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Almost ready to release 2.0.1
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20
config
20
config
@ -15,8 +15,8 @@ UNIX_SO=unix.$(EXT)
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#------
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# Lua includes and libraries
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#
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LUAINC=-Ilua-5.0.2/include
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LUALIB=-Llua-5.0.2/lib
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LUAINC=-I/usr/local/include/lua50
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#LUAINC=-I/usr/local/include/lua5.1
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#------
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# Compat-5.1 directory
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@ -27,8 +27,10 @@ COMPAT=compat-5.1r5
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# Top of your Lua installation
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# Relative paths will be inside the src tree
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#
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INSTALL_TOP_SHARE=share
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INSTALL_TOP_LIB=lib
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INSTALL_TOP_SHARE=/usr/local/share/lua/5.0
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INSTALL_TOP_LIB=/usr/local/lib/lua/5.0
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#INSTALL_TOP_SHARE=/usr/local/share/lua/5.1
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#INSTALL_TOP_LIB=/usr/local/lib/lua/5.1
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INSTALL_DATA=cp
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INSTALL_EXEC=cp
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@ -46,11 +48,11 @@ INSTALL_EXEC=cp
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#------
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# Compiler and linker settings
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# for Linux
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CC=gcc
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DEF=-DLUASOCKET_DEBUG
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CFLAGS= $(LUAINC) -I$(COMPAT) $(DEF) -pedantic -Wall -O2 -fpic
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LDFLAGS=-O -shared -fpic
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LD=gcc
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#CC=gcc
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#DEF=-DLUASOCKET_DEBUG
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#CFLAGS= $(LUAINC) -I$(COMPAT) $(DEF) -pedantic -Wall -O2 -fpic
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#LDFLAGS=-O -shared -fpic
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#LD=gcc
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#------
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# End of makefile configuration
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@ -88,8 +88,9 @@ Author: <A href="http://www.cs.princeton.edu/~diego">Diego Nehab</a>
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<p>
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LuaSocket version 2.0.1 is now available for download! It is
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compatible with Lua 5.0 and has been tested on
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Windows XP, Linux, and Mac OS X.
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compatible with Lua 5.0 and Lua 5.1, and has
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been tested on Windows XP, Linux, and Mac OS X. Chances
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are it works well on most UNIX systems.
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</p>
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<p>
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@ -103,13 +104,13 @@ contains several examples, this user's manual and basic test procedures.
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<p>
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Danilo Tuler is maintaining Win32 binaries for LuaSocket, which are also
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available from LuaForge. These are compatible with the
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<a href=http://luaforge.net/projects/luabinaries>LuaBinaries</a>
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available from LuaForge.
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<a href=http://luaforge.net/projects/luabinaries>LuaBinaries</a>,
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also available from LuaForge.
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</p>
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<p>
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For those that want to give LuaSocket a quick try, download the
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stand-alone archive and unpack everything into
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If you are using Lua 5.0, and want to give LuaSocket a quick
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try, download the stand-alone archive and unpack everything into
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a directory, say <tt>c:\luasocket</tt>. Then set <tt>LUA_INIT</tt> to load
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the <tt>compat-5.1.lua</tt> and set <tt>LUA_PATH</tt> and
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<tt>LUA_CPATH</tt> to look for files in the current directory:
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@ -135,6 +136,23 @@ Lua 5.0.2 Copyright (C) 1994-2004 Tecgraf, PUC-Rio
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--> the source to this web page gets dumped to terminal
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</pre>
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<p>
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If you are using Lua 5.1, you shouldn't use
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<tt>compat-5.1.lua</tt>. Just unpack the standalone
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directory, set <tt>LUA_CPATH</tt> and <tt>LUA_PATH</tt>, and
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you should be ready to run:
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<p>
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<pre class=example>
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c:\luasocket\> set LUA_CPATH=?.dll
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c:\luasocket\> set LUA_PATH=?.lua
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c:\luasocket\> lua5.1
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Lua 5.1 Copyright (C) 1994-2006 Lua.org, PUC-Rio
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> http = require"socket.http"
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> print(http.request"http://www.cs.princeton.edu/~diego/professional/luasocket/"
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--> the source to this web page gets dumped to terminal
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</pre>
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<p> When you are done playing, take a look at the
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<a href=installation.html>installation</a> section of the manual to find out
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how to properly install the library. </p>
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@ -39,27 +39,24 @@ Installation">
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<h2>Installation</h2>
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<p> LuaSocket 2.0.1 uses the new package proposal for Lua 5.1.
