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Fix. setsockname fails with "*" as host.
Add. test_bind.lua
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56dbda39ed
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@ -478,6 +478,9 @@ const char *inet_trybind(p_socket ps, const char *address, const char *serv,
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struct addrinfo *iterator = NULL, *resolved = NULL;
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struct addrinfo *iterator = NULL, *resolved = NULL;
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const char *err = NULL;
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const char *err = NULL;
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t_socket sock = *ps;
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t_socket sock = *ps;
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/* translate luasocket special values to C */
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if (strcmp(address, "*") == 0) address = NULL;
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if (!serv) serv = "0";
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/* try resolving */
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/* try resolving */
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err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
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err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
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if (err) {
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if (err) {
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@ -222,7 +222,6 @@ static int meth_bind(lua_State *L)
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bindhints.ai_socktype = SOCK_STREAM;
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bindhints.ai_socktype = SOCK_STREAM;
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bindhints.ai_family = tcp->family;
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bindhints.ai_family = tcp->family;
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bindhints.ai_flags = AI_PASSIVE;
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bindhints.ai_flags = AI_PASSIVE;
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address = strcmp(address, "*")? address: NULL;
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err = inet_trybind(&tcp->sock, address, port, &bindhints);
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err = inet_trybind(&tcp->sock, address, port, &bindhints);
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if (err) {
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if (err) {
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lua_pushnil(L);
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lua_pushnil(L);
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6
test/test_bind.lua
Normal file
6
test/test_bind.lua
Normal file
@ -0,0 +1,6 @@
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local socket = require "socket"
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local u = socket.udp() assert(u:setsockname("*", 5088)) u:close()
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local u = socket.udp() assert(u:setsockname("*", 0)) u:close()
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local t = socket.tcp() assert(t:bind("*", 5088)) t:close()
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local t = socket.tcp() assert(t:bind("*", 0)) t:close()
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print("done!")
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