mirror of
https://github.com/lunarmodules/luasocket.git
synced 2024-12-26 12:28:21 +01:00
First version of generic SMTP code and of the base64 encoding.
Gonna rewrite the base64 stuff (found a better way).
This commit is contained in:
parent
24fbcf3470
commit
9bc4e0648a
33
TODO
33
TODO
@ -1,3 +1,34 @@
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Read about
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250-ENHANCEDSTATUSCODES
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250-PIPELINING
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250-8BITMIME
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250-SIZE
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250-DSN
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250-ETRN
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250-AUTH GSSAPI
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250-DELIVERBY
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250 HELP
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Change return of send and receive callbacks to allow for
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new functions. "" signals end of transmission. Pass total
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number of bytes in request table for HTTP. Callback has nothing
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to do with it.
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Make sure nobody can fuck up with the metatables...
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Create a passive mode option for the FTP (good for firewall).
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Use environments in module definitions or declare all local and create the
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function with exported symbols later?
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local P = {}
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complex = P
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setfenv(1, P)
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Modules should return their namespace table in the end of the chunk.
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Adjust dates in all files
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Test the library on every system possible
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@ -7,7 +38,7 @@ Document socket.time and socket.sleep
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Implement time critical stuff from code module in C.
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Add service name translation.
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Ajeitar o protocolo da lua_socketlibopen()...
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Ajeitar o protocolo da luaopen_socket()... sei lá qual é.
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- testar os options!
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- adicionar exemplos de expansão: pipe, local, named pipe
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@ -33,6 +33,7 @@
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#include "tcp.h"
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#include "udp.h"
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#include "select.h"
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#include "code.h"
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/*=========================================================================*\
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* Exported functions
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@ -51,21 +52,22 @@ LUASOCKET_API int luaopen_socket(lua_State *L)
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tcp_open(L);
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udp_open(L);
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select_open(L);
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code_open(L);
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#ifdef LUASOCKET_COMPILED
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#include "auxiliar.lch"
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#include "concat.lch"
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#include "code.lch"
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#include "url.lch"
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#include "callback.lch"
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#include "code.lch"
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#include "smtp.lch"
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#include "ftp.lch"
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#include "http.lch"
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#else
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lua_dofile(L, "auxiliar.lua");
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lua_dofile(L, "concat.lua");
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lua_dofile(L, "code.lua");
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lua_dofile(L, "url.lua");
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lua_dofile(L, "callback.lua");
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lua_dofile(L, "code.lua");
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lua_dofile(L, "smtp.lua");
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lua_dofile(L, "ftp.lua");
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lua_dofile(L, "http.lua");
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407
src/smtp.lua
407
src/smtp.lua
@ -1,314 +1,157 @@
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-----------------------------------------------------------------------------
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-- SMTP support for the Lua language.
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-- LuaSocket toolkit
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-- Author: Diego Nehab
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-- Conforming to: RFC 821, LTN7
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-- RCS ID: $Id$
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-----------------------------------------------------------------------------
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-- make sure LuaSocket is loaded
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if not LUASOCKET_LIBNAME then error('module requires LuaSocket') end
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-- get LuaSocket namespace
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local socket = _G[LUASOCKET_LIBNAME]
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if not socket then error('module requires LuaSocket') end
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-- create smtp namespace inside LuaSocket namespace
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local smtp = {}
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socket.smtp = smtp
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-- make all module globals fall into smtp namespace
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setmetatable(smtp, { __index = _G })
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setfenv(1, smtp)
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local Public, Private = {}, {}
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local socket = _G[LUASOCKET_LIBNAME] -- get LuaSocket namespace
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socket.smtp = Public -- create smtp sub namespace
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-----------------------------------------------------------------------------
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-- Program constants
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-----------------------------------------------------------------------------
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-- timeout in secconds before we give up waiting
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Public.TIMEOUT = 180
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-- port used for connection
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Public.PORT = 25
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-- default port
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PORT = 25
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-- domain used in HELO command and default sendmail
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-- If we are under a CGI, try to get from environment
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Public.DOMAIN = os.getenv("SERVER_NAME") or "localhost"
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DOMAIN = os.getenv("SERVER_NAME") or "localhost"
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-- default server used to send e-mails
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Public.SERVER = "localhost"
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SERVER = "localhost"
