt> sockets to
|
||||||
|
sending and receiving only IPv6 packets.
|
||||||
|
Receive a boolean value;
|
||||||
|
<li> '<tt>ip-multicast-if</tt>':
|
||||||
|
Sets the interface over which outgoing multicast datagrams
|
||||||
|
are sent.
|
||||||
|
Receives an IP address;
|
||||||
|
<li> '<tt>ip-multicast-ttl</tt>':
|
||||||
|
Sets the Time To Live in the IP header for outgoing
|
||||||
|
multicast datagrams.
|
||||||
|
Receives a number;
|
||||||
|
<li> '<tt>ip-add-membership</tt>':
|
||||||
|
Joins the multicast group specified.
|
||||||
|
Receives a table with fields
|
||||||
|
<tt>multiaddr</tt> and <tt>interface</tt>, each containing an
|
||||||
|
IP address;
|
||||||
|
<li> '<tt>ip-drop-membership</tt>': Leaves the multicast
|
||||||
|
group specified.
|
||||||
|
Receives a table with fields
|
||||||
|
<tt>multiaddr</tt> and <tt>interface</tt>, each containing an
|
||||||
|
IP address.
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<p class="return">
|
<p class="return">
|
||||||
@ -346,9 +464,8 @@ The method returns 1 in case of success, or
|
|||||||
<b><tt>nil</tt></b> followed by an error message otherwise.
|
<b><tt>nil</tt></b> followed by an error message otherwise.
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<p class="note">
|
<p class=note>
|
||||||
Note: The descriptions above come from the man
|
Note: The descriptions above come from the man pages.
|
||||||
pages.
|
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- settimeout +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
12
doc/url.html
12
doc/url.html
@ -36,7 +36,7 @@
|
|||||||
|
|
||||||
<!-- url ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- url ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<h2 id=url>URL</h2>
|
<h2 id="url">URL</h2>
|
||||||
|
|
||||||
<p>
|
<p>
|
||||||
The <tt>url</tt> namespace provides functions to parse, protect,
|
The <tt>url</tt> namespace provides functions to parse, protect,
|
||||||
@ -69,7 +69,7 @@ An URL is defined by the following grammar:
|
|||||||
|
|
||||||
<!-- absolute +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- absolute +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=absolute>
|
<p class=name id="absolute">
|
||||||
url.<b>absolute(</b>base, relative<b>)</b>
|
url.<b>absolute(</b>base, relative<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -125,7 +125,7 @@ g;x?y#s = http://a/b/c/g;x?y#s
|
|||||||
|
|
||||||
<!-- build ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- build ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=build>
|
<p class=name id="build">
|
||||||
url.<b>build(</b>parsed_url<b>)</b>
|
url.<b>build(</b>parsed_url<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -146,7 +146,7 @@ The function returns a string with the built URL.
|
|||||||
|
|
||||||
<!-- build_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- build_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=build_path>
|
<p class=name id="build_path">
|
||||||
url.<b>build_path(</b>segments, unsafe<b>)</b>
|
url.<b>build_path(</b>segments, unsafe<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -200,7 +200,7 @@ code = url.escape("/#?;")
|
|||||||
|
|
||||||
<!-- parse ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- parse ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=parse>
|
<p class=name id="parse">
|
||||||
url.<b>parse(</b>url, default<b>)</b>
|
url.<b>parse(</b>url, default<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
@ -265,7 +265,7 @@ parsed_url = url.parse("ftp://root:passwd@unsafe.org/pub/virus.exe;type=i")
|
|||||||
|
|
||||||
<!-- parse_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
<!-- parse_path +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
|
||||||
|
|
||||||
<p class=name id=parse_path>
|
<p class=name id="parse_path">
|
||||||
url.<b>parse_path(</b>path<b>)</b>
|
url.<b>parse_path(</b>path<b>)</b>
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#--------------------------------------------------------------------------
|
#--------------------------------------------------------------------------
|
||||||
# Distribution makefile
|
# Distribution makefile
|
||||||
#--------------------------------------------------------------------------
|
#--------------------------------------------------------------------------
|
||||||
DIST = luasocket-2.0.3
|
DIST = luasocket-2.1.1-rc1
|
||||||
|
|
||||||
TEST = \
|
TEST = \
|
||||||
test/README \
|
test/README \
|
||||||
|
@ -11,8 +11,8 @@
|
|||||||
/*-------------------------------------------------------------------------*\
|
/*-------------------------------------------------------------------------*\
|
||||||
* Current socket library version
|
* Current socket library version
|
||||||
\*-------------------------------------------------------------------------*/
|
\*-------------------------------------------------------------------------*/
|
||||||
#define LUASOCKET_VERSION "LuaSocket 2.1.1"
|
#define LUASOCKET_VERSION "LuaSocket 2.1.1-rc1"
|
||||||
#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2011 Diego Nehab"
|
#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2012 Diego Nehab"
|
||||||
#define LUASOCKET_AUTHORS "Diego Nehab"
|
#define LUASOCKET_AUTHORS "Diego Nehab"
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------*\
|
/*-------------------------------------------------------------------------*\
|
||||||
|
@ -13,8 +13,8 @@
|
|||||||
/*-------------------------------------------------------------------------*\
|
/*-------------------------------------------------------------------------*\
|
||||||
* Current MIME library version
|
* Current MIME library version
|
||||||
\*-------------------------------------------------------------------------*/
|
\*-------------------------------------------------------------------------*/
|
||||||
#define MIME_VERSION "MIME 1.0.3"
|
#define MIME_VERSION "MIME 1.0.3-rc1"
|
||||||
#define MIME_COPYRIGHT "Copyright (C) 2004-2009 Diego Nehab"
|
#define MIME_COPYRIGHT "Copyright (C) 2004-2012 Diego Nehab"
|
||||||
#define MIME_AUTHORS "Diego Nehab"
|
#define MIME_AUTHORS "Diego Nehab"
|
||||||
|
|
||||||
/*-------------------------------------------------------------------------*\
|
/*-------------------------------------------------------------------------*\
|
||||||
|
Loading…
Reference in New Issue
Block a user