+Name resolution functions return all information obtained from the
+resolver in a table of the form:
+
+
+
+resolved = {
+ name = canonic-name,
+ alias = alias-list,
+ ip = ip-address-list
+}
+
+
+
+Note that the alias list can be empty.
+
+
+
+
+
+socket.dns.gethostname()
+
+
+
+Returns the standard host name for the machine as a string.
+
+
+
+
+
+socket.dns.tohostname(address)
+
+
+
+Converts from IP address to host name.
+
+
+
+Address can be an IP address or host name.
+
+
+
+The function returns a string with the canonic host name of the given
+address, followed by a table with all information returned by
+the resolver. In case of error, the function returns nil
+followed by an error message.
+
+
+
+
+
+socket.dns.toip(address)
+
+
+
+Converts from host name to IP address.
+
+
+
+Address can be an IP address or host name.
+
+
+
+Returns a string with the first IP address found for address,
+followed by a table with all information returned by the resolver.
+In case of error, the function returns nil followed by an error
+message.
+
+FTP (File Transfer Protocol) is a protocol used to transfer files
+between hosts. The ftp namespace offers thorough support
+to FTP, under a simple interface. The implementation conforms to
+RFC 959.
+
+
+
+High level functions are provided supporting the most common operations.
+These high level functions are implemented on top of a lower level
+interface. Using the low-level interface, users can easily create their
+own functions to access any operation supported by the FTP
+protocol. For that, check the implementation.
+
+The get function has two forms. The simple form has fixed
+functionality: it downloads the contents of a URL and returns it as a
+string. The generic form allows a lot more control, as explained
+below.
+
+
+
+If the argument of the get function is a table, the function
+expects at least the fields host, sink, and one of
+argument or path (argument takes
+precedence). Host is the server to connect to. Sink is
+the simple
+LTN12
+sink that will receive the downloaded data. Argument or
+path give the target path to the resource in the server. The
+optional arguments are the following:
+
+
+
user, password: User name and password used for
+authentication. Defaults to "ftp:anonymous@anonymous.org";
+
command: The FTP command used to obtain data. Defaults to
+"retr", but see example below;
+
port: The port to used for the control connection. Defaults to 21;
+
type: The transfer mode. Can take values "i" or
+"a". Defaults to whatever is the server default;
+
step:
+LTN12
+pump step function used to pass data from the
+server to the sink. Defaults to the LTN12 pump.step function;
+
create: An optional function to be used instead of
+socket.tcp when the communications socket is created.
+
+
+
+If successful, the simple version returns the URL contents as a
+string, and the generic function returns 1. In case of error, both
+functions return nil and an error message describing the
+error.
+
+
+
+-- load the ftp support
+local ftp = require("socket.ftp")
+
+-- Log as user "anonymous" on server "ftp.tecgraf.puc-rio.br",
+-- and get file "lua.tar.gz" from directory "pub/lua" as binary.
+f, e = ftp.get("ftp://ftp.tecgraf.puc-rio.br/pub/lua/lua.tar.gz;type=i")
+
+
+
+-- load needed modules
+local ftp = require("socket.ftp")
+local ltn12 = require("ltn12")
+local url = require("socket.url")
+
+-- a function that returns a directory listing
+function nlst(u)
+ local t = {}
+ local p = url.parse(u)
+ p.command = "nlst"
+ p.sink = ltn12.sink.table(t)
+ local r, e = ftp.get(p)
+ return r and table.concat(t), e
+end
+
+The put function has two forms. The simple form has fixed
+functionality: it uploads a string of content into a URL. The generic form
+allows a lot more control, as explained below.
+
+
+
+If the argument of the put function is a table, the function
+expects at least the fields host, source, and one of
+argument or path (argument takes
+precedence). Host is the server to connect to. Source is
+the simple
+LTN12
+source that will provide the contents to be uploaded.
+Argument or
+path give the target path to the resource in the server. The
+optional arguments are the following:
+
+
+
user, password: User name and password used for
+authentication. Defaults to "ftp:anonymous@anonymous.org";
+
command: The FTP command used to send data. Defaults to
+"stor", but see example below;
+
port: The port to used for the control connection. Defaults to 21;
+
type: The transfer mode. Can take values "i" or
+"a". Defaults to whatever is the server default;
+
step:
+LTN12
+pump step function used to pass data from the
+server to the sink. Defaults to the LTN12 pump.step function;
+
create: An optional function to be used instead of
+socket.tcp when the communications socket is created.
+
+
+
+Both functions return 1 if successful, or nil and an error
+message describing the reason for failure.
+
+
+
+-- load the ftp support
+local ftp = require("socket.ftp")
+
+-- Log as user "fulano" on server "ftp.example.com",
+-- using password "silva", and store a file "README" with contents
+-- "wrong password, of course"
+f, e = ftp.put("ftp://fulano:silva@ftp.example.com/README",
+ "wrong password, of course")
+
+
+
+-- load the ftp support
+local ftp = require("socket.ftp")
+local ltn12 = require("ltn12")
+
+-- Log as user "fulano" on server "ftp.example.com",
+-- using password "silva", and append to the remote file "LOG", sending the
+-- contents of the local file "LOCAL-LOG"
+f, e = ftp.put{
+ host = "ftp.example.com",
+ user = "fulano",
+ password = "silva",
+ command = "appe",
+ argument = "LOG",
+ source = ltn12.source.file(io.open("LOCAL-LOG", "r"))
+}
+
+HTTP (Hyper Text Transfer Protocol) is the protocol used to exchange
+information between web-browsers and servers. The http
+namespace offers full support for the client side of the HTTP
+protocol (i.e.,
+the facilities that would be used by a web-browser implementation). The
+implementation conforms to the HTTP/1.1 standard,
+RFC 2616.
+
+
+
+The module exports functions that provide HTTP functionality in different
+levels of abstraction. From the simple
+string oriented requests, through generic
+LTN12 based, down to even lower-level if you bother to look through the source code.
+
+
+
+To obtain the http namespace, run:
+
+
+
+-- loads the HTTP module and any libraries it requires
+local http = require("socket.http")
+
+
+
+URLs must conform to
+RFC 1738,
+that is, an URL is a string in the form:
+
+Field names are case insensitive (as specified by the standard) and all
+functions work with lowercase field names.
+Field values are left unmodified.
+
+
+
+Note: MIME headers are independent of order. Therefore, there is no problem
+in representing them in a Lua table.
+
+
+
+The following constants can be set to control the default behavior of
+the HTTP module:
+
+
+
+
PORT: default port used for connections;
+
PROXY: default proxy used for connections;
+
TIMEOUT: sets the timeout for all I/O operations;
+
USERAGENT: default user agent reported to server.
+
+The request function has two forms. The simple form downloads
+a URL using the GET or POST method and is based
+on strings. The generic form performs any HTTP method and is
+LTN12 based.
+
+
+
+If the first argument of the request function is a string, it
+should be an url. In that case, if a body
+is provided as a string, the function will perform a POST method
+in the url. Otherwise, it performs a GET in the
+url
+
+
+
+If the first argument is instead a table, the most important fields are
+the url and the simple
+LTN12
+sink that will receive the downloaded content.
+Any part of the url can be overridden by including
+the appropriate field in the request table.
+If authentication information is provided, the function
+uses the Basic Authentication Scheme (see note)
+to retrieve the document. If sink is nil, the
+function discards the downloaded data. The optional parameters are the
+following:
+
+
+
method: The HTTP request method. Defaults to "GET";
+
headers: Any additional HTTP headers to send with the request;
+
source: simple
+LTN12
+source to provide the request body. If there
+is a body, you need to provide an appropriate "content-length"
+request header field, or the function will attempt to send the body as
+"chunked" (something few servers support). Defaults to the empty source;
+
step:
+LTN12
+pump step function used to move data.
+Defaults to the LTN12 pump.step function.
+
proxy: The URL of a proxy server to use. Defaults to no proxy;
+
redirect: Set to false to prevent the
+function from automatically following 301 or 302 server redirect messages;
+
create: An optional function to be used instead of
+socket.tcp when the communications socket is created.
+
+
+
+In case of failure, the function returns nil followed by an
+error message. If successful, the simple form returns the response
+body as a string, followed by the response status code, the response
+headers and the response status line. The generic function returns the same
+information, except the first return value is just the number 1 (the body
+goes to the sink).
+
+
+
+Even when the server fails to provide the contents of the requested URL (URL not found, for example),
+it usually returns a message body (a web page informing the
+URL was not found or some other useless page). To make sure the
+operation was successful, check the returned status code. For
+a list of the possible values and their meanings, refer to RFC 2616.
+
+
+
+Here are a few examples with the simple interface:
+
+
+
+-- load the http module
+local io = require("io")
+local http = require("socket.http")
+local ltn12 = require("ltn12")
+
+-- connect to server "www.cs.princeton.edu" and retrieves this manual
+-- file from "~diego/professional/luasocket/http.html" and print it to stdout
+http.request{
+ url = "http://www.cs.princeton.edu/~diego/professional/luasocket/http.html",
+ sink = ltn12.sink.file(io.stdout)
+}
+
+-- connect to server "www.example.com" and tries to retrieve
+-- "/private/index.html". Fails because authentication is needed.
+b, c, h = http.request("http://www.example.com/private/index.html")
+-- b returns some useless page telling about the denied access,
+-- h returns authentication information
+-- and c returns with value 401 (Authentication Required)
+
+-- tries to connect to server "wrong.host" to retrieve "/"
+-- and fails because the host does not exist.
+r, e = http.request("http://wrong.host/")
+-- r is nil, and e returns with value "host not found"
+
+
+
+And here is an example using the generic interface:
+
+
+
+-- load the http module
+http = require("socket.http")
+
+-- Requests information about a document, without downloading it.
+-- Useful, for example, if you want to display a download gauge and need
+-- to know the size of the document in advance
+r, c, h = http.request {
+ method = "HEAD",
+ url = "http://www.tecgraf.puc-rio.br/~diego"
+}
+-- r is 1, c is 200, and h would return the following headers:
+-- h = {
+-- date = "Tue, 18 Sep 2001 20:42:21 GMT",
+-- server = "Apache/1.3.12 (Unix) (Red Hat/Linux)",
+-- ["last-modified"] = "Wed, 05 Sep 2001 06:11:20 GMT",
+-- ["content-length"] = 15652,
+-- ["connection"] = "close",
+-- ["content-Type"] = "text/html"
+-- }
+
+
+
+Note: When sending a POST request, simple interface adds a
+"Content-type: application/x-www-form-urlencoded"
+header to the request. This is the type used by
+HTML forms. If you need another type, use the generic
+interface.
+
+
+
+Note: Some URLs are protected by their
+servers from anonymous download. For those URLs, the server must receive
+some sort of authentication along with the request or it will deny
+download and return status "401 Authentication Required".
+
+
+
+The HTTP/1.1 standard defines two authentication methods: the Basic
+Authentication Scheme and the Digest Authentication Scheme, both
+explained in detail in
+RFC 2068.
+
+
+
The Basic Authentication Scheme sends
+<user> and
+<password> unencrypted to the server and is therefore
+considered unsafe. Unfortunately, by the time of this implementation,
+the wide majority of servers and browsers support the Basic Scheme only.
+Therefore, this is the method used by the toolkit whenever
+authentication is required.
+
+
+
+-- load required modules
+http = require("socket.http")
+mime = require("mime")
+
+-- Connect to server "www.example.com" and tries to retrieve
+-- "/private/index.html", using the provided name and password to
+-- authenticate the request
+b, c, h = http.request("http://fulano:silva@www.example.com/private/index.html")
+
+-- Alternatively, one could fill the appropriate header and authenticate
+-- the request directly.
+r, c = http.request {
+ url = "http://www.example.com/private/index.html",
+ headers = { authorization = "Basic " .. (mime.b64("fulano:silva")) }
+}
+
+
+
+
+
+
+
+
diff --git a/doc/index.html b/doc/index.html
new file mode 100644
index 0000000..665b97b
--- /dev/null
+++ b/doc/index.html
@@ -0,0 +1,195 @@
+
+
+
+
+
+
+LuaSocket: Network support for the Lua language
+
+
+
+
+
+
+
+
+LuaSocket is a Lua extension library
+that is composed by two parts: a C core that provides support for the TCP
+and UDP transport layers, and a set of Lua modules that add support for
+functionality commonly needed by applications that deal with the Internet.
+
+
+
+The core support has been implemented so that it is both efficient and
+simple to use. It is available to any Lua application once it has been
+properly initialized by the interpreter in use. The code has been tested
+and runs well on several Windows and Unix platforms.
+
+
+Among the support modules, the most commonly used implement the
+SMTP
+(sending e-mails),
+HTTP
+(WWW access) and
+FTP
+(uploading and downloading files) client
+protocols. These provide a very natural and generic interface to the
+functionality defined by each protocol.
+In addition, you will find that the
+MIME (common encodings),
+URL
+(anything you could possible want to do with one) and
+LTN12
+(filters, sinks, sources and pumps) modules can be very handy.
+
+
+
+The library is available under the same
+
+terms and conditions as the Lua language, the MIT license. The idea is
+that if you can use Lua in a project, you should also be able to use
+LuaSocket.
+
+LuaSocket version 2.0.3 is now available for download! It is
+compatible with Lua 5.1, and has
+been tested on Windows XP, Linux, and Mac OS X. Chances
+are it works well on most UNIX distributions and Windows flavors.
+
+
+
+The library can be downloaded in source code from the
+LuaSocket
+project page at LuaForge.
+Besides the full C and Lua source code for the library, the distribution
+contains several examples, this user's manual and basic test procedures.
+
+
+
+Danilo Tuler is maintaining Win32 binaries for LuaSocket, which are also
+available from LuaForge. These are compatible with the
+LuaBinaries,
+also available from LuaForge.
+
+
+
Take a look at the installation section of the
+manual to find out how to properly install the library.
+
+
+
+
+
Special thanks
+
+
+Throughout LuaSocket's history, many people gave suggestions
+that helped improve it. For that, I thank the Lua community.
+Special thanks go to David Burgess, who has helped push the
+library to a new level of quality and from whom I have
+learned a lot of stuff that doesn't show up in RFCs.
+Special thanks also to Carlos Cassino, who played a big part
+in the extensible design seen in the C core of LuaSocket
+2.0. Mike Pall has been helping a lot too! Thanks to you
+all!
+
+
+
+
+
What's New
+
+
+2.0.3 is just a bug-fix/update release.
+
+
+
+
Fixed: manual sample of HTTP authentication now uses correct
+ "authorization" header (Alexandre Ittner);
+
Fixed: receive() returns immediatelly if prefix can satisfy
+ bytes requested (M Joonas Pihlaja);
+
Fixed: multicast didn't work on Windows, or anywhere
+ else for that matter (Herbert Leuwer, Adrian Sietsma);
+
Fixed: select() now reports an error when called with more
+ sockets than FD_SETSIZE (Lorenzo Leonini);
+
Fixed: manual links to home.html changed to index.html (Robert Hahn);
+
Fixed: mime.unb64() would return an empty string on results that started
+ with a null character (Robert Raschke);
+
Fixed: HTTP now automatically redirects on 303 and 307 (Jonathan Gray);
+
Fixed: calling sleep() with negative numbers could
+ block forever, wasting CPU. Now it returns immediately (MPB);
+
Improved: FTP commands are now sent in upper case to
+ help buggy servers (Anders Eurenius);
+
Improved: known headers now sent in canonic
+ capitalization to help buggy servers (Joseph Stewart);
+
Improved: Clarified tcp:receive() in the manual (MPB);
+
Improved: Decent makefiles (LHF).
+
+
+
+
+
Old Versions
+
+
+All previous versions of the LuaSocket library can be downloaded
+here. Although these versions are no longer supported, they are
+still available for those that have compatibility issues.
+
LuaSocket 2.0.2 uses the new package system for Lua 5.1.
+All Lua library developers are encouraged to update their libraries so that
+all libraries can coexist peacefully and users can benefit from the
+standardization and flexibility of the standard.
+
+
+
+Those stuck with Lua 5.0 will need the
+compat-5.1
+module. It is maintained by
+The Kepler
+Project's team, and implements the Lua 5.1 package proposal
+on top of Lua 5.0.
+
+
Here we will only describe the standard distribution.
+If the standard doesn't meet your needs, we refer you to the
+Lua discussion list, where any question about the package
+scheme will likely already have been answered.
+
+
Directory structure
+
+
On Unix systems, the standard distribution uses two base
+directories, one for system dependent files, and another for system
+independent files. Let's call these directories <CDIR>
+and <LDIR>, respectively.
+For instance, in my laptop, I use '/usr/local/lib/lua/5.0' for
+<CDIR> and '/usr/local/share/lua/5.0' for
+<LDIR>. On Windows, sometimes only one directory is used, say
+'c:\program files\lua\5.0'. Here is the standard LuaSocket
+distribution directory structure:
Naturally, on Unix systems, core.dll
+would be replaced by core.so.
+
+
+
In order for the interpreter to find all LuaSocket components, three
+environment variables need to be set. The first environment variable tells
+the interpreter to load the compat-5.1.lua module at startup:
+
+
+LUA_INIT=@<LDIR>/compat-5.1.lua
+
+
+
+This is only need for Lua 5.0! Lua 5.1 comes with
+the package system built in, of course.
+
+
+
+The other two environment variables instruct the compatibility module to
+look for dynamic libraries and extension modules in the appropriate
+directories and with the appropriate filename extensions.
+
Again, naturally, on Unix systems the shared library extension would be
+.so instead of .dll.
+
+
Using LuaSocket
+
+
With the above setup, and an interpreter with shared library support,
+it should be easy to use LuaSocket. Just fire the interpreter and use the
+require function to gain access to whatever module you need:
+LuaSocket is a Lua extension library
+that is composed by two parts: a C core that provides support for the TCP
+and UDP transport layers, and a set of Lua modules that add support for
+the SMTP (sending e-mails), HTTP (WWW access) and FTP (uploading and
+downloading files) protocols and other functionality commonly needed by
+applications that deal with the Internet. This introduction is about the C
+core.
+
+
+
+Communication in LuaSocket is performed via I/O objects. These can
+represent different network domains. Currently, support is provided for TCP
+and UDP, but nothing prevents other developers from implementing SSL, Local
+Domain, Pipes, File Descriptors etc. I/O objects provide a standard
+interface to I/O across different domains and operating systems.
+
+
+
+The API design had two goals in mind. First, users
+experienced with the C API to sockets should feel comfortable using LuaSocket.
+Second, the simplicity and the feel of the Lua language should be
+preserved. To achieve these goals, the LuaSocket API keeps the function names and semantics the C API whenever possible, but their usage in Lua has been greatly simplified.
+
+
+
+
+One of the simplifications is the receive pattern capability.
+Applications can read data from stream domains (such as TCP)
+line by line, block by block, or until the connection is closed.
+All I/O reads are buffered and the performance differences between
+different receive patterns are negligible.
+
+
+
+Another advantage is the flexible timeout control
+mechanism. As in C, all I/O operations are blocking by default. For
+example, the send,
+receive and
+accept methods
+of the TCP domain will block the caller application until
+the operation is completed (if ever!). However, with a call to the
+settimeout
+method, an application can specify upper limits on
+the time it can be blocked by LuaSocket (the "total" timeout), on
+the time LuaSocket can internally be blocked by any OS call (the
+"block" timeout) or a combination of the two. Each LuaSocket
+call might perform several OS calls, so that the two timeout values are
+not equivalent.
+
+
+
+Finally, the host name resolution is transparent, meaning that most
+functions and methods accept both IP addresses and host names. In case a
+host name is given, the library queries the system's resolver and
+tries the main IP address returned. Note that direct use of IP addresses
+is more efficient, of course. The
+toip
+and tohostname
+functions from the DNS module are provided to convert between host names and IP addresses.
+
+
+
+Together, these changes make network programming in LuaSocket much simpler
+than it is in C, as the following sections will show.
+
+
+
+
+
TCP
+
+
+TCP (Transfer Control Protocol) is reliable stream protocol. In other
+words, applications communicating through TCP can send and receive data as
+an error free stream of bytes. Data is split in one end and
+reassembled transparently on the other end. There are no boundaries in
+the data transfers. The library allows users to read data from the
+sockets in several different granularities: patterns are available for
+lines, arbitrary sized blocks or "read up to connection closed", all with
+good performance.
+
+
+
+The library distinguishes three types of TCP sockets: master,
+client and server sockets.
+
+
+
+Master sockets are newly created TCP sockets returned by the function
+socket.tcp. A master socket is
+transformed into a server socket
+after it is associated with a local address by a call to the
+bind method followed by a call to the
+listen. Conversely, a master socket
+can be changed into a client socket with the method
+connect,
+which associates it with a remote address.
+
+
+
+On server sockets, applications can use the
+accept method
+to wait for a client connection. Once a connection is established, a
+client socket object is returned representing this connection. The
+other methods available for server socket objects are
+getsockname,
+setoption,
+settimeout, and
+close.
+
+
+
+Client sockets are used to exchange data between two applications over
+the Internet. Applications can call the methods
+send and
+receive
+to send and receive data. The other methods
+available for client socket objects are
+getsockname,
+getpeername,
+setoption,
+settimeout,
+shutdown, and
+close.
+
+
+
+Example:
+
+
+
+A simple echo server, using LuaSocket. The program binds to an ephemeral
+port (one that is chosen by the operating system) on the local host and
+awaits client connections on that port. When a connection is established,
+the program reads a line from the remote end and sends it back, closing
+the connection immediately. You can test it using the telnet
+program.
+
+
+
+-- load namespace
+local socket = require("socket")
+-- create a TCP socket and bind it to the local host, at any port
+local server = assert(socket.bind("*", 0))
+-- find out which port the OS chose for us
+local ip, port = server:getsockname()
+-- print a message informing what's up
+print("Please telnet to localhost on port " .. port)
+print("After connecting, you have 10s to enter a line to be echoed")
+-- loop forever waiting for clients
+while 1 do
+ -- wait for a connection from any client
+ local client = server:accept()
+ -- make sure we don't block waiting for this client's line
+ client:settimeout(10)
+ -- receive the line
+ local line, err = client:receive()
+ -- if there was no error, send it back to the client
+ if not err then client:send(line .. "\n") end
+ -- done with client, close the object
+ client:close()
+end
+
+
+
+
+
+
UDP
+
+
+UDP (User Datagram Protocol) is a non-reliable datagram protocol. In
+other words, applications communicating through UDP send and receive
+data as independent blocks, which are not guaranteed to reach the other
+end. Even when they do reach the other end, they are not guaranteed to be
+error free. Data transfers are atomic, one datagram at a time. Reading
+only part of a datagram discards the rest, so that the following read
+operation will act on the next datagram. The advantages are in
+simplicity (no connection setup) and performance (no error checking or
+error correction).
+
+
+
+Note that although no guarantees are made, these days
+networks are so good that, under normal circumstances, few errors
+happen in practice.
+
+
+
+An UDP socket object is created by the
+socket.udp function. UDP
+sockets do not need to be connected before use. The method
+sendto
+can be used immediately after creation to
+send a datagram to IP address and port. Host names are not allowed
+because performing name resolution for each packet would be forbiddingly
+slow. Methods
+receive and
+receivefrom
+can be used to retrieve datagrams, the latter returning the IP and port of
+the sender as extra return values (thus being slightly less
+efficient).
+
+
+
+When communication is performed repeatedly with a single peer, an
+application should call the
+setpeername method to specify a
+permanent partner. Methods
+sendto and
+receivefrom
+can no longer be used, but the method
+send can be used to send data
+directly to the peer, and the method
+receive
+will only return datagrams originating
+from that peer. There is about 30% performance gain due to this practice.
+
+
+
+To associate an UDP socket with a local address, an application calls the
+setsockname
+method before sending any datagrams. Otherwise, the socket is
+automatically bound to an ephemeral address before the first data
+transmission and once bound the local address cannot be changed.
+The other methods available for UDP sockets are
+getpeername,
+getsockname,
+settimeout,
+setoption and
+close.
+
+
+
+Example:
+
+
+
+A simple daytime client, using LuaSocket. The program connects to a remote
+server and tries to retrieve the daytime, printing the answer it got or an
+error message.
+
+
+
+-- change here to the host an port you want to contact
+local host, port = "localhost", 13
+-- load namespace
+local socket = require("socket")
+-- convert host name to ip address
+local ip = assert(socket.dns.toip(host))
+-- create a new UDP object
+local udp = assert(socket.udp())
+-- contact daytime host
+assert(udp:sendto("anything", ip, port))
+-- retrieve the answer and print results
+io.write(assert(udp:receive()))
+
+
+
+
+
+
Support modules
+
+
Although not covered in the introduction, LuaSocket offers
+much more than TCP and UDP functionality. As the library
+evolved, support for HTTP, FTP,
+and SMTP were built on top of these. These modules
+and many others are covered by the reference manual.
+
The ltn12 namespace implements the ideas described in
+
+LTN012, Filters sources and sinks. This manual simply describes the
+functions. Please refer to the LTN for a deeper explanation of the
+functionality provided by this module.
+
+
+
+To obtain the ltn12 namespace, run:
+
+
+
+-- loads the LTN21 module
+local ltn12 = require("ltn12")
+
+Returns a filter that passes all data it receives through each of a
+series of given filters.
+
+
+
+Filter1 to filterN are simple
+filters.
+
+
+
+The function returns the chained filter.
+
+
+
+The nesting of filters can be arbitrary. For instance, the useless filter
+below doesn't do anything but return the data that was passed to it,
+unaltered.
+
+If successful, the function returns a value that evaluates to
+true. In case
+of error, the function returns a false value, followed by an error message.
+
+
+
+
+
+ltn12.pump.step(source, sink)
+
+
+
+Pumps one chunk of data from a source to a sink.
+
+
+
+If successful, the function returns a value that evaluates to
+true. In case
+of error, the function returns a false value, followed by an error message.
+
+
+
+
+
Sinks
+
+
+
+
+ltn12.sink.chain(filter, sink)
+
+
+
+Creates and returns a new sink that passes data through a filter before sending it to a given sink.
+
+
+
+
+
+ltn12.sink.error(message)
+
+
+
+Creates and returns a sink that aborts transmission with the error
+message.
+
+
+
+
+
+ltn12.sink.file(handle, message)
+
+
+
+Creates a sink that sends data to a file.
+
+
+
+Handle is a file handle. If handle is nil,
+message should give the reason for failure.
+
+
+
+The function returns a sink that sends all data to the given handle
+and closes the file when done, or a sink that aborts the transmission with
+the error message
+
+
+
+In the following example, notice how the prototype is designed to
+fit nicely with the io.open function.
+
+Creates a new source that produces the concatenation of the data produced
+by a number of sources.
+
+
+
+Source1 to sourceN are the original
+sources.
+
+
+
+The function returns the new source.
+
+
+
+
+
+ltn12.source.chain(source, filter)
+
+
+
+Creates a new source that passes data through a filter
+before returning it.
+
+
+
+The function returns the new source.
+
+
+
+
+
+ltn12.source.empty()
+
+
+
+Creates and returns an empty source.
+
+
+
+
+
+ltn12.source.error(message)
+
+
+
+Creates and returns a source that aborts transmission with the error
+message.
+
+
+
+
+
+ltn12.source.file(handle, message)
+
+
+
+Creates a source that produces the contents of a file.
+
+
+
+Handle is a file handle. If handle is nil,
+message should give the reason for failure.
+
+
+
+The function returns a source that reads chunks of data from
+given handle and returns it to the user,
+closing the file when done, or a source that aborts the transmission with
+the error message
+
+
+
+In the following example, notice how the prototype is designed to
+fit nicely with the io.open function.
+
+The mime namespace offers filters that apply and remove common
+content transfer encodings, such as Base64 and Quoted-Printable.
+It also provides functions to break text into lines and change
+the end-of-line convention.
+MIME is described mainly in
+RFC 2045,
+2046,
+2047,
+2048, and
+2049.
+
+-- loads the MIME module and everything it requires
+local mime = require("mime")
+
+
+
+
+
+
High-level filters
+
+
+
+
+mime.normalize([marker])
+
+
+
+Converts most common end-of-line markers to a specific given marker.
+
+
+
+Marker is the new marker. It defaults to CRLF, the canonic
+end-of-line marker defined by the MIME standard.
+
+
+
+The function returns a filter that performs the conversion.
+
+
+
+Note: There is no perfect solution to this problem. Different end-of-line
+markers are an evil that will probably plague developers forever.
+This function, however, will work perfectly for text created with any of
+the most common end-of-line markers, i.e. the Mac OS (CR), the Unix (LF),
+or the DOS (CRLF) conventions. Even if the data has mixed end-of-line
+markers, the function will still work well, although it doesn't
+guarantee that the number of empty lines will be correct.
+
+Returns a filter that encodes data according to a given transfer content
+encoding.
+
+
+
+In the Quoted-Printable case, the user can specify whether the data is
+textual or binary, by passing the mode strings "text" or
+"binary". Mode defaults to "text".
+
+
+
+Although both transfer content encodings specify a limit for the line
+length, the encoding filters do not break text into lines (for
+added flexibility).
+Below is a filter that converts binary data to the Base64 transfer content
+encoding and breaks it into lines of the correct size.
+
+The "text" line-wrap filter simply breaks text into lines by
+inserting CRLF end-of-line markers at appropriate positions.
+Length defaults 76.
+The "base64" line-wrap filter works just like the default
+"text" line-wrap filter with default length.
+The function can also wrap "quoted-printable" lines, taking care
+not to break lines in the middle of an escaped character. In that case, the
+line length is fixed at 76.
+
+
+
+For example, to create an encoding filter for the Quoted-Printable transfer content encoding of text data, do the following:
+
+Note: To break into lines with a different end-of-line convention, apply
+a normalization filter after the line break filter.
+
+
+
+
+
Low-level filters
+
+
+
+
+A, B = mime.b64(C [, D])
+
+
+
+Low-level filter to perform Base64 encoding.
+
+
+
+A is the encoded version of the largest prefix of
+C..D
+that can be encoded unambiguously. B has the remaining bytes of
+C..D, before encoding.
+If D is nil, A is padded with
+the encoding of the remaining bytes of C.
+
+
+
+Note: The simplest use of this function is to encode a string into it's
+Base64 transfer content encoding. Notice the extra parenthesis around the
+call to mime.b64, to discard the second return value.
+
+Low-level filter to perform SMTP stuffing and enable transmission of
+messages containing the sequence "CRLF.CRLF".
+
+
+
+A is the stuffed version of B. 'n' gives the
+number of characters from the sequence CRLF seen in the end of B.
+'m' should tell the same, but for the previous chunk.
+
+
+
Note: The message body is defined to begin with
+an implicit CRLF. Therefore, to stuff a message correctly, the
+first m should have the value 2.
+
+
+
+print((string.gsub(mime.dot(2, ".\r\nStuffing the message.\r\n.\r\n."), "\r\n", "\\n")))
+--> ..\nStuffing the message.\n..\n..
+
+
+
+Note: The smtp.send function
+uses this filter automatically. You don't need to
+apply it again.
+
+
+
+
+
+A, B = mime.eol(C [, D, marker])
+
+
+
+Low-level filter to perform end-of-line marker translation.
+For each chunk, the function needs to know if the last character of the
+previous chunk could be part of an end-of-line marker or not. This is the
+context the function receives besides the chunk. An updated version of
+the context is returned after each new chunk.
+
+
+
+A is the translated version of D. C is the
+ASCII value of the last character of the previous chunk, if it was a
+candidate for line break, or 0 otherwise.
+B is the same as C, but for the current
+chunk. Marker gives the new end-of-line marker and defaults to CRLF.
+
+
+
+-- translates the end-of-line marker to UNIX
+unix = mime.eol(0, dos, "\n")
+
+
+
+
+
+A, B = mime.qp(C [, D, marker])
+
+
+
+Low-level filter to perform Quoted-Printable encoding.
