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https://github.com/lunarmodules/luasocket.git
synced 2024-11-08 06:18:21 +01:00
Compiled and tested on Windows...
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27c8ae30aa
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2
LICENSE
2
LICENSE
@ -1,5 +1,5 @@
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LuaSocket 2.0 license
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Copyright © 2003 Tecgraf, PUC-Rio.
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Copyright © 1999-2004 Tecgraf, PUC-Rio.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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@ -7,6 +7,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mime", "mime.vcproj", "{128
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "smtp", "smtp.vcproj", "{128E8BD0-174A-48F0-8771-92B1E8D18713}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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@ -21,6 +25,10 @@ Global
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug.Build.0 = Debug|Win32
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Release.ActiveCfg = Release|Win32
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Release.Build.0 = Release|Win32
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug.ActiveCfg = Debug|Win32
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug.Build.0 = Debug|Win32
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Release.ActiveCfg = Release|Win32
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{128E8BD0-174A-48F0-8771-92B1E8D18713}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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@ -68,7 +68,7 @@
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="H:\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LUASOCKET_EXPORTS;LUASOCKET_API=__declspec(dllexport); LUASOCKET_COMPILED; LUASOCKET_DEBUG"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LUASOCKET_EXPORTS;LUASOCKET_API=__declspec(dllexport); LUASOCKET_DEBUG"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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@ -120,10 +120,10 @@
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RelativePath=".\auxiliar.c">
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</File>
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<File
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RelativePath=".\base.c">
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RelativePath=".\buffer.c">
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</File>
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<File
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RelativePath=".\buffer.c">
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RelativePath=".\except.c">
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</File>
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<File
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RelativePath=".\inet.c">
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@ -140,9 +140,6 @@
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<File
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RelativePath=".\select.c">
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</File>
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<File
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RelativePath=".\smtp.c">
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</File>
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<File
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RelativePath=".\tcp.c">
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</File>
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@ -20,7 +20,7 @@
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#include "socket.h"
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#include "timeout.h"
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#ifdef WIN32
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#ifdef _WIN32
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#define INET_ATON
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#endif
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@ -87,13 +87,6 @@ static int base_open(lua_State *L) {
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/* whoever is loading the library replaced the global environment
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* with the namespace table */
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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/* make sure library is still "requirable" if initialized staticaly */
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lua_pushstring(L, "_LOADEDLIB");
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lua_gettable(L, -2);
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lua_pushstring(L, LUASOCKET_LIBNAME);
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lua_pushcfunction(L, (lua_CFunction) luaopen_socket);
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lua_settable(L, -3);
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lua_pop(L, 1);
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#ifdef LUASOCKET_DEBUG
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lua_pushstring(L, "DEBUG");
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lua_pushboolean(L, 1);
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@ -79,13 +79,6 @@ MIME_API int luaopen_mime(lua_State *L)
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/* whoever is loading the library replaced the global environment
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* with the namespace table */
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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/* make sure library is still "requirable" if initialized staticaly */
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lua_pushstring(L, "_LOADEDLIB");
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lua_gettable(L, -2);
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lua_pushstring(L, MIME_LIBNAME);
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lua_pushcfunction(L, (lua_CFunction) luaopen_mime);
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lua_settable(L, -3);
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lua_pop(L, 1);
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/* export functions */
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luaL_openlib(L, NULL, func, 0);
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/* initialize lookup tables */
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@ -71,8 +71,6 @@ static int global_select(lua_State *L) {
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lua_pushstring(L, "timeout");
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return 3;
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} else {
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lua_pushnil(L);
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lua_pushnil(L);
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lua_pushstring(L, "error");
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return 3;
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}
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@ -89,7 +87,7 @@ static int getfd(lua_State *L) {
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lua_pushvalue(L, -2);
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lua_call(L, 1, 1);
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if (lua_isnumber(L, -1))
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fd = lua_tonumber(L, -1);
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fd = (int) lua_tonumber(L, -1);
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}
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lua_pop(L, 1);
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return fd;
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@ -16,7 +16,7 @@
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/*=========================================================================*\
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* Platform specific compatibilization
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\*=========================================================================*/
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#ifdef WIN32
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#ifdef _WIN32
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#include "wsocket.h"
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#else
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#include "usocket.h"
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@ -13,7 +13,7 @@
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#include "auxiliar.h"
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#include "timeout.h"
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#ifdef WIN32
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <time.h>
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@ -133,7 +133,7 @@ p_tm tm_markstart(p_tm tm)
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* Returns
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* time in ms.
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\*-------------------------------------------------------------------------*/
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#ifdef WIN32
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#ifdef _WIN32
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int tm_gettime(void)
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{
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return GetTickCount();
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@ -198,7 +198,7 @@ static int tm_lua_time(lua_State *L)
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int tm_lua_sleep(lua_State *L)
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{
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double n = luaL_checknumber(L, 1);
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#ifdef WIN32
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#ifdef _WIN32
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Sleep((int)n*1000);
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#else
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sleep((int)n);
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@ -8,7 +8,7 @@ local qptest = "qptest.bin"
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local eqptest = "qptest.bin2"
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local dqptest = "qptest.bin3"
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local b64test = "luasocket.dylib"
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local b64test = "luasocket.dll"
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local eb64test = "b64test.bin"
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local db64test = "b64test.bin2"
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@ -339,12 +339,14 @@ end
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------------------------------------------------------------------------
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function test_selectbugs()
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local r, s, e = socket.select(nil, nil, 0.1)
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assert(type(r) == "table" and type(s) == "table" and e == "timeout")
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assert(type(r) == "table" and type(s) == "table" and
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(e == "timeout" or e == "error"))
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pass("both nil: ok")
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local udp = socket.udp()
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udp:close()
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r, s, e = socket.select({ udp }, { udp }, 0.1)
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assert(type(r) == "table" and type(s) == "table" and e == "timeout")
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assert(type(r) == "table" and type(s) == "table" and
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(e == "timeout" or e == "error"))
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pass("closed sockets: ok")
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e = pcall(socket.select, "wrong", 1, 0.1)
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assert(e == false)
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