Dispatcher working for check-links. Need to get it working with forwarder.

This commit is contained in:
Diego Nehab 2005-08-19 01:35:26 +00:00
parent 0c3cdd5ef2
commit 5e8ae76248
2 changed files with 344 additions and 45 deletions

View File

@ -1,12 +1,58 @@
----------------------------------------------------------------------------- -----------------------------------------------------------------------------
-- Little program that checks links in HTML files -- Little program that checks links in HTML files, using coroutines and
-- non-blocking I/O via the dispatcher module.
-- LuaSocket sample files -- LuaSocket sample files
-- Author: Diego Nehab -- Author: Diego Nehab
-- RCS ID: $Id$ -- RCS ID: $$
----------------------------------------------------------------------------- -----------------------------------------------------------------------------
local http = require("socket.http") local dispatch, url, http, handler
local url = require("socket.url")
arg = arg or {}
if table.getn(arg) < 1 then
print("Usage:\n luasocket check-links.lua [-n] {<url>}")
exit()
end
if arg[1] ~= "-n" then
-- if using blocking I/O, simulate dispatcher interface
url = require("socket.url")
http = require("socket.http")
handler = {
start = function(self, f)
f()
end,
tcp = socket.tcp
}
http.TIMEOUT = 10 http.TIMEOUT = 10
else
-- if non-blocking I/O was requested, disable dispatcher
table.remove(arg, 1)
dispatch = require("dispatch")
dispatch.TIMEOUT = 10
url = require("socket.url")
http = require("socket.http")
handler = dispatch.newhandler()
end
local nthreads = 0
-- get the status of a URL using the dispatcher
function getstatus(link)
local parsed = url.parse(link, {scheme = "file"})
if parsed.scheme == "http" then
nthreads = nthreads + 1
handler:start(function()
local r, c, h, s = http.request{
method = "HEAD",
url = link,
create = handler.tcp
}
if r and c == 200 then io.write('\t', link, '\n')
else io.write('\t', link, ': ', tostring(c), '\n') end
nthreads = nthreads - 1
end)
end
end
function readfile(path) function readfile(path)
path = url.unescape(path) path = url.unescape(path)
@ -18,25 +64,14 @@ function readfile(path)
else return nil, error end else return nil, error end
end end
function getstatus(u) function load(u)
local parsed = url.parse(u, {scheme = "file"})
if parsed.scheme == "http" then
local r, c, h, s = http.request{url = u, method = "HEAD"}
if c ~= 200 then return s or c end
elseif parsed.scheme == "file" then
local file, error = io.open(url.unescape(parsed.path), "r")
if file then file:close()
else return error end
else return string.format("unhandled scheme '%s'", parsed.scheme) end
end
function retrieve(u)
local parsed = url.parse(u, { scheme = "file" }) local parsed = url.parse(u, { scheme = "file" })
local body, headers, code, error local body, headers, code, error
local base = u local base = u
if parsed.scheme == "http" then if parsed.scheme == "http" then
body, code, headers = http.request(u) body, code, headers = http.request(u)
if code == 200 then if code == 200 then
-- if there was a redirect, update base to reflect it
base = headers.location or base base = headers.location or base
end end
if not body then if not body then
@ -65,23 +100,20 @@ function getlinks(body, base)
return links return links
end end
function checklinks(u) function checklinks(address)
local base, body, error = retrieve(u) local base, body, error = load(address)
if not body then print(error) return end if not body then print(error) return end
print("Checking ", base)
local links = getlinks(body, base) local links = getlinks(body, base)
for _, l in ipairs(links) do for _, link in ipairs(links) do
io.stderr:write("\t", l, "\n") getstatus(link)
local err = getstatus(l)
if err then io.stderr:write('\t', l, ": ", err, "\n") end
end end
end end
arg = arg or {} for _, address in ipairs(arg) do
if table.getn(arg) < 1 then checklinks(url.absolute("file:", address))
print("Usage:\n luasocket check-links.lua {<url>}")
exit()
end end
for _, a in ipairs(arg) do
print("Checking ", a) while nthreads > 0 do
checklinks(url.absolute("file:", a)) handler:step()
end end

