Finished implementation of LuaSocket 2.0 alpha on Linux.

Some testing still needed.
This commit is contained in:
Diego Nehab
2003-06-26 18:47:49 +00:00
parent f330540576
commit 71f6bb60bf
41 changed files with 700 additions and 339 deletions

View File

@ -1,25 +1,30 @@
#ifndef INET_H
#define INET_H
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* This module implements the creation and connection of internet domain
* sockets, on top of the socket.h interface, and the interface of with the
* resolver.
*
* The function inet_aton is provided for the platforms where it is not
* available. The module also implements the interface of the internet
* getpeername and getsockname functions as seen by Lua programs.
*
* The Lua functions toip and tohostname are also implemented here.
*
* RCS ID: $Id$
\*=========================================================================*/
#ifndef INET_H
#define INET_H
#include <lua.h>
#include "socket.h"
/*-------------------------------------------------------------------------*\
* Exported functions
\*-------------------------------------------------------------------------*/
void inet_open(lua_State *L);
const char *inet_tryconnect(p_sock ps, const char *address,
unsigned short port);
const char *inet_trybind(p_sock ps, const char *address,
unsigned short port, int backlog);
const char *inet_trycreate(p_sock ps, int type);
int inet_meth_getpeername(lua_State *L, p_sock ps);
int inet_meth_getsockname(lua_State *L, p_sock ps);
@ -27,4 +32,4 @@ int inet_meth_getsockname(lua_State *L, p_sock ps);
int inet_aton(const char *cp, struct in_addr *inp);
#endif
#endif /* INET_H_ */
#endif /* INET_H */