+
+
+
+A is the encoded version of the largest prefix of
+C..D
+that can be encoded unambiguously. B has the remaining bytes of
+C..D, before encoding.
+If D is nil, A is padded with
+the encoding of the remaining bytes of C.
+Throughout encoding, occurrences of CRLF are replaced by the
+marker, which itself defaults to CRLF.
+
+
+
+Note: The simplest use of this function is to encode a string into it's
+Quoted-Printable transfer content encoding.
+Notice the extra parenthesis around the call to mime.qp, to discard the second return value.
+
+
+
+print((mime.qp("maçã")))
+--> ma=E7=E3=
+
+
+
+
+
+A, m = mime.qpwrp(n [, B, length])
+
+
+
+Low-level filter to break Quoted-Printable text into lines.
+
+
+
+A is a copy of B, broken into lines of at most
+length bytes (defaults to 76).
+'n' should tell how many bytes are left for the first
+line of B and 'm' returns the number of bytes
+left in the last line of A.
+
+
+
+Note: Besides breaking text into lines, this function makes sure the line
+breaks don't fall in the middle of an escaped character combination. Also,
+this function only breaks lines that are bigger than length bytes.
+
+
+
+
+
+A, B = mime.unb64(C [, D])
+
+
+
+Low-level filter to perform Base64 decoding.
+
+
+
+A is the decoded version of the largest prefix of
+C..D
+that can be decoded unambiguously. B has the remaining bytes of
+C..D, before decoding.
+If D is nil, A is the empty string
+and B returns whatever couldn't be decoded.
+
+
+
+Note: The simplest use of this function is to decode a string from it's
+Base64 transfer content encoding.
+Notice the extra parenthesis around the call to mime.unqp, to discard the second return value.
+
+Low-level filter to remove the Quoted-Printable transfer content encoding
+from data.
+
+
+
+A is the decoded version of the largest prefix of
+C..D
+that can be decoded unambiguously. B has the remaining bytes of
+C..D, before decoding.
+If D is nil, A is augmented with
+the encoding of the remaining bytes of C.
+
+
+
+Note: The simplest use of this function is to decode a string from it's
+Quoted-Printable transfer content encoding.
+Notice the extra parenthesis around the call to mime.unqp, to discard the second return value.
+
+
+
+print((mime.qp("ma=E7=E3=")))
+--> maçã
+
+
+
+
+
+A, m = mime.wrp(n [, B, length])
+
+
+
+Low-level filter to break text into lines with CRLF marker.
+Text is assumed to be in the normalize form.
+
+
+
+A is a copy of B, broken into lines of at most
+length bytes (defaults to 76).
+'n' should tell how many bytes are left for the first
+line of B and 'm' returns the number of bytes
+left in the last line of A.
+
+
+
+Note: This function only breaks lines that are bigger than
+length bytes. The resulting line length does not include the CRLF
+marker.
+
The smtp namespace provides functionality to send e-mail
+messages. The high-level API consists of two functions: one to
+define an e-mail message, and another to actually send the message.
+Although almost all users will find that these functions provide more than
+enough functionality, the underlying implementation allows for even more
+control (if you bother to read the code).
+
+
+
The implementation conforms to the Simple Mail Transfer Protocol,
+RFC 2821.
+Another RFC of interest is RFC 2822,
+which governs the Internet Message Format.
+Multipart messages (those that contain attachments) are part
+of the MIME standard, but described mainly
+in RFC 2046
+
+
In the description below, good understanding of LTN012, Filters
+sources and sinks and the MIME module is
+assumed. In fact, the SMTP module was the main reason for their
+creation.
+
+
+To obtain the smtp namespace, run:
+
+
+
+-- loads the SMTP module and everything it requires
+local smtp = require("socket.smtp")
+
+
+
+MIME headers are represented as a Lua table in the form:
+
+Field names are case insensitive (as specified by the standard) and all
+functions work with lowercase field names.
+Field values are left unmodified.
+
+
+
+Note: MIME headers are independent of order. Therefore, there is no problem
+in representing them in a Lua table.
+
+
+
+The following constants can be set to control the default behavior of
+the SMTP module:
+
+
+
+
DOMAIN: domain used to greet the server;
+
PORT: default port used for the connection;
+
SERVER: default server used for the connection;
+
TIMEOUT: default timeout for all I/O operations;
+
+Sends a message to a recipient list. Since sending messages is not as
+simple as downloading an URL from a FTP or HTTP server, this function
+doesn't have a simple interface. However, see the
+message source factory for
+a very powerful way to define the message contents.
+
+
+
+
+The sender is given by the e-mail address in the from field.
+Rcpt is a Lua table with one entry for each recipient e-mail
+address, or a string
+in case there is just one recipient.
+The contents of the message are given by a simple
+LTN12
+source. Several arguments are optional:
+
+
+
user, password: User and password for
+authentication. The function will attempt LOGIN and PLAIN authentication
+methods if supported by the server (both are unsafe);
+
server: Server to connect to. Defaults to "localhost";
+
port: Port to connect to. Defaults to 25;
+
domain: Domain name used to greet the server; Defaults to the
+local machine host name;
+
step:
+LTN12
+pump step function used to pass data from the
+source to the server. Defaults to the LTN12 pump.step function;
+
create: An optional function to be used instead of
+socket.tcp when the communications socket is created.
+
+
+
+If successful, the function returns 1. Otherwise, the function returns
+nil followed by an error message.
+
+
+
+Note: SMTP servers can be very picky with the format of e-mail
+addresses. To be safe, use only addresses of the form
+"<fulano@example.com>" in the from and
+rcpt arguments to the send function. In headers, e-mail
+addresses can take whatever form you like.
+
+
+Big note: There is a good deal of misconception with the use of the
+destination address field headers, i.e., the 'To', 'Cc',
+and, more importantly, the 'Bcc' headers. Do not add a
+'Bcc' header to your messages because it will probably do the
+exact opposite of what you expect.
+
+
+
+Only recipients specified in the rcpt list will receive a copy of the
+message. Each recipient of an SMTP mail message receives a copy of the
+message body along with the headers, and nothing more. The headers
+are part of the message and should be produced by the
+LTN12
+source function. The rcpt list is not
+part of the message and will not be sent to anyone.
+
+
+
+RFC 2822
+has two important and short sections, "3.6.3. Destination address
+fields" and "5. Security considerations", explaining the proper
+use of these headers. Here is a summary of what it says:
+
+
+
+
To: contains the address(es) of the primary recipient(s)
+of the message;
+
Cc: (where the "Cc" means "Carbon Copy" in the sense of
+making a copy on a typewriter using carbon paper) contains the
+addresses of others who are to receive the message, though the
+content of the message may not be directed at them;
+
Bcc: (where the "Bcc" means "Blind Carbon
+Copy") contains addresses of recipients of the message whose addresses are not to be revealed to other recipients of the message.
+
+
+
+The LuaSocket send function does not care or interpret the
+headers you send, but it gives you full control over what is sent and
+to whom it is sent:
+
+
+
If someone is to receive the message, the e-mail address has
+to be in the recipient list. This is the only parameter that controls who
+gets a copy of the message;
+
If there are multiple recipients, none of them will automatically
+know that someone else got that message. That is, the default behavior is
+similar to the Bcc field of popular e-mail clients;
+
It is up to you to add the To header with the list of primary
+recipients so that other recipients can see it;
+
It is also up to you to add the Cc header with the
+list of additional recipients so that everyone else sees it;
+
Adding a header Bcc is nonsense, unless it is
+empty. Otherwise, everyone receiving the message will see it and that is
+exactly what you don't want to happen!
+
+
+
+I hope this clarifies the issue. Otherwise, please refer to
+RFC 2821
+and
+RFC 2822.
+
+
+
+-- load the smtp support
+local smtp = require("socket.smtp")
+
+-- Connects to server "localhost" and sends a message to users
+-- "fulano@example.com", "beltrano@example.com",
+-- and "sicrano@example.com".
+-- Note that "fulano" is the primary recipient, "beltrano" receives a
+-- carbon copy and neither of them knows that "sicrano" received a blind
+-- carbon copy of the message.
+from = "<luasocket@example.com>"
+
+rcpt = {
+ "<fulano@example.com>",
+ "<beltrano@example.com>",
+ "<sicrano@example.com>"
+}
+
+mesgt = {
+ headers = {
+ to = "Fulano da Silva <fulano@example.com>",
+ cc = '"Beltrano F. Nunes" <beltrano@example.com>',
+ subject = "My first message"
+ },
+ body = "I hope this works. If it does, I can send you another 1000 copies."
+}
+
+r, e = smtp.send{
+ from = from,
+ rcpt = rcpt,
+ source = smtp.message(mesgt)
+}
+
+
+
+
+
+smtp.message(mesgt)
+
+
+
+Returns a simple
+LTN12 source that sends an SMTP message body, possibly multipart (arbitrarily deep).
+
+
+
+The only parameter of the function is a table describing the message.
+Mesgt has the following form (notice the recursive structure):
+
+For a simple message, all that is needed is a set of headers
+and the body. The message body can be given as a string
+or as a simple
+LTN12
+source. For multipart messages, the body is a table that
+recursively defines each part as an independent message, plus an optional
+preamble and epilogue.
+
+
+
+The function returns a simple
+LTN12
+source that produces the
+message contents as defined by mesgt, chunk by chunk.
+Hopefully, the following
+example will make things clear. When in doubt, refer to the appropriate RFC
+as listed in the introduction.
+
+
+-- load the smtp support and its friends
+local smtp = require("socket.smtp")
+local mime = require("mime")
+local ltn12 = require("ltn12")
+
+-- creates a source to send a message with two parts. The first part is
+-- plain text, the second part is a PNG image, encoded as base64.
+source = smtp.message{
+ headers = {
+ -- Remember that headers are *ignored* by smtp.send.
+ from = "Sicrano de Oliveira <sicrano@example.com>",
+ to = "Fulano da Silva <fulano@example.com>",
+ subject = "Here is a message with attachments"
+ },
+ body = {
+ preamble = "If your client doesn't understand attachments, \r\n" ..
+ "it will still display the preamble and the epilogue.\r\n" ..
+ "Preamble will probably appear even in a MIME enabled client.",
+ -- first part: no headers means plain text, us-ascii.
+ -- The mime.eol low-level filter normalizes end-of-line markers.
+ [1] = {
+ body = mime.eol(0, [[
+ Lines in a message body should always end with CRLF.
+ The smtp module will *NOT* perform translation. However, the
+ send function *DOES* perform SMTP stuffing, whereas the message
+ function does *NOT*.
+ ]])
+ },
+ -- second part: headers describe content to be a png image,
+ -- sent under the base64 transfer content encoding.
+ -- notice that nothing happens until the message is actually sent.
+ -- small chunks are loaded into memory right before transmission and
+ -- translation happens on the fly.
+ [2] = {
+ headers = {
+ ["content-type"] = 'image/png; name="image.png"',
+ ["content-disposition"] = 'attachment; filename="image.png"',
+ ["content-description"] = 'a beautiful image',
+ ["content-transfer-encoding"] = "BASE64"
+ },
+ body = ltn12.source.chain(
+ ltn12.source.file(io.open("image.png", "rb")),
+ ltn12.filter.chain(
+ mime.encode("base64"),
+ mime.wrap()
+ )
+ )
+ },
+ epilogue = "This might also show up, but after the attachments"
+ }
+}
+
+-- finally send it
+r, e = smtp.send{
+ from = "<sicrano@example.com>",
+ rcpt = "<fulano@example.com>",
+ source = source,
+}
+
+The socket namespace contains the core functionality of LuaSocket.
+
+
+
+To obtain the socket namespace, run:
+
+
+
+-- loads the socket module
+local socket = require("socket")
+
+
+
+
+
+socket.bind(address, port [, backlog])
+
+
+
+This function is a shortcut that creates and returns a TCP server object
+bound to a local address and port, ready to
+accept client connections. Optionally,
+user can also specify the backlog argument to the
+listen method (defaults to 32).
+
+
+
+Note: The server object returned will have the option "reuseaddr"
+set to true.
+
+
+
+
+
+socket.connect(address, port [, locaddr, locport])
+
+
+
+This function is a shortcut that creates and returns a TCP client object
+connected to a remote host at a given port. Optionally,
+the user can also specify the local address and port to bind
+(locaddr and locport).
+
+
+
+
+
+socket._DEBUG
+
+
+
+This constant is set to true if the library was compiled
+with debug support.
+
+
+
+
+
+socket.gettime()
+
+
+
+Returns the time in seconds, relative to the origin of the
+universe. You should subtract the values returned by this function
+to get meaningful values.
+
+
+
+t = socket.gettime()
+-- do stuff
+print(socket.gettime() - t .. " seconds elapsed")
+
+
+
+
+
+socket.newtry(finalizer)
+
+
+
+Creates and returns a clean
+try
+function that allows for cleanup before the exception
+is raised.
+
+
+
+Finalizer is a function that will be called before
+try throws the exception. It will be called
+in protected mode.
+
+
+
+The function returns your customized try function.
+
+
+
+Note: This idea saved a lot of work with the
+implementation of protocols in LuaSocket:
+
+
+
+foo = socket.protect(function()
+ -- connect somewhere
+ local c = socket.try(socket.connect("somewhere", 42))
+ -- create a try function that closes 'c' on error
+ local try = socket.newtry(function() c:close() end)
+ -- do everything reassured c will be closed
+ try(c:send("hello there?\r\n"))
+ local answer = try(c:receive())
+ ...
+ try(c:send("good bye\r\n"))
+ c:close()
+end)
+
+
+
+
+
+
+socket.protect(func)
+
+
+
+Converts a function that throws exceptions into a safe function. This
+function only catches exceptions thrown by the try
+and newtry functions. It does not catch normal
+Lua errors.
+
+
+
+Func is a function that calls
+try (or assert, or error)
+to throw exceptions.
+
+
+
+Returns an equivalent function that instead of throwing exceptions,
+returns nil followed by an error message.
+
+
+
+Note: Beware that if your function performs some illegal operation that
+raises an error, the protected function will catch the error and return it
+as a string. This is because the try function
+uses errors as the mechanism to throw exceptions.
+
+
+
+
+
+socket.select(recvt, sendt [, timeout])
+
+
+
+Waits for a number of sockets to change status.
+
+
+
+Recvt is an array with the sockets to test for characters
+available for reading. Sockets in the sendt array are watched to
+see if it is OK to immediately write on them. Timeout is the
+maximum amount of time (in seconds) to wait for a change in status. A
+nil, negative or omitted timeout value allows the
+function to block indefinitely. Recvt and sendt can also
+be empty tables or nil. Non-socket values (or values with
+non-numeric indices) in the arrays will be silently ignored.
+
+
+
The function returns a list with the sockets ready for
+reading, a list with the sockets ready for writing and an error message.
+The error message is "timeout" if a timeout condition was met and
+nil otherwise. The returned tables are
+doubly keyed both by integers and also by the sockets
+themselves, to simplify the test if a specific socket has
+changed status.
+
+
+
+Note: : select can monitor a limited number
+of sockets, as defined by the constant socket._SETSIZE. This
+number may be as high as 1024 or as low as 64 by default,
+depending on the system. It is usually possible to change this
+at compile time. Invoking select with a larger
+number of sockets will raise an error.
+
+
+
+Important note: a known bug in WinSock causes select to fail
+on non-blocking TCP sockets. The function may return a socket as
+writable even though the socket is not ready for sending.
+
+
+
+Another important note: calling select with a server socket in the receive parameter before a call to accept does not guarantee
+accept will return immediately.
+Use the settimeout
+method or accept might block forever.
+
+
+
+Yet another note: If you close a socket and pass
+it to select, it will be ignored.
+
+
+
+
+
+socket.sink(mode, socket)
+
+
+
+Creates an
+LTN12
+sink from a stream socket object.
+
+
+
+Mode defines the behavior of the sink. The following
+options are available:
+
+
+
"http-chunked": sends data through socket after applying the
+chunked transfer coding, closing the socket when done;
+
"close-when-done": sends all received data through the
+socket, closing the socket when done;
+
"keep-open": sends all received data through the
+socket, leaving it open when done.
+
+
+Socket is the stream socket object used to send the data.
+
+
+
+The function returns a sink with the appropriate behavior.
+
+
+
+
+
+socket.skip(d [, ret1, ret2 ... retN])
+
+
+
+Drops a number of arguments and returns the remaining.
+
+
+
+D is the number of arguments to drop. Ret1 to
+retN are the arguments.
+
+
+
+The function returns retd+1 to retN.
+
+
+
+Note: This function is useful to avoid creation of dummy variables:
+
+
+
+-- get the status code and separator from SMTP server reply
+local code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+
+
+
+
+
+socket.sleep(time)
+
+
+
+Freezes the program execution during a given amount of time.
+
+
+
+Time is the number of seconds to sleep for. If
+time is negative, the function returns immediately.
+
+
+
+
+
+socket.source(mode, socket [, length])
+
+
+
+Creates an
+LTN12
+source from a stream socket object.
+
+
+
+Mode defines the behavior of the source. The following
+options are available:
+
+
+
"http-chunked": receives data from socket and removes the
+chunked transfer coding before returning the data;
+
"by-length": receives a fixed number of bytes from the
+socket. This mode requires the extra argument length;
+
"until-closed": receives data from a socket until the other
+side closes the connection.
+
+
+Socket is the stream socket object used to receive the data.
+
+
+
+The function returns a source with the appropriate behavior.
+
+
+
+
+
+socket._SETSIZE
+
+
+
+The maximum number of sockets that the select function can handle.
+
+
+
+
+
+socket.try(ret1 [, ret2 ... retN])
+
+
+
+Throws an exception in case of error. The exception can only be caught
+by the protect function. It does not explode
+into an error message.
+
+
+
+Ret1 to retN can be arbitrary
+arguments, but are usually the return values of a function call
+nested with try.
+
+
+
+The function returns ret1 to retN if
+ret1 is not nil. Otherwise, it calls error passing ret2.
+
+
+
+-- connects or throws an exception with the appropriate error message
+c = socket.try(socket.connect("localhost", 80))
+
+
+
+
+
+socket._VERSION
+
+
+
+This constant has a string describing the current LuaSocket version.
+
+Creates and returns a TCP master object. A master object can
+be transformed into a server object with the method
+listen (after a call to bind) or into a client object with
+the method connect. The only other
+method supported by a master object is the
+close method.
+
+
+In case of success, a new master object is returned. In case of error,
+nil is returned, followed by an error message.
+
+
+
+
+
+server:accept()
+
+
+
+Waits for a remote connection on the server
+object and returns a client object representing that connection.
+
+
+
+If a connection is successfully initiated, a client object is returned.
+If a timeout condition is met, the method returns nil
+followed by the error string 'timeout'. Other errors are
+reported by nil followed by a message describing the error.
+
+
+
+Note: calling socket.select
+with a server object in
+the recvt parameter before a call to accept does
+not guarantee accept will return immediately. Use the settimeout method or accept
+might block until another client shows up.
+
+
+
+
+
+master:bind(address, port)
+
+
+
+Binds a master object to address and port on the
+local host.
+
+
+Address can be an IP address or a host name.
+Port must be an integer number in the range [0..64K).
+If address
+is '*', the system binds to all local interfaces
+using the INADDR_ANY constant. If port is 0, the system automatically
+chooses an ephemeral port.
+
+
+
+In case of success, the method returns 1. In case of error, the
+method returns nil followed by an error message.
+
+
+
+Note: The function socket.bind
+is available and is a shortcut for the creation of server sockets.
+
+
+
+
+
+master:close()
+client:close()
+server:close()
+
+
+
+Closes a TCP object. The internal socket used by the object is closed
+and the local address to which the object was
+bound is made available to other applications. No further operations
+(except for further calls to the close method) are allowed on
+a closed socket.
+
+
+
+Note: It is important to close all used sockets once they are not
+needed, since, in many systems, each socket uses a file descriptor,
+which are limited system resources. Garbage-collected objects are
+automatically closed before destruction, though.
+
+
+
+
+
+master:connect(address, port)
+
+
+
+Attempts to connect a master object to a remote host, transforming it into a
+client object.
+Client objects support methods
+send,
+receive,
+getsockname,
+getpeername,
+settimeout,
+and close.
+
+
+
+Address can be an IP address or a host name.
+Port must be an integer number in the range [1..64K).
+
+
+
+In case of error, the method returns nil followed by a string
+describing the error. In case of success, the method returns 1.
+
+
+
+Note: The function socket.connect
+is available and is a shortcut for the creation of client sockets.
+
+
+
+Note: Starting with LuaSocket 2.0,
+the settimeout
+method affects the behavior of connect, causing it to return
+with an error in case of a timeout. If that happens, you can still call socket.select with the socket in the
+sendt table. The socket will be writable when the connection is
+established.
+
+
+
+
+
+client:getpeername()
+
+
+
+Returns information about the remote side of a connected client object.
+
+
+
+Returns a string with the IP address of the peer, followed by the
+port number that peer is using for the connection.
+In case of error, the method returns nil.
+
+
+
+Note: It makes no sense to call this method on server objects.
+
+Returns accounting information on the socket, useful for throttling
+of bandwidth.
+
+
+
+The method returns the number of bytes received, the number of bytes sent,
+and the age of the socket object in seconds.
+
+
+
+
+
+master:listen(backlog)
+
+
+
+Specifies the socket is willing to receive connections, transforming the
+object into a server object. Server objects support the
+accept,
+getsockname,
+setoption,
+settimeout,
+and close methods.
+
+
+
+The parameter backlog specifies the number of client
+connections that can
+be queued waiting for service. If the queue is full and another client
+attempts connection, the connection is refused.
+
+
+
+In case of success, the method returns 1. In case of error, the
+method returns nil followed by an error message.
+
+
+
+
+
+client:receive([pattern [, prefix]])
+
+
+
+Reads data from a client object, according to the specified read
+pattern. Patterns follow the Lua file I/O format, and the difference in performance between all patterns is negligible.
+
+
+
+Pattern can be any of the following:
+
+
+
+
'*a': reads from the socket until the connection is
+closed. No end-of-line translation is performed;
+
'*l': reads a line of text from the socket. The line is
+terminated by a LF character (ASCII 10), optionally preceded by a
+CR character (ASCII 13). The CR and LF characters are not included in
+the returned line. In fact, all CR characters are
+ignored by the pattern. This is the default pattern;
+
number: causes the method to read a specified number
+of bytes from the socket.
+
+
+
+Prefix is an optional string to be concatenated to the beginning
+of any received data before return.
+
+
+
+If successful, the method returns the received pattern. In case of error,
+the method returns nil followed by an error
+message, followed by a (possibly empty) string containing
+the partial that was received. The error message can be
+the string 'closed' in case the connection was
+closed before the transmission was completed or the string
+'timeout' in case there was a timeout during the operation.
+
+
+
+Important note: This function was changed severely. It used
+to support multiple patterns (but I have never seen this feature used) and
+now it doesn't anymore. Partial results used to be returned in the same
+way as successful results. This last feature violated the idea that all
+functions should return nil on error. Thus it was changed
+too.
+
+
+
+
+
+client:send(data [, i [, j]])
+
+
+
+Sends data through client object.
+
+
+
+Data is the string to be sent. The optional arguments
+i and j work exactly like the standard
+string.sub Lua function to allow the selection of a
+substring to be sent.
+
+
+
+If successful, the method returns the index of the last byte
+within [i, j] that has been sent. Notice that, if
+i is 1 or absent, this is effectively the total
+number of bytes sent. In case of error, the method returns
+nil, followed by an error message, followed
+by the index of the last byte within [i, j] that
+has been sent. You might want to try again from the byte
+following that. The error message can be 'closed'
+in case the connection was closed before the transmission
+was completed or the string 'timeout' in case
+there was a timeout during the operation.
+
+
+
+Note: Output is not buffered. For small strings,
+it is always better to concatenate them in Lua
+(with the '..' operator) and send the result in one call
+instead of calling the method several times.
+
+Sets options for the TCP object. Options are only needed by low-level or
+time-critical applications. You should only modify an option if you
+are sure you need it.
+
+
+
+Option is a string with the option name, and value
+depends on the option being set:
+
+
+
+
'keepalive': Setting this option to true enables
+the periodic transmission of messages on a connected socket. Should the
+connected party fail to respond to these messages, the connection is
+considered broken and processes using the socket are notified;
+
+
'linger': Controls the action taken when unsent data are
+queued on a socket and a close is performed. The value is a table with a
+boolean entry 'on' and a numeric entry for the time interval
+'timeout' in seconds. If the 'on' field is set to
+true, the system will block the process on the close attempt until
+it is able to transmit the data or until 'timeout' has passed. If
+'on' is false and a close is issued, the system will
+process the close in a manner that allows the process to continue as
+quickly as possible. I do not advise you to set this to anything other than
+zero;
+
+
'reuseaddr': Setting this option indicates that the rules
+used in validating addresses supplied in a call to
+bind should allow reuse of local addresses;
+
+
'tcp-nodelay': Setting this option to true
+disables the Nagle's algorithm for the connection.
+
+
+
+
+The method returns 1 in case of success, or nil otherwise.
+
+
+
+Note: The descriptions above come from the man pages.
+
+Changes the timeout values for the object. By default,
+all I/O operations are blocking. That is, any call to the methods
+send,
+receive, and
+accept
+will block indefinitely, until the operation completes. The
+settimeout method defines a limit on the amount of time the
+I/O methods can block. When a timeout is set and the specified amount of
+time has elapsed, the affected methods give up and fail with an error code.
+
+
+
+The amount of time to wait is specified as the
+value parameter, in seconds. There are two timeout modes and
+both can be used together for fine tuning:
+
+
+
+
'b': block timeout. Specifies the upper limit on
+the amount of time LuaSocket can be blocked by the operating system
+while waiting for completion of any single I/O operation. This is the
+default mode;
+
+
't': total timeout. Specifies the upper limit on
+the amount of time LuaSocket can block a Lua script before returning from
+a call.
+
+
+
+The nil timeout value allows operations to block
+indefinitely. Negative timeout values have the same effect.
+
+
+
+Note: although timeout values have millisecond precision in LuaSocket,
+large blocks can cause I/O functions not to respect timeout values due
+to the time the library takes to transfer blocks to and from the OS
+and to and from the Lua interpreter. Also, function that accept host names
+and perform automatic name resolution might be blocked by the resolver for
+longer than the specified timeout value.
+
+
+
+Note: The old timeout method is deprecated. The name has been
+changed for sake of uniformity, since all other method names already
+contained verbs making their imperative nature obvious.
+
+
+
+
+
+client:shutdown(mode)
+
+
+
+Shuts down part of a full-duplex connection.
+
+
+
+Mode tells which way of the connection should be shut down and can
+take the value:
+
+
"both": disallow further sends and receives on the object.
+This is the default mode;
+
"send": disallow further sends on the object;
+
"receive": disallow further receives on the object.
+
+In case of success, a new unconnected UDP object
+returned. In case of error, nil is returned, followed by
+an error message.
+
+
+
+
+
+connected:close()
+unconnected:close()
+
+
+
+Closes a UDP object. The internal socket
+used by the object is closed and the local address to which the
+object was bound is made available to other applications. No
+further operations (except for further calls to the close
+method) are allowed on a closed socket.
+
+
+
+Note: It is important to close all used sockets
+once they are not needed, since, in many systems, each socket uses
+a file descriptor, which are limited system resources.
+Garbage-collected objects are automatically closed before
+destruction, though.
+
+
+
+
+
+connected:getpeername()
+
+
+
+Retrieves information about the peer
+associated with a connected UDP object.
+
+
+
+Returns the IP address and port number of the peer.
+
+
+
+Note: It makes no sense to call this method on unconnected objects.
+
+Returns the local address information associated to the object.
+
+
+
+The method returns a string with local IP
+address and a number with the port. In case of error, the method
+returns nil.
+
+
+
+Note: UDP sockets are not bound to any address
+until the setsockname or the
+sendto method is called for the
+first time (in which case it is bound to an ephemeral port and the
+wild-card address).
+
+Receives a datagram from the UDP object. If
+the UDP object is connected, only datagrams coming from the peer
+are accepted. Otherwise, the returned datagram can come from any
+host.
+
+
+
+The optional size parameter
+specifies the maximum size of the datagram to be retrieved. If
+there are more than size bytes available in the datagram,
+the excess bytes are discarded. If there are less then
+size bytes available in the current datagram, the
+available bytes are returned. If size is omitted, the
+maximum datagram size is used (which is currently limited by the
+implementation to 8192 bytes).
+
+
+
+In case of success, the method returns the
+received datagram. In case of timeout, the method returns
+nil followed by the string 'timeout'.
+
+
+
+
+
+unconnected:receivefrom([size])
+
+
+
+Works exactly as the receive
+method, except it returns the IP
+address and port as extra return values (and is therefore slightly less
+efficient).
+
+
+
+
+
+connected:send(datagram)
+
+
+
+Sends a datagram to the UDP peer of a connected object.
+
+
+
+Datagram is a string with the datagram contents.
+The maximum datagram size for UDP is 64K minus IP layer overhead.
+However datagrams larger than the link layer packet size will be
+fragmented, which may deteriorate performance and/or reliability.
+
+
+
+If successful, the method returns 1. In case of
+error, the method returns nil followed by an error message.
+
+
+
+Note: In UDP, the send method never blocks
+and the only way it can fail is if the underlying transport layer
+refuses to send a message to the specified address (i.e. no
+interface accepts the address).
+
+
+
+
+
+unconnected:sendto(datagram, ip, port)
+
+
+
+Sends a datagram to the specified IP address and port number.
+
+
+
+Datagram is a string with the
+datagram contents.
+The maximum datagram size for UDP is 64K minus IP layer overhead.
+However datagrams larger than the link layer packet size will be
+fragmented, which may deteriorate performance and/or reliability.
+Ip is the IP address of the recipient.
+Host names are not allowed for performance reasons.
+
+Port is the port number at the recipient.
+
+
+
+If successful, the method returns 1. In case of
+error, the method returns nil followed by an error message.
+
+
+
+Note: In UDP, the send method never blocks
+and the only way it can fail is if the underlying transport layer
+refuses to send a message to the specified address (i.e. no
+interface accepts the address).
+
+Changes the peer of a UDP object. This
+method turns an unconnected UDP object into a connected UDP
+object or vice versa.
+
+
+
+For connected objects, outgoing datagrams
+will be sent to the specified peer, and datagrams received from
+other peers will be discarded by the OS. Connected UDP objects must
+use the send and
+receive methods instead of
+sendto and
+receivefrom.
+
+
+
+Address can be an IP address or a
+host name. Port is the port number. If address is
+'*' and the object is connected, the peer association is
+removed and the object becomes an unconnected object again. In that
+case, the port argument is ignored.
+
+
+
+In case of error the method returns
+nil followed by an error message. In case of success, the
+method returns 1.
+
+
+
+Note: Since the address of the peer does not have
+to be passed to and from the OS, the use of connected UDP objects
+is recommended when the same peer is used for several transmissions
+and can result in up to 30% performance gains.
+
+
+
+
+
+unconnected:setsockname(address, port)
+
+
+
+Binds the UDP object to a local address.
+
+
+
+Address can be an IP address or a
+host name. If address is '*' the system binds to
+all local interfaces using the constant INADDR_ANY. If
+port is 0, the system chooses an ephemeral port.
+
+
+
+If successful, the method returns 1. In case of
+error, the method returns nil followed by an error
+message.
+
+
+
+Note: This method can only be called before any
+datagram is sent through the UDP object, and only once. Otherwise,
+the system automatically binds the object to all local interfaces
+and chooses an ephemeral port as soon as the first datagram is
+sent. After the local address is set, either automatically by the
+system or explicitly by setsockname, it cannot be
+changed.