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-----------------------------------------------------------------------------
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-- Tries to get a pattern from the server and closes socket on error
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-- sock: socket connected to the server
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-- pattern: pattern to receive
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-- Returns
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-- received pattern on success
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-- nil followed by error message on error
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-----------------------------------------------------------------------------
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function Private.try_receive(sock, pattern)
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local data, err = sock:receive(pattern)
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if not data then sock:close() end
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return data, err
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-- tries to get a pattern from the server and closes socket on error
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local function try_receiving(connection, pattern)
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local data, message = connection:receive(pattern)
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if not data then connection:close() end
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print(data)
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return data, message
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end
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-----------------------------------------------------------------------------
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-- Tries to send data to the server and closes socket on error
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-- sock: socket connected to the server
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-- data: data to send
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-- Returns
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-- err: error message if any, nil if successfull
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-----------------------------------------------------------------------------
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function Private.try_send(sock, data)
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local sent, err = sock:send(data)
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if not sent then sock:close() end
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return err
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-- tries to send data to server and closes socket on error
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local function try_sending(connection, data)
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local sent, message = connection:send(data)
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if not sent then connection:close() end
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io.write(data)
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return sent, message
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end
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-----------------------------------------------------------------------------
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-- Sends a command to the server (closes sock on error)
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-- Input
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-- sock: server socket
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-- command: command to be sent
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-- param: command parameters if any
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-- Returns
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-- err: error message if any
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-----------------------------------------------------------------------------
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function Private.send_command(sock, command, param)
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local line
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if param then line = command .. " " .. param .. "\r\n"
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else line = command .. "\r\n" end
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return Private.try_send(sock, line)
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end
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-----------------------------------------------------------------------------
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-- Gets command reply, (accepts multiple-line replies)
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-- Input
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-- control: control openion socket
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-- Returns
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-- answer: whole server reply, nil if error
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-- code: reply status code or error message
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-----------------------------------------------------------------------------
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function Private.get_answer(control)
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local code, lastcode, sep, _
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local line, err = Private.try_receive(control)
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local answer = line
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if err then return nil, err end
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_,_, code, sep = string.find(line, "^(%d%d%d)(.)")
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if not code or not sep then return nil, answer end
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if sep == "-" then -- answer is multiline
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-- gets server reply
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local function get_reply(connection)
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local code, current, separator, _
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local line, message = try_receiving(connection)
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local reply = line
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if message then return nil, message end
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_, _, code, separator = string.find(line, "^(%d%d%d)(.?)")
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if not code then return nil, "invalid server reply" end
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if separator == "-" then -- reply is multiline
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repeat
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line, err = Private.try_receive(control)
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if err then return nil, err end
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_,_, lastcode, sep = string.find(line, "^(%d%d%d)(.)")
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answer = answer .. "\n" .. line
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until code == lastcode and sep == " " -- answer ends with same code
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line, message = try_receiving(connection)
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if message then return nil, message end
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_,_, current, separator = string.find(line, "^(%d%d%d)(.)")
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if not current or not separator then
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return nil, "invalid server reply"
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end
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return answer, tonumber(code)
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reply = reply .. "\n" .. line
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-- reply ends with same code
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until code == current and separator == " "
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end
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return code, reply
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end
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-----------------------------------------------------------------------------
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-- Checks if a message reply code is correct. Closes control openion
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-- if not.