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<p> LuaSocket 2.0.1 uses the new package system for Lua 5.1.
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All Lua library developers are encouraged to update their libraries so that
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all libraries can coexist peacefully and users can benefit from the
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standardization and flexibility of the standard.
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</p>
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<p>
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The proposal was considered important enough by some of us to justify
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early adoption, even before release of Lua 5.1.
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Thus, a compatibility module
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Those stuck with Lua 5.0 will need the
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<a href=http://www.keplerproject.org/compat/>compat-5.1</a>
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has been released in conjunction with Roberto Ierusalimschy and <a
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href=http://www.keplerproject.org/>The Kepler Project</a> team.
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It implements the Lua 5.1 package proposal on top of Lua 5.0. </p>
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module. It is maintained by
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<a href=http://www.keplerproject.org/>The Kepler
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Project</a>'s team, and implements the Lua 5.1 package proposal
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on top of Lua 5.0. </p>
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<p> As far as LuaSocket is concerned, this means that whoever is
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deploying a non-standard distribution of LuaSocket will probably
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have no problems customizing it. Here we will only describe the standard distribution. If the standard doesn't meet your
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needs, we refer you to the Lua discussion list, where any question about
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the package scheme will likely already have been answered.
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</p>
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<p> Here we will only describe the standard distribution.
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If the standard doesn't meet your needs, we refer you to the
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Lua discussion list, where any question about the package
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scheme will likely already have been answered. </p>
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<h3>Directory structure</h3>
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@ -99,6 +96,11 @@ the interpreter to load the <tt>compat-5.1.lua</tt> module at startup: </p>
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LUA_INIT=@<LDIR>/compat-5.1.lua
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</pre>
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<p>
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This is only need for Lua 5.0! Lua 5.1 comes with
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the package system bult in, of course.
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</p>
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<p>
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The other two environment variables instruct the compatibility module to
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look for dynamic libraries and extension modules in the appropriate
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@ -64,9 +64,9 @@ work. Just run
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lua check-links.lua [-n] {<url>} > output
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and open the result to see a list of broken links. You can
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also use the '-n' switch to run the same program in
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non-blocking mode to see how much faster things can get.
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and open the result to see a list of broken links. Make sure
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you check the '-n' switch. It runs in non-blocking mode,
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using coroutines, and is MUCH faster!
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forward.lua -- coroutine based forward server
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@ -10,6 +10,7 @@ include ../config
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#------
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# Modules belonging to socket-core
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#
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SOCKET_OBJS:= \
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$(COMPAT)/compat-5.1.o \
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luasocket.o \
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@ -48,13 +49,13 @@ UNIX_OBJS:=\
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all: $(SOCKET_SO) $(MIME_SO)
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$(SOCKET_SO): $(SOCKET_OBJS)
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$(LD) $(LDFLAGS) -o $@ $^
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$(LD) $(LDFLAGS) -o $@ $(SOCKET_OBJS)
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$(MIME_SO): $(MIME_OBJS)
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$(LD) $(LDFLAGS) -o $@ $^
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$(LD) $(LDFLAGS) -o $@ $(MIME_OBJS)
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$(UNIX_SO): $(UNIX_OBJS)
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$(LD) $(LDFLAGS) -o $@ $^
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$(LD) $(LDFLAGS) -o $@ $(UNIX_OBJS)
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#------
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# List of dependencies
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