+
+Sets options for the UDP object. Options are
+only needed by low-level or time-critical applications. You should
+only modify an option if you are sure you need it.
+
Option is a string with the option
+name, and value depends on the option being set:
+
+
+
+
'dontroute': Setting this option to true
+indicates that outgoing messages should bypass the standard routing
+facilities;
+
'broadcast': Setting this option to true
+requests permission to send broadcast datagrams on the
+socket.
+
+
+
+The method returns 1 in case of success, or
+nil followed by an error message otherwise.
+
+
+
+Note: The descriptions above come from the man
+pages.
+
+Changes the timeout values for the object. By default, the
+receive and
+receivefrom
+operations are blocking. That is, any call to the methods will block
+indefinitely, until data arrives. The settimeout function defines
+a limit on the amount of time the functions can block. When a timeout is
+set and the specified amount of time has elapsed, the affected methods
+give up and fail with an error code.
+
+
+
+The amount of time to wait is specified as
+the value parameter, in seconds. The nil timeout
+value allows operations to block indefinitely. Negative
+timeout values have the same effect.
+
+
+
+Note: In UDP, the send
+and sendto methods never block (the
+datagram is just passed to the OS and the call returns
+immediately). Therefore, the settimeout method has no
+effect on them.
+
+
+
+Note: The old timeout method is
+deprecated. The name has been changed for sake of uniformity, since
+all other method names already contained verbs making their
+imperative nature obvious.
+
+The url namespace provides functions to parse, protect,
+and build URLs, as well as functions to compose absolute URLs
+from base and relative URLs, according to
+RFC 2396.
+
+
+
+To obtain the url namespace, run:
+
+
+
+-- loads the URL module
+local url = require("socket.url")
+
+Builds an absolute URL from a base URL and a relative URL.
+
+
+
+Base is a string with the base URL or
+a parsed URL table. Relative is a
+string with the relative URL.
+
+
+
+The function returns a string with the absolute URL.
+
+
+
+Note: The rules that
+govern the composition are fairly complex, and are described in detail in
+RFC 2396.
+The example bellow should give an idea of what the rules are.
+
+Parsed_url is a table with same components returned by
+parse.
+Lower level components, if specified,
+take precedence over high level components of the URL grammar.
+
+
+
+The function returns a string with the built URL.
+
+
+
+
+
+url.build_path(segments, unsafe)
+
+
+
+Builds a <path> component from a list of
+<segment> parts.
+Before composition, any reserved characters found in a segment are escaped into
+their protected form, so that the resulting path is a valid URL path
+component.
+
+
+
+Segments is a list of strings with the <segment>
+parts. If unsafe is anything but nil, reserved
+characters are left untouched.
+
+
+
+The function returns a string with the
+built <path> component.
+
+
+
+
+
+url.escape(content)
+
+
+
+Applies the URL escaping content coding to a string
+Each byte is encoded as a percent character followed
+by the two byte hexadecimal representation of its integer
+value.
+
+Parses an URL given as a string into a Lua table with its components.
+
+
+
+Url is the URL to be parsed. If the default table is
+present, it is used to store the parsed fields. Only fields present in the
+URL are overwritten. Therefore, this table can be used to pass default
+values for each field.
+
+
+
+The function returns a table with all the URL components:
+
+Breaks a <path> URL component into all its
+<segment> parts.
+
+
+
+Path is a string with the path to be parsed.
+
+
+
+Since some characters are reserved in URLs, they must be escaped
+whenever present in a <path> component. Therefore, before
+returning a list with all the parsed segments, the function removes
+escaping from all of them.
+
+
+
+
+
+url.unescape(content)
+
+
+
+Removes the URL escaping content coding from a string.
+
+
+
+Content is the string to be decoded.
+
+
+
+The function returns the decoded string.
+
+
+
+
+
+
+
+
diff --git a/etc/README b/etc/README
new file mode 100644
index 0000000..cfd3e37
--- /dev/null
+++ b/etc/README
@@ -0,0 +1,89 @@
+This directory contains code that is more useful than the
+samples. This code *is* supported.
+
+ tftp.lua -- Trivial FTP client
+
+This module implements file retrieval by the TFTP protocol.
+Its main use was to test the UDP code, but since someone
+found it usefull, I turned it into a module that is almost
+official (no uploads, yet).
+
+ dict.lua -- Dict client
+
+The dict.lua module started with a cool simple client
+for the DICT protocol, written by Luiz Henrique Figueiredo.
+This new version has been converted into a library, similar
+to the HTTP and FTP libraries, that can be used from within
+any luasocket application. Take a look on the source code
+and you will be able to figure out how to use it.
+
+ lp.lua -- LPD client library
+
+The lp.lua module implements the client part of the Line
+Printer Daemon protocol, used to print files on Unix
+machines. It is courtesy of David Burgess! See the source
+code and the lpr.lua in the examples directory.
+
+ b64.lua
+ qp.lua
+ eol.lua
+
+These are tiny programs that perform Base64,
+Quoted-Printable and end-of-line marker conversions.
+
+ get.lua -- file retriever
+
+This little program is a client that uses the FTP and
+HTTP code to implement a command line file graber. Just
+run
+
+ lua get.lua []
+
+to download a remote file (either ftp:// or http://) to
+the specified local file. The program also prints the
+download throughput, elapsed time, bytes already downloaded
+etc during download.
+
+ check-memory.lua -- checks memory consumption
+
+This is just to see how much memory each module uses.
+
+ dispatch.lua -- coroutine based dispatcher
+
+This is a first try at a coroutine based non-blocking
+dispatcher for LuaSocket. Take a look at 'check-links.lua'
+and at 'forward.lua' to see how to use it.
+
+ check-links.lua -- HTML link checker program
+
+This little program scans a HTML file and checks for broken
+links. It is similar to check-links.pl by Jamie Zawinski,
+but uses all facilities of the LuaSocket library and the Lua
+language. It has not been thoroughly tested, but it should
+work. Just run
+
+ lua check-links.lua [-n] {} > output
+
+and open the result to see a list of broken links. Make sure
+you check the '-n' switch. It runs in non-blocking mode,
+using coroutines, and is MUCH faster!
+
+ forward.lua -- coroutine based forward server
+
+This is a forward server that can accept several connections
+and transfers simultaneously using non-blocking I/O and the
+coroutine-based dispatcher. You can run, for example
+
+ lua forward.lua 8080:proxy.com:3128
+
+to redirect all local conections to port 8080 to the host
+'proxy.com' at port 3128.
+
+ unix.c and unix.h
+
+This is an implementation of Unix local domain sockets and
+demonstrates how to extend LuaSocket with a new type of
+transport. It has been tested on Linux and on Mac OS X.
+
+Good luck,
+Diego.
diff --git a/etc/b64.lua b/etc/b64.lua
new file mode 100644
index 0000000..f75c423
--- /dev/null
+++ b/etc/b64.lua
@@ -0,0 +1,20 @@
+-----------------------------------------------------------------------------
+-- Little program to convert to and from Base64
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: b64.lua,v 1.8 2004/06/16 04:28:21 diego Exp $
+-----------------------------------------------------------------------------
+local ltn12 = require("ltn12")
+local mime = require("mime")
+local source = ltn12.source.file(io.stdin)
+local sink = ltn12.sink.file(io.stdout)
+local convert
+if arg and arg[1] == '-d' then
+ convert = mime.decode("base64")
+else
+ local base64 = mime.encode("base64")
+ local wrap = mime.wrap()
+ convert = ltn12.filter.chain(base64, wrap)
+end
+sink = ltn12.sink.chain(convert, sink)
+ltn12.pump.all(source, sink)
diff --git a/etc/check-links.lua b/etc/check-links.lua
new file mode 100644
index 0000000..a989f8c
--- /dev/null
+++ b/etc/check-links.lua
@@ -0,0 +1,112 @@
+-----------------------------------------------------------------------------
+-- Little program that checks links in HTML files, using coroutines and
+-- non-blocking I/O via the dispatcher module.
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $$
+-----------------------------------------------------------------------------
+local url = require("socket.url")
+local dispatch = require("dispatch")
+local http = require("socket.http")
+dispatch.TIMEOUT = 10
+
+-- make sure the user knows how to invoke us
+arg = arg or {}
+if table.getn(arg) < 1 then
+ print("Usage:\n luasocket check-links.lua [-n] {}")
+ exit()
+end
+
+-- '-n' means we are running in non-blocking mode
+if arg[1] == "-n" then
+ -- if non-blocking I/O was requested, use real dispatcher interface
+ table.remove(arg, 1)
+ handler = dispatch.newhandler("coroutine")
+else
+ -- if using blocking I/O, use fake dispatcher interface
+ handler = dispatch.newhandler("sequential")
+end
+
+local nthreads = 0
+
+-- get the status of a URL using the dispatcher
+function getstatus(link)
+ local parsed = url.parse(link, {scheme = "file"})
+ if parsed.scheme == "http" then
+ nthreads = nthreads + 1
+ handler:start(function()
+ local r, c, h, s = http.request{
+ method = "HEAD",
+ url = link,
+ create = handler.tcp
+ }
+ if r and c == 200 then io.write('\t', link, '\n')
+ else io.write('\t', link, ': ', tostring(c), '\n') end
+ nthreads = nthreads - 1
+ end)
+ end
+end
+
+function readfile(path)
+ path = url.unescape(path)
+ local file, error = io.open(path, "r")
+ if file then
+ local body = file:read("*a")
+ file:close()
+ return body
+ else return nil, error end
+end
+
+function load(u)
+ local parsed = url.parse(u, { scheme = "file" })
+ local body, headers, code, error
+ local base = u
+ if parsed.scheme == "http" then
+ body, code, headers = http.request(u)
+ if code == 200 then
+ -- if there was a redirect, update base to reflect it
+ base = headers.location or base
+ end
+ if not body then
+ error = code
+ end
+ elseif parsed.scheme == "file" then
+ body, error = readfile(parsed.path)
+ else error = string.format("unhandled scheme '%s'", parsed.scheme) end
+ return base, body, error
+end
+
+function getlinks(body, base)
+ -- get rid of comments
+ body = string.gsub(body, "%<%!%-%-.-%-%-%>", "")
+ local links = {}
+ -- extract links
+ body = string.gsub(body, '[Hh][Rr][Ee][Ff]%s*=%s*"([^"]*)"', function(href)
+ table.insert(links, url.absolute(base, href))
+ end)
+ body = string.gsub(body, "[Hh][Rr][Ee][Ff]%s*=%s*'([^']*)'", function(href)
+ table.insert(links, url.absolute(base, href))
+ end)
+ string.gsub(body, "[Hh][Rr][Ee][Ff]%s*=%s*(.-)>", function(href)
+ table.insert(links, url.absolute(base, href))
+ end)
+ return links
+end
+
+function checklinks(address)
+ local base, body, error = load(address)
+ if not body then print(error) return end
+ print("Checking ", base)
+ local links = getlinks(body, base)
+ for _, link in ipairs(links) do
+ getstatus(link)
+ end
+end
+
+for _, address in ipairs(arg) do
+ checklinks(url.absolute("file:", address))
+end
+
+while nthreads > 0 do
+ handler:step()
+end
diff --git a/etc/check-memory.lua b/etc/check-memory.lua
new file mode 100644
index 0000000..7bd984d
--- /dev/null
+++ b/etc/check-memory.lua
@@ -0,0 +1,17 @@
+function load(s)
+ collectgarbage()
+ local a = gcinfo()
+ _G[s] = require(s)
+ collectgarbage()
+ local b = gcinfo()
+ print(s .. ":\t " .. (b-a) .. "k")
+end
+
+load("socket.url")
+load("ltn12")
+load("socket")
+load("mime")
+load("socket.tp")
+load("socket.smtp")
+load("socket.http")
+load("socket.ftp")
diff --git a/etc/dict.lua b/etc/dict.lua
new file mode 100644
index 0000000..e375d23
--- /dev/null
+++ b/etc/dict.lua
@@ -0,0 +1,152 @@
+-----------------------------------------------------------------------------
+-- Little program to download DICT word definitions
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: dict.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Load required modules
+-----------------------------------------------------------------------------
+local base = _G
+local string = require("string")
+local table = require("table")
+local socket = require("socket")
+local url = require("socket.url")
+local tp = require("socket.tp")
+module("socket.dict")
+
+-----------------------------------------------------------------------------
+-- Globals
+-----------------------------------------------------------------------------
+HOST = "dict.org"
+PORT = 2628
+TIMEOUT = 10
+
+-----------------------------------------------------------------------------
+-- Low-level dict API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function open(host, port)
+ local tp = socket.try(tp.connect(host or HOST, port or PORT, TIMEOUT))
+ return base.setmetatable({tp = tp}, metat)
+end
+
+function metat.__index:greet()
+ return socket.try(self.tp:check(220))
+end
+
+function metat.__index:check(ok)
+ local code, status = socket.try(self.tp:check(ok))
+ return code,
+ base.tonumber(socket.skip(2, string.find(status, "^%d%d%d (%d*)")))
+end
+
+function metat.__index:getdef()
+ local line = socket.try(self.tp:receive())
+ local def = {}
+ while line ~= "." do
+ table.insert(def, line)
+ line = socket.try(self.tp:receive())
+ end
+ return table.concat(def, "\n")
+end
+
+function metat.__index:define(database, word)
+ database = database or "!"
+ socket.try(self.tp:command("DEFINE", database .. " " .. word))
+ local code, count = self:check(150)
+ local defs = {}
+ for i = 1, count do
+ self:check(151)
+ table.insert(defs, self:getdef())
+ end
+ self:check(250)
+ return defs
+end
+
+function metat.__index:match(database, strat, word)
+ database = database or "!"
+ strat = strat or "."
+ socket.try(self.tp:command("MATCH", database .." ".. strat .." ".. word))
+ self:check(152)
+ local mat = {}
+ local line = socket.try(self.tp:receive())
+ while line ~= '.' do
+ database, word = socket.skip(2, string.find(line, "(%S+) (.*)"))
+ if not mat[database] then mat[database] = {} end
+ table.insert(mat[database], word)
+ line = socket.try(self.tp:receive())
+ end
+ self:check(250)
+ return mat
+end
+
+function metat.__index:quit()
+ self.tp:command("QUIT")
+ return self:check(221)
+end
+
+function metat.__index:close()
+ return self.tp:close()
+end
+
+-----------------------------------------------------------------------------
+-- High-level dict API
+-----------------------------------------------------------------------------
+local default = {
+ scheme = "dict",
+ host = "dict.org"
+}
+
+local function there(f)
+ if f == "" then return nil
+ else return f end
+end
+
+local function parse(u)
+ local t = socket.try(url.parse(u, default))
+ socket.try(t.scheme == "dict", "invalid scheme '" .. t.scheme .. "'")
+ socket.try(t.path, "invalid path in url")
+ local cmd, arg = socket.skip(2, string.find(t.path, "^/(.)(.*)$"))
+ socket.try(cmd == "d" or cmd == "m", " should be 'm' or 'd'")
+ socket.try(arg and arg ~= "", "need at least in URL")
+ t.command, t.argument = cmd, arg
+ arg = string.gsub(arg, "^:([^:]+)", function(f) t.word = f end)
+ socket.try(t.word, "need at least in URL")
+ arg = string.gsub(arg, "^:([^:]*)", function(f) t.database = there(f) end)
+ if cmd == "m" then
+ arg = string.gsub(arg, "^:([^:]*)", function(f) t.strat = there(f) end)
+ end
+ string.gsub(arg, ":([^:]*)$", function(f) t.n = base.tonumber(f) end)
+ return t
+end
+
+local function tget(gett)
+ local con = open(gett.host, gett.port)
+ con:greet()
+ if gett.command == "d" then
+ local def = con:define(gett.database, gett.word)
+ con:quit()
+ con:close()
+ if gett.n then return def[gett.n]
+ else return def end
+ elseif gett.command == "m" then
+ local mat = con:match(gett.database, gett.strat, gett.word)
+ con:quit()
+ con:close()
+ return mat
+ else return nil, "invalid command" end
+end
+
+local function sget(u)
+ local gett = parse(u)
+ return tget(gett)
+end
+
+get = socket.protect(function(gett)
+ if base.type(gett) == "string" then return sget(gett)
+ else return tget(gett) end
+end)
+
diff --git a/etc/dispatch.lua b/etc/dispatch.lua
new file mode 100644
index 0000000..5236f3d
--- /dev/null
+++ b/etc/dispatch.lua
@@ -0,0 +1,302 @@
+-----------------------------------------------------------------------------
+-- A hacked dispatcher module
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $$
+-----------------------------------------------------------------------------
+local base = _G
+local table = require("table")
+local socket = require("socket")
+local coroutine = require("coroutine")
+module("dispatch")
+
+-- if too much time goes by without any activity in one of our sockets, we
+-- just kill it
+TIMEOUT = 60
+
+-----------------------------------------------------------------------------
+-- We implement 3 types of dispatchers:
+-- sequential
+-- coroutine
+-- threaded
+-- The user can choose whatever one is needed
+-----------------------------------------------------------------------------
+local handlert = {}
+
+-- default handler is coroutine
+function newhandler(mode)
+ mode = mode or "coroutine"
+ return handlert[mode]()
+end
+
+local function seqstart(self, func)
+ return func()
+end
+
+-- sequential handler simply calls the functions and doesn't wrap I/O
+function handlert.sequential()
+ return {
+ tcp = socket.tcp,
+ start = seqstart
+ }
+end
+
+-----------------------------------------------------------------------------
+-- Mega hack. Don't try to do this at home.
+-----------------------------------------------------------------------------
+-- we can't yield across calls to protect, so we rewrite it with coxpcall
+-- make sure you don't require any module that uses socket.protect before
+-- loading our hack
+function socket.protect(f)
+ return function(...)
+ local co = coroutine.create(f)
+ while true do
+ local results = {coroutine.resume(co, base.unpack(arg))}
+ local status = table.remove(results, 1)
+ if not status then
+ if base.type(results[1]) == 'table' then
+ return nil, results[1][1]
+ else base.error(results[1]) end
+ end
+ if coroutine.status(co) == "suspended" then
+ arg = {coroutine.yield(base.unpack(results))}
+ else
+ return base.unpack(results)
+ end
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Simple set data structure. O(1) everything.
+-----------------------------------------------------------------------------
+local function newset()
+ local reverse = {}
+ local set = {}
+ return base.setmetatable(set, {__index = {
+ insert = function(set, value)
+ if not reverse[value] then
+ table.insert(set, value)
+ reverse[value] = table.getn(set)
+ end
+ end,
+ remove = function(set, value)
+ local index = reverse[value]
+ if index then
+ reverse[value] = nil
+ local top = table.remove(set)
+ if top ~= value then
+ reverse[top] = index
+ set[index] = top
+ end
+ end
+ end
+ }})
+end
+
+-----------------------------------------------------------------------------
+-- socket.tcp() wrapper for the coroutine dispatcher
+-----------------------------------------------------------------------------
+local function cowrap(dispatcher, tcp, error)
+ if not tcp then return nil, error end
+ -- put it in non-blocking mode right away
+ tcp:settimeout(0)
+ -- metatable for wrap produces new methods on demand for those that we
+ -- don't override explicitly.
+ local metat = { __index = function(table, key)
+ table[key] = function(...)
+ arg[1] = tcp
+ return tcp[key](base.unpack(arg))
+ end
+ return table[key]
+ end}
+ -- does our user want to do his own non-blocking I/O?
+ local zero = false
+ -- create a wrap object that will behave just like a real socket object
+ local wrap = { }
+ -- we ignore settimeout to preserve our 0 timeout, but record whether
+ -- the user wants to do his own non-blocking I/O
+ function wrap:settimeout(value, mode)
+ if value == 0 then zero = true
+ else zero = false end
+ return 1
+ end
+ -- send in non-blocking mode and yield on timeout
+ function wrap:send(data, first, last)
+ first = (first or 1) - 1
+ local result, error
+ while true do
+ -- return control to dispatcher and tell it we want to send
+ -- if upon return the dispatcher tells us we timed out,
+ -- return an error to whoever called us
+ if coroutine.yield(dispatcher.sending, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ -- try sending
+ result, error, first = tcp:send(data, first+1, last)
+ -- if we are done, or there was an unexpected error,
+ -- break away from loop
+ if error ~= "timeout" then return result, error, first end
+ end
+ end
+ -- receive in non-blocking mode and yield on timeout
+ -- or simply return partial read, if user requested timeout = 0
+ function wrap:receive(pattern, partial)
+ local error = "timeout"
+ local value
+ while true do
+ -- return control to dispatcher and tell it we want to receive
+ -- if upon return the dispatcher tells us we timed out,
+ -- return an error to whoever called us
+ if coroutine.yield(dispatcher.receiving, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ -- try receiving
+ value, error, partial = tcp:receive(pattern, partial)
+ -- if we are done, or there was an unexpected error,
+ -- break away from loop. also, if the user requested
+ -- zero timeout, return all we got
+ if (error ~= "timeout") or zero then
+ return value, error, partial
+ end
+ end
+ end
+ -- connect in non-blocking mode and yield on timeout
+ function wrap:connect(host, port)
+ local result, error = tcp:connect(host, port)
+ if error == "timeout" then
+ -- return control to dispatcher. we will be writable when
+ -- connection succeeds.
+ -- if upon return the dispatcher tells us we have a
+ -- timeout, just abort
+ if coroutine.yield(dispatcher.sending, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ -- when we come back, check if connection was successful
+ result, error = tcp:connect(host, port)
+ if result or error == "already connected" then return 1
+ else return nil, "non-blocking connect failed" end
+ else return result, error end
+ end
+ -- accept in non-blocking mode and yield on timeout
+ function wrap:accept()
+ while 1 do
+ -- return control to dispatcher. we will be readable when a
+ -- connection arrives.
+ -- if upon return the dispatcher tells us we have a
+ -- timeout, just abort
+ if coroutine.yield(dispatcher.receiving, tcp) == "timeout" then
+ return nil, "timeout"
+ end
+ local client, error = tcp:accept()
+ if error ~= "timeout" then
+ return cowrap(dispatcher, client, error)
+ end
+ end
+ end
+ -- remove cortn from context
+ function wrap:close()
+ dispatcher.stamp[tcp] = nil
+ dispatcher.sending.set:remove(tcp)
+ dispatcher.sending.cortn[tcp] = nil
+ dispatcher.receiving.set:remove(tcp)
+ dispatcher.receiving.cortn[tcp] = nil
+ return tcp:close()
+ end
+ return base.setmetatable(wrap, metat)
+end
+
+
+-----------------------------------------------------------------------------
+-- Our coroutine dispatcher
+-----------------------------------------------------------------------------
+local cometat = { __index = {} }
+
+function schedule(cortn, status, operation, tcp)
+ if status then
+ if cortn and operation then
+ operation.set:insert(tcp)
+ operation.cortn[tcp] = cortn
+ operation.stamp[tcp] = socket.gettime()
+ end
+ else base.error(operation) end
+end
+
+function kick(operation, tcp)
+ operation.cortn[tcp] = nil
+ operation.set:remove(tcp)
+end
+
+function wakeup(operation, tcp)
+ local cortn = operation.cortn[tcp]
+ -- if cortn is still valid, wake it up
+ if cortn then
+ kick(operation, tcp)
+ return cortn, coroutine.resume(cortn)
+ -- othrewise, just get scheduler not to do anything
+ else
+ return nil, true
+ end
+end
+
+function abort(operation, tcp)
+ local cortn = operation.cortn[tcp]
+ if cortn then
+ kick(operation, tcp)
+ coroutine.resume(cortn, "timeout")
+ end
+end
+
+-- step through all active cortns
+function cometat.__index:step()
+ -- check which sockets are interesting and act on them
+ local readable, writable = socket.select(self.receiving.set,
+ self.sending.set, 1)
+ -- for all readable connections, resume their cortns and reschedule
+ -- when they yield back to us
+ for _, tcp in base.ipairs(readable) do
+ schedule(wakeup(self.receiving, tcp))
+ end
+ -- for all writable connections, do the same
+ for _, tcp in base.ipairs(writable) do
+ schedule(wakeup(self.sending, tcp))
+ end
+ -- politely ask replacement I/O functions in idle cortns to
+ -- return reporting a timeout
+ local now = socket.gettime()
+ for tcp, stamp in base.pairs(self.stamp) do
+ if tcp.class == "tcp{client}" and now - stamp > TIMEOUT then
+ abort(self.sending, tcp)
+ abort(self.receiving, tcp)
+ end
+ end
+end
+
+function cometat.__index:start(func)
+ local cortn = coroutine.create(func)
+ schedule(cortn, coroutine.resume(cortn))
+end
+
+function handlert.coroutine()
+ local stamp = {}
+ local dispatcher = {
+ stamp = stamp,
+ sending = {
+ name = "sending",
+ set = newset(),
+ cortn = {},
+ stamp = stamp
+ },
+ receiving = {
+ name = "receiving",
+ set = newset(),
+ cortn = {},
+ stamp = stamp
+ },
+ }
+ function dispatcher.tcp()
+ return cowrap(dispatcher, socket.tcp())
+ end
+ return base.setmetatable(dispatcher, cometat)
+end
+
diff --git a/etc/eol.lua b/etc/eol.lua
new file mode 100644
index 0000000..b90be79
--- /dev/null
+++ b/etc/eol.lua
@@ -0,0 +1,14 @@
+-----------------------------------------------------------------------------
+-- Little program to adjust end of line markers.
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: eol.lua,v 1.8 2005/11/22 08:33:29 diego Exp $
+-----------------------------------------------------------------------------
+local mime = require("mime")
+local ltn12 = require("ltn12")
+local marker = '\n'
+if arg and arg[1] == '-d' then marker = '\r\n' end
+local filter = mime.normalize(marker)
+local source = ltn12.source.chain(ltn12.source.file(io.stdin), filter)
+local sink = ltn12.sink.file(io.stdout)
+ltn12.pump.all(source, sink)
diff --git a/etc/forward.lua b/etc/forward.lua
new file mode 100644
index 0000000..9073ac4
--- /dev/null
+++ b/etc/forward.lua
@@ -0,0 +1,65 @@
+-- load our favourite library
+local dispatch = require("dispatch")
+local handler = dispatch.newhandler()
+
+-- make sure the user knows how to invoke us
+if table.getn(arg) < 1 then
+ print("Usage")
+ print(" lua forward.lua ...")
+ os.exit(1)
+end
+
+-- function to move data from one socket to the other
+local function move(foo, bar)
+ local live
+ while 1 do
+ local data, error, partial = foo:receive(2048)
+ live = data or error == "timeout"
+ data = data or partial
+ local result, error = bar:send(data)
+ if not live or not result then
+ foo:close()
+ bar:close()
+ break
+ end
+ end
+end
+
+-- for each tunnel, start a new server
+for i, v in ipairs(arg) do
+ -- capture forwarding parameters
+ local _, _, iport, ohost, oport = string.find(v, "([^:]+):([^:]+):([^:]+)")
+ assert(iport, "invalid arguments")
+ -- create our server socket
+ local server = assert(handler.tcp())
+ assert(server:setoption("reuseaddr", true))
+ assert(server:bind("*", iport))
+ assert(server:listen(32))
+ -- handler for the server object loops accepting new connections
+ handler:start(function()
+ while 1 do
+ local client = assert(server:accept())
+ assert(client:settimeout(0))
+ -- for each new connection, start a new client handler
+ handler:start(function()
+ -- handler tries to connect to peer
+ local peer = assert(handler.tcp())
+ assert(peer:settimeout(0))
+ assert(peer:connect(ohost, oport))
+ -- if sucessful, starts a new handler to send data from
+ -- client to peer
+ handler:start(function()
+ move(client, peer)
+ end)
+ -- afte starting new handler, enter in loop sending data from
+ -- peer to client
+ move(peer, client)
+ end)
+ end
+ end)
+end
+
+-- simply loop stepping the server
+while 1 do
+ handler:step()
+end
diff --git a/etc/get.lua b/etc/get.lua
new file mode 100644
index 0000000..4c344e2
--- /dev/null
+++ b/etc/get.lua
@@ -0,0 +1,142 @@
+-----------------------------------------------------------------------------
+-- Little program to download files from URLs
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: get.lua,v 1.25 2007/03/12 04:08:40 diego Exp $
+-----------------------------------------------------------------------------
+local socket = require("socket")
+local http = require("socket.http")
+local ftp = require("socket.ftp")
+local url = require("socket.url")
+local ltn12 = require("ltn12")
+
+-- formats a number of seconds into human readable form
+function nicetime(s)
+ local l = "s"
+ if s > 60 then
+ s = s / 60
+ l = "m"
+ if s > 60 then
+ s = s / 60
+ l = "h"
+ if s > 24 then
+ s = s / 24
+ l = "d" -- hmmm
+ end
+ end
+ end
+ if l == "s" then return string.format("%5.0f%s", s, l)
+ else return string.format("%5.2f%s", s, l) end
+end
+
+-- formats a number of bytes into human readable form
+function nicesize(b)
+ local l = "B"
+ if b > 1024 then
+ b = b / 1024
+ l = "KB"
+ if b > 1024 then
+ b = b / 1024
+ l = "MB"
+ if b > 1024 then
+ b = b / 1024
+ l = "GB" -- hmmm
+ end
+ end
+ end
+ return string.format("%7.2f%2s", b, l)
+end
+
+-- returns a string with the current state of the download
+local remaining_s = "%s received, %s/s throughput, %2.0f%% done, %s remaining"
+local elapsed_s = "%s received, %s/s throughput, %s elapsed "
+function gauge(got, delta, size)
+ local rate = got / delta
+ if size and size >= 1 then
+ return string.format(remaining_s, nicesize(got), nicesize(rate),
+ 100*got/size, nicetime((size-got)/rate))
+ else
+ return string.format(elapsed_s, nicesize(got),
+ nicesize(rate), nicetime(delta))
+ end
+end
+
+-- creates a new instance of a receive_cb that saves to disk
+-- kind of copied from luasocket's manual callback examples
+function stats(size)
+ local start = socket.gettime()
+ local last = start
+ local got = 0
+ return function(chunk)
+ -- elapsed time since start
+ local current = socket.gettime()
+ if chunk then
+ -- total bytes received
+ got = got + string.len(chunk)
+ -- not enough time for estimate
+ if current - last > 1 then
+ io.stderr:write("\r", gauge(got, current - start, size))
+ io.stderr:flush()
+ last = current
+ end
+ else
+ -- close up
+ io.stderr:write("\r", gauge(got, current - start), "\n")
+ end
+ return chunk
+ end
+end
+
+-- determines the size of a http file
+function gethttpsize(u)
+ local r, c, h = http.request {method = "HEAD", url = u}
+ if c == 200 then
+ return tonumber(h["content-length"])
+ end
+end
+
+-- downloads a file using the http protocol
+function getbyhttp(u, file)
+ local save = ltn12.sink.file(file or io.stdout)
+ -- only print feedback if output is not stdout
+ if file then save = ltn12.sink.chain(stats(gethttpsize(u)), save) end
+ local r, c, h, s = http.request {url = u, sink = save }
+ if c ~= 200 then io.stderr:write(s or c, "\n") end
+end
+
+-- downloads a file using the ftp protocol
+function getbyftp(u, file)
+ local save = ltn12.sink.file(file or io.stdout)
+ -- only print feedback if output is not stdout
+ -- and we don't know how big the file is
+ if file then save = ltn12.sink.chain(stats(), save) end
+ local gett = url.parse(u)
+ gett.sink = save
+ gett.type = "i"
+ local ret, err = ftp.get(gett)
+ if err then print(err) end
+end
+
+-- determines the scheme
+function getscheme(u)
+ -- this is an heuristic to solve a common invalid url poblem
+ if not string.find(u, "//") then u = "//" .. u end
+ local parsed = url.parse(u, {scheme = "http"})
+ return parsed.scheme
+end
+
+-- gets a file either by http or ftp, saving as
+function get(u, name)
+ local fout = name and io.open(name, "wb")
+ local scheme = getscheme(u)
+ if scheme == "ftp" then getbyftp(u, fout)
+ elseif scheme == "http" then getbyhttp(u, fout)
+ else print("unknown scheme" .. scheme) end
+end
+
+-- main program
+arg = arg or {}
+if table.getn(arg) < 1 then
+ io.write("Usage:\n lua get.lua []\n")
+ os.exit(1)
+else get(arg[1], arg[2]) end
diff --git a/etc/lp.lua b/etc/lp.lua
new file mode 100644
index 0000000..d57c928
--- /dev/null
+++ b/etc/lp.lua
@@ -0,0 +1,324 @@
+-----------------------------------------------------------------------------
+-- LPD support for the Lua language
+-- LuaSocket toolkit.
