When zero-timeout, only try first address in connect.

This commit is contained in:
Diego Nehab 2015-12-03 12:56:18 -02:00
parent be67f63f4e
commit 83880dbed7
3 changed files with 12 additions and 9 deletions

View File

@ -242,11 +242,14 @@ established.
<p class=note>
Note: Starting with LuaSocket 3.0, the host name resolution
depends on whether the socket was created by <a
href=#socket.tcp><tt>socket.tcp</tt></a> or <a
href=#socket.tcp6><tt>socket.tcp6</tt></a>. Addresses from
the appropriate family are tried in succession until the
first success or until the last failure.
depends on whether the socket was created by
<a href=#socket.tcp><tt>socket.tcp</tt></a>,
<a href=#socket.tcp4><tt>socket.tcp4</tt></a> or
<a href=#socket.tcp6><tt>socket.tcp6</tt></a>. Addresses from
the appropriate family (or both) are tried in the order
returned by the resolver until the
first success or until the last failure. If the timeout was
set to zero, only the first address is tried.
</p>
<!-- getpeername ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->

View File

@ -423,8 +423,8 @@ const char *inet_tryconnect(p_socket ps, int *family, const char *address,
/* try connecting to remote address */
err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen, tm));
/* if success, break out of loop */
if (err == NULL) {
/* if success or timeout is zero, break out of loop */
if (err == NULL || timeout_iszero(tm)) {
*family = current_family;
break;
}