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-- Input
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-- control: control openion socket
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-- success: table with successfull reply status code
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-- Returns
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-- code: reply code or nil in case of error
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-- answer: complete server answer or system error message
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-----------------------------------------------------------------------------
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function Private.check_answer(control, success)
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local answer, code = Private.get_answer(control)
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if not answer then return nil, code end
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if type(success) ~= "table" then success = {success} end
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for i = 1, table.getn(success) do
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if code == success[i] then
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return code, answer
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-- metatable for server connection object
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local metatable = { __index = {} }
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-- switch handler for execute function
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local switch = {}
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-- execute the "check" instruction
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function switch.check(connection, instruction)
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local code, reply = get_reply(connection)
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if not code then return nil, reply end
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if type(instruction.check) == "function" then
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return instruction.check(code, reply)
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else
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if string.find(code, instruction.check) then return code, reply
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else return nil, reply end
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end
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end
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control:close()
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return nil, answer
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end
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-----------------------------------------------------------------------------
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-- Sends initial client greeting
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-- Input
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-- sock: server socket
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-- Returns
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-- code: server code if ok, nil if error
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-- answer: complete server reply
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-----------------------------------------------------------------------------
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function Private.send_helo(sock)
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local err = Private.send_command(sock, "HELO", Public.DOMAIN)
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if err then return nil, err end
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return Private.check_answer(sock, 250)
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-- stub for invalid instructions
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function switch.invalid(connection, instruction)
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return nil, "invalid instruction"
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end
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-----------------------------------------------------------------------------
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-- Sends openion termination command
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-- Input
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-- sock: server socket
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-- Returns
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-- code: server status code, nil if error
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-- answer: complete server reply or error message
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-----------------------------------------------------------------------------
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function Private.send_quit(sock)
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local err = Private.send_command(sock, "QUIT")
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if err then return nil, err end
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local code, answer = Private.check_answer(sock, 221)
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sock:close()
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return code, answer
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-- execute the "command" instruction
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function switch.command(connection, instruction)
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local line
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if instruction.argument then
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line = instruction.command .. " " .. instruction.argument .. "\r\n"
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else line = instruction.command .. "\r\n" end
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return try_sending(connection, line)
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end
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-----------------------------------------------------------------------------
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-- Sends sender command
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-- Input
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-- sock: server socket
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-- sender: e-mail of sender
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-- Returns
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-- code: server status code, nil if error
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-- answer: complete server reply or error message
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-----------------------------------------------------------------------------
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function Private.send_mail(sock, sender)
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local param = string.format("FROM:<%s>", sender or "")
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local err = Private.send_command(sock, "MAIL", param)
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if err then return nil, err end
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return Private.check_answer(sock, 250)
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function switch.raw(connection, instruction)
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if type(instruction.raw) == "function" then
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local f = instruction.raw
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while true do
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local chunk, new_f = f()
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if not chunk then return nil, new_f end
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if chunk == "" then return true end
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f = new_f or f
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local code, message = try_sending(connection, chunk)
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if not code then return nil, message end
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end
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else return try_sending(connection, instruction.raw) end
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end
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-----------------------------------------------------------------------------
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-- Sends mime headers
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-- Input
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-- sock: server socket
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-- headers: table with mime headers to be sent
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-- Returns
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-- err: error message if any
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-----------------------------------------------------------------------------
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function Private.send_headers(sock, headers)
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local err
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-- send request headers
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for i, v in headers or {} do
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err = Private.try_send(sock, i .. ": " .. v .. "\r\n")
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if err then return err end
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end
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-- mark end of request headers
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return Private.try_send(sock, "\r\n")
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-- finds out what instruction are we dealing with
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local function instruction_type(instruction)
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if type(instruction) ~= "table" then return "invalid" end
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if instruction.command then return "command" end
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if instruction.check then return "check" end
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if instruction.raw then return "raw" end
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return "invalid"
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end
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-----------------------------------------------------------------------------
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-- Sends message mime headers and body
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-- Input
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-- sock: server socket
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-- headers: table containing all mime headers to be sent
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-- body: message body
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-- Returns
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-- code: server status code, nil if error
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-- answer: complete server reply or error message
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-----------------------------------------------------------------------------
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function Private.send_data(sock, headers, body)
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local err = Private.send_command(sock, "DATA")
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if err then return nil, err end
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local code, answer = Private.check_answer(sock, 354)
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if not code then return nil, answer end
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-- avoid premature end in message body
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body = string.gsub(body or "", "\n%.", "\n%.%.")