+-- Author: David Burgess
+-- Modified by Diego Nehab, but David is in charge
+-- RCS ID: $Id: lp.lua,v 1.14 2005/11/21 07:04:44 diego Exp $
+-----------------------------------------------------------------------------
+--[[
+ if you have any questions: RFC 1179
+]]
+-- make sure LuaSocket is loaded
+local io = require("io")
+local base = _G
+local os = require("os")
+local math = require("math")
+local string = require("string")
+local socket = require("socket")
+local ltn12 = require("ltn12")
+module("socket.lp")
+
+-- default port
+PORT = 515
+SERVER = os.getenv("SERVER_NAME") or os.getenv("COMPUTERNAME") or "localhost"
+PRINTER = os.getenv("PRINTER") or "printer"
+
+local function connect(localhost, option)
+ local host = option.host or SERVER
+ local port = option.port or PORT
+ local skt
+ local try = socket.newtry(function() if skt then skt:close() end end)
+ if option.localbind then
+ -- bind to a local port (if we can)
+ local localport = 721
+ local done, err
+ repeat
+ skt = socket.try(socket.tcp())
+ try(skt:settimeout(30))
+ done, err = skt:bind(localhost, localport)
+ if not done then
+ localport = localport + 1
+ skt:close()
+ skt = nil
+ else break end
+ until localport > 731
+ socket.try(skt, err)
+ else skt = socket.try(socket.tcp()) end
+ try(skt:connect(host, port))
+ return { skt = skt, try = try }
+end
+
+--[[
+RFC 1179
+5.3 03 - Send queue state (short)
+
+ +----+-------+----+------+----+
+ | 03 | Queue | SP | List | LF |
+ +----+-------+----+------+----+
+ Command code - 3
+ Operand 1 - Printer queue name
+ Other operands - User names or job numbers
+
+ If the user names or job numbers or both are supplied then only those
+ jobs for those users or with those numbers will be sent.
+
+ The response is an ASCII stream which describes the printer queue.
+ The stream continues until the connection closes. Ends of lines are
+ indicated with ASCII LF control characters. The lines may also
+ contain ASCII HT control characters.
+
+5.4 04 - Send queue state (long)
+
+ +----+-------+----+------+----+
+ | 04 | Queue | SP | List | LF |
+ +----+-------+----+------+----+
+ Command code - 4
+ Operand 1 - Printer queue name
+ Other operands - User names or job numbers
+
+ If the user names or job numbers or both are supplied then only those
+ jobs for those users or with those numbers will be sent.
+
+ The response is an ASCII stream which describes the printer queue.
+ The stream continues until the connection closes. Ends of lines are
+ indicated with ASCII LF control characters. The lines may also
+ contain ASCII HT control characters.
+]]
+
+-- gets server acknowledement
+local function recv_ack(con)
+ local ack = con.skt:receive(1)
+ con.try(string.char(0) == ack, "failed to receive server acknowledgement")
+end
+
+-- sends client acknowledement
+local function send_ack(con)
+ local sent = con.skt:send(string.char(0))
+ con.try(sent == 1, "failed to send acknowledgement")
+end
+
+-- sends queue request
+-- 5.2 02 - Receive a printer job
+--
+-- +----+-------+----+
+-- | 02 | Queue | LF |
+-- +----+-------+----+
+-- Command code - 2
+-- Operand - Printer queue name
+--
+-- Receiving a job is controlled by a second level of commands. The
+-- daemon is given commands by sending them over the same connection.
+-- The commands are described in the next section (6).
+--
+-- After this command is sent, the client must read an acknowledgement
+-- octet from the daemon. A positive acknowledgement is an octet of
+-- zero bits. A negative acknowledgement is an octet of any other
+-- pattern.
+local function send_queue(con, queue)
+ queue = queue or PRINTER
+ local str = string.format("\2%s\10", queue)
+ local sent = con.skt:send(str)
+ con.try(sent == string.len(str), "failed to send print request")
+ recv_ack(con)
+end
+
+-- sends control file
+-- 6.2 02 - Receive control file
+--
+-- +----+-------+----+------+----+
+-- | 02 | Count | SP | Name | LF |
+-- +----+-------+----+------+----+
+-- Command code - 2
+-- Operand 1 - Number of bytes in control file
+-- Operand 2 - Name of control file
+--
+-- The control file must be an ASCII stream with the ends of lines
+-- indicated by ASCII LF. The total number of bytes in the stream is
+-- sent as the first operand. The name of the control file is sent as
+-- the second. It should start with ASCII "cfA", followed by a three
+-- digit job number, followed by the host name which has constructed the
+-- control file. Acknowledgement processing must occur as usual after
+-- the command is sent.
+--
+-- The next "Operand 1" octets over the same TCP connection are the
+-- intended contents of the control file. Once all of the contents have
+-- been delivered, an octet of zero bits is sent as an indication that
+-- the file being sent is complete. A second level of acknowledgement
+-- processing must occur at this point.
+
+-- sends data file
+-- 6.3 03 - Receive data file
+--
+-- +----+-------+----+------+----+
+-- | 03 | Count | SP | Name | LF |
+-- +----+-------+----+------+----+
+-- Command code - 3
+-- Operand 1 - Number of bytes in data file
+-- Operand 2 - Name of data file
+--
+-- The data file may contain any 8 bit values at all. The total number
+-- of bytes in the stream may be sent as the first operand, otherwise
+-- the field should be cleared to 0. The name of the data file should
+-- start with ASCII "dfA". This should be followed by a three digit job
+-- number. The job number should be followed by the host name which has
+-- constructed the data file. Interpretation of the contents of the
+-- data file is determined by the contents of the corresponding control
+-- file. If a data file length has been specified, the next "Operand 1"
+-- octets over the same TCP connection are the intended contents of the
+-- data file. In this case, once all of the contents have been
+-- delivered, an octet of zero bits is sent as an indication that the
+-- file being sent is complete. A second level of acknowledgement
+-- processing must occur at this point.
+
+
+local function send_hdr(con, control)
+ local sent = con.skt:send(control)
+ con.try(sent and sent >= 1 , "failed to send header file")
+ recv_ack(con)
+end
+
+local function send_control(con, control)
+ local sent = con.skt:send(control)
+ con.try(sent and sent >= 1, "failed to send control file")
+ send_ack(con)
+end
+
+local function send_data(con,fh,size)
+ local buf
+ while size > 0 do
+ buf,message = fh:read(8192)
+ if buf then
+ st = con.try(con.skt:send(buf))
+ size = size - st
+ else
+ con.try(size == 0, "file size mismatch")
+ end
+ end
+ recv_ack(con) -- note the double acknowledgement
+ send_ack(con)
+ recv_ack(con)
+ return size
+end
+
+
+--[[
+local control_dflt = {
+ "H"..string.sub(socket.hostname,1,31).."\10", -- host
+ "C"..string.sub(socket.hostname,1,31).."\10", -- class
+ "J"..string.sub(filename,1,99).."\10", -- jobname
+ "L"..string.sub(user,1,31).."\10", -- print banner page
+ "I"..tonumber(indent).."\10", -- indent column count ('f' only)
+ "M"..string.sub(mail,1,128).."\10", -- mail when printed user@host
+ "N"..string.sub(filename,1,131).."\10", -- name of source file
+ "P"..string.sub(user,1,31).."\10", -- user name
+ "T"..string.sub(title,1,79).."\10", -- title for banner ('p' only)
+ "W"..tonumber(width or 132).."\10", -- width of print f,l,p only
+
+ "f"..file.."\10", -- formatted print (remove control chars)
+ "l"..file.."\10", -- print
+ "o"..file.."\10", -- postscript
+ "p"..file.."\10", -- pr format - requires T, L
+ "r"..file.."\10", -- fortran format
+ "U"..file.."\10", -- Unlink (data file only)
+}
+]]
+
+-- generate a varying job number
+local seq = 0
+local function newjob(connection)
+ seq = seq + 1
+ return math.floor(socket.gettime() * 1000 + seq)%1000
+end
+
+
+local format_codes = {
+ binary = 'l',
+ text = 'f',
+ ps = 'o',
+ pr = 'p',
+ fortran = 'r',
+ l = 'l',
+ r = 'r',
+ o = 'o',
+ p = 'p',
+ f = 'f'
+}
+
+-- lp.send{option}
+-- requires option.file
+
+send = socket.protect(function(option)
+ socket.try(option and base.type(option) == "table", "invalid options")
+ local file = option.file
+ socket.try(file, "invalid file name")
+ local fh = socket.try(io.open(file,"rb"))
+ local datafile_size = fh:seek("end") -- get total size
+ fh:seek("set") -- go back to start of file
+ local localhost = socket.dns.gethostname() or os.getenv("COMPUTERNAME")
+ or "localhost"
+ local con = connect(localhost, option)
+-- format the control file
+ local jobno = newjob()
+ local localip = socket.dns.toip(localhost)
+ localhost = string.sub(localhost,1,31)
+ local user = string.sub(option.user or os.getenv("LPRUSER") or
+ os.getenv("USERNAME") or os.getenv("USER") or "anonymous", 1,31)
+ local lpfile = string.format("dfA%3.3d%-s", jobno, localhost);
+ local fmt = format_codes[option.format] or 'l'
+ local class = string.sub(option.class or localip or localhost,1,31)
+ local _,_,ctlfn = string.find(file,".*[%/%\\](.*)")
+ ctlfn = string.sub(ctlfn or file,1,131)
+ local cfile =
+ string.format("H%-s\nC%-s\nJ%-s\nP%-s\n%.1s%-s\nU%-s\nN%-s\n",
+ localhost,
+ class,
+ option.job or "LuaSocket",
+ user,
+ fmt, lpfile,
+ lpfile,
+ ctlfn); -- mandatory part of ctl file
+ if (option.banner) then cfile = cfile .. 'L'..user..'\10' end
+ if (option.indent) then cfile = cfile .. 'I'..base.tonumber(option.indent)..'\10' end
+ if (option.mail) then cfile = cfile .. 'M'..string.sub((option.mail),1,128)..'\10' end
+ if (fmt == 'p' and option.title) then cfile = cfile .. 'T'..string.sub((option.title),1,79)..'\10' end
+ if ((fmt == 'p' or fmt == 'l' or fmt == 'f') and option.width) then
+ cfile = cfile .. 'W'..base.tonumber(option,width)..'\10'
+ end
+
+ con.skt:settimeout(option.timeout or 65)
+-- send the queue header
+ send_queue(con, option.queue)
+-- send the control file header
+ local cfilecmd = string.format("\2%d cfA%3.3d%-s\n",string.len(cfile), jobno, localhost);
+ send_hdr(con,cfilecmd)
+
+-- send the control file
+ send_control(con,cfile)
+
+-- send the data file header
+ local dfilecmd = string.format("\3%d dfA%3.3d%-s\n",datafile_size, jobno, localhost);
+ send_hdr(con,dfilecmd)
+
+-- send the data file
+ send_data(con,fh,datafile_size)
+ fh:close()
+ con.skt:close();
+ return jobno, datafile_size
+end)
+
+--
+-- lp.query({host=,queue=printer|'*', format='l'|'s', list=})
+--
+query = socket.protect(function(p)
+ p = p or {}
+ local localhost = socket.dns.gethostname() or os.getenv("COMPUTERNAME")
+ or "localhost"
+ local con = connect(localhost,p)
+ local fmt
+ if string.sub(p.format or 's',1,1) == 's' then fmt = 3 else fmt = 4 end
+ con.try(con.skt:send(string.format("%c%s %s\n", fmt, p.queue or "*",
+ p.list or "")))
+ local data = con.try(con.skt:receive("*a"))
+ con.skt:close()
+ return data
+end)
diff --git a/etc/qp.lua b/etc/qp.lua
new file mode 100644
index 0000000..a4c0cad
--- /dev/null
+++ b/etc/qp.lua
@@ -0,0 +1,24 @@
+-----------------------------------------------------------------------------
+-- Little program to convert to and from Quoted-Printable
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: qp.lua,v 1.5 2004/06/17 21:46:22 diego Exp $
+-----------------------------------------------------------------------------
+local ltn12 = require("ltn12")
+local mime = require("mime")
+local convert
+arg = arg or {}
+local mode = arg and arg[1] or "-et"
+if mode == "-et" then
+ local normalize = mime.normalize()
+ local qp = mime.encode("quoted-printable")
+ local wrap = mime.wrap("quoted-printable")
+ convert = ltn12.filter.chain(normalize, qp, wrap)
+elseif mode == "-eb" then
+ local qp = mime.encode("quoted-printable", "binary")
+ local wrap = mime.wrap("quoted-printable")
+ convert = ltn12.filter.chain(qp, wrap)
+else convert = mime.decode("quoted-printable") end
+local source = ltn12.source.chain(ltn12.source.file(io.stdin), convert)
+local sink = ltn12.sink.file(io.stdout)
+ltn12.pump.all(source, sink)
diff --git a/etc/tftp.lua b/etc/tftp.lua
new file mode 100644
index 0000000..7f51c6f
--- /dev/null
+++ b/etc/tftp.lua
@@ -0,0 +1,155 @@
+-----------------------------------------------------------------------------
+-- TFTP support for the Lua language
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: tftp.lua,v 1.16 2005/11/22 08:33:29 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Load required files
+-----------------------------------------------------------------------------
+local base = _G
+local table = require("table")
+local math = require("math")
+local string = require("string")
+local socket = require("socket")
+local ltn12 = require("ltn12")
+local url = require("socket.url")
+module("socket.tftp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+local char = string.char
+local byte = string.byte
+
+PORT = 69
+local OP_RRQ = 1
+local OP_WRQ = 2
+local OP_DATA = 3
+local OP_ACK = 4
+local OP_ERROR = 5
+local OP_INV = {"RRQ", "WRQ", "DATA", "ACK", "ERROR"}
+
+-----------------------------------------------------------------------------
+-- Packet creation functions
+-----------------------------------------------------------------------------
+local function RRQ(source, mode)
+ return char(0, OP_RRQ) .. source .. char(0) .. mode .. char(0)
+end
+
+local function WRQ(source, mode)
+ return char(0, OP_RRQ) .. source .. char(0) .. mode .. char(0)
+end
+
+local function ACK(block)
+ local low, high
+ low = math.mod(block, 256)
+ high = (block - low)/256
+ return char(0, OP_ACK, high, low)
+end
+
+local function get_OP(dgram)
+ local op = byte(dgram, 1)*256 + byte(dgram, 2)
+ return op
+end
+
+-----------------------------------------------------------------------------
+-- Packet analysis functions
+-----------------------------------------------------------------------------
+local function split_DATA(dgram)
+ local block = byte(dgram, 3)*256 + byte(dgram, 4)
+ local data = string.sub(dgram, 5)
+ return block, data
+end
+
+local function get_ERROR(dgram)
+ local code = byte(dgram, 3)*256 + byte(dgram, 4)
+ local msg
+ _,_, msg = string.find(dgram, "(.*)\000", 5)
+ return string.format("error code %d: %s", code, msg)
+end
+
+-----------------------------------------------------------------------------
+-- The real work
+-----------------------------------------------------------------------------
+local function tget(gett)
+ local retries, dgram, sent, datahost, dataport, code
+ local last = 0
+ socket.try(gett.host, "missing host")
+ local con = socket.try(socket.udp())
+ local try = socket.newtry(function() con:close() end)
+ -- convert from name to ip if needed
+ gett.host = try(socket.dns.toip(gett.host))
+ con:settimeout(1)
+ -- first packet gives data host/port to be used for data transfers
+ local path = string.gsub(gett.path or "", "^/", "")
+ path = url.unescape(path)
+ retries = 0
+ repeat
+ sent = try(con:sendto(RRQ(path, "octet"), gett.host, gett.port))
+ dgram, datahost, dataport = con:receivefrom()
+ retries = retries + 1
+ until dgram or datahost ~= "timeout" or retries > 5
+ try(dgram, datahost)
+ -- associate socket with data host/port
+ try(con:setpeername(datahost, dataport))
+ -- default sink
+ local sink = gett.sink or ltn12.sink.null()
+ -- process all data packets
+ while 1 do
+ -- decode packet
+ code = get_OP(dgram)
+ try(code ~= OP_ERROR, get_ERROR(dgram))
+ try(code == OP_DATA, "unhandled opcode " .. code)
+ -- get data packet parts
+ local block, data = split_DATA(dgram)
+ -- if not repeated, write
+ if block == last+1 then
+ try(sink(data))
+ last = block
+ end
+ -- last packet brings less than 512 bytes of data
+ if string.len(data) < 512 then
+ try(con:send(ACK(block)))
+ try(con:close())
+ try(sink(nil))
+ return 1
+ end
+ -- get the next packet
+ retries = 0
+ repeat
+ sent = try(con:send(ACK(last)))
+ dgram, err = con:receive()
+ retries = retries + 1
+ until dgram or err ~= "timeout" or retries > 5
+ try(dgram, err)
+ end
+end
+
+local default = {
+ port = PORT,
+ path ="/",
+ scheme = "tftp"
+}
+
+local function parse(u)
+ local t = socket.try(url.parse(u, default))
+ socket.try(t.scheme == "tftp", "invalid scheme '" .. t.scheme .. "'")
+ socket.try(t.host, "invalid host")
+ return t
+end
+
+local function sget(u)
+ local gett = parse(u)
+ local t = {}
+ gett.sink = ltn12.sink.table(t)
+ tget(gett)
+ return table.concat(t)
+end
+
+get = socket.protect(function(gett)
+ if base.type(gett) == "string" then return sget(gett)
+ else return tget(gett) end
+end)
+
diff --git a/luasocket.sln b/luasocket.sln
new file mode 100644
index 0000000..76b175b
--- /dev/null
+++ b/luasocket.sln
@@ -0,0 +1,25 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "socket", "socket.vcproj", "{66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mime", "mime.vcproj", "{128E8BD0-174A-48F0-8771-92B1E8D18713}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Debug|Win32.ActiveCfg = Debug|Win32
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Debug|Win32.Build.0 = Debug|Win32
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Release|Win32.ActiveCfg = Release|Win32
+ {66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}.Release|Win32.Build.0 = Release|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug|Win32.ActiveCfg = Debug|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Debug|Win32.Build.0 = Debug|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|Win32.ActiveCfg = Release|Win32
+ {128E8BD0-174A-48F0-8771-92B1E8D18713}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/makefile b/makefile
new file mode 100644
index 0000000..4275474
--- /dev/null
+++ b/makefile
@@ -0,0 +1,15 @@
+PLAT?= macosx
+PLATS= macosx linux win32
+
+#------
+# Hopefully no need to change anything below this line
+#
+all: $(PLAT)
+
+$(PLATS) none install local clean:
+ @cd src; $(MAKE) $@
+
+test: dummy
+ lua test/hello.lua
+
+.PHONY: dummy
diff --git a/mime.vcproj b/mime.vcproj
new file mode 100644
index 0000000..313cdb1
--- /dev/null
+++ b/mime.vcproj
@@ -0,0 +1,207 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/samples/README b/samples/README
new file mode 100644
index 0000000..e63a6f5
--- /dev/null
+++ b/samples/README
@@ -0,0 +1,50 @@
+This directory contains some sample programs using
+LuaSocket. This code is not supported.
+
+ listener.lua -- socket to stdout
+ talker.lua -- stdin to socket
+
+listener.lua and talker.lua are about the simplest
+applications you can write using LuaSocket. Run
+
+ 'lua listener.lua' and 'lua talker.lua'
+
+on different terminals. Whatever you type on talk.lua will
+be printed by listen.lua.
+
+ lpr.lua -- lpr client
+
+This is a cool program written by David Burgess to print
+files using the Line Printer Daemon protocol, widely used in
+Unix machines. It uses the lp.lua implementation, in the
+etc directory. Just run 'lua lpr.lua
+queue=' and the file will print!
+
+ cddb.lua -- CDDB client
+
+This is the first try on a simple CDDB client. Not really
+useful, but one day it might become a module.
+
+ daytimeclnt.lua -- day time client
+
+Just run the program to retrieve the hour and date in
+readable form from any server running an UDP daytime daemon.
+
+ echoclnt.lua -- UDP echo client
+ echosrvr.lua -- UDP echo server
+
+These are a UDP echo client/server pair. They work with
+other client and servers as well.
+
+ tinyirc.lua -- irc like broadcast server
+
+This is a simple server that waits simultaneously on two
+server sockets for telnet connections. Everything it
+receives from the telnet clients is broadcasted to every
+other connected client. It tests the select function and
+shows how to create a simple server whith LuaSocket. Just
+run tinyirc.lua and then open as many telnet connections
+as you want to ports 8080 and 8081.
+
+Good luck,
+Diego.
diff --git a/samples/cddb.lua b/samples/cddb.lua
new file mode 100644
index 0000000..49a1871
--- /dev/null
+++ b/samples/cddb.lua
@@ -0,0 +1,46 @@
+local socket = require("socket")
+local http = require("socket.http")
+
+if not arg or not arg[1] or not arg[2] then
+ print("luasocket cddb.lua []")
+ os.exit(1)
+end
+
+local server = arg[3] or "http://freedb.freedb.org/~cddb/cddb.cgi"
+
+function parse(body)
+ local lines = string.gfind(body, "(.-)\r\n")
+ local status = lines()
+ local code, message = socket.skip(2, string.find(status, "(%d%d%d) (.*)"))
+ if tonumber(code) ~= 210 then
+ return nil, code, message
+ end
+ local data = {}
+ for l in lines do
+ local c = string.sub(l, 1, 1)
+ if c ~= '#' and c ~= '.' then
+ local key, value = socket.skip(2, string.find(l, "(.-)=(.*)"))
+ value = string.gsub(value, "\\n", "\n")
+ value = string.gsub(value, "\\\\", "\\")
+ value = string.gsub(value, "\\t", "\t")
+ data[key] = value
+ end
+ end
+ return data, code, message
+end
+
+local host = socket.dns.gethostname()
+local query = "%s?cmd=cddb+read+%s+%s&hello=LuaSocket+%s+LuaSocket+2.0&proto=6"
+local url = string.format(query, server, arg[1], arg[2], host)
+local body, headers, code = http.request(url)
+
+if code == 200 then
+ local data, code, error = parse(body)
+ if not data then
+ print(error or code)
+ else
+ for i,v in pairs(data) do
+ io.write(i, ': ', v, '\n')
+ end
+ end
+else print(error) end
diff --git a/samples/daytimeclnt.lua b/samples/daytimeclnt.lua
new file mode 100644
index 0000000..90ab39e
--- /dev/null
+++ b/samples/daytimeclnt.lua
@@ -0,0 +1,23 @@
+-----------------------------------------------------------------------------
+-- UDP sample: daytime protocol client
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: daytimeclnt.lua,v 1.11 2004/06/21 06:07:57 diego Exp $
+-----------------------------------------------------------------------------
+local socket = require"socket"
+host = host or "127.0.0.1"
+port = port or 13
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+host = socket.dns.toip(host)
+udp = socket.udp()
+print("Using host '" ..host.. "' and port " ..port.. "...")
+udp:setpeername(host, port)
+udp:settimeout(3)
+sent, err = udp:send("anything")
+if err then print(err) os.exit() end
+dgram, err = udp:receive()
+if not dgram then print(err) os.exit() end
+io.write(dgram)
diff --git a/samples/echoclnt.lua b/samples/echoclnt.lua
new file mode 100644
index 0000000..038be4c
--- /dev/null
+++ b/samples/echoclnt.lua
@@ -0,0 +1,24 @@
+-----------------------------------------------------------------------------
+-- UDP sample: echo protocol client
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: echoclnt.lua,v 1.10 2005/01/02 22:44:00 diego Exp $
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "localhost"
+port = port or 7
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+host = socket.dns.toip(host)
+udp = assert(socket.udp())
+assert(udp:setpeername(host, port))
+print("Using remote host '" ..host.. "' and port " .. port .. "...")
+while 1 do
+ line = io.read()
+ if not line or line == "" then os.exit() end
+ assert(udp:send(line))
+ dgram = assert(udp:receive())
+ print(dgram)
+end
diff --git a/samples/echosrvr.lua b/samples/echosrvr.lua
new file mode 100644
index 0000000..2697ca4
--- /dev/null
+++ b/samples/echosrvr.lua
@@ -0,0 +1,29 @@
+-----------------------------------------------------------------------------
+-- UDP sample: echo protocol server
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: echosrvr.lua,v 1.12 2005/11/22 08:33:29 diego Exp $
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "127.0.0.1"
+port = port or 7
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+print("Binding to host '" ..host.. "' and port " ..port.. "...")
+udp = assert(socket.udp())
+assert(udp:setsockname(host, port))
+assert(udp:settimeout(5))
+ip, port = udp:getsockname()
+assert(ip, port)
+print("Waiting packets on " .. ip .. ":" .. port .. "...")
+while 1 do
+ dgram, ip, port = udp:receivefrom()
+ if dgram then
+ print("Echoing '" .. dgram .. "' to " .. ip .. ":" .. port)
+ udp:sendto(dgram, ip, port)
+ else
+ print(ip)
+ end
+end
diff --git a/samples/listener.lua b/samples/listener.lua
new file mode 100644
index 0000000..9260fbb
--- /dev/null
+++ b/samples/listener.lua
@@ -0,0 +1,26 @@
+-----------------------------------------------------------------------------
+-- TCP sample: Little program to dump lines received at a given port
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: listener.lua,v 1.11 2005/01/02 22:44:00 diego Exp $
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "*"
+port = port or 8080
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+print("Binding to host '" ..host.. "' and port " ..port.. "...")
+s = assert(socket.bind(host, port))
+i, p = s:getsockname()
+assert(i, p)
+print("Waiting connection from talker on " .. i .. ":" .. p .. "...")
+c = assert(s:accept())
+print("Connected. Here is the stuff:")
+l, e = c:receive()
+while not e do
+ print(l)
+ l, e = c:receive()
+end
+print(e)
diff --git a/samples/lpr.lua b/samples/lpr.lua
new file mode 100644
index 0000000..2b059b1
--- /dev/null
+++ b/samples/lpr.lua
@@ -0,0 +1,51 @@
+local lp = require("socket.lp")
+
+local function usage()
+ print('\nUsage: lua lpr.lua [filename] [keyword=val...]\n')
+ print('Valid keywords are :')
+ print(
+ ' host=remote host or IP address (default "localhost")\n' ..
+ ' queue=remote queue or printer name (default "printer")\n' ..
+ ' port=remote port number (default 515)\n' ..
+ ' user=sending user name\n' ..
+ ' format=["binary" | "text" | "ps" | "pr" | "fortran"] (default "binary")\n' ..
+ ' banner=true|false\n' ..
+ ' indent=number of columns to indent\n' ..
+ ' mail=email of address to notify when print is complete\n' ..
+ ' title=title to use for "pr" format\n' ..
+ ' width=width for "text" or "pr" formats\n' ..
+ ' class=\n' ..
+ ' job=\n' ..
+ ' name=\n' ..
+ ' localbind=true|false\n'
+ )
+ return nil
+end
+
+if not arg or not arg[1] then
+ return usage()
+end
+
+do
+ local opt = {}
+ local pat = "[%s%c%p]*([%w]*)=([\"]?[%w%s_!@#$%%^&*()<>:;]+[\"]\?\.?)"
+ for i = 2, table.getn(arg), 1 do
+ string.gsub(arg[i], pat, function(name, value) opt[name] = value end)
+ end
+ if not arg[2] then
+ return usage()
+ end
+ if arg[1] ~= "query" then
+ opt.file = arg[1]
+ r,e=lp.send(opt)
+ io.stdout:write(tostring(r or e),'\n')
+ else
+ r,e=lp.query(opt)
+ io.stdout:write(tostring(r or e), '\n')
+ end
+end
+
+-- trivial tests
+--lua lp.lua lp.lua queue=default host=localhost
+--lua lp.lua lp.lua queue=default host=localhost format=binary localbind=1
+--lua lp.lua query queue=default host=localhost
diff --git a/samples/mclisten.lua b/samples/mclisten.lua
new file mode 100644
index 0000000..d40d789
--- /dev/null
+++ b/samples/mclisten.lua
@@ -0,0 +1,18 @@
+local socket = require"socket"
+local group = "225.0.0.37"
+local port = 12345
+local c = assert(socket.udp())
+print(assert(c:setoption("reuseport", true)))
+print(assert(c:setsockname("*", port)))
+--print("loop:", c:getoption("ip-multicast-loop"))
+--print(assert(c:setoption("ip-multicast-loop", false)))
+--print("loop:", c:getoption("ip-multicast-loop"))
+--print("if:", c:getoption("ip-multicast-if"))
+--print(assert(c:setoption("ip-multicast-if", "127.0.0.1")))
+--print("if:", c:getoption("ip-multicast-if"))
+--print(assert(c:setoption("ip-multicast-if", "10.0.1.4")))
+--print("if:", c:getoption("ip-multicast-if"))
+print(assert(c:setoption("ip-add-membership", {multiaddr = group, interface = "*"})))
+while 1 do
+ print(c:receivefrom())
+end
diff --git a/samples/mcsend.lua b/samples/mcsend.lua
new file mode 100644
index 0000000..7c24cdf
--- /dev/null
+++ b/samples/mcsend.lua
@@ -0,0 +1,20 @@
+local socket = require"socket"
+local group = "225.0.0.37"
+local port = 12345
+local c = assert(socket.udp())
+--print(assert(c:setoption("reuseport", true)))
+--print(assert(c:setsockname("*", port)))
+--print(assert(c:setoption("ip-multicast-loop", false)))
+--print(assert(c:setoption("ip-multicast-ttl", 4)))
+--print(assert(c:setoption("ip-multicast-if", "10.0.1.3")))
+--print(assert(c:setoption("ip-add-membership", {multiaddr = group, interface = "*"})))
+local i = 0
+while 1 do
+ local message = string.format("hello all %d!", i)
+ assert(c:sendto(message, group, port))
+ print("sent " .. message)
+ socket.sleep(1)
+ c:settimeout(0.5)
+ print(c:receivefrom())
+ i = i + 1
+end
diff --git a/samples/talker.lua b/samples/talker.lua
new file mode 100644
index 0000000..607ff31
--- /dev/null
+++ b/samples/talker.lua
@@ -0,0 +1,21 @@
+-----------------------------------------------------------------------------
+-- TCP sample: Little program to send text lines to a given host/port
+-- LuaSocket sample files
+-- Author: Diego Nehab
+-- RCS ID: $Id: talker.lua,v 1.9 2005/01/02 22:44:00 diego Exp $
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "localhost"
+port = port or 8080
+if arg then
+ host = arg[1] or host
+ port = arg[2] or port
+end
+print("Attempting connection to host '" ..host.. "' and port " ..port.. "...")