267
etc/dispatch.lua Normal file
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@ -0,0 +1,267 @@
-----------------------------------------------------------------------------
-- A hacked dispatcher module
-- LuaSocket sample files
-- Author: Diego Nehab
-- RCS ID: $$
-----------------------------------------------------------------------------
local base = _G
local socket = require("socket")
local coroutine = require("coroutine")
module("dispatch")
-- if too much time goes by without any activity in one of our sockets, we
-- just kill it
TIMEOUT = 10
-----------------------------------------------------------------------------
-- Mega hack. Don't try to do this at home.
-----------------------------------------------------------------------------
-- Lua 5.1 has coroutine.running(). We need it here, so we use this terrible
-- hack to emulate it in Lua itself
-- This is very inefficient, but is very good for debugging.
local running
local resume = coroutine.resume
function coroutine.resume(co, ...)
running = co
return resume(co, unpack(arg))
end
function coroutine.running()
return running
end
-----------------------------------------------------------------------------
-- Mega hack. Don't try to do this at home.
-----------------------------------------------------------------------------
-- we can't yield across calls to protect, so we rewrite it with coxpcall
-- make sure you don't require any module that uses socket.protect before
-- loading our hack
function socket.protect(f)
return f
end
function socket.protect(f)
return function(...)
local co = coroutine.create(f)
while true do
local results = {resume(co, unpack(arg))}
local status = table.remove(results, 1)
if not status then
if type(results[1]) == 'table' then
return nil, results[1][1]
else error(results[1]) end
end
if coroutine.status(co) == "suspended" then
arg = {coroutine.yield(unpack(results))}
else
return unpack(results)
end
end
end
end
-----------------------------------------------------------------------------
-- socket.tcp() replacement for non-blocking I/O
-----------------------------------------------------------------------------
local function newtrap(dispatcher)
-- try to create underlying socket
local tcp, error = socket.tcp()
if not tcp then return nil, error end
-- put it in non-blocking mode right away
tcp:settimeout(0)
-- metatable for trap produces new methods on demand for those that we
-- don't override explicitly.
local metat = { __index = function(table, key)
table[key] = function(...)
return tcp[key](tcp, unpack(arg))
end
end}
-- does user want to do his own non-blocking I/O?
local zero = false
-- create a trap object that will behave just like a real socket object
local trap = { }
-- we ignore settimeout to preserve our 0 timeout, but record whether
-- the user wants to do his own non-blocking I/O
function trap:settimeout(mode, value)
if value == 0 then
zero = true
else
zero = false
end
return 1
end
-- send in non-blocking mode and yield on timeout
function trap:send(data, first, last)
first = (first or 1) - 1
local result, error
while true do
-- tell dispatcher we want to keep sending before we yield
dispatcher.sending:insert(tcp)
-- mark time we started waiting
dispatcher.context[tcp].last = socket.gettime()
-- return control to dispatcher
-- if upon return the dispatcher tells us we timed out,
-- return an error to whoever called us
if coroutine.yield() == "timeout" then
return nil, "timeout"
end
-- try sending
result, error, first = tcp:send(data, first+1, last)
-- if we are done, or there was an unexpected error,
-- break away from loop
if error ~= "timeout" then return result, error, first end
end
end
-- receive in non-blocking mode and yield on timeout
-- or simply return partial read, if user requested timeout = 0
function trap:receive(pattern, partial)
local error = "timeout"
local value
while true do
-- tell dispatcher we want to keep receiving before we yield
dispatcher.receiving:insert(tcp)
-- mark time we started waiting
dispatcher.context[tcp].last = socket.gettime()
-- return control to dispatcher
-- if upon return the dispatcher tells us we timed out,
-- return an error to whoever called us
if coroutine.yield() == "timeout" then
return nil, "timeout"
end
-- try receiving
value, error, partial = tcp:receive(pattern, partial)
-- if we are done, or there was an unexpected error,
-- break away from loop
if (error ~= "timeout") or zero then
return value, error, partial
end
end
end
-- connect in non-blocking mode and yield on timeout
function trap:connect(host, port)
local result, error = tcp:connect(host, port)
-- mark time we started waiting
dispatcher.context[tcp].last = socket.gettime()
if error == "timeout" then
-- tell dispatcher we will be able to write uppon connection
dispatcher.sending:insert(tcp)
-- return control to dispatcher
-- if upon return the dispatcher tells us we have a
-- timeout, just abort
if coroutine.yield() == "timeout" then
return nil, "timeout"
end
-- when we come back, check if connection was successful
result, error = tcp:connect(host, port)
if result or error == "already connected" then return 1
else return nil, "non-blocking connect failed" end
else return result, error end
end
-- accept in non-blocking mode and yield on timeout
function trap:accept()
local result, error = tcp:accept()
while error == "timeout" do
-- mark time we started waiting
dispatcher.context[tcp].last = socket.gettime()
-- tell dispatcher we will be able to read uppon connection
dispatcher.receiving:insert(tcp)
-- return control to dispatcher
-- if upon return the dispatcher tells us we have a
-- timeout, just abort
if coroutine.yield() == "timeout" then
return nil, "timeout"
end
end
return result, error
end
-- remove thread from context
function trap:close()
dispatcher.context[tcp] = nil
return tcp:close()
end
-- add newly created socket to context
dispatcher.context[tcp] = {
thread = coroutine.running()
}
return setmetatable(trap, metat)
end
-----------------------------------------------------------------------------
-- Our set data structure
-----------------------------------------------------------------------------
local function newset()
local reverse = {}
local set = {}
return setmetatable(set, {__index = {
insert = function(set, value)
if not reverse[value] then
table.insert(set, value)
reverse[value] = table.getn(set)
end
end,
remove = function(set, value)
local index = reverse[value]
if index then
reverse[value] = nil
local top = table.remove(set)
if top ~= value then
reverse[top] = index
set[index] = top
end
end
end
}})
end
-----------------------------------------------------------------------------
-- Our dispatcher API.
-----------------------------------------------------------------------------
local metat = { __index = {} }
function metat.__index:start(func)
local co = coroutine.create(func)
assert(coroutine.resume(co))
end
function newhandler()
local dispatcher = {
context = {},
sending = newset(),
receiving = newset()
}
function dispatcher.tcp()
return newtrap(dispatcher)
end
return setmetatable(dispatcher, metat)
end
-- step through all active threads
function metat.__index:step()
-- check which sockets are interesting and act on them
local readable, writable = socket.select(self.receiving,
self.sending, 1)
-- for all readable connections, resume their threads
for _, who in ipairs(readable) do
if self.context[who] then
self.receiving:remove(who)
assert(coroutine.resume(self.context[who].thread))
end
end
-- for all writable connections, do the same
for _, who in ipairs(writable) do
if self.context[who] then
self.sending:remove(who)
assert(coroutine.resume(self.context[who].thread))
end
end
-- politely ask replacement I/O functions in idle threads to
-- return reporting a timeout
local now = socket.gettime()
for who, data in pairs(self.context) do
if data.last and now - data.last > TIMEOUT then
self.sending:remove(who)
self.receiving:remove(who)
assert(coroutine.resume(self.context[who].thread, "timeout"))
end
end
end