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Changing from 2.1-rc1 to 3.0-rc1.
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@ -49,7 +49,7 @@ functionality commonly needed by applications that deal with the Internet.
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The core support has been implemented so that it is both efficient and
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simple to use. It is available to any Lua application once it has been
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properly initialized by the interpreter in use. The code has been tested
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and runs well on several Windows and Unix platforms. </p>
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and runs well on several Windows and UNIX platforms. </p>
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<p>
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Among the support modules, the most commonly used implement the
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@ -78,7 +78,7 @@ LuaSocket.
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</p>
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<p>
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Copyright © 1999-2012 Diego Nehab. All rights reserved. <br>
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Copyright © 1999-2013 Diego Nehab. All rights reserved. <br>
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Author: <A href="http://www.impa.br/~diego">Diego Nehab</a>
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</p>
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@ -87,7 +87,7 @@ Author: <A href="http://www.impa.br/~diego">Diego Nehab</a>
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<h2 id=download>Download</h2>
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<p>
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LuaSocket version 2.1-rc1 is now available for download!
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LuaSocket version 3.0-rc1 is now available for download!
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It is compatible with Lua 5.1 and 5.2, and has
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been tested on Windows XP, Linux, and Mac OS X. Chances
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are it works well on most UNIX distributions and Windows flavors.
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@ -96,7 +96,7 @@ are it works well on most UNIX distributions and Windows flavors.
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<p>
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The library can be downloaded in source code from the
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<a href="https://github.com/diegonehab/luasocket/downloads">LuaSocket
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project page</a> at GitHub. Besides the full C and Lua source code
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project page</a> on GitHub. Besides the full C and Lua source code
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for the library, the distribution contains several examples,
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this user's manual and basic test procedures.
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</p>
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@ -114,10 +114,11 @@ manual to find out how to properly install the library.
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This marks the first release of LuaSocket that
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wholeheartedly embraces the open-source development
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philosophy. After a long hiatus, Matthew Wild finally
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convinced me it was time for a release including IPv6
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and Lua 5.2 support. Special thanks to Sam Roberts, Florian
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Zeitz, and Paul Aurich, Liam Devine, and everybody else that
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has helped bring this library back to life.
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convinced me it was time for a release including IPv6 and
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Lua 5.2 support. It was more work than we anticipated.
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Special thanks to Sam Roberts, Florian Zeitz, and Paul
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Aurich, Liam Devine, Alexey Melnichuk, and everybody else
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that has helped bring this library back to life.
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</p>
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<!-- whatsnew +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -->
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@ -125,12 +126,16 @@ has helped bring this library back to life.
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<h2 id=new>What's New</h2>
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<p>
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Main changes for LuaSocket 2.1-rc1 are IPv6 support
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Main changes for LuaSocket 3.0-rc1 are IPv6 support
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and Lua 5.2 compatibility.
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</p>
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<ul>
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<li> Added: Compatible with Lua 5.2 (using <tt>LUA_COMPAT_MODULE</tt>);
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<li> Added: Compatible with Lua 5.2
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<ul>
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<li> Note that unless you define <tt>LUA_COMPAT_MODULE</tt>,
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package tables will <em>not</em> be exported as globals!
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</ul>
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<li> Added: IPv6 support;
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<ul>
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<li> <tt>Socket.connect</tt> and <tt>socket.bind</tt> support IPv6 addresses;
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@ -138,7 +143,8 @@ and Lua 5.2 compatibility.
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IPv6 addresses, and return the socket family as a third value;
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<li> URL module updated to support IPv6 host names;
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<li> New <tt>socket.tcp6</tt> and <tt>socket.udp6</tt> functions;
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<li> New <tt>socket.dns.getaddrinfo</tt> function;
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<li> New <tt>socket.dns.getaddrinfo</tt> and
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<tt>socket.dns.getnameinfo</tt> functions;
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</ul>
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<li> Added: <tt>getoption</tt> method;
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<li> Fixed: <tt>url.unescape</tt> was returning additional values;
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@ -176,7 +182,7 @@ still available for those that have compatibility issues.