+c = assert(socket.connect(host, port))
+print("Connected! Please type stuff (empty line to stop):")
+l = io.read()
+while l and l ~= "" and not e do
+ assert(c:send(l .. "\n"))
+ l = io.read()
+end
diff --git a/samples/tinyirc.lua b/samples/tinyirc.lua
new file mode 100644
index 0000000..f474302
--- /dev/null
+++ b/samples/tinyirc.lua
@@ -0,0 +1,90 @@
+-----------------------------------------------------------------------------
+-- Select sample: simple text line server
+-- LuaSocket sample files.
+-- Author: Diego Nehab
+-- RCS ID: $Id: tinyirc.lua,v 1.14 2005/11/22 08:33:29 diego Exp $
+-----------------------------------------------------------------------------
+local socket = require("socket")
+host = host or "*"
+port1 = port1 or 8080
+port2 = port2 or 8181
+if arg then
+ host = arg[1] or host
+ port1 = arg[2] or port1
+ port2 = arg[3] or port2
+end
+
+server1 = assert(socket.bind(host, port1))
+server2 = assert(socket.bind(host, port2))
+server1:settimeout(1) -- make sure we don't block in accept
+server2:settimeout(1)
+
+io.write("Servers bound\n")
+
+-- simple set implementation
+-- the select function doesn't care about what is passed to it as long as
+-- it behaves like a table
+-- creates a new set data structure
+function newset()
+ local reverse = {}
+ local set = {}
+ return setmetatable(set, {__index = {
+ insert = function(set, value)
+ if not reverse[value] then
+ table.insert(set, value)
+ reverse[value] = table.getn(set)
+ end
+ end,
+ remove = function(set, value)
+ local index = reverse[value]
+ if index then
+ reverse[value] = nil
+ local top = table.remove(set)
+ if top ~= value then
+ reverse[top] = index
+ set[index] = top
+ end
+ end
+ end
+ }})
+end
+
+set = newset()
+
+io.write("Inserting servers in set\n")
+set:insert(server1)
+set:insert(server2)
+
+while 1 do
+ local readable, _, error = socket.select(set, nil)
+ for _, input in ipairs(readable) do
+ -- is it a server socket?
+ if input == server1 or input == server2 then
+ io.write("Waiting for clients\n")
+ local new = input:accept()
+ if new then
+ new:settimeout(1)
+ io.write("Inserting client in set\n")
+ set:insert(new)
+ end
+ -- it is a client socket
+ else
+ local line, error = input:receive()
+ if error then
+ input:close()
+ io.write("Removing client from set\n")
+ set:remove(input)
+ else
+ io.write("Broadcasting line '", line, "'\n")
+ writable, error = socket.skip(1, socket.select(nil, set, 1))
+ if not error then
+ for __, output in ipairs(writable) do
+ if output ~= input then
+ output:send(line .. "\n")
+ end
+ end
+ else io.write("No client ready to receive!!!\n") end
+ end
+ end
+ end
+end
diff --git a/socket.vcproj b/socket.vcproj
new file mode 100644
index 0000000..195eb09
--- /dev/null
+++ b/socket.vcproj
@@ -0,0 +1,259 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/src/auxiliar.c b/src/auxiliar.c
new file mode 100644
index 0000000..3396fc1
--- /dev/null
+++ b/src/auxiliar.c
@@ -0,0 +1,150 @@
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit
+*
+* RCS ID: $Id: auxiliar.c,v 1.14 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include
+#include
+
+#include "auxiliar.h"
+#include "lua_typeerror.h"
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes the module
+\*-------------------------------------------------------------------------*/
+int auxiliar_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates a new class with given methods
+* Methods whose names start with __ are passed directly to the metatable.
+\*-------------------------------------------------------------------------*/
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
+ luaL_newmetatable(L, classname); /* mt */
+ /* create __index table to place methods */
+ lua_pushstring(L, "__index"); /* mt,"__index" */
+ lua_newtable(L); /* mt,"__index",it */
+ /* put class name into class metatable */
+ lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
+ lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
+ lua_rawset(L, -3); /* mt,"__index",it */
+ /* pass all methods that start with _ to the metatable, and all others
+ * to the index table */
+ for (; func->name; func++) { /* mt,"__index",it */
+ lua_pushstring(L, func->name);
+ lua_pushcfunction(L, func->func);
+ lua_rawset(L, func->name[0] == '_' ? -5: -3);
+ }
+ lua_rawset(L, -3); /* mt */
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Prints the value of a class in a nice way
+\*-------------------------------------------------------------------------*/
+int auxiliar_tostring(lua_State *L) {
+ char buf[32];
+ if (!lua_getmetatable(L, 1)) goto error;
+ lua_pushstring(L, "__index");
+ lua_gettable(L, -2);
+ if (!lua_istable(L, -1)) goto error;
+ lua_pushstring(L, "class");
+ lua_gettable(L, -2);
+ if (!lua_isstring(L, -1)) goto error;
+ sprintf(buf, "%p", lua_touserdata(L, 1));
+ lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
+ return 1;
+error:
+ lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
+ lua_error(L);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Insert class into group
+\*-------------------------------------------------------------------------*/
+void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
+ luaL_getmetatable(L, classname);
+ lua_pushstring(L, groupname);
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Make sure argument is a boolean
+\*-------------------------------------------------------------------------*/
+int auxiliar_checkboolean(lua_State *L, int objidx) {
+ if (!lua_isboolean(L, objidx))
+ luaL_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
+ return lua_toboolean(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given class, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
+ void *data = auxiliar_getclassudata(L, classname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", classname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given group, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
+ void *data = auxiliar_getgroupudata(L, groupname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", groupname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Set object class
+\*-------------------------------------------------------------------------*/
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
+ luaL_getmetatable(L, classname);
+ if (objidx < 0) objidx--;
+ lua_setmetatable(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given group. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
+ if (!lua_getmetatable(L, objidx))
+ return NULL;
+ lua_pushstring(L, groupname);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 2);
+ return NULL;
+ } else {
+ lua_pop(L, 2);
+ return lua_touserdata(L, objidx);
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given class. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
+ return luaL_checkudata(L, objidx, classname);
+}
diff --git a/src/auxiliar.h b/src/auxiliar.h
new file mode 100644
index 0000000..c53b39e
--- /dev/null
+++ b/src/auxiliar.h
@@ -0,0 +1,46 @@
+#ifndef AUXILIAR_H
+#define AUXILIAR_H
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit (but completely independent of other LuaSocket modules)
+*
+* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
+* group is a name associated with a class. A class can belong to any number
+* of groups. This module provides the functionality to:
+*
+* - create new classes
+* - add classes to groups
+* - set the class of objects
+* - check if an object belongs to a given class or group
+* - get the userdata associated to objects
+* - print objects in a pretty way
+*
+* LuaSocket class names follow the convention {}. Modules
+* can define any number of classes and groups. The module tcp.c, for
+* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
+* the groups tcp{client,server} and tcp{any}. Module functions can then
+* perform type-checking on their arguments by either class or group.
+*
+* LuaSocket metatables define the __index metamethod as being a table. This
+* table has one field for each method supported by the class, and a field
+* "class" with the class name.
+*
+* The mapping from class name to the corresponding metatable and the
+* reverse mapping are done using lauxlib.
+\*=========================================================================*/
+
+#include "lua.h"
+#include "lauxlib.h"
+
+int auxiliar_open(lua_State *L);
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func);
+void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
+void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
+int auxiliar_checkboolean(lua_State *L, int objidx);
+int auxiliar_tostring(lua_State *L);
+
+#endif /* AUXILIAR_H */
diff --git a/src/auxiliar.o b/src/auxiliar.o
new file mode 100644
index 0000000..ebdc0e6
Binary files /dev/null and b/src/auxiliar.o differ
diff --git a/src/buffer.c b/src/buffer.c
new file mode 100644
index 0000000..452a579
--- /dev/null
+++ b/src/buffer.c
@@ -0,0 +1,278 @@
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+*
+* RCS ID: $Id: buffer.c,v 1.29 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "buffer.h"
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
+static int recvline(p_buffer buf, luaL_Buffer *b);
+static int recvall(p_buffer buf, luaL_Buffer *b);
+static int buffer_get(p_buffer buf, const char **data, size_t *count);
+static void buffer_skip(p_buffer buf, size_t count);
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int buffer_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
+ buf->first = buf->last = 0;
+ buf->io = io;
+ buf->tm = tm;
+ buf->received = buf->sent = 0;
+ buf->birthday = timeout_gettime();
+}
+
+/*-------------------------------------------------------------------------*\
+* object:getstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_getstats(lua_State *L, p_buffer buf) {
+ lua_pushnumber(L, buf->received);
+ lua_pushnumber(L, buf->sent);
+ lua_pushnumber(L, timeout_gettime() - buf->birthday);
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:setstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_setstats(lua_State *L, p_buffer buf) {
+ buf->received = (long) luaL_optnumber(L, 2, buf->received);
+ buf->sent = (long) luaL_optnumber(L, 3, buf->sent);
+ if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:send() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_send(lua_State *L, p_buffer buf) {
+ int top = lua_gettop(L);
+ int err = IO_DONE;
+ size_t size = 0, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &size);
+ long start = (long) luaL_optnumber(L, 3, 1);
+ long end = (long) luaL_optnumber(L, 4, -1);
+#ifdef LUASOCKET_DEBUG
+ p_timeout tm = timeout_markstart(buf->tm);
+#endif
+ if (start < 0) start = (long) (size+start+1);
+ if (end < 0) end = (long) (size+end+1);
+ if (start < 1) start = (long) 1;
+ if (end > (long) size) end = (long) size;
+ if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushnumber(L, sent+start-1);
+ } else {
+ lua_pushnumber(L, sent+start-1);
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:receive() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_receive(lua_State *L, p_buffer buf) {
+ int err = IO_DONE, top = lua_gettop(L);
+ luaL_Buffer b;
+ size_t size;
+ const char *part = luaL_optlstring(L, 3, "", &size);
+#ifdef LUASOCKET_DEBUG
+ p_timeout tm = timeout_markstart(buf->tm);
+#endif
+ /* initialize buffer with optional extra prefix
+ * (useful for concatenating previous partial results) */
+ luaL_buffinit(L, &b);
+ luaL_addlstring(&b, part, size);
+ /* receive new patterns */
+ if (!lua_isnumber(L, 2)) {
+ const char *p= luaL_optstring(L, 2, "*l");
+ if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
+ else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
+ else luaL_argcheck(L, 0, 2, "invalid receive pattern");
+ /* get a fixed number of bytes (minus what was already partially
+ * received) */
+ } else {
+ double n = lua_tonumber(L, 2);
+ size_t wanted = (size_t) n;
+ luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
+ if (size == 0 || wanted > size)
+ err = recvraw(buf, wanted-size, &b);
+ }
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ /* we can't push anyting in the stack before pushing the
+ * contents of the buffer. this is the reason for the complication */
+ luaL_pushresult(&b);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushvalue(L, -2);
+ lua_pushnil(L);
+ lua_replace(L, -4);
+ } else {
+ luaL_pushresult(&b);
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines if there is any data in the read buffer
+\*-------------------------------------------------------------------------*/
+int buffer_isempty(p_buffer buf) {
+ return buf->first >= buf->last;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Sends a block of data (unbuffered)
+\*-------------------------------------------------------------------------*/
+#define STEPSIZE 8192
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ size_t total = 0;
+ int err = IO_DONE;
+ while (total < count && err == IO_DONE) {
+ size_t done = 0;
+ size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
+ err = io->send(io->ctx, data+total, step, &done, tm);
+ total += done;
+ }
+ *sent = total;
+ buf->sent += total;
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a fixed number of bytes (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ size_t count; const char *data;
+ err = buffer_get(buf, &data, &count);
+ count = MIN(count, wanted - total);
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ total += count;
+ if (total >= wanted) break;
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads everything until the connection is closed (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvall(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ const char *data; size_t count;
+ err = buffer_get(buf, &data, &count);
+ total += count;
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ }
+ if (err == IO_CLOSED) {
+ if (total > 0) return IO_DONE;
+ else return IO_CLOSED;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
+* are not returned by the function and are discarded from the buffer
+\*-------------------------------------------------------------------------*/
+static int recvline(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ while (err == IO_DONE) {
+ size_t count, pos; const char *data;
+ err = buffer_get(buf, &data, &count);
+ pos = 0;
+ while (pos < count && data[pos] != '\n') {
+ /* we ignore all \r's */
+ if (data[pos] != '\r') luaL_addchar(b, data[pos]);
+ pos++;
+ }
+ if (pos < count) { /* found '\n' */
+ buffer_skip(buf, pos+1); /* skip '\n' too */
+ break; /* we are done */
+ } else /* reached the end of the buffer */
+ buffer_skip(buf, pos);
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Skips a given number of bytes from read buffer. No data is read from the
+* transport layer
+\*-------------------------------------------------------------------------*/
+static void buffer_skip(p_buffer buf, size_t count) {
+ buf->received += count;
+ buf->first += count;
+ if (buffer_isempty(buf))
+ buf->first = buf->last = 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return any data available in buffer, or get more data from transport layer
+* if buffer is empty
+\*-------------------------------------------------------------------------*/
+static int buffer_get(p_buffer buf, const char **data, size_t *count) {
+ int err = IO_DONE;
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ if (buffer_isempty(buf)) {
+ size_t got;
+ err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
+ buf->first = 0;
+ buf->last = got;
+ }
+ *count = buf->last - buf->first;
+ *data = buf->data + buf->first;
+ return err;
+}
diff --git a/src/buffer.h b/src/buffer.h
new file mode 100644
index 0000000..1281bb3
--- /dev/null
+++ b/src/buffer.h
@@ -0,0 +1,45 @@
+#ifndef BUF_H
+#define BUF_H
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+*
+* Line patterns require buffering. Reading one character at a time involves
+* too many system calls and is very slow. This module implements the
+* LuaSocket interface for input/output on connected objects, as seen by
+* Lua programs.
+*
+* Input is buffered. Output is *not* buffered because there was no simple
+* way of making sure the buffered output data would ever be sent.
+*
+* The module is built on top of the I/O abstraction defined in io.h and the
+* timeout management is done with the timeout.h interface.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "io.h"
+#include "timeout.h"
+
+/* buffer size in bytes */
+#define BUF_SIZE 8192
+
+/* buffer control structure */
+typedef struct t_buffer_ {
+ double birthday; /* throttle support info: creation time, */
+ size_t sent, received; /* bytes sent, and bytes received */
+ p_io io; /* IO driver used for this buffer */
+ p_timeout tm; /* timeout management for this buffer */
+ size_t first, last; /* index of first and last bytes of stored data */
+ char data[BUF_SIZE]; /* storage space for buffer data */
+} t_buffer;
+typedef t_buffer *p_buffer;
+
+int buffer_open(lua_State *L);
+void buffer_init(p_buffer buf, p_io io, p_timeout tm);
+int buffer_meth_send(lua_State *L, p_buffer buf);
+int buffer_meth_receive(lua_State *L, p_buffer buf);
+int buffer_meth_getstats(lua_State *L, p_buffer buf);
+int buffer_meth_setstats(lua_State *L, p_buffer buf);
+int buffer_isempty(p_buffer buf);
+
+#endif /* BUF_H */
diff --git a/src/buffer.o b/src/buffer.o
new file mode 100644
index 0000000..b7cf366
Binary files /dev/null and b/src/buffer.o differ
diff --git a/src/except.c b/src/except.c
new file mode 100644
index 0000000..97c00a3
--- /dev/null
+++ b/src/except.c
@@ -0,0 +1,99 @@
+/*=========================================================================*\
+* Simple exception support
+* LuaSocket toolkit
+*
+* RCS ID: $Id: except.c,v 1.8 2005/09/29 06:11:41 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "except.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int global_protect(lua_State *L);
+static int global_newtry(lua_State *L);
+static int protected_(lua_State *L);
+static int finalize(lua_State *L);
+static int do_nothing(lua_State *L);
+
+/* except functions */
+static luaL_Reg func[] = {
+ {"newtry", global_newtry},
+ {"protect", global_protect},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Try factory
+\*-------------------------------------------------------------------------*/
+static void wrap(lua_State *L) {
+ lua_newtable(L);
+ lua_pushnumber(L, 1);
+ lua_pushvalue(L, -3);
+ lua_settable(L, -3);
+ lua_insert(L, -2);
+ lua_pop(L, 1);
+}
+
+static int finalize(lua_State *L) {
+ if (!lua_toboolean(L, 1)) {
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_pcall(L, 0, 0, 0);
+ lua_settop(L, 2);
+ wrap(L);
+ lua_error(L);
+ return 0;
+ } else return lua_gettop(L);
+}
+
+static int do_nothing(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+static int global_newtry(lua_State *L) {
+ lua_settop(L, 1);
+ if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
+ lua_pushcclosure(L, finalize, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Protect factory
+\*-------------------------------------------------------------------------*/
+static int unwrap(lua_State *L) {
+ if (lua_istable(L, -1)) {
+ lua_pushnumber(L, 1);
+ lua_gettable(L, -2);
+ lua_pushnil(L);
+ lua_insert(L, -2);
+ return 1;
+ } else return 0;
+}
+
+static int protected_(lua_State *L) {
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_insert(L, 1);
+ if (lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0) != 0) {
+ if (unwrap(L)) return 2;
+ else lua_error(L);
+ return 0;
+ } else return lua_gettop(L);
+}
+
+static int global_protect(lua_State *L) {
+ lua_pushcclosure(L, protected_, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Init module
+\*-------------------------------------------------------------------------*/
+int except_open(lua_State *L) {
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
diff --git a/src/except.h b/src/except.h
new file mode 100644
index 0000000..1e7a245
--- /dev/null
+++ b/src/except.h
@@ -0,0 +1,33 @@
+#ifndef EXCEPT_H
+#define EXCEPT_H
+/*=========================================================================*\
+* Exception control
+* LuaSocket toolkit (but completely independent from other modules)
+*
+* This provides support for simple exceptions in Lua. During the
+* development of the HTTP/FTP/SMTP support, it became aparent that
+* error checking was taking a substantial amount of the coding. These
+* function greatly simplify the task of checking errors.
+*
+* The main idea is that functions should return nil as its first return
+* value when it finds an error, and return an error message (or value)
+* following nil. In case of success, as long as the first value is not nil,
+* the other values don't matter.
+*
+* The idea is to nest function calls with the "try" function. This function
+* checks the first value, and calls "error" on the second if the first is
+* nil. Otherwise, it returns all values it received.
+*
+* The protect function returns a new function that behaves exactly like the
+* function it receives, but the new function doesn't throw exceptions: it
+* returns nil followed by the error message instead.
+*
+* With these two function, it's easy to write functions that throw
+* exceptions on error, but that don't interrupt the user script.
+\*=========================================================================*/
+
+#include "lua.h"
+
+int except_open(lua_State *L);
+
+#endif
diff --git a/src/except.o b/src/except.o
new file mode 100644
index 0000000..ba73729
Binary files /dev/null and b/src/except.o differ
diff --git a/src/ftp.lua b/src/ftp.lua
new file mode 100644
index 0000000..1d5ff77
--- /dev/null
+++ b/src/ftp.lua
@@ -0,0 +1,281 @@
+-----------------------------------------------------------------------------
+-- FTP support for the Lua language
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: ftp.lua,v 1.45 2007/07/11 19:25:47 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local table = require("table")
+local string = require("string")
+local math = require("math")
+local socket = require("socket")
+local url = require("socket.url")
+local tp = require("socket.tp")
+local ltn12 = require("ltn12")
+module("socket.ftp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+-- timeout in seconds before the program gives up on a connection
+TIMEOUT = 60
+-- default port for ftp service
+PORT = 21
+-- this is the default anonymous password. used when no password is
+-- provided in url. should be changed to your e-mail.
+USER = "ftp"
+PASSWORD = "anonymous@anonymous.org"
+
+-----------------------------------------------------------------------------
+-- Low level FTP API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function open(server, port, create)
+ local tp = socket.try(tp.connect(server, port or PORT, TIMEOUT, create))
+ local f = base.setmetatable({ tp = tp }, metat)
+ -- make sure everything gets closed in an exception
+ f.try = socket.newtry(function() f:close() end)
+ return f
+end
+
+function metat.__index:portconnect()
+ self.try(self.server:settimeout(TIMEOUT))
+ self.data = self.try(self.server:accept())
+ self.try(self.data:settimeout(TIMEOUT))
+end
+
+function metat.__index:pasvconnect()
+ self.data = self.try(socket.tcp())
+ self.try(self.data:settimeout(TIMEOUT))
+ self.try(self.data:connect(self.pasvt.ip, self.pasvt.port))
+end
+
+function metat.__index:login(user, password)
+ self.try(self.tp:command("user", user or USER))
+ local code, reply = self.try(self.tp:check{"2..", 331})
+ if code == 331 then
+ self.try(self.tp:command("pass", password or PASSWORD))
+ self.try(self.tp:check("2.."))
+ end
+ return 1
+end
+
+function metat.__index:pasv()
+ self.try(self.tp:command("pasv"))
+ local code, reply = self.try(self.tp:check("2.."))
+ local pattern = "(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)%D(%d+)"
+ local a, b, c, d, p1, p2 = socket.skip(2, string.find(reply, pattern))
+ self.try(a and b and c and d and p1 and p2, reply)
+ self.pasvt = {
+ ip = string.format("%d.%d.%d.%d", a, b, c, d),
+ port = p1*256 + p2
+ }
+ if self.server then
+ self.server:close()
+ self.server = nil
+ end
+ return self.pasvt.ip, self.pasvt.port
+end
+
+function metat.__index:port(ip, port)
+ self.pasvt = nil
+ if not ip then
+ ip, port = self.try(self.tp:getcontrol():getsockname())
+ self.server = self.try(socket.bind(ip, 0))
+ ip, port = self.try(self.server:getsockname())
+ self.try(self.server:settimeout(TIMEOUT))
+ end
+ local pl = math.mod(port, 256)
+ local ph = (port - pl)/256
+ local arg = string.gsub(string.format("%s,%d,%d", ip, ph, pl), "%.", ",")
+ self.try(self.tp:command("port", arg))
+ self.try(self.tp:check("2.."))
+ return 1
+end
+
+function metat.__index:send(sendt)
+ self.try(self.pasvt or self.server, "need port or pasv first")
+ -- if there is a pasvt table, we already sent a PASV command
+ -- we just get the data connection into self.data
+ if self.pasvt then self:pasvconnect() end
+ -- get the transfer argument and command
+ local argument = sendt.argument or
+ url.unescape(string.gsub(sendt.path or "", "^[/\\]", ""))
+ if argument == "" then argument = nil end
+ local command = sendt.command or "stor"
+ -- send the transfer command and check the reply
+ self.try(self.tp:command(command, argument))
+ local code, reply = self.try(self.tp:check{"2..", "1.."})
+ -- if there is not a a pasvt table, then there is a server
+ -- and we already sent a PORT command
+ if not self.pasvt then self:portconnect() end
+ -- get the sink, source and step for the transfer
+ local step = sendt.step or ltn12.pump.step
+ local readt = {self.tp.c}
+ local checkstep = function(src, snk)
+ -- check status in control connection while downloading
+ local readyt = socket.select(readt, nil, 0)
+ if readyt[tp] then code = self.try(self.tp:check("2..")) end
+ return step(src, snk)
+ end
+ local sink = socket.sink("close-when-done", self.data)
+ -- transfer all data and check error
+ self.try(ltn12.pump.all(sendt.source, sink, checkstep))
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ -- done with data connection
+ self.data:close()
+ -- find out how many bytes were sent
+ local sent = socket.skip(1, self.data:getstats())
+ self.data = nil
+ return sent
+end
+
+function metat.__index:receive(recvt)
+ self.try(self.pasvt or self.server, "need port or pasv first")
+ if self.pasvt then self:pasvconnect() end
+ local argument = recvt.argument or
+ url.unescape(string.gsub(recvt.path or "", "^[/\\]", ""))
+ if argument == "" then argument = nil end
+ local command = recvt.command or "retr"
+ self.try(self.tp:command(command, argument))
+ local code = self.try(self.tp:check{"1..", "2.."})
+ if not self.pasvt then self:portconnect() end
+ local source = socket.source("until-closed", self.data)
+ local step = recvt.step or ltn12.pump.step
+ self.try(ltn12.pump.all(source, recvt.sink, step))
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ self.data:close()
+ self.data = nil
+ return 1
+end
+
+function metat.__index:cwd(dir)
+ self.try(self.tp:command("cwd", dir))
+ self.try(self.tp:check(250))
+ return 1
+end
+
+function metat.__index:type(type)
+ self.try(self.tp:command("type", type))
+ self.try(self.tp:check(200))
+ return 1
+end
+
+function metat.__index:greet()
+ local code = self.try(self.tp:check{"1..", "2.."})
+ if string.find(code, "1..") then self.try(self.tp:check("2..")) end
+ return 1
+end
+
+function metat.__index:quit()
+ self.try(self.tp:command("quit"))
+ self.try(self.tp:check("2.."))
+ return 1
+end
+
+function metat.__index:close()
+ if self.data then self.data:close() end
+ if self.server then self.server:close() end
+ return self.tp:close()
+end
+
+-----------------------------------------------------------------------------
+-- High level FTP API
+-----------------------------------------------------------------------------
+local function override(t)
+ if t.url then
+ local u = url.parse(t.url)
+ for i,v in base.pairs(t) do
+ u[i] = v
+ end
+ return u
+ else return t end
+end
+
+local function tput(putt)
+ putt = override(putt)
+ socket.try(putt.host, "missing hostname")
+ local f = open(putt.host, putt.port, putt.create)
+ f:greet()
+ f:login(putt.user, putt.password)
+ if putt.type then f:type(putt.type) end
+ f:pasv()
+ local sent = f:send(putt)
+ f:quit()
+ f:close()
+ return sent
+end
+
+local default = {
+ path = "/",
+ scheme = "ftp"
+}
+
+local function parse(u)
+ local t = socket.try(url.parse(u, default))
+ socket.try(t.scheme == "ftp", "wrong scheme '" .. t.scheme .. "'")
+ socket.try(t.host, "missing hostname")
+ local pat = "^type=(.)$"
+ if t.params then
+ t.type = socket.skip(2, string.find(t.params, pat))
+ socket.try(t.type == "a" or t.type == "i",
+ "invalid type '" .. t.type .. "'")
+ end
+ return t
+end
+
+local function sput(u, body)
+ local putt = parse(u)
+ putt.source = ltn12.source.string(body)
+ return tput(putt)
+end
+
+put = socket.protect(function(putt, body)
+ if base.type(putt) == "string" then return sput(putt, body)
+ else return tput(putt) end
+end)
+
+local function tget(gett)
+ gett = override(gett)
+ socket.try(gett.host, "missing hostname")
+ local f = open(gett.host, gett.port, gett.create)
+ f:greet()
+ f:login(gett.user, gett.password)
+ if gett.type then f:type(gett.type) end
+ f:pasv()
+ f:receive(gett)
+ f:quit()
+ return f:close()
+end
+
+local function sget(u)
+ local gett = parse(u)
+ local t = {}
+ gett.sink = ltn12.sink.table(t)
+ tget(gett)
+ return table.concat(t)
+end
+
+command = socket.protect(function(cmdt)
+ cmdt = override(cmdt)
+ socket.try(cmdt.host, "missing hostname")
+ socket.try(cmdt.command, "missing command")
+ local f = open(cmdt.host, cmdt.port, cmdt.create)
+ f:greet()
+ f:login(cmdt.user, cmdt.password)
+ f.try(f.tp:command(cmdt.command, cmdt.argument))
+ if cmdt.check then f.try(f.tp:check(cmdt.check)) end
+ f:quit()
+ return f:close()
+end)
+
+get = socket.protect(function(gett)
+ if base.type(gett) == "string" then return sget(gett)
+ else return tget(gett) end
+end)
+
diff --git a/src/headers.lua b/src/headers.lua
new file mode 100644
index 0000000..f92ee7a
--- /dev/null
+++ b/src/headers.lua
@@ -0,0 +1,100 @@
+-----------------------------------------------------------------------------
+-- Canonic header field capitalization
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id$
+-----------------------------------------------------------------------------
+module("socket.headers")
+
+canonic = {
+ ["accept"] = "Accept",
+ ["accept-charset"] = "Accept-Charset",
+ ["accept-encoding"] = "Accept-Encoding",
+ ["accept-language"] = "Accept-Language",
+ ["accept-ranges"] = "Accept-Ranges",
+ ["action"] = "Action",
+ ["alternate-recipient"] = "Alternate-Recipient",
+ ["age"] = "Age",
+ ["allow"] = "Allow",
+ ["arrival-date"] = "Arrival-Date",
+ ["authorization"] = "Authorization",
+ ["bcc"] = "Bcc",
+ ["cache-control"] = "Cache-Control",
+ ["cc"] = "Cc",
+ ["comments"] = "Comments",
+ ["connection"] = "Connection",
+ ["content-description"] = "Content-Description",
+ ["content-disposition"] = "Content-Disposition",
+ ["content-encoding"] = "Content-Encoding",
+ ["content-id"] = "Content-ID",
+ ["content-language"] = "Content-Language",
+ ["content-length"] = "Content-Length",
+ ["content-location"] = "Content-Location",
+ ["content-md5"] = "Content-MD5",
+ ["content-range"] = "Content-Range",
+ ["content-transfer-encoding"] = "Content-Transfer-Encoding",
+ ["content-type"] = "Content-Type",
+ ["date"] = "Date",
+ ["diagnostic-code"] = "Diagnostic-Code",
+ ["dsn-gateway"] = "DSN-Gateway",
+ ["etag"] = "ETag",
+ ["expect"] = "Expect",
+ ["expires"] = "Expires",
+ ["final-log-id"] = "Final-Log-ID",
+ ["final-recipient"] = "Final-Recipient",
+ ["from"] = "From",
+ ["host"] = "Host",
+ ["if-match"] = "If-Match",
+ ["if-modified-since"] = "If-Modified-Since",
+ ["if-none-match"] = "If-None-Match",
+ ["if-range"] = "If-Range",
+ ["if-unmodified-since"] = "If-Unmodified-Since",
+ ["in-reply-to"] = "In-Reply-To",
+ ["keywords"] = "Keywords",
+ ["last-attempt-date"] = "Last-Attempt-Date",
+ ["last-modified"] = "Last-Modified",
+ ["location"] = "Location",
+ ["max-forwards"] = "Max-Forwards",
+ ["message-id"] = "Message-ID",
+ ["mime-version"] = "MIME-Version",
+ ["original-envelope-id"] = "Original-Envelope-ID",
+ ["original-recipient"] = "Original-Recipient",
+ ["pragma"] = "Pragma",
+ ["proxy-authenticate"] = "Proxy-Authenticate",
+ ["proxy-authorization"] = "Proxy-Authorization",
+ ["range"] = "Range",
+ ["received"] = "Received",
+ ["received-from-mta"] = "Received-From-MTA",
+ ["references"] = "References",
+ ["referer"] = "Referer",
+ ["remote-mta"] = "Remote-MTA",
+ ["reply-to"] = "Reply-To",
+ ["reporting-mta"] = "Reporting-MTA",
+ ["resent-bcc"] = "Resent-Bcc",
+ ["resent-cc"] = "Resent-Cc",
+ ["resent-date"] = "Resent-Date",
+ ["resent-from"] = "Resent-From",
+ ["resent-message-id"] = "Resent-Message-ID",
+ ["resent-reply-to"] = "Resent-Reply-To",
+ ["resent-sender"] = "Resent-Sender",
+ ["resent-to"] = "Resent-To",
+ ["retry-after"] = "Retry-After",
+ ["return-path"] = "Return-Path",
+ ["sender"] = "Sender",
+ ["server"] = "Server",
+ ["smtp-remote-recipient"] = "SMTP-Remote-Recipient",
+ ["status"] = "Status",
+ ["subject"] = "Subject",
+ ["te"] = "TE",
+ ["to"] = "To",
+ ["trailer"] = "Trailer",
+ ["transfer-encoding"] = "Transfer-Encoding",
+ ["upgrade"] = "Upgrade",
+ ["user-agent"] = "User-Agent",
+ ["vary"] = "Vary",
+ ["via"] = "Via",
+ ["warning"] = "Warning",
+ ["will-retry-until"] = "Will-Retry-Until",
+ ["www-authenticate"] = "WWW-Authenticate",
+ ["x-mailer"] = "X-Mailer",
+}
diff --git a/src/http.lua b/src/http.lua
new file mode 100644
index 0000000..029a367
--- /dev/null
+++ b/src/http.lua
@@ -0,0 +1,352 @@
+-----------------------------------------------------------------------------
+-- HTTP/1.1 client support for the Lua language.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: http.lua,v 1.72 2009/05/27 09:31:35 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-------------------------------------------------------------------------------
+local socket = require("socket")
+local url = require("socket.url")
+local ltn12 = require("ltn12")
+local mime = require("mime")
+local string = require("string")
+local headers = require("socket.headers")
+local base = _G
+local table = require("table")
+module("socket.http")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+-- connection timeout in seconds
+TIMEOUT = 60
+-- default port for document retrieval
+PORT = 80
+-- user agent field sent in request
+USERAGENT = socket._VERSION
+
+-----------------------------------------------------------------------------
+-- Reads MIME headers from a connection, unfolding where needed
+-----------------------------------------------------------------------------
+local function receiveheaders(sock, headers)
+ local line, name, value, err
+ headers = headers or {}
+ -- get first line
+ line, err = sock:receive()
+ if err then return nil, err end
+ -- headers go until a blank line is found
+ while line ~= "" do
+ -- get field-name and value
+ name, value = socket.skip(2, string.find(line, "^(.-):%s*(.*)"))
+ if not (name and value) then return nil, "malformed reponse headers" end
+ name = string.lower(name)
+ -- get next line (value might be folded)
+ line, err = sock:receive()
+ if err then return nil, err end
+ -- unfold any folded values
+ while string.find(line, "^%s") do
+ value = value .. line
+ line = sock:receive()
+ if err then return nil, err end
+ end
+ -- save pair in table
+ if headers[name] then headers[name] = headers[name] .. ", " .. value
+ else headers[name] = value end
+ end
+ return headers
+end
+
+-----------------------------------------------------------------------------
+-- Extra sources and sinks
+-----------------------------------------------------------------------------
+socket.sourcet["http-chunked"] = function(sock, headers)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ -- get chunk size, skip extention
+ local line, err = sock:receive()
+ if err then return nil, err end
+ local size = base.tonumber(string.gsub(line, ";.*", ""), 16)
+ if not size then return nil, "invalid chunk size" end
+ -- was it the last chunk?