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-- mark end of message body
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body = body .. "\r\n.\r\n"
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err = Private.send_headers(sock, headers)
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if err then return nil, err end
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err = Private.try_send(sock, body)
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return Private.check_answer(sock, 250)
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-- execute a list of instructions
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function metatable.__index:execute(instructions)
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if type(instructions) ~= "table" then error("instruction expected", 1) end
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if not instructions[1] then instructions = { instructions } end
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local code, message
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for _, instruction in ipairs(instructions) do
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local type = instruction_type(instruction)
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code, message = switch[type](self.connection, instruction)
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if not code then break end
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end
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return code, message
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end
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-----------------------------------------------------------------------------
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-- Sends recipient list command
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-- Input
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-- sock: server socket
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-- rcpt: lua table with recipient list
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-- Returns
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-- code: server status code, nil if error
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-- answer: complete server reply
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-----------------------------------------------------------------------------
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function Private.send_rcpt(sock, rcpt)
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local err
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local code, answer = nil, "No recipient specified"
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if type(rcpt) ~= "table" then rcpt = {rcpt} end
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for i = 1, table.getn(rcpt) do
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err = Private.send_command(sock, "RCPT",
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string.format("TO:<%s>", rcpt[i]))
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if err then return nil, err end
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code, answer = Private.check_answer(sock, {250, 251})
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if not code then return code, answer end
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end
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return code, answer
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-- closes the underlying connection
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function metatable.__index:close()
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self.connection:close()
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end
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-----------------------------------------------------------------------------
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||||
-- Starts the connection and greets server
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-- Input
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||||
-- parsed: parsed URL components
|
||||
-- Returns
|
||||
-- sock: socket connected to server
|
||||
-- err: error message if any
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||||
-----------------------------------------------------------------------------
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function Private.open(server)
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local code, answer
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-- default server
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server = server or Public.SERVER
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-- connect to server and make sure we won't hang
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local sock, err = socket.connect(server, Public.PORT)
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if not sock then return nil, err end
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sock:settimeout(Public.TIMEOUT)
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-- initial server greeting
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code, answer = Private.check_answer(sock, 220)
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if not code then return nil, answer end
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-- HELO
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code, answer = Private.send_helo(sock)
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if not code then return nil, answer end
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return sock
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||||
-- connect with server and return a smtp connection object
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function connect(host)
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local connection, message = socket.connect(host, PORT)
|
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if not connection then return nil, message end
|
||||
return setmetatable({ connection = connection }, metatable)
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------
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||||
-- Sends a message using an opened server
|
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-- Input
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-- sock: socket connected to server
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||||
-- message: a table with the following fields:
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-- from: message sender's e-mail
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-- rcpt: message recipient's e-mail
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-- headers: message mime headers
|
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-- body: messge body
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||||
-- Returns
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||||
-- code: server status code, nil if error
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||||
-- answer: complete server reply
|
||||
-----------------------------------------------------------------------------
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function Private.send(sock, message)
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local code, answer
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-- MAIL
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code, answer = Private.send_mail(sock, message.from)
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if not code then return nil, answer end
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-- RCPT
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code, answer = Private.send_rcpt(sock, message.rcpt)
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if not code then return nil, answer end
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-- DATA
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return Private.send_data(sock, message.headers, message.body)
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end
|
||||
-- simple test drive
|
||||
|
||||
-----------------------------------------------------------------------------
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||||
-- Closes connection with server
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||||
-- Input
|
||||
-- sock: socket connected to server
|
||||
-- Returns
|
||||
-- code: server status code, nil if error
|
||||
-- answer: complete server reply
|
||||
-----------------------------------------------------------------------------
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||||
function Private.close(sock)
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-- QUIT
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return Private.send_quit(sock)
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||||
end
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||||
--[[
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c, m = connect("localhost")
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||||
assert(c, m)
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assert(c:execute {check = "2.." })
|
||||
assert(c:execute {{command = "EHLO", argument = "localhost"}, {check = "2.."}})
|
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assert(c:execute {command = "MAIL", argument = "FROM:<diego@princeton.edu>"})
|
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assert(c:execute {check = "2.."})
|
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assert(c:execute {command = "RCPT", argument = "TO:<diego@cs.princeton.edu>"})
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assert(c:execute {check = function (code) return code == "250" end})
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assert(c:execute {{command = "DATA"}, {check = "3.."}})
|
||||
assert(c:execute {{raw = "This is the message\r\n.\r\n"}, {check = "2.."}})
|
||||
assert(c:execute {{command = "QUIT"}, {check = "2.."}})
|
||||
c:close()
|
||||
]]
|
||||
|
||||
-----------------------------------------------------------------------------
|
||||
-- Main mail function
|
||||
-- Input
|
||||
-- message: a table with the following fields:
|
||||
-- from: message sender
|
||||
-- rcpt: table containing message recipients
|
||||
-- headers: table containing mime headers
|
||||
-- body: message body
|
||||
-- server: smtp server to be used
|
||||
-- Returns
|
||||
-- nil if successfull, error message in case of error
|
||||
-----------------------------------------------------------------------------
|
||||
function Public.mail(message)
|
||||
local sock, err = Private.open(message.server)
|
||||
if not sock then return nil, err end
|
||||
local code, answer = Private.send(sock, message)
|
||||
if not code then return nil, answer end
|
||||
code, answer = Private.close(sock)
|
||||
if code then return 1
|
||||
else return nil, answer end
|
||||
end
|
||||
return smtp
|
||||
|
Loading…
Reference in New Issue
Block a user