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https://github.com/lunarmodules/luasocket.git
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Fix HORRIBLE but in b64/qp code.
Bug was caught by user moteus. Code was checking if arguments was nil after using luaL_Buffer code, which messes with the stack. Simple to fix, though.
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54ffcd483f
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@ -29,7 +29,7 @@ DEBUG?=NODEBUG
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# LUAINC_macosx:
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# LUAINC_macosx:
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# /opt/local/include
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# /opt/local/include
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LUAINC_macosx_base?=/opt/local/include
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LUAINC_macosx_base?=/opt/local/include
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LUAINC_macosx?=$(LUAINC_macosx_base)$(LUAV)
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LUAINC_macosx?=$(LUAINC_macosx_base)/lua$(LUAV)
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# FIXME default should this default to fink or to macports?
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# FIXME default should this default to fink or to macports?
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# What happens when more than one Lua version is installed?
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# What happens when more than one Lua version is installed?
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LUAPREFIX_macosx?=/opt/local/
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LUAPREFIX_macosx?=/opt/local/
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@ -263,6 +263,8 @@ static int mime_global_b64(lua_State *L)
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lua_pushnil(L);
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lua_pushnil(L);
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return 2;
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return 2;
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}
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}
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/* make sure we don't confuse buffer stuff with arguments */
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lua_settop(L, 2);
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/* process first part of the input */
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/* process first part of the input */
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luaL_buffinit(L, &buffer);
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luaL_buffinit(L, &buffer);
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while (input < last)
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while (input < last)
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@ -307,6 +309,8 @@ static int mime_global_unb64(lua_State *L)
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lua_pushnil(L);
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lua_pushnil(L);
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return 2;
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return 2;
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}
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}
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/* make sure we don't confuse buffer stuff with arguments */
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lua_settop(L, 2);
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/* process first part of the input */
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/* process first part of the input */
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luaL_buffinit(L, &buffer);
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luaL_buffinit(L, &buffer);
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while (input < last)
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while (input < last)
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@ -458,6 +462,8 @@ static int mime_global_qp(lua_State *L)
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lua_pushnil(L);
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lua_pushnil(L);
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return 2;
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return 2;
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}
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}
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/* make sure we don't confuse buffer stuff with arguments */
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lua_settop(L, 3);
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/* process first part of input */
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/* process first part of input */
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luaL_buffinit(L, &buffer);
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luaL_buffinit(L, &buffer);
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while (input < last)
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while (input < last)
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@ -531,6 +537,8 @@ static int mime_global_unqp(lua_State *L)
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lua_pushnil(L);
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lua_pushnil(L);
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return 2;
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return 2;
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}
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}
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/* make sure we don't confuse buffer stuff with arguments */
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lua_settop(L, 2);
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/* process first part of input */
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/* process first part of input */
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luaL_buffinit(L, &buffer);
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luaL_buffinit(L, &buffer);
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while (input < last)
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while (input < last)
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