+ if size > 0 then
+ -- if not, get chunk and skip terminating CRLF
+ local chunk, err, part = sock:receive(size)
+ if chunk then sock:receive() end
+ return chunk, err
+ else
+ -- if it was, read trailers into headers table
+ headers, err = receiveheaders(sock, headers)
+ if not headers then return nil, err end
+ end
+ end
+ })
+end
+
+socket.sinkt["http-chunked"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if not chunk then return sock:send("0\r\n\r\n") end
+ local size = string.format("%X\r\n", string.len(chunk))
+ return sock:send(size .. chunk .. "\r\n")
+ end
+ })
+end
+
+-----------------------------------------------------------------------------
+-- Low level HTTP API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function open(host, port, create)
+ -- create socket with user connect function, or with default
+ local c = socket.try((create or socket.tcp)())
+ local h = base.setmetatable({ c = c }, metat)
+ -- create finalized try
+ h.try = socket.newtry(function() h:close() end)
+ -- set timeout before connecting
+ h.try(c:settimeout(TIMEOUT))
+ h.try(c:connect(host, port or PORT))
+ -- here everything worked
+ return h
+end
+
+function metat.__index:sendrequestline(method, uri)
+ local reqline = string.format("%s %s HTTP/1.1\r\n", method or "GET", uri)
+ return self.try(self.c:send(reqline))
+end
+
+function metat.__index:sendheaders(tosend)
+ local canonic = headers.canonic
+ local h = "\r\n"
+ for f, v in base.pairs(tosend) do
+ h = (canonic[f] or f) .. ": " .. v .. "\r\n" .. h
+ end
+ self.try(self.c:send(h))
+ return 1
+end
+
+function metat.__index:sendbody(headers, source, step)
+ source = source or ltn12.source.empty()
+ step = step or ltn12.pump.step
+ -- if we don't know the size in advance, send chunked and hope for the best
+ local mode = "http-chunked"
+ if headers["content-length"] then mode = "keep-open" end
+ return self.try(ltn12.pump.all(source, socket.sink(mode, self.c), step))
+end
+
+function metat.__index:receivestatusline()
+ local status = self.try(self.c:receive(5))
+ -- identify HTTP/0.9 responses, which do not contain a status line
+ -- this is just a heuristic, but is what the RFC recommends
+ if status ~= "HTTP/" then return nil, status end
+ -- otherwise proceed reading a status line
+ status = self.try(self.c:receive("*l", status))
+ local code = socket.skip(2, string.find(status, "HTTP/%d*%.%d* (%d%d%d)"))
+ return self.try(base.tonumber(code), status)
+end
+
+function metat.__index:receiveheaders()
+ return self.try(receiveheaders(self.c))
+end
+
+function metat.__index:receivebody(headers, sink, step)
+ sink = sink or ltn12.sink.null()
+ step = step or ltn12.pump.step
+ local length = base.tonumber(headers["content-length"])
+ local t = headers["transfer-encoding"] -- shortcut
+ local mode = "default" -- connection close
+ if t and t ~= "identity" then mode = "http-chunked"
+ elseif base.tonumber(headers["content-length"]) then mode = "by-length" end
+ return self.try(ltn12.pump.all(socket.source(mode, self.c, length),
+ sink, step))
+end
+
+function metat.__index:receive09body(status, sink, step)
+ local source = ltn12.source.rewind(socket.source("until-closed", self.c))
+ source(status)
+ return self.try(ltn12.pump.all(source, sink, step))
+end
+
+function metat.__index:close()
+ return self.c:close()
+end
+
+-----------------------------------------------------------------------------
+-- High level HTTP API
+-----------------------------------------------------------------------------
+local function adjusturi(reqt)
+ local u = reqt
+ -- if there is a proxy, we need the full url. otherwise, just a part.
+ if not reqt.proxy and not PROXY then
+ u = {
+ path = socket.try(reqt.path, "invalid path 'nil'"),
+ params = reqt.params,
+ query = reqt.query,
+ fragment = reqt.fragment
+ }
+ end
+ return url.build(u)
+end
+
+local function adjustproxy(reqt)
+ local proxy = reqt.proxy or PROXY
+ if proxy then
+ proxy = url.parse(proxy)
+ return proxy.host, proxy.port or 3128
+ else
+ return reqt.host, reqt.port
+ end
+end
+
+local function adjustheaders(reqt)
+ -- default headers
+ local lower = {
+ ["user-agent"] = USERAGENT,
+ ["host"] = reqt.host,
+ ["connection"] = "close, TE",
+ ["te"] = "trailers"
+ }
+ -- if we have authentication information, pass it along
+ if reqt.user and reqt.password then
+ lower["authorization"] =
+ "Basic " .. (mime.b64(reqt.user .. ":" .. reqt.password))
+ end
+ -- override with user headers
+ for i,v in base.pairs(reqt.headers or lower) do
+ lower[string.lower(i)] = v
+ end
+ return lower
+end
+
+-- default url parts
+local default = {
+ host = "",
+ port = PORT,
+ path ="/",
+ scheme = "http"
+}
+
+local function adjustrequest(reqt)
+ -- parse url if provided
+ local nreqt = reqt.url and url.parse(reqt.url, default) or {}
+ -- explicit components override url
+ for i,v in base.pairs(reqt) do nreqt[i] = v end
+ if nreqt.port == "" then nreqt.port = 80 end
+ socket.try(nreqt.host and nreqt.host ~= "",
+ "invalid host '" .. base.tostring(nreqt.host) .. "'")
+ -- compute uri if user hasn't overriden
+ nreqt.uri = reqt.uri or adjusturi(nreqt)
+ -- ajust host and port if there is a proxy
+ nreqt.host, nreqt.port = adjustproxy(nreqt)
+ -- adjust headers in request
+ nreqt.headers = adjustheaders(nreqt)
+ return nreqt
+end
+
+local function shouldredirect(reqt, code, headers)
+ return headers.location and
+ string.gsub(headers.location, "%s", "") ~= "" and
+ (reqt.redirect ~= false) and
+ (code == 301 or code == 302 or code == 303 or code == 307) and
+ (not reqt.method or reqt.method == "GET" or reqt.method == "HEAD")
+ and (not reqt.nredirects or reqt.nredirects < 5)
+end
+
+local function shouldreceivebody(reqt, code)
+ if reqt.method == "HEAD" then return nil end
+ if code == 204 or code == 304 then return nil end
+ if code >= 100 and code < 200 then return nil end
+ return 1
+end
+
+-- forward declarations
+local trequest, tredirect
+
+function tredirect(reqt, location)
+ local result, code, headers, status = trequest {
+ -- the RFC says the redirect URL has to be absolute, but some
+ -- servers do not respect that
+ url = url.absolute(reqt.url, location),
+ source = reqt.source,
+ sink = reqt.sink,
+ headers = reqt.headers,
+ proxy = reqt.proxy,
+ nredirects = (reqt.nredirects or 0) + 1,
+ create = reqt.create
+ }
+ -- pass location header back as a hint we redirected
+ headers = headers or {}
+ headers.location = headers.location or location
+ return result, code, headers, status
+end
+
+function trequest(reqt)
+ -- we loop until we get what we want, or
+ -- until we are sure there is no way to get it
+ local nreqt = adjustrequest(reqt)
+ local h = open(nreqt.host, nreqt.port, nreqt.create)
+ -- send request line and headers
+ h:sendrequestline(nreqt.method, nreqt.uri)
+ h:sendheaders(nreqt.headers)
+ -- if there is a body, send it
+ if nreqt.source then
+ h:sendbody(nreqt.headers, nreqt.source, nreqt.step)
+ end
+ local code, status = h:receivestatusline()
+ -- if it is an HTTP/0.9 server, simply get the body and we are done
+ if not code then
+ h:receive09body(status, nreqt.sink, nreqt.step)
+ return 1, 200
+ end
+ local headers
+ -- ignore any 100-continue messages
+ while code == 100 do
+ headers = h:receiveheaders()
+ code, status = h:receivestatusline()
+ end
+ headers = h:receiveheaders()
+ -- at this point we should have a honest reply from the server
+ -- we can't redirect if we already used the source, so we report the error
+ if shouldredirect(nreqt, code, headers) and not nreqt.source then
+ h:close()
+ return tredirect(reqt, headers.location)
+ end
+ -- here we are finally done
+ if shouldreceivebody(nreqt, code) then
+ h:receivebody(headers, nreqt.sink, nreqt.step)
+ end
+ h:close()
+ return 1, code, headers, status
+end
+
+local function srequest(u, b)
+ local t = {}
+ local reqt = {
+ url = u,
+ sink = ltn12.sink.table(t)
+ }
+ if b then
+ reqt.source = ltn12.source.string(b)
+ reqt.headers = {
+ ["content-length"] = string.len(b),
+ ["content-type"] = "application/x-www-form-urlencoded"
+ }
+ reqt.method = "POST"
+ end
+ local code, headers, status = socket.skip(1, trequest(reqt))
+ return table.concat(t), code, headers, status
+end
+
+request = socket.protect(function(reqt, body)
+ if base.type(reqt) == "string" then return srequest(reqt, body)
+ else return trequest(reqt) end
+end)
diff --git a/src/inet.c b/src/inet.c
new file mode 100644
index 0000000..839fe5f
--- /dev/null
+++ b/src/inet.c
@@ -0,0 +1,368 @@
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+*
+* RCS ID: $Id: inet.c,v 1.28 2005/10/07 04:40:59 diego Exp $
+\*=========================================================================*/
+#include
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "inet.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int inet_global_toip(lua_State *L);
+static int inet_global_getaddrinfo(lua_State *L);
+static int inet_global_tohostname(lua_State *L);
+static void inet_pushresolved(lua_State *L, struct hostent *hp);
+static int inet_global_gethostname(lua_State *L);
+
+/* DNS functions */
+static luaL_Reg func[] = {
+ { "toip", inet_global_toip},
+ { "getaddrinfo", inet_global_getaddrinfo},
+ { "tohostname", inet_global_tohostname},
+ { "gethostname", inet_global_gethostname},
+ { NULL, NULL}
+};
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int inet_open(lua_State *L)
+{
+ lua_pushstring(L, "dns");
+ lua_newtable(L);
+ luaL_openlib(L, NULL, func, 0);
+ lua_settable(L, -3);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_gethost(const char *address, struct hostent **hp) {
+ struct in_addr addr;
+ if (inet_aton(address, &addr))
+ return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
+ else
+ return socket_gethostbyname(address, hp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_tohostname(lua_State *L) {
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, hp->h_name);
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_toip(lua_State *L)
+{
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+static int inet_global_getaddrinfo(lua_State *L)
+{
+ const char *hostname = luaL_checkstring(L, 1);
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ struct addrinfo hints;
+ int i = 1, ret = 0;
+ memset(&hints, 0, sizeof(hints));
+ hints.ai_socktype = SOCK_STREAM;
+ hints.ai_family = PF_UNSPEC;
+ ret = getaddrinfo(hostname, NULL, &hints, &resolved);
+ if (ret != 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_gaistrerror(ret));
+ return 2;
+ }
+ lua_newtable(L);
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ char hbuf[NI_MAXHOST], sbuf[NI_MAXSERV];
+ getnameinfo(iterator->ai_addr, iterator->ai_addrlen, hbuf, sizeof(hbuf),
+ sbuf, 0, NI_NUMERICHOST);
+ lua_pushnumber(L, i);
+ lua_newtable(L);
+ switch (iterator->ai_family) {
+ case AF_INET:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "inet");
+ lua_settable(L, -3);
+ break;
+ case AF_INET6:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "inet6");
+ lua_settable(L, -3);
+ break;;
+ }
+ lua_pushliteral(L, "addr");
+ lua_pushstring(L, hbuf);
+ lua_settable(L, -3);
+ lua_settable(L, -3);
+ i++;
+ }
+ freeaddrinfo(resolved);
+ return 1;
+}
+
+
+/*-------------------------------------------------------------------------*\
+* Gets the host name
+\*-------------------------------------------------------------------------*/
+static int inet_global_gethostname(lua_State *L)
+{
+ char name[257];
+ name[256] = '\0';
+ if (gethostname(name, 256) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "gethostname failed");
+ return 2;
+ } else {
+ lua_pushstring(L, name);
+ return 1;
+ }
+}
+
+
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Retrieves socket peer name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getpeername(lua_State *L, p_socket ps)
+{
+ union {
+ struct sockaddr_storage sas;
+ struct sockaddr sa;
+ struct sockaddr_in sa4;
+ struct sockaddr_in6 sa6;
+ } peer;
+ socklen_t peer_len = sizeof(peer);
+
+ if (getpeername(*ps, &peer.sa, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushfstring(L, "getpeername failed (%d): %s", errno,
+ strerror(errno));
+ } else {
+ char ipaddr[INET6_ADDRSTRLEN] = "";
+ unsigned short port = 0;
+
+ switch (peer.sa.sa_family) {
+ case AF_INET:
+ inet_ntop(AF_INET, &peer.sa4.sin_addr, ipaddr, sizeof(ipaddr));
+ port = ntohs(peer.sa4.sin_port);
+ break;
+ case AF_INET6:
+ inet_ntop(AF_INET6, &peer.sa6.sin6_addr, ipaddr, sizeof(ipaddr));
+ port = ntohs(peer.sa6.sin6_port);
+ break;
+ default:
+ lua_pushnil(L);
+ lua_pushfstring(L, "Unknown address family %d", peer.sa.sa_family);
+ return 2;
+ break;
+ }
+
+ lua_pushstring(L, ipaddr);
+ lua_pushnumber(L, port);
+ }
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Retrieves socket local name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getsockname(lua_State *L, p_socket ps)
+{
+ struct sockaddr_in local;
+ socklen_t local_len = sizeof(local);
+ if (getsockname(*ps, (SA *) &local, &local_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockname failed");
+ } else {
+ lua_pushstring(L, inet_ntoa(local.sin_addr));
+ lua_pushnumber(L, ntohs(local.sin_port));
+ }
+ return 2;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Passes all resolver information to Lua as a table
+\*-------------------------------------------------------------------------*/
+static void inet_pushresolved(lua_State *L, struct hostent *hp)
+{
+ char **alias;
+ struct in_addr **addr;
+ int i, resolved;
+ lua_newtable(L); resolved = lua_gettop(L);
+ lua_pushstring(L, "name");
+ lua_pushstring(L, hp->h_name);
+ lua_settable(L, resolved);
+ lua_pushstring(L, "ip");
+ lua_pushstring(L, "alias");
+ i = 1;
+ alias = hp->h_aliases;
+ lua_newtable(L);
+ if (alias) {
+ while (*alias) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, *alias);
+ lua_settable(L, -3);
+ i++; alias++;
+ }
+ }
+ lua_settable(L, resolved);
+ i = 1;
+ lua_newtable(L);
+ addr = (struct in_addr **) hp->h_addr_list;
+ if (addr) {
+ while (*addr) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, inet_ntoa(**addr));
+ lua_settable(L, -3);
+ i++; addr++;
+ }
+ }
+ lua_settable(L, resolved);
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to create a new inet socket
+\*-------------------------------------------------------------------------*/
+const char *inet_trycreate(p_socket ps, int domain, int type) {
+ return socket_strerror(socket_create(ps, domain, type, 0));
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to connect to remote address (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_tryconnect(p_socket ps, const char *address,
+ const char *serv, p_timeout tm, struct addrinfo *connecthints)
+{
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ const char *err = NULL;
+ /* try resolving */
+ err = socket_gaistrerror(getaddrinfo(address, serv,
+ connecthints, &resolved));
+ if (err != NULL) {
+ if (resolved) freeaddrinfo(resolved);
+ return err;
+ }
+ /* iterate over all returned addresses trying to connect */
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ timeout_markstart(tm);
+ /* try connecting to remote address */
+ err = socket_strerror(socket_connect(ps,
+ (SA *) iterator->ai_addr,
+ iterator->ai_addrlen, tm));
+ /* if success, break out of loop */
+ if (err == NULL) break;
+ }
+
+ freeaddrinfo(resolved);
+ /* here, if err is set, we failed */
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to bind socket to (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_trybind(p_socket ps, const char *address, const char *serv,
+ struct addrinfo *bindhints)
+{
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ const char *err = NULL;
+ /* translate luasocket special values to C */
+ if (strcmp(address, "*") == 0) address = NULL;
+ if (!serv) serv = "0";
+ /* try resolving */
+ err = socket_gaistrerror(getaddrinfo(address, serv,
+ bindhints, &resolved));
+ if (err) {
+ if (resolved) freeaddrinfo(resolved);
+ return err;
+ }
+ /* iterate over resolved addresses until one is good */
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ /* try binding to local address */
+ err = socket_strerror(socket_bind(ps,
+ (SA *) iterator->ai_addr,
+ iterator->ai_addrlen));
+ /* if faiiled, we try the next one */
+ if (err != NULL) socket_destroy(ps);
+ /* if success, we abort loop */
+ else break;
+ }
+ /* cleanup and return error */
+ freeaddrinfo(resolved);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Some systems do not provide this so that we provide our own. It's not
+* marvelously fast, but it works just fine.
+\*-------------------------------------------------------------------------*/
+#ifdef INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp)
+{
+ unsigned int a = 0, b = 0, c = 0, d = 0;
+ int n = 0, r;
+ unsigned long int addr = 0;
+ r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
+ if (r == 0 || n == 0) return 0;
+ cp += n;
+ if (*cp) return 0;
+ if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
+ if (inp) {
+ addr += a; addr <<= 8;
+ addr += b; addr <<= 8;
+ addr += c; addr <<= 8;
+ addr += d;
+ inp->s_addr = htonl(addr);
+ }
+ return 1;
+}
+#endif
+
+
diff --git a/src/inet.h b/src/inet.h
new file mode 100644
index 0000000..0f32ff1
--- /dev/null
+++ b/src/inet.h
@@ -0,0 +1,40 @@
+#ifndef INET_H
+#define INET_H
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+*
+* This module implements the creation and connection of internet domain
+* sockets, on top of the socket.h interface, and the interface of with the
+* resolver.
+*
+* The function inet_aton is provided for the platforms where it is not
+* available. The module also implements the interface of the internet
+* getpeername and getsockname functions as seen by Lua programs.
+*
+* The Lua functions toip and tohostname are also implemented here.
+\*=========================================================================*/
+#include "lua.h"
+#include "socket.h"
+#include "timeout.h"
+
+#ifdef _WIN32
+#define INET_ATON
+#endif
+
+int inet_open(lua_State *L);
+
+const char *inet_trycreate(p_socket ps, int domain, int type);
+const char *inet_tryconnect(p_socket ps, const char *address,
+ const char *serv, p_timeout tm, struct addrinfo *connecthints);
+const char *inet_trybind(p_socket ps, const char *address, const char *serv,
+ struct addrinfo *bindhints);
+
+int inet_meth_getpeername(lua_State *L, p_socket ps);
+int inet_meth_getsockname(lua_State *L, p_socket ps);
+
+#ifdef INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp);
+#endif
+
+#endif /* INET_H */
diff --git a/src/inet.o b/src/inet.o
new file mode 100644
index 0000000..452b52c
Binary files /dev/null and b/src/inet.o differ
diff --git a/src/io.c b/src/io.c
new file mode 100644
index 0000000..06dc50e
--- /dev/null
+++ b/src/io.c
@@ -0,0 +1,32 @@
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+*
+* RCS ID: $Id: io.c,v 1.6 2005/09/29 06:11:41 diego Exp $
+\*=========================================================================*/
+#include "io.h"
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
+ io->send = send;
+ io->recv = recv;
+ io->error = error;
+ io->ctx = ctx;
+}
+
+/*-------------------------------------------------------------------------*\
+* I/O error strings
+\*-------------------------------------------------------------------------*/
+const char *io_strerror(int err) {
+ switch (err) {
+ case IO_DONE: return NULL;
+ case IO_CLOSED: return "closed";
+ case IO_TIMEOUT: return "timeout";
+ default: return "unknown error";
+ }
+}
diff --git a/src/io.h b/src/io.h
new file mode 100644
index 0000000..8cca08a
--- /dev/null
+++ b/src/io.h
@@ -0,0 +1,65 @@
+#ifndef IO_H
+#define IO_H
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+*
+* This module defines the interface that LuaSocket expects from the
+* transport layer for streamed input/output. The idea is that if any
+* transport implements this interface, then the buffer.c functions
+* automatically work on it.
+*
+* The module socket.h implements this interface, and thus the module tcp.h
+* is very simple.
+\*=========================================================================*/
+#include
+#include "lua.h"
+
+#include "timeout.h"
+
+/* IO error codes */
+enum {
+ IO_DONE = 0, /* operation completed successfully */
+ IO_TIMEOUT = -1, /* operation timed out */
+ IO_CLOSED = -2, /* the connection has been closed */
+ IO_UNKNOWN = -3
+};
+
+/* interface to error message function */
+typedef const char *(*p_error) (
+ void *ctx, /* context needed by send */
+ int err /* error code */
+);
+
+/* interface to send function */
+typedef int (*p_send) (
+ void *ctx, /* context needed by send */
+ const char *data, /* pointer to buffer with data to send */
+ size_t count, /* number of bytes to send from buffer */
+ size_t *sent, /* number of bytes sent uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* interface to recv function */
+typedef int (*p_recv) (
+ void *ctx, /* context needed by recv */
+ char *data, /* pointer to buffer where data will be writen */
+ size_t count, /* number of bytes to receive into buffer */
+ size_t *got, /* number of bytes received uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* IO driver definition */
+typedef struct t_io_ {
+ void *ctx; /* context needed by send/recv */
+ p_send send; /* send function pointer */
+ p_recv recv; /* receive function pointer */
+ p_error error; /* strerror function */
+} t_io;
+typedef t_io *p_io;
+
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
+const char *io_strerror(int err);
+
+#endif /* IO_H */
+
diff --git a/src/io.o b/src/io.o
new file mode 100644
index 0000000..1d600ec
Binary files /dev/null and b/src/io.o differ
diff --git a/src/ltn12.lua b/src/ltn12.lua
new file mode 100644
index 0000000..b42689a
--- /dev/null
+++ b/src/ltn12.lua
@@ -0,0 +1,292 @@
+-----------------------------------------------------------------------------
+-- LTN12 - Filters, sources, sinks and pumps.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: ltn12.lua,v 1.31 2006/04/03 04:45:42 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module
+-----------------------------------------------------------------------------
+local string = require("string")
+local table = require("table")
+local base = _G
+module("ltn12")
+
+filter = {}
+source = {}
+sink = {}
+pump = {}
+
+-- 2048 seems to be better in windows...
+BLOCKSIZE = 2048
+_VERSION = "LTN12 1.0.1"
+
+-----------------------------------------------------------------------------
+-- Filter stuff
+-----------------------------------------------------------------------------
+-- returns a high level filter that cycles a low-level filter
+function filter.cycle(low, ctx, extra)
+ base.assert(low)
+ return function(chunk)
+ local ret
+ ret, ctx = low(ctx, chunk, extra)
+ return ret
+ end
+end
+
+-- chains a bunch of filters together
+-- (thanks to Wim Couwenberg)
+function filter.chain(...)
+ local n = table.getn(arg)
+ local top, index = 1, 1
+ local retry = ""
+ return function(chunk)
+ retry = chunk and retry
+ while true do
+ if index == top then
+ chunk = arg[index](chunk)
+ if chunk == "" or top == n then return chunk
+ elseif chunk then index = index + 1
+ else
+ top = top+1
+ index = top
+ end
+ else
+ chunk = arg[index](chunk or "")
+ if chunk == "" then
+ index = index - 1
+ chunk = retry
+ elseif chunk then
+ if index == n then return chunk
+ else index = index + 1 end
+ else base.error("filter returned inappropriate nil") end
+ end
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Source stuff
+-----------------------------------------------------------------------------
+-- create an empty source
+local function empty()
+ return nil
+end
+
+function source.empty()
+ return empty
+end
+
+-- returns a source that just outputs an error
+function source.error(err)
+ return function()
+ return nil, err
+ end
+end
+
+-- creates a file source
+function source.file(handle, io_err)
+ if handle then
+ return function()
+ local chunk = handle:read(BLOCKSIZE)
+ if not chunk then handle:close() end
+ return chunk
+ end
+ else return source.error(io_err or "unable to open file") end
+end
+
+-- turns a fancy source into a simple source
+function source.simplify(src)
+ base.assert(src)
+ return function()
+ local chunk, err_or_new = src()
+ src = err_or_new or src
+ if not chunk then return nil, err_or_new
+ else return chunk end
+ end
+end
+
+-- creates string source
+function source.string(s)
+ if s then
+ local i = 1
+ return function()
+ local chunk = string.sub(s, i, i+BLOCKSIZE-1)
+ i = i + BLOCKSIZE
+ if chunk ~= "" then return chunk
+ else return nil end
+ end
+ else return source.empty() end
+end
+
+-- creates rewindable source
+function source.rewind(src)
+ base.assert(src)
+ local t = {}
+ return function(chunk)
+ if not chunk then
+ chunk = table.remove(t)
+ if not chunk then return src()
+ else return chunk end
+ else
+ table.insert(t, chunk)
+ end
+ end
+end
+
+function source.chain(src, f)
+ base.assert(src and f)
+ local last_in, last_out = "", ""
+ local state = "feeding"
+ local err
+ return function()
+ if not last_out then
+ base.error('source is empty!', 2)
+ end
+ while true do
+ if state == "feeding" then
+ last_in, err = src()
+ if err then return nil, err end
+ last_out = f(last_in)
+ if not last_out then
+ if last_in then
+ base.error('filter returned inappropriate nil')
+ else
+ return nil
+ end
+ elseif last_out ~= "" then
+ state = "eating"
+ if last_in then last_in = "" end
+ return last_out
+ end
+ else
+ last_out = f(last_in)
+ if last_out == "" then
+ if last_in == "" then
+ state = "feeding"
+ else
+ base.error('filter returned ""')
+ end
+ elseif not last_out then
+ if last_in then
+ base.error('filter returned inappropriate nil')
+ else
+ return nil
+ end
+ else
+ return last_out
+ end
+ end
+ end
+ end
+end
+
+-- creates a source that produces contents of several sources, one after the
+-- other, as if they were concatenated
+-- (thanks to Wim Couwenberg)
+function source.cat(...)
+ local src = table.remove(arg, 1)
+ return function()
+ while src do
+ local chunk, err = src()
+ if chunk then return chunk end
+ if err then return nil, err end
+ src = table.remove(arg, 1)
+ end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Sink stuff
+-----------------------------------------------------------------------------
+-- creates a sink that stores into a table
+function sink.table(t)
+ t = t or {}
+ local f = function(chunk, err)
+ if chunk then table.insert(t, chunk) end
+ return 1
+ end
+ return f, t
+end
+
+-- turns a fancy sink into a simple sink
+function sink.simplify(snk)
+ base.assert(snk)
+ return function(chunk, err)
+ local ret, err_or_new = snk(chunk, err)
+ if not ret then return nil, err_or_new end
+ snk = err_or_new or snk
+ return 1
+ end
+end
+
+-- creates a file sink
+function sink.file(handle, io_err)
+ if handle then
+ return function(chunk, err)
+ if not chunk then
+ handle:close()
+ return 1
+ else return handle:write(chunk) end
+ end
+ else return sink.error(io_err or "unable to open file") end
+end
+
+-- creates a sink that discards data
+local function null()
+ return 1
+end
+
+function sink.null()
+ return null
+end
+
+-- creates a sink that just returns an error
+function sink.error(err)
+ return function()
+ return nil, err
+ end
+end
+
+-- chains a sink with a filter
+function sink.chain(f, snk)
+ base.assert(f and snk)
+ return function(chunk, err)
+ if chunk ~= "" then
+ local filtered = f(chunk)
+ local done = chunk and ""
+ while true do
+ local ret, snkerr = snk(filtered, err)
+ if not ret then return nil, snkerr end
+ if filtered == done then return 1 end
+ filtered = f(done)
+ end
+ else return 1 end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Pump stuff
+-----------------------------------------------------------------------------
+-- pumps one chunk from the source to the sink
+function pump.step(src, snk)
+ local chunk, src_err = src()
+ local ret, snk_err = snk(chunk, src_err)
+ if chunk and ret then return 1
+ else return nil, src_err or snk_err end
+end
+
+-- pumps all data from a source to a sink, using a step function
+function pump.all(src, snk, step)
+ base.assert(src and snk)
+ step = step or pump.step
+ while true do
+ local ret, err = step(src, snk)
+ if not ret then
+ if err then return nil, err
+ else return 1 end
+ end
+ end
+end
+
diff --git a/src/lua_typeerror.c b/src/lua_typeerror.c
new file mode 100644
index 0000000..d6a3d76
--- /dev/null
+++ b/src/lua_typeerror.c
@@ -0,0 +1,10 @@
+#include "lua_typeerror.h"
+#include "lua.h"
+#include "lauxlib.h"
+
+int luaL_typeerror (lua_State *L, int narg, const char *tname)
+{
+ const char *msg = lua_pushfstring(L, "%s expected, got %s",tname, luaL_typename(L, narg));
+ return luaL_argerror(L, narg, msg);
+}
+
diff --git a/src/lua_typeerror.h b/src/lua_typeerror.h
new file mode 100644
index 0000000..4f2aafd
--- /dev/null
+++ b/src/lua_typeerror.h
@@ -0,0 +1,7 @@
+#ifndef LUA_TYPEERROR_H_
+#define LUA_TYPEERROR_H_
+
+struct lua_State;
+int luaL_typeerror (struct lua_State *L, int narg, const char *tname);
+
+#endif
diff --git a/src/luasocket.c b/src/luasocket.c
new file mode 100644
index 0000000..b43114e
--- /dev/null
+++ b/src/luasocket.c
@@ -0,0 +1,116 @@
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 26/11/1999
+*
+* This library is part of an effort to progressively increase the network
+* connectivity of the Lua language. The Lua interface to networking
+* functions follows the Sockets API closely, trying to simplify all tasks
+* involved in setting up both client and server connections. The provided
+* IO routines, however, follow the Lua style, being very similar to the
+* standard Lua read and write functions.