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<p>
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<small>
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Last modified by Diego Nehab on <br>
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Mon Apr 16 21:58:56 HKT 2012
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Tue Jun 11 18:50:23 HKT 2013
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</small>
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</p>
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</center>
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@ -39,12 +39,6 @@ Installation">
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<h2>Installation</h2>
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<p> LuaSocket 2.1-rc still uses Lua 5.1's package
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system. Users that have already made the switch to
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Lua 5.2 should leave the default
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<tt>LUA_COMPAT_MODULE</tt> defined when compiling their Lua
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distribution for compatibility with LuaSocket. </p>
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<p> Here we describe the standard distribution. If the
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standard doesn't meet your needs, we refer you to the Lua
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discussion list, where any question about the package scheme
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@ -92,17 +86,17 @@ it should be easy to use LuaSocket. Just fire the interpreter and use the
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<tt>require</tt> function to gain access to whatever module you need:</p>
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<pre class=example>
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Lua 5.1.5 Copyright (C) 1994-2012 Lua.org, PUC-Rio
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Lua 5.2.2 Copyright (C) 1994-2013 Lua.org, PUC-Rio
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> socket = require("socket")
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> print(socket._VERSION)
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--> LuaSocket 2.1-rc1
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--> LuaSocket 3.0-rc1
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</pre>
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<p> Each module loads their dependencies automatically, so you only need to
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load the modules you directly depend upon: </p>
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<pre class=example>
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Lua 5.1.5 Copyright (C) 1994-2012 Lua.org, PUC-Rio
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Lua 5.2.2 Copyright (C) 1994-2013 Lua.org, PUC-Rio
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> http = require("socket.http")
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> print(http.request("http://www.impa.br/~diego/software/luasocket"))
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--> homepage gets dumped to terminal
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@ -123,7 +117,7 @@ Lua 5.1.5 Copyright (C) 1994-2012 Lua.org, PUC-Rio
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<p>
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<small>
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Last modified by Diego Nehab on <br>
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Mon Apr 16 21:01:42 HKT 2012
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Tue Jun 11 19:06:14 HKT 2013
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</small>
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</p>
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</center>
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@ -208,7 +208,7 @@ established.
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</p>
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<p class=note>
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Note: Starting with LuaSocket 2.1, the host name resolution
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Note: Starting with LuaSocket 3.0, the host name resolution
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depends on whether the socket was created by <a
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href=#socket.tcp><tt>socket.tcp</tt></a> or <a
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href=#socket.tcp6><tt>socket.tcp6</tt></a>. Addresses from
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@ -365,7 +365,7 @@ and can result in up to 30% performance gains.
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</p>
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<p class=note>
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Note: Starting with LuaSocket 2.1, the host name resolution
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Note: Starting with LuaSocket 3.0, the host name resolution
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depends on whether the socket was created by <a
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href=#socket.udp><tt>socket.udp</tt></a> or <a
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href=#socket.udp6><tt>socket.udp6</tt></a>. Addresses from
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@ -23,7 +23,7 @@ _M.pump = pump
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-- 2048 seems to be better in windows...
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_M.BLOCKSIZE = 2048
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_M._VERSION = "LTN12 1.0.2"
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_M._VERSION = "LTN12 1.0.3"
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-----------------------------------------------------------------------------
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-- Filter stuff
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@ -11,9 +11,8 @@
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/*-------------------------------------------------------------------------*\
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* Current socket library version
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\*-------------------------------------------------------------------------*/
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#define LUASOCKET_VERSION "LuaSocket 2.1-rc1"
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#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2012 Diego Nehab"
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#define LUASOCKET_AUTHORS "Diego Nehab"
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#define LUASOCKET_VERSION "LuaSocket 3.0-rc1"
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#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2013 Diego Nehab"
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/*-------------------------------------------------------------------------*\
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* This macro prefixes all exported API functions
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#
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SO=$(SO_$(PLAT))
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O=$(O_$(PLAT))
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SOCKET_V=2.1
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SOCKET_V=3.0-rc1
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MIME_V=1.0.3
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SOCKET_SO=socket.$(SO).$(SOCKET_V)
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MIME_SO=mime.$(SO).$(MIME_V)
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/*-------------------------------------------------------------------------*\
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* Current MIME library version
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\*-------------------------------------------------------------------------*/
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#define MIME_VERSION "MIME 1.0.3-rc1"
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#define MIME_COPYRIGHT "Copyright (C) 2004-2012 Diego Nehab"
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#define MIME_VERSION "MIME 1.0.3"
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#define MIME_COPYRIGHT "Copyright (C) 2004-2013 Diego Nehab"
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#define MIME_AUTHORS "Diego Nehab"
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/*-------------------------------------------------------------------------*\
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-----------------------------------------------------------------------------
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-- Module version
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-----------------------------------------------------------------------------
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_M._VERSION = "URL 1.0.2"
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_M._VERSION = "URL 1.0.3"
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-----------------------------------------------------------------------------
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-- Encodes a string into its escaped hexadecimal representation
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