+\*=========================================================================*/
+
+/*=========================================================================*\
+* Standard include files
+\*=========================================================================*/
+#include "lua.h"
+#include "lauxlib.h"
+
+#if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501)
+#include "compat-5.1.h"
+#endif
+
+/*=========================================================================*\
+* LuaSocket includes
+\*=========================================================================*/
+#include "luasocket.h"
+#include "auxiliar.h"
+#include "except.h"
+#include "timeout.h"
+#include "buffer.h"
+#include "inet.h"
+#include "tcp.h"
+#include "udp.h"
+#include "select.h"
+
+/*-------------------------------------------------------------------------*\
+* Internal function prototypes
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L);
+static int global_unload(lua_State *L);
+static int base_open(lua_State *L);
+
+/*-------------------------------------------------------------------------*\
+* Modules and functions
+\*-------------------------------------------------------------------------*/
+static const luaL_Reg mod[] = {
+ {"auxiliar", auxiliar_open},
+ {"except", except_open},
+ {"timeout", timeout_open},
+ {"buffer", buffer_open},
+ {"inet", inet_open},
+ {"tcp", tcp_open},
+ {"udp", udp_open},
+ {"select", select_open},
+ {NULL, NULL}
+};
+
+static luaL_Reg func[] = {
+ {"skip", global_skip},
+ {"__unload", global_unload},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Skip a few arguments
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L) {
+ int amount = luaL_checkint(L, 1);
+ int ret = lua_gettop(L) - amount - 1;
+ return ret >= 0 ? ret : 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Unloads the library
+\*-------------------------------------------------------------------------*/
+static int global_unload(lua_State *L) {
+ (void) L;
+ socket_close();
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Setup basic stuff.
+\*-------------------------------------------------------------------------*/
+static int base_open(lua_State *L) {
+ if (socket_open()) {
+ /* export functions (and leave namespace table on top of stack) */
+ luaL_openlib(L, "socket", func, 0);
+#ifdef LUASOCKET_DEBUG
+ lua_pushstring(L, "_DEBUG");
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+#endif
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, LUASOCKET_VERSION);
+ lua_rawset(L, -3);
+ return 1;
+ } else {
+ lua_pushstring(L, "unable to initialize library");
+ lua_error(L);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes all library modules.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L) {
+ int i;
+ base_open(L);
+ for (i = 0; mod[i].name; i++) mod[i].func(L);
+ return 1;
+}
diff --git a/src/luasocket.h b/src/luasocket.h
new file mode 100644
index 0000000..608ff7b
--- /dev/null
+++ b/src/luasocket.h
@@ -0,0 +1,34 @@
+#ifndef LUASOCKET_H
+#define LUASOCKET_H
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 9/11/1999
+\*=========================================================================*/
+#include "lua.h"
+
+/*-------------------------------------------------------------------------*\
+* Current socket library version
+\*-------------------------------------------------------------------------*/
+#define LUASOCKET_VERSION "LuaSocket 2.1.1"
+#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2011 Diego Nehab"
+#define LUASOCKET_AUTHORS "Diego Nehab"
+
+/*-------------------------------------------------------------------------*\
+* This macro prefixes all exported API functions
+\*-------------------------------------------------------------------------*/
+#ifndef LUASOCKET_API
+#define LUASOCKET_API extern
+#endif
+
+#if LUA_VERSION_NUM > 501 & !( defined LUA_COMPAT_MODULE)
+# error Lua 5.2 requires LUA_COMPAT_MODULE defined for luaL_openlib
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Initializes the library.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L);
+
+#endif /* LUASOCKET_H */
diff --git a/src/luasocket.o b/src/luasocket.o
new file mode 100644
index 0000000..35db392
Binary files /dev/null and b/src/luasocket.o differ
diff --git a/src/makefile b/src/makefile
new file mode 100644
index 0000000..b7c22da
--- /dev/null
+++ b/src/makefile
@@ -0,0 +1,239 @@
+PLAT?=macosx
+
+INSTALL_DATA=cp
+INSTALL_EXEC=cp
+#INSTALL_TOP=/opt/local
+INSTALL_TOP=./
+
+#LUAINC_macosx=/opt/local/include
+LUAINC_macosx=../../../../projects/lua_env/luaenv/lua_versions/lua-5.2.0-beta/src
+#LUAINC_macosx=../../../../projects/lua_env/luaenv/lua_versions/lua-5.1.4/src
+
+LUAINC_linux=/usr/include/lua5.1
+LUAINC_win32="../../lua-5.1.3/src"
+LUALIB_win32="../../lua-5.1.3"
+
+#------
+# Install directories
+#
+#INSTALL_TOP_SHARE=$(INSTALL_TOP)/share/lua/5.1
+#INSTALL_TOP_LIB=$(INSTALL_TOP)/lib/lua/5.1
+INSTALL_TOP_SHARE=$(INSTALL_TOP)/share/lua/5.2
+INSTALL_TOP_LIB=$(INSTALL_TOP)/lib/lua/5.2
+
+INSTALL_SOCKET_SHARE=$(INSTALL_TOP_SHARE)/socket
+INSTALL_SOCKET_LIB=$(INSTALL_TOP_LIB)/socket
+#INSTALL_MIME_SHARE=$(INSTALL_TOP_SHARE)/mime
+INSTALL_MIME_SHARE=$(INSTALL_TOP_SHARE)/foo/mime
+INSTALL_MIME_LIB=$(INSTALL_TOP_LIB)/mime
+
+#------
+# Supported platforms
+#
+PLATS= macosx linux win32
+
+#------
+# Compiler and linker settings
+# for Mac OS X
+SO_macosx=so
+O_macosx=o
+CC_macosx=gcc
+DEF_macosx= -DLUASOCKET_DEBUG -DUNIX_HAS_SUN_LEN -DLUA_COMPAT_MODULE \
+ -DLUASOCKET_API='__attribute__((visibility("default")))' \
+ -DMIME_API='__attribute__((visibility("default")))'
+CFLAGS_macosx= -I$(LUAINC) $(DEF) -pedantic -Wall -O2 -fno-common \
+ -fvisibility=hidden
+LDFLAGS_macosx= -bundle -undefined dynamic_lookup -o
+LD_macosx= export MACOSX_DEPLOYMENT_TARGET="10.3"; gcc
+SOCKET_macosx=usocket.o
+
+#------
+# Compiler and linker settings
+# for Linux
+SO_linux=so
+O_linux=o
+CC_linux=gcc
+DEF_linux=-DLUASOCKET_DEBUG \
+ -DLUASOCKET_API='__attribute__((visibility("default")))' \
+ -DMIME_API='__attribute__((visibility("default")))'
+CFLAGS_linux= -I$(LUAINC) $(DEF) -pedantic -Wall -Wshadow -Wextra -Wimplicit -O2 -ggdb3 -fpic \
+ -fvisibility=hidden
+LDFLAGS_linux=-O -shared -fpic -o
+LD_linux=gcc
+SOCKET_linux=usocket.o
+
+#------
+# Compiler and linker settings
+# for Win32
+SO_win32=dll
+O_win32=obj
+CC_win32=cl
+DEF_win32= /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" \
+ /D "LUASOCKET_API=__declspec(dllexport)" /D "LUASOCKET_DEBUG" \
+ /D "_CRT_SECURE_NO_WARNINGS" /D "_WINDLL"
+CFLAGS_win32=/I$(LUAINC) $(DEF) /O2 /Ot /MD /W3 /nologo
+LDFLAGS_win32= /nologo /link /NOLOGO /DLL /INCREMENTAL:NO \
+ /LIBPATH:$(LUALIB) \
+ /MANIFEST \
+ /MANIFESTFILE:"intermediate.manifest" \
+ /MANIFESTUAC:"level='asInvoker' uiAccess='false'" \
+ /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /DYNAMICBASE:NO \
+ /MACHINE:X86 ws2_32.lib lua5.1.lib /OUT:
+LD_win32=cl
+SOCKET_win32=wsocket.obj
+
+.SUFFIXES: .obj
+
+.c.obj:
+ $(CC) $(CFLAGS) /Fo"$@" /c $<
+
+#------
+# Output file names
+#
+SO=$(SO_$(PLAT))
+O=$(O_$(PLAT))
+SOCKET_V=2.1.1
+MIME_V=1.0.3
+SOCKET_SO=socket.$(SO).$(SOCKET_V)
+MIME_SO=mime.$(SO).$(MIME_V)
+UNIX_SO=unix.$(SO)
+SOCKET=$(SOCKET_$(PLAT))
+
+#------
+# Settings selected for platform
+#
+CC=$(CC_$(PLAT))
+DEF=$(DEF_$(PLAT))
+CFLAGS=$(CFLAGS_$(PLAT))
+LDFLAGS=$(LDFLAGS_$(PLAT))
+LD=$(LD_$(PLAT))
+LUAINC= $(LUAINC_$(PLAT))
+LUALIB= $(LUALIB_$(PLAT))
+
+#------
+# Modules belonging to socket-core
+#
+SOCKET_OBJS= \
+ luasocket.$(O) \
+ timeout.$(O) \
+ buffer.$(O) \
+ io.$(O) \
+ auxiliar.$(O) \
+ options.$(O) \
+ inet.$(O) \
+ $(SOCKET) \
+ except.$(O) \
+ select.$(O) \
+ tcp.$(O) \
+ udp.$(O) \
+ lua_typeerror.$(O)
+
+#------
+# Modules belonging mime-core
+#
+MIME_OBJS= \
+ mime.$(O)
+
+#------
+# Modules belonging unix (local domain sockets)
+#
+UNIX_OBJS=\
+ buffer.$(O) \
+ auxiliar.$(O) \
+ options.$(O) \
+ timeout.$(O) \
+ io.$(O) \
+ usocket.$(O) \
+ unix.$(O) \
+ lua_typeerror.$(O)
+
+#------
+# Files to install
+#
+TO_SOCKET_SHARE= \
+ http.lua \
+ url.lua \
+ tp.lua \
+ ftp.lua \
+ headers.lua \
+ smtp.lua
+
+TO_TOP_SHARE= \
+ ltn12.lua \
+ socket.lua \
+ mime.lua
+
+#------
+# Targets
+#
+default: $(PLAT)
+
+macosx:
+ $(MAKE) all PLAT=macosx
+
+win32:
+ $(MAKE) all PLAT=win32
+
+linux:
+ $(MAKE) all PLAT=linux
+
+none:
+ @echo "Please run"
+ @echo " make PLATFORM"
+ @echo "where PLATFORM is one of these:"
+ @echo " $(PLATS)"
+
+all: $(SOCKET_SO) $(MIME_SO)
+
+$(SOCKET_SO): $(SOCKET_OBJS)
+ $(LD) $(SOCKET_OBJS) $(LDFLAGS)$@
+
+$(MIME_SO): $(MIME_OBJS)
+ $(LD) $(MIME_OBJS) $(LDFLAGS)$@
+
+$(UNIX_SO): $(UNIX_OBJS)
+ $(LD) $(UNIX_OBJS) $(LDFLAGS)$@
+
+install:
+ mkdir -p $(INSTALL_TOP_SHARE)
+ $(INSTALL_DATA) $(TO_TOP_SHARE) $(INSTALL_TOP_SHARE)
+ mkdir -p $(INSTALL_SOCKET_SHARE)
+ $(INSTALL_DATA) $(TO_SOCKET_SHARE) $(INSTALL_SOCKET_SHARE)
+ mkdir -p $(INSTALL_SOCKET_LIB)
+ $(INSTALL_EXEC) $(SOCKET_SO) $(INSTALL_SOCKET_LIB)/core.$(SO)
+ mkdir -p $(INSTALL_MIME_LIB)
+ $(INSTALL_EXEC) $(MIME_SO) $(INSTALL_MIME_LIB)/core.$(SO)
+
+local:
+ $(MAKE) install INSTALL_TOP_LIB=.. INSTALL_TOP_SHARE=..
+
+clean:
+ rm -f $(SOCKET_SO) $(SOCKET_OBJS)
+ rm -f $(MIME_SO) $(UNIX_SO) $(MIME_OBJS) $(UNIX_OBJS)
+
+.PHONY: all $(PLATS) default clean echo none
+
+#------
+# List of dependencies
+#
+auxiliar.$(O): auxiliar.c auxiliar.h
+buffer.$(O): buffer.c buffer.h io.h timeout.h
+except.$(O): except.c except.h
+inet.$(O): inet.c inet.h socket.h io.h timeout.h usocket.h
+io.$(O): io.c io.h timeout.h
+luasocket.$(O): luasocket.c luasocket.h auxiliar.h except.h \
+ timeout.h buffer.h io.h inet.h socket.h usocket.h tcp.h \
+ udp.h select.h
+mime.$(O): mime.c mime.h
+options.$(O): options.c auxiliar.h options.h socket.h io.h \
+ timeout.h usocket.h inet.h
+select.$(O): select.c socket.h io.h timeout.h usocket.h select.h
+tcp.$(O): tcp.c auxiliar.h socket.h io.h timeout.h usocket.h \
+ inet.h options.h tcp.h buffer.h
+timeout.$(O): timeout.c auxiliar.h timeout.h
+udp.$(O): udp.c auxiliar.h socket.h io.h timeout.h usocket.h \
+ inet.h options.h udp.h
+unix.$(O): unix.c auxiliar.h socket.h io.h timeout.h usocket.h \
+ options.h unix.h buffer.h
+usocket.$(O): usocket.c socket.h io.h timeout.h usocket.h
+wsocket.$(O): wsocket.c socket.h io.h timeout.h usocket.h
diff --git a/src/mime.c b/src/mime.c
new file mode 100644
index 0000000..023559f
--- /dev/null
+++ b/src/mime.c
@@ -0,0 +1,717 @@
+/*=========================================================================*\
+* MIME support functions
+* LuaSocket toolkit
+*
+* RCS ID: $Id: mime.c,v 1.29 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501)
+#include "compat-5.1.h"
+#endif
+
+#include "mime.h"
+
+/*=========================================================================*\
+* Don't want to trust escape character constants
+\*=========================================================================*/
+typedef unsigned char UC;
+static const char CRLF[] = "\r\n";
+static const char EQCRLF[] = "=\r\n";
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int mime_global_wrp(lua_State *L);
+static int mime_global_b64(lua_State *L);
+static int mime_global_unb64(lua_State *L);
+static int mime_global_qp(lua_State *L);
+static int mime_global_unqp(lua_State *L);
+static int mime_global_qpwrp(lua_State *L);
+static int mime_global_eol(lua_State *L);
+static int mime_global_dot(lua_State *L);
+
+static size_t dot(int c, size_t state, luaL_Buffer *buffer);
+static void b64setup(UC *base);
+static size_t b64encode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64pad(const UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64decode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+
+static void qpsetup(UC *class, UC *unbase);
+static void qpquote(UC c, luaL_Buffer *buffer);
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer);
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer);
+
+/* code support functions */
+static luaL_Reg func[] = {
+ { "dot", mime_global_dot },
+ { "b64", mime_global_b64 },
+ { "eol", mime_global_eol },
+ { "qp", mime_global_qp },
+ { "qpwrp", mime_global_qpwrp },
+ { "unb64", mime_global_unb64 },
+ { "unqp", mime_global_unqp },
+ { "wrp", mime_global_wrp },
+ { NULL, NULL }
+};
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable globals
+\*-------------------------------------------------------------------------*/
+static UC qpclass[256];
+static UC qpbase[] = "0123456789ABCDEF";
+static UC qpunbase[256];
+enum {QP_PLAIN, QP_QUOTED, QP_CR, QP_IF_LAST};
+
+/*-------------------------------------------------------------------------*\
+* Base64 globals
+\*-------------------------------------------------------------------------*/
+static const UC b64base[] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+static UC b64unbase[256];
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+MIME_API int luaopen_mime_core(lua_State *L)
+{
+ luaL_openlib(L, "mime", func, 0);
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, MIME_VERSION);
+ lua_rawset(L, -3);
+ /* initialize lookup tables */
+ qpsetup(qpclass, qpunbase);
+ b64setup(b64unbase);
+ return 1;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Incrementaly breaks a string into lines. The string can have CRLF breaks.
+* A, n = wrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+\*-------------------------------------------------------------------------*/
+static int mime_global_wrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end of input black-hole */
+ if (!input) {
+ /* if last line has not been terminated, add a line break */
+ if (left < length) lua_pushstring(L, CRLF);
+ /* otherwise, we are done */
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ luaL_addstring(&buffer, CRLF);
+ left = length;
+ break;
+ default:
+ if (left <= 0) {
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Fill base64 decode map.
+\*-------------------------------------------------------------------------*/
+static void b64setup(UC *unbase)
+{
+ int i;
+ for (i = 0; i <= 255; i++) unbase[i] = (UC) 255;
+ for (i = 0; i < 64; i++) unbase[b64base[i]] = (UC) i;
+ unbase['='] = 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 3 bytes are available.
+* Translate the 3 bytes into Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64encode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ if (size == 3) {
+ UC code[4];
+ unsigned long value = 0;
+ value += input[0]; value <<= 8;
+ value += input[1]; value <<= 8;
+ value += input[2];
+ code[3] = b64base[value & 0x3f]; value >>= 6;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ size = 0;
+ }
+ return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Encodes the Base64 last 1 or 2 bytes and adds padding '='
+* Result, if any, is appended to buffer.
+* Returns 0.
+\*-------------------------------------------------------------------------*/
+static size_t b64pad(const UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ unsigned long value = 0;
+ UC code[4] = {'=', '=', '=', '='};
+ switch (size) {
+ case 1:
+ value = input[0] << 4;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ case 2:
+ value = input[0]; value <<= 8;
+ value |= input[1]; value <<= 2;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ default:
+ break;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 4 bytes are available.
+* Translate the 4 bytes from Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64decode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ /* ignore invalid characters */
+ if (b64unbase[c] > 64) return size;
+ input[size++] = c;
+ /* decode atom */
+ if (size == 4) {
+ UC decoded[3];
+ int valid, value = 0;
+ value = b64unbase[input[0]]; value <<= 6;
+ value |= b64unbase[input[1]]; value <<= 6;
+ value |= b64unbase[input[2]]; value <<= 6;
+ value |= b64unbase[input[3]];
+ decoded[2] = (UC) (value & 0xff); value >>= 8;
+ decoded[1] = (UC) (value & 0xff); value >>= 8;
+ decoded[0] = (UC) value;
+ /* take care of paddding */
+ valid = (input[2] == '=') ? 1 : (input[3] == '=') ? 2 : 3;
+ luaL_addlstring(buffer, (char *) decoded, valid);
+ return 0;
+ /* need more data */
+ } else return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies the Base64 transfer content encoding to a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 3. B has the remaining bytes of C .. D, *without* encoding.
+* The easiest thing would be to concatenate the two strings and
+* encode the result, but we can't afford that or Lua would dupplicate
+* every chunk we received.
+\*-------------------------------------------------------------------------*/
+static int mime_global_b64(lua_State *L)
+{
+ UC atom[3];
+ size_t isize = 0, asize = 0;
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ size_t osize = 0;
+ asize = b64pad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ /* if the output is empty and the input is nil, return nil */
+ lua_tolstring(L, -1, &osize);
+ if (osize == 0) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process the second part */
+ last = input + isize;
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally removes the Base64 transfer content encoding from a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 4. B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unb64(lua_State *L)
+{
+ UC atom[4];
+ size_t isize = 0, asize = 0;
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second is nil, we are done */
+ if (!input) {
+ size_t osize = 0;
+ luaL_pushresult(&buffer);
+ /* if the output is empty and the input is nil, return nil */
+ lua_tolstring(L, -1, &osize);
+ if (osize == 0) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise, process the rest of the input */
+ last = input + isize;
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable encoding scheme
+* all (except CRLF in text) can be =XX
+* CLRL in not text must be =XX=XX
+* 33 through 60 inclusive can be plain
+* 62 through 126 inclusive can be plain
+* 9 and 32 can be plain, unless in the end of a line, where must be =XX
+* encoded lines must be no longer than 76 not counting CRLF
+* soft line-break are =CRLF
+* To encode one byte, we need to see the next two.
+* Worst case is when we see a space, and wonder if a CRLF is comming
+\*-------------------------------------------------------------------------*/
+/*-------------------------------------------------------------------------*\
+* Split quoted-printable characters into classes
+* Precompute reverse map for encoding
+\*-------------------------------------------------------------------------*/
+static void qpsetup(UC *cl, UC *unbase)
+{
+ int i;
+ for (i = 0; i < 256; i++) cl[i] = QP_QUOTED;
+ for (i = 33; i <= 60; i++) cl[i] = QP_PLAIN;
+ for (i = 62; i <= 126; i++) cl[i] = QP_PLAIN;
+ cl['\t'] = QP_IF_LAST;
+ cl[' '] = QP_IF_LAST;
+ cl['\r'] = QP_CR;
+ for (i = 0; i < 256; i++) unbase[i] = 255;
+ unbase['0'] = 0; unbase['1'] = 1; unbase['2'] = 2;
+ unbase['3'] = 3; unbase['4'] = 4; unbase['5'] = 5;
+ unbase['6'] = 6; unbase['7'] = 7; unbase['8'] = 8;
+ unbase['9'] = 9; unbase['A'] = 10; unbase['a'] = 10;
+ unbase['B'] = 11; unbase['b'] = 11; unbase['C'] = 12;
+ unbase['c'] = 12; unbase['D'] = 13; unbase['d'] = 13;
+ unbase['E'] = 14; unbase['e'] = 14; unbase['F'] = 15;
+ unbase['f'] = 15;
+}
+
+/*-------------------------------------------------------------------------*\
+* Output one character in form =XX
+\*-------------------------------------------------------------------------*/
+static void qpquote(UC c, luaL_Buffer *buffer)
+{
+ luaL_addchar(buffer, '=');
+ luaL_addchar(buffer, qpbase[c >> 4]);
+ luaL_addchar(buffer, qpbase[c & 0x0F]);
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ /* deal with all characters we can have */
+ while (size > 0) {
+ switch (qpclass[input[0]]) {
+ /* might be the CR of a CRLF sequence */
+ case QP_CR:
+ if (size < 2) return size;
+ if (input[1] == '\n') {
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else qpquote(input[0], buffer);
+ break;
+ /* might be a space and that has to be quoted if last in line */
+ case QP_IF_LAST:
+ if (size < 3) return size;
+ /* if it is the last, quote it and we are done */
+ if (input[1] == '\r' && input[2] == '\n') {
+ qpquote(input[0], buffer);
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else luaL_addchar(buffer, input[0]);
+ break;
+ /* might have to be quoted always */
+ case QP_QUOTED:
+ qpquote(input[0], buffer);
+ break;
+ /* might never have to be quoted */
+ default:
+ luaL_addchar(buffer, input[0]);
+ break;
+ }
+ input[0] = input[1]; input[1] = input[2];
+ size--;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Deal with the final characters
+\*-------------------------------------------------------------------------*/
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer)
+{
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (qpclass[input[i]] == QP_PLAIN) luaL_addchar(buffer, input[i]);
+ else qpquote(input[i], buffer);
+ }
+ if (size > 0) luaL_addstring(buffer, EQCRLF);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally converts a string to quoted-printable
+* A, B = qp(C, D, marker)
+* Marker is the text to be used to replace CRLF sequences found in A.
+* A is the encoded version of the largest prefix of C .. D that
+* can be encoded without doubts.
+* B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_qp(lua_State *L)
+{
+
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ asize = qppad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output the to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer) {
+ int d;
+ input[size++] = c;
+ /* deal with all characters we can deal */
+ switch (input[0]) {
+ /* if we have an escape character */
+ case '=':
+ if (size < 3) return size;
+ /* eliminate soft line break */
+ if (input[1] == '\r' && input[2] == '\n') return 0;
+ /* decode quoted representation */
+ c = qpunbase[input[1]]; d = qpunbase[input[2]];
+ /* if it is an invalid, do not decode */
+ if (c > 15 || d > 15) luaL_addlstring(buffer, (char *)input, 3);
+ else luaL_addchar(buffer, (c << 4) + d);
+ return 0;
+ case '\r':
+ if (size < 2) return size;
+ if (input[1] == '\n') luaL_addlstring(buffer, (char *)input, 2);
+ return 0;
+ default:
+ if (input[0] == '\t' || (input[0] > 31 && input[0] < 127))
+ luaL_addchar(buffer, input[0]);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally decodes a string in quoted-printable
+* A, B = qp(C, D)
+* A is the decoded version of the largest prefix of C .. D that
+* can be decoded without doubts.
+* B has the remaining bytes of C .. D, *without* decoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unqp(lua_State *L)
+{
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally breaks a quoted-printed string into lines
+* A, n = qpwrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+* There are two complications: lines can't be broken in the middle
+* of an encoded =XX, and there might be line breaks already
+\*-------------------------------------------------------------------------*/
+static int mime_global_qpwrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ if (left < length) lua_pushstring(L, EQCRLF);
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ break;
+ case '=':
+ if (left <= 3) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ default:
+ if (left <= 1) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Here is what we do: \n, and \r are considered candidates for line
+* break. We issue *one* new line marker if any of them is seen alone, or
+* followed by a different one. That is, \n\n and \r\r will issue two
+* end of line markers each, but \r\n, \n\r etc will only issue *one*
+* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as
+* probably other more obscure conventions.
+*
+* c is the current character being processed
+* last is the previous character
+\*-------------------------------------------------------------------------*/
+#define eolcandidate(c) (c == '\r' || c == '\n')
+static int eolprocess(int c, int last, const char *marker,
+ luaL_Buffer *buffer)
+{
+ if (eolcandidate(c)) {
+ if (eolcandidate(last)) {
+ if (c == last) luaL_addstring(buffer, marker);
+ return 0;
+ } else {
+ luaL_addstring(buffer, marker);
+ return c;
+ }
+ } else {
+ luaL_addchar(buffer, c);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Converts a string to uniform EOL convention.
+* A, n = eol(o, B, marker)
+* A is the converted version of the largest prefix of B that can be
+* converted unambiguously. 'o' is the context returned by the previous
+* call. 'n' is the new context.
+\*-------------------------------------------------------------------------*/
+static int mime_global_eol(lua_State *L)
+{
+ int ctx = luaL_checkint(L, 1);
+ size_t isize = 0;
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ luaL_buffinit(L, &buffer);
+ /* end of input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 0);
+ return 2;
+ }
+ /* process all input */
+ while (input < last)
+ ctx = eolprocess(*input++, ctx, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, ctx);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Takes one byte and stuff it if needed.
+\*-------------------------------------------------------------------------*/
+static size_t dot(int c, size_t state, luaL_Buffer *buffer)
+{
+ luaL_addchar(buffer, c);
+ switch (c) {
+ case '\r':
+ return 1;
+ case '\n':
+ return (state == 1)? 2: 0;
+ case '.':
+ if (state == 2)
+ luaL_addchar(buffer, '.');
+ default:
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies smtp stuffing to a string
+* A, n = dot(l, D)
+\*-------------------------------------------------------------------------*/
+static int mime_global_dot(lua_State *L)
+{
+ size_t isize = 0, state = (size_t) luaL_checknumber(L, 1);
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 2);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ state = dot(*input++, state, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, state);
+ return 2;
+}
+
diff --git a/src/mime.h b/src/mime.h
new file mode 100644
index 0000000..37f370f
--- /dev/null
+++ b/src/mime.h
@@ -0,0 +1,29 @@
+#ifndef MIME_H
+#define MIME_H
+/*=========================================================================*\
+* Core MIME support
+* LuaSocket toolkit
+*
+* This module provides functions to implement transfer content encodings
+* and formatting conforming to RFC 2045. It is used by mime.lua, which
+* provide a higher level interface to this functionality.
+\*=========================================================================*/
+#include "lua.h"
+
+/*-------------------------------------------------------------------------*\
+* Current MIME library version
+\*-------------------------------------------------------------------------*/
+#define MIME_VERSION "MIME 1.0.3"
+#define MIME_COPYRIGHT "Copyright (C) 2004-2009 Diego Nehab"
+#define MIME_AUTHORS "Diego Nehab"
+
+/*-------------------------------------------------------------------------*\
+* This macro prefixes all exported API functions
+\*-------------------------------------------------------------------------*/
+#ifndef MIME_API
+#define MIME_API extern
+#endif
+
+MIME_API int luaopen_mime_core(lua_State *L);
+
+#endif /* MIME_H */
diff --git a/src/mime.lua b/src/mime.lua
new file mode 100644
index 0000000..169eda2
--- /dev/null
+++ b/src/mime.lua
@@ -0,0 +1,87 @@
+-----------------------------------------------------------------------------
+-- MIME support for the Lua language.
+-- Author: Diego Nehab
+-- Conforming to RFCs 2045-2049
+-- RCS ID: $Id: mime.lua,v 1.29 2007/06/11 23:44:54 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local ltn12 = require("ltn12")
+local mime = require("mime.core")
+local io = require("io")
+local string = require("string")
+module("mime")
+
+-- encode, decode and wrap algorithm tables
+encodet = {}
+decodet = {}
+wrapt = {}
+
+-- creates a function that chooses a filter by name from a given table
+local function choose(table)
+ return function(name, opt1, opt2)
+ if base.type(name) ~= "string" then
+ name, opt1, opt2 = "default", name, opt1
+ end
+ local f = table[name or "nil"]
+ if not f then
+ base.error("unknown key (" .. base.tostring(name) .. ")", 3)
+ else return f(opt1, opt2) end
+ end
+end
+
+-- define the encoding filters
+encodet['base64'] = function()
+ return ltn12.filter.cycle(b64, "")
+end
+
+encodet['quoted-printable'] = function(mode)
+ return ltn12.filter.cycle(qp, "",
+ (mode == "binary") and "=0D=0A" or "\r\n")
+end
+
+-- define the decoding filters
+decodet['base64'] = function()
+ return ltn12.filter.cycle(unb64, "")
+end
+
+decodet['quoted-printable'] = function()
+ return ltn12.filter.cycle(unqp, "")
+end
+
+local function format(chunk)
+ if chunk then
+ if chunk == "" then return "''"
+ else return string.len(chunk) end
+ else return "nil" end
+end
+
+-- define the line-wrap filters
+wrapt['text'] = function(length)
+ length = length or 76
+ return ltn12.filter.cycle(wrp, length, length)
+end
+wrapt['base64'] = wrapt['text']
+wrapt['default'] = wrapt['text']
+
+wrapt['quoted-printable'] = function()
+ return ltn12.filter.cycle(qpwrp, 76, 76)
+end
+
+-- function that choose the encoding, decoding or wrap algorithm
+encode = choose(encodet)
+decode = choose(decodet)
+wrap = choose(wrapt)
+
+-- define the end-of-line normalization filter
+function normalize(marker)
+ return ltn12.filter.cycle(eol, 0, marker)
+end
+
+-- high level stuffing filter
+function stuff()
+ return ltn12.filter.cycle(dot, 2)
+end
diff --git a/src/options.c b/src/options.c
new file mode 100644
index 0000000..801adf9
--- /dev/null
+++ b/src/options.c
@@ -0,0 +1,217 @@
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+*
+* RCS ID: $Id: options.c,v 1.7 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "options.h"
+#include "inet.h"
+#include "lua_typeerror.h"
+
+/*=========================================================================*\
+* Internal functions prototypes
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
+static int opt_getboolean(lua_State *L, p_socket ps, int level, int name);
+static int opt_set(lua_State *L, p_socket ps, int level, int name,
+ void *val, int len);
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Calls appropriate option handler
+\*-------------------------------------------------------------------------*/
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
+{
+ const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
+ while (opt->name && strcmp(name, opt->name))
+ opt++;
+ if (!opt->func) {
+ char msg[45];
+ sprintf(msg, "unsupported option `%.35s'", name);
+ luaL_argerror(L, 2, msg);
+ }
+ return opt->func(L, ps);
+}
+
+int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
+{
+ const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
+ while (opt->name && strcmp(name, opt->name))
+ opt++;
+ if (!opt->func) {
+ char msg[45];
+ sprintf(msg, "unsupported option `%.35s'", name);
+ luaL_argerror(L, 2, msg);
+ }
+ return opt->func(L, ps);
+}
+
+/* enables reuse of local address */
+int opt_set_reuseaddr(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
+}
+
+/* enables reuse of local port */
+int opt_set_reuseport(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
+}
+
+/* disables the Naggle algorithm */
+int opt_set_tcp_nodelay(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
+}
+
+int opt_set_keepalive(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
+}
+
+int opt_set_dontroute(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
+}
+
+int opt_set_broadcast(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
+}
+
+int opt_set_ip_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
+}
+
+int opt_get_ip_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
+}
+
+int opt_set_linger(lua_State *L, p_socket ps)
+{
+ struct linger li; /* obj, name, table */
+ if (!lua_istable(L, 3)) luaL_typeerror(L, 3, lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "on");
+ lua_gettable(L, 3);
+ if (!lua_isboolean(L, -1))
+ luaL_argerror(L, 3, "boolean 'on' field expected");
+ li.l_onoff = (u_short) lua_toboolean(L, -1);
+ lua_pushstring(L, "timeout");
+ lua_gettable(L, 3);
+ if (!lua_isnumber(L, -1))
+ luaL_argerror(L, 3, "number 'timeout' field expected");
+ li.l_linger = (u_short) lua_tonumber(L, -1);
+ return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
+}
+
+int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps)
+{
+ int val = (int) luaL_checknumber(L, 3); /* obj, name, int */
+ return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_TTL,
+ (char *) &val, sizeof(val));
+}
+
+int opt_set_ip_multicast_if(lua_State *L, p_socket ps)
+{
+ const char *address = luaL_checkstring(L, 3); /* obj, name, ip */
+ struct in_addr val;
+ val.s_addr = htonl(INADDR_ANY);
+ if (strcmp(address, "*") && !inet_aton(address, &val))
+ luaL_argerror(L, 3, "ip expected");
+ return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_IF,
+ (char *) &val, sizeof(val));
+}
+
+int opt_get_ip_multicast_if(lua_State *L, p_socket ps)
+{
+ struct in_addr val;
+ socklen_t len = sizeof(val);
+ if (getsockopt(*ps, IPPROTO_IP, IP_MULTICAST_IF, (char *) &val, &len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ lua_pushstring(L, inet_ntoa(val));
+ return 1;
+}
+
+int opt_set_ip_add_membership(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
+}
+
+int opt_set_ip_drop_membersip(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
+}
+
+int opt_set_ip6_v6only(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
+}
+
+/*=========================================================================*\
+* Auxiliar functions
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
+{
+ struct ip_mreq val; /* obj, name, table */
+ if (!lua_istable(L, 3)) luaL_typeerror(L, 3, lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "multiaddr");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'multiaddr' field expected");
+ if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
+ luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
+ lua_pushstring(L, "interface");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'interface' field expected");
+ val.imr_interface.s_addr = htonl(INADDR_ANY);
+ if (strcmp(lua_tostring(L, -1), "*") &&
+ !inet_aton(lua_tostring(L, -1), &val.imr_interface))
+ luaL_argerror(L, 3, "invalid 'interface' ip address");
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static
+int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
+{
+ if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "setsockopt failed");
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int opt_getboolean(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = 0;
+ socklen_t len = sizeof(val);
+ if (getsockopt(*ps, level, name, (char *) &val, &len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ lua_pushboolean(L, val);
+ return 1;
+}
+
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
diff --git a/src/options.h b/src/options.h
new file mode 100644
index 0000000..70364fc
--- /dev/null
+++ b/src/options.h
@@ -0,0 +1,46 @@
+#ifndef OPTIONS_H
+#define OPTIONS_H
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+*
+* This module provides a common interface to socket options, used mainly by
+* modules UDP and TCP.
+\*=========================================================================*/
+
+#include "lua.h"
+#include "socket.h"
+
+/* option registry */
+typedef struct t_opt {
+ const char *name;
+ int (*func)(lua_State *L, p_socket ps);
+} t_opt;
+typedef t_opt *p_opt;
+
+/* supported options for setoption */
+int opt_set_dontroute(lua_State *L, p_socket ps);
+int opt_set_broadcast(lua_State *L, p_socket ps);
+int opt_set_reuseaddr(lua_State *L, p_socket ps);
+int opt_set_tcp_nodelay(lua_State *L, p_socket ps);
+int opt_set_keepalive(lua_State *L, p_socket ps);
+int opt_set_linger(lua_State *L, p_socket ps);
+int opt_set_reuseaddr(lua_State *L, p_socket ps);
+int opt_set_reuseport(lua_State *L, p_socket ps);
+int opt_set_ip_multicast_if(lua_State *L, p_socket ps);
+int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps);
+int opt_set_ip_multicast_loop(lua_State *L, p_socket ps);
+int opt_set_ip_add_membership(lua_State *L, p_socket ps);
+int opt_set_ip_drop_membersip(lua_State *L, p_socket ps);
+int opt_set_ip6_v6only(lua_State *L, p_socket ps);
+/* invokes the appropriate option handler */
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
+
+/* supported options for getoption */
+int opt_get_ip_multicast_loop(lua_State *L, p_socket ps);
+int opt_get_ip_multicast_if(lua_State *L, p_socket ps);
+/* invokes the appropriate option handler */
+int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps);
+
+
+#endif
diff --git a/src/options.o b/src/options.o
new file mode 100644
index 0000000..d26aa36
Binary files /dev/null and b/src/options.o differ
diff --git a/src/select.c b/src/select.c
new file mode 100644
index 0000000..87b5dc2
--- /dev/null
+++ b/src/select.c
@@ -0,0 +1,218 @@
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+*
+* RCS ID: $Id: select.c,v 1.23 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "socket.h"
+#include "timeout.h"
+#include "select.h"
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static t_socket getfd(lua_State *L);
+static int dirty(lua_State *L);
+static void collect_fd(lua_State *L, int tab, int itab,
+ fd_set *set, t_socket *max_fd);
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start);
+static void make_assoc(lua_State *L, int tab);
+static int global_select(lua_State *L);
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"select", global_select},
+ {NULL, NULL}
+};
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int select_open(lua_State *L) {
+ lua_pushstring(L, "_SETSIZE");
+ lua_pushnumber(L, FD_SETSIZE);
+ lua_rawset(L, -3);
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Waits for a set of sockets until a condition is met or timeout.
+\*-------------------------------------------------------------------------*/
+static int global_select(lua_State *L) {
+ int rtab, wtab, itab, ret, ndirty;
+ t_socket max_fd = SOCKET_INVALID;
+ fd_set rset, wset;
+ t_timeout tm;
+ double t = luaL_optnumber(L, 3, -1);
+ FD_ZERO(&rset); FD_ZERO(&wset);
+ lua_settop(L, 3);
+ lua_newtable(L); itab = lua_gettop(L);
+ lua_newtable(L); rtab = lua_gettop(L);
+ lua_newtable(L); wtab = lua_gettop(L);
+ collect_fd(L, 1, itab, &rset, &max_fd);
+ collect_fd(L, 2, itab, &wset, &max_fd);
+ ndirty = check_dirty(L, 1, rtab, &rset);
+ t = ndirty > 0? 0.0: t;
+ timeout_init(&tm, t, -1);
+ timeout_markstart(&tm);
+ ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
+ if (ret > 0 || ndirty > 0) {
+ return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
+ return_fd(L, &wset, max_fd+1, itab, wtab, 0);
+ make_assoc(L, rtab);
+ make_assoc(L, wtab);
+ return 2;
+ } else if (ret == 0) {
+ lua_pushstring(L, "timeout");
+ return 3;
+ } else {
+ luaL_error(L, "select failed");
+ return 3;
+ }
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+static t_socket getfd(lua_State *L) {
+ t_socket fd = SOCKET_INVALID;
+ lua_pushstring(L, "getfd");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ if (lua_isnumber(L, -1)) {
+ double numfd = lua_tonumber(L, -1);
+ fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID;
+ }
+ }
+ lua_pop(L, 1);
+ return fd;
+}
+
+static int dirty(lua_State *L) {
+ int is = 0;
+ lua_pushstring(L, "dirty");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ is = lua_toboolean(L, -1);
+ }
+ lua_pop(L, 1);
+ return is;
+}
+
+static void collect_fd(lua_State *L, int tab, int itab,
+ fd_set *set, t_socket *max_fd) {
+ int i = 1, n = 0;
+ /* nil is the same as an empty table */
+ if (lua_isnil(L, tab)) return;
+ /* otherwise we need it to be a table */
+ luaL_checktype(L, tab, LUA_TTABLE);
+ while (1) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ /* getfd figures out if this is a socket */
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID) {
+ /* make sure we don't overflow the fd_set */
+#ifdef _WIN32
+ if (n >= FD_SETSIZE)
+ luaL_argerror(L, tab, "too many sockets");
+#else
+ if (fd >= FD_SETSIZE)
+ luaL_argerror(L, tab, "descriptor too large for set size");
+#endif
+ FD_SET(fd, set);
+ n++;
+ /* keep track of the largest descriptor so far */
+ if (*max_fd == SOCKET_INVALID || *max_fd < fd)
+ *max_fd = fd;
+ /* make sure we can map back from descriptor to the object */
+ lua_pushnumber(L, fd);
+ lua_pushvalue(L, -2);
+ lua_settable(L, itab);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+}
+
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
+ int ndirty = 0, i = 1;
+ if (lua_isnil(L, tab))
+ return 0;
+ while (1) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID && dirty(L)) {
+ lua_pushnumber(L, ++ndirty);
+ lua_pushvalue(L, -2);
+ lua_settable(L, dtab);
+ FD_CLR(fd, set);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+ return ndirty;
+}
+
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start) {
+ t_socket fd;
+ for (fd = 0; fd < max_fd; fd++) {
+ if (FD_ISSET(fd, set)) {
+ lua_pushnumber(L, ++start);
+ lua_pushnumber(L, fd);
+ lua_gettable(L, itab);
+ lua_settable(L, tab);
+ }
+ }
+}
+
+static void make_assoc(lua_State *L, int tab) {
+ int i = 1, atab;
+ lua_newtable(L); atab = lua_gettop(L);
+ while (1) {
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (!lua_isnil(L, -1)) {
+ lua_pushnumber(L, i);
+ lua_pushvalue(L, -2);
+ lua_settable(L, atab);
+ lua_pushnumber(L, i);
+ lua_settable(L, atab);
+ } else {
+ lua_pop(L, 1);
+ break;
+ }
+ i = i+1;
+ }
+}
+
diff --git a/src/select.h b/src/select.h
new file mode 100644
index 0000000..8750200
--- /dev/null
+++ b/src/select.h
@@ -0,0 +1,15 @@
+#ifndef SELECT_H
+#define SELECT_H
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+*
+* Each object that can be passed to the select function has to export
+* method getfd() which returns the descriptor to be passed to the
+* underlying select function. Another method, dirty(), should return
+* true if there is data ready for reading (required for buffered input).
+\*=========================================================================*/
+
+int select_open(lua_State *L);
+
+#endif /* SELECT_H */
diff --git a/src/select.o b/src/select.o
new file mode 100644
index 0000000..1b7d19a
Binary files /dev/null and b/src/select.o differ
diff --git a/src/smtp.lua b/src/smtp.lua
new file mode 100644
index 0000000..e258d62
--- /dev/null
+++ b/src/smtp.lua
@@ -0,0 +1,253 @@
+-----------------------------------------------------------------------------
+-- SMTP client support for the Lua language.
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: smtp.lua,v 1.47 2009/05/27 09:31:35 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local coroutine = require("coroutine")
+local string = require("string")
+local math = require("math")
+local os = require("os")
+local socket = require("socket")
+local tp = require("socket.tp")
+local ltn12 = require("ltn12")
+local headers = require("socket.headers")
+local mime = require("mime")
+module("socket.smtp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+-- timeout for connection
+TIMEOUT = 60
+-- default server used to send e-mails
+SERVER = "localhost"
+-- default port
+PORT = 25
+-- domain used in HELO command and default sendmail
+-- If we are under a CGI, try to get from environment
+DOMAIN = os.getenv("SERVER_NAME") or "localhost"
+-- default time zone (means we don't know)
+ZONE = "-0000"
+
+---------------------------------------------------------------------------
+-- Low level SMTP API
+-----------------------------------------------------------------------------
+local metat = { __index = {} }
+
+function metat.__index:greet(domain)
+ self.try(self.tp:check("2.."))
+ self.try(self.tp:command("EHLO", domain or DOMAIN))
+ return socket.skip(1, self.try(self.tp:check("2..")))
+end
+
+function metat.__index:mail(from)
+ self.try(self.tp:command("MAIL", "FROM:" .. from))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:rcpt(to)
+ self.try(self.tp:command("RCPT", "TO:" .. to))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:data(src, step)
+ self.try(self.tp:command("DATA"))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:source(src, step))
+ self.try(self.tp:send("\r\n.\r\n"))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:quit()
+ self.try(self.tp:command("QUIT"))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:close()
+ return self.tp:close()
+end
+
+function metat.__index:login(user, password)
+ self.try(self.tp:command("AUTH", "LOGIN"))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:command(mime.b64(user)))
+ self.try(self.tp:check("3.."))
+ self.try(self.tp:command(mime.b64(password)))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:plain(user, password)
+ local auth = "PLAIN " .. mime.b64("\0" .. user .. "\0" .. password)
+ self.try(self.tp:command("AUTH", auth))
+ return self.try(self.tp:check("2.."))
+end
+
+function metat.__index:auth(user, password, ext)
+ if not user or not password then return 1 end
+ if string.find(ext, "AUTH[^\n]+LOGIN") then
+ return self:login(user, password)
+ elseif string.find(ext, "AUTH[^\n]+PLAIN") then
+ return self:plain(user, password)
+ else
+ self.try(nil, "authentication not supported")
+ end
+end
+
+-- send message or throw an exception
+function metat.__index:send(mailt)
+ self:mail(mailt.from)
+ if base.type(mailt.rcpt) == "table" then
+ for i,v in base.ipairs(mailt.rcpt) do
+ self:rcpt(v)
+ end
+ else
+ self:rcpt(mailt.rcpt)
+ end
+ self:data(ltn12.source.chain(mailt.source, mime.stuff()), mailt.step)
+end
+
+function open(server, port, create)
+ local tp = socket.try(tp.connect(server or SERVER, port or PORT,
+ TIMEOUT, create))
+ local s = base.setmetatable({tp = tp}, metat)
+ -- make sure tp is closed if we get an exception
+ s.try = socket.newtry(function()
+ s:close()
+ end)
+ return s
+end
+
+-- convert headers to lowercase
+local function lower_headers(headers)
+ local lower = {}
+ for i,v in base.pairs(headers or lower) do
+ lower[string.lower(i)] = v
+ end
+ return lower
+end
+
+---------------------------------------------------------------------------
+-- Multipart message source
+-----------------------------------------------------------------------------
+-- returns a hopefully unique mime boundary
+local seqno = 0
+local function newboundary()
+ seqno = seqno + 1
+ return string.format('%s%05d==%05u', os.date('%d%m%Y%H%M%S'),
+ math.random(0, 99999), seqno)
+end
+
+-- send_message forward declaration
+local send_message
+
+-- yield the headers all at once, it's faster
+local function send_headers(tosend)
+ local canonic = headers.canonic
+ local h = "\r\n"
+ for f,v in base.pairs(tosend) do
+ h = (canonic[f] or f) .. ': ' .. v .. "\r\n" .. h
+ end
+ coroutine.yield(h)
+end
+
+-- yield multipart message body from a multipart message table
+local function send_multipart(mesgt)
+ -- make sure we have our boundary and send headers
+ local bd = newboundary()
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or 'multipart/mixed'
+ headers['content-type'] = headers['content-type'] ..
+ '; boundary="' .. bd .. '"'
+ send_headers(headers)
+ -- send preamble
+ if mesgt.body.preamble then
+ coroutine.yield(mesgt.body.preamble)
+ coroutine.yield("\r\n")
+ end
+ -- send each part separated by a boundary
+ for i, m in base.ipairs(mesgt.body) do
+ coroutine.yield("\r\n--" .. bd .. "\r\n")
+ send_message(m)
+ end
+ -- send last boundary
+ coroutine.yield("\r\n--" .. bd .. "--\r\n\r\n")
+ -- send epilogue
+ if mesgt.body.epilogue then
+ coroutine.yield(mesgt.body.epilogue)
+ coroutine.yield("\r\n")
+ end
+end
+
+-- yield message body from a source
+local function send_source(mesgt)
+ -- make sure we have a content-type
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or
+ 'text/plain; charset="iso-8859-1"'
+ send_headers(headers)
+ -- send body from source
+ while true do
+ local chunk, err = mesgt.body()
+ if err then coroutine.yield(nil, err)
+ elseif chunk then coroutine.yield(chunk)
+ else break end
+ end
+end
+
+-- yield message body from a string
+local function send_string(mesgt)
+ -- make sure we have a content-type
+ local headers = lower_headers(mesgt.headers or {})
+ headers['content-type'] = headers['content-type'] or
+ 'text/plain; charset="iso-8859-1"'
+ send_headers(headers)
+ -- send body from string
+ coroutine.yield(mesgt.body)
+end
+
+-- message source
+function send_message(mesgt)
+ if base.type(mesgt.body) == "table" then send_multipart(mesgt)
+ elseif base.type(mesgt.body) == "function" then send_source(mesgt)
+ else send_string(mesgt) end
+end
+
+-- set defaul headers
+local function adjust_headers(mesgt)
+ local lower = lower_headers(mesgt.headers)
+ lower["date"] = lower["date"] or
+ os.date("!%a, %d %b %Y %H:%M:%S ") .. (mesgt.zone or ZONE)
+ lower["x-mailer"] = lower["x-mailer"] or socket._VERSION
+ -- this can't be overriden
+ lower["mime-version"] = "1.0"
+ return lower
+end
+
+function message(mesgt)
+ mesgt.headers = adjust_headers(mesgt)
+ -- create and return message source
+ local co = coroutine.create(function() send_message(mesgt) end)
+ return function()
+ local ret, a, b = coroutine.resume(co)
+ if ret then return a, b
+ else return nil, a end
+ end
+end
+
+---------------------------------------------------------------------------
+-- High level SMTP API
+-----------------------------------------------------------------------------
+send = socket.protect(function(mailt)
+ local s = open(mailt.server, mailt.port, mailt.create)
+ local ext = s:greet(mailt.domain)
+ s:auth(mailt.user, mailt.password, ext)
+ s:send(mailt)
+ s:quit()
+ return s:close()
+end)
diff --git a/src/socket.h b/src/socket.h
new file mode 100644
index 0000000..e325952
--- /dev/null
+++ b/src/socket.h
@@ -0,0 +1,75 @@
+#ifndef SOCKET_H
+#define SOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module
+* LuaSocket toolkit
+*
+* BSD Sockets and WinSock are similar, but there are a few irritating
+* differences. Also, not all *nix platforms behave the same. This module
+* (and the associated usocket.h and wsocket.h) factor these differences and
+* creates a interface compatible with the io.h module.
+\*=========================================================================*/
+#include "io.h"
+
+/*=========================================================================*\
+* Platform specific compatibilization
+\*=========================================================================*/
+#ifdef _WIN32
+#include "wsocket.h"
+#else
+#include "usocket.h"
+#endif
+
+/*=========================================================================*\
+* The connect and accept functions accept a timeout and their
+* implementations are somewhat complicated. We chose to move
+* the timeout control into this module for these functions in
+* order to simplify the modules that use them.
+\*=========================================================================*/
+#include "timeout.h"
+
+/* we are lazy... */
+typedef struct sockaddr SA;
+
+/*=========================================================================*\
+* Functions bellow implement a comfortable platform independent
+* interface to sockets
+\*=========================================================================*/
+int socket_open(void);
+int socket_close(void);
+void socket_destroy(p_socket ps);
+void socket_shutdown(p_socket ps, int how);
+int socket_sendto(p_socket ps, const char *data, size_t count,
+ size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_recvfrom(p_socket ps, char *data, size_t count,
+ size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
+
+void socket_setnonblocking(p_socket ps);
+void socket_setblocking(p_socket ps);
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm);
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm);
+
+int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_create(p_socket ps, int domain, int type, int protocol);
+int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
+int socket_listen(p_socket ps, int backlog);
+int socket_accept(p_socket ps, p_socket pa, SA *addr,
+ socklen_t *addr_len, p_timeout tm);
+
+const char *socket_hoststrerror(int err);
+const char *socket_gaistrerror(int err);
+const char *socket_strerror(int err);
+
+/* these are perfect to use with the io abstraction module
+ and the buffered input module */
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm);
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
+const char *socket_ioerror(p_socket ps, int err);
+
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
+int socket_gethostbyname(const char *addr, struct hostent **hp);
+
+#endif /* SOCKET_H */
diff --git a/src/socket.lua b/src/socket.lua
new file mode 100644
index 0000000..7be1cd1
--- /dev/null
+++ b/src/socket.lua
@@ -0,0 +1,150 @@
+-----------------------------------------------------------------------------
+-- LuaSocket helper module
+-- Author: Diego Nehab
+-- RCS ID: $Id: socket.lua,v 1.22 2005/11/22 08:33:29 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local string = require("string")
+local math = require("math")
+local socket = require("socket.core")
+module("socket")
+
+-----------------------------------------------------------------------------
+-- Exported auxiliar functions
+-----------------------------------------------------------------------------
+function connect(address, port, laddress, lport)
+ if address == "*" then address = "0.0.0.0" end
+ local addrinfo, err = socket.dns.getaddrinfo(address);
+ if not addrinfo then return nil, err end
+ local sock, err;
+ if addrinfo[1].family == "inet" then
+ sock, err = socket.tcp()
+ else
+ sock, err = socket.tcp6()
+ end
+ if not sock then return nil, err end
+ if laddress then
+ local res, err = sock:bind(laddress, lport, -1)
+ if not res then return nil, err end
+ end
+ local res, err = sock:connect(address, port)
+ if not res then return nil, err end
+ return sock
+end
+
+function bind(host, port, backlog)
+ if host == "*" then host = "0.0.0.0" end
+ local addrinfo, err = socket.dns.getaddrinfo(host);
+ if not addrinfo then return nil, err end
+ local sock, err;
+ if addrinfo[1].family == "inet" then
+ sock, err = socket.tcp()
+ else
+ sock, err = socket.tcp6()
+ end
+ if not sock then return nil, err end
+ sock:setoption("reuseaddr", true)
+ sock:setoption("ipv6-v6only", false)
+ local res, err = sock:bind(host, port)
+ if not res then return nil, err end
+ res, err = sock:listen(backlog)
+ if not res then return nil, err end
+ return sock
+end
+
+try = newtry()
+
+function choose(table)
+ return function(name, opt1, opt2)
+ if base.type(name) ~= "string" then
+ name, opt1, opt2 = "default", name, opt1
+ end
+ local f = table[name or "nil"]
+ if not f then base.error("unknown key (".. base.tostring(name) ..")", 3)
+ else return f(opt1, opt2) end
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Socket sources and sinks, conforming to LTN12
+-----------------------------------------------------------------------------
+-- create namespaces inside LuaSocket namespace
+sourcet = {}
+sinkt = {}
+
+BLOCKSIZE = 2048
+
+sinkt["close-when-done"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if not chunk then
+ sock:close()
+ return 1
+ else return sock:send(chunk) end
+ end
+ })
+end
+
+sinkt["keep-open"] = function(sock)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function(self, chunk, err)
+ if chunk then return sock:send(chunk)
+ else return 1 end
+ end
+ })
+end
+
+sinkt["default"] = sinkt["keep-open"]
+
+sink = choose(sinkt)
+
+sourcet["by-length"] = function(sock, length)
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ if length <= 0 then return nil end
+ local size = math.min(socket.BLOCKSIZE, length)
+ local chunk, err = sock:receive(size)
+ if err then return nil, err end
+ length = length - string.len(chunk)
+ return chunk
+ end
+ })
+end
+
+sourcet["until-closed"] = function(sock)
+ local done
+ return base.setmetatable({
+ getfd = function() return sock:getfd() end,
+ dirty = function() return sock:dirty() end
+ }, {
+ __call = function()
+ if done then return nil end
+ local chunk, err, partial = sock:receive(socket.BLOCKSIZE)
+ if not err then return chunk
+ elseif err == "closed" then
+ sock:close()
+ done = 1
+ return partial
+ else return nil, err end
+ end
+ })
+end
+
+
+sourcet["default"] = sourcet["until-closed"]
+
+source = choose(sourcet)
+
diff --git a/src/tcp.c b/src/tcp.c
new file mode 100644
index 0000000..19ee73c
--- /dev/null
+++ b/src/tcp.c
@@ -0,0 +1,451 @@
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+*
+* RCS ID: $Id: tcp.c,v 1.42 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "tcp.h"
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int global_create6(lua_State *L);
+static int global_connect6(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* tcp object methods */
+static luaL_Reg tcp_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"settimeout", meth_settimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optset[] = {
+ {"keepalive", opt_set_keepalive},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"tcp-nodelay", opt_set_tcp_nodelay},
+ {"ipv6-v6only", opt_set_ip6_v6only},
+ {"linger", opt_set_linger},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"tcp", global_create},
+ {"tcp6", global_create6},
+ {"connect6", global_connect6},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int tcp_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "tcp{master}", tcp_methods);
+ auxiliar_newclass(L, "tcp{client}", tcp_methods);
+ auxiliar_newclass(L, "tcp{server}", tcp_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "tcp{master}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{client}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{server}", "tcp{any}");
+ /* define library functions */
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_send(L, &tcp->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_receive(L, &tcp->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_getstats(L, &tcp->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_setstats(L, &tcp->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return opt_meth_setoption(L, optset, &tcp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushnumber(L, (int) tcp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ tcp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&tcp->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L)
+{
+ p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
+ /* if successful, push client socket */
+ if (err == IO_DONE) {
+ p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ auxiliar_setclass(L, "tcp{client}", -1);
+ /* initialize structure fields */
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static int meth_bind(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ const char *err;
+ struct addrinfo bindhints;
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_STREAM;
+ bindhints.ai_family = tcp->domain;
+ bindhints.ai_flags = AI_PASSIVE;
+ err = inet_trybind(&tcp->sock, address, port, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master tcp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_connect(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ struct addrinfo connecthints;
+ const char *err;
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_STREAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = tcp->domain;
+ timeout_markstart(&tcp->tm);
+ err = inet_tryconnect(&tcp->sock, address, port,
+ &tcp->tm, &connecthints);
+ /* have to set the class even if it failed due to non-blocking connects */
+ auxiliar_setclass(L, "tcp{client}", 1);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ socket_destroy(&tcp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&tcp->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "tcp{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ const char *how = luaL_optstring(L, 2, "both");
+ switch (how[0]) {
+ case 'b':
+ if (strcmp(how, "both")) goto error;
+ socket_shutdown(&tcp->sock, 2);
+ break;
+ case 's':
+ if (strcmp(how, "send")) goto error;
+ socket_shutdown(&tcp->sock, 1);
+ break;
+ case 'r':
+ if (strcmp(how, "receive")) goto error;
+ socket_shutdown(&tcp->sock, 0);
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+error:
+ luaL_argerror(L, 2, "invalid shutdown method");
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getpeername(L, &tcp->sock);
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getsockname(L, &tcp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return timeout_meth_settimeout(L, &tcp->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master tcp object
+\*-------------------------------------------------------------------------*/
+static int tcp_create(lua_State *L, int domain) {
+ t_socket sock;
+ const char *err = inet_trycreate(&sock, domain, SOCK_STREAM);
+ /* try to allocate a system socket */
+ if (!err) {
+ /* allocate tcp object */
+ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ /* set its type as master object */
+ auxiliar_setclass(L, "tcp{master}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ if (domain == PF_INET6) {
+ int yes = 1;
+ setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
+ (void *)&yes, sizeof(yes));
+ }
+ tcp->sock = sock;
+ io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &tcp->sock);
+ timeout_init(&tcp->tm, -1, -1);
+ buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
+ tcp->domain = domain;
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+}
+
+static int global_create(lua_State *L) {
+ return tcp_create(L, AF_INET);
+}
+
+static int global_create6(lua_State *L) {
+ return tcp_create(L, AF_INET6);
+}
+
+static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
+ struct addrinfo *connecthints, p_tcp tcp) {
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ const char *err = NULL;
+ /* try resolving */
+ err = socket_gaistrerror(getaddrinfo(remoteaddr, remoteserv,
+ connecthints, &resolved));
+ if (err != NULL) {
+ if (resolved) freeaddrinfo(resolved);
+ return err;
+ }
+ /* iterate over all returned addresses trying to connect */
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ p_timeout tm = timeout_markstart(&tcp->tm);
+ /* create new socket if one wasn't created by the bind stage */
+ if (tcp->sock == SOCKET_INVALID) {
+ err = socket_strerror(socket_create(&tcp->sock,
+ iterator->ai_family, iterator->ai_socktype,
+ iterator->ai_protocol));
+ if (err != NULL) {
+ freeaddrinfo(resolved);
+ return err;
+ }
+ /* all sockets initially non-blocking */
+ socket_setnonblocking(&tcp->sock);
+ }
+ /* finally try connecting to remote address */
+ err = socket_strerror(socket_connect(&tcp->sock,
+ (SA *) iterator->ai_addr,
+ iterator->ai_addrlen, tm));
+ /* if success, break out of loop */
+ if (err == NULL) break;
+ }
+
+ freeaddrinfo(resolved);
+ /* here, if err is set, we failed */
+ return err;
+}
+
+static int global_connect6(lua_State *L) {
+ const char *remoteaddr = luaL_checkstring(L, 1);
+ const char *remoteserv = luaL_checkstring(L, 2);
+ const char *localaddr = luaL_optstring(L, 3, NULL);
+ const char *localserv = luaL_optstring(L, 4, "0");
+ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ struct addrinfo bindhints, connecthints;
+ const char *err = NULL;
+ /* initialize tcp structure */
+ io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &tcp->sock);
+ timeout_init(&tcp->tm, -1, -1);
+ buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
+ tcp->sock = SOCKET_INVALID;
+ /* allow user to pick local address and port */
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_STREAM;
+ bindhints.ai_family = PF_UNSPEC;
+ bindhints.ai_flags = AI_PASSIVE;
+ if (localaddr) {
+ err = inet_trybind(&tcp->sock, localaddr, localserv, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ }
+ /* try to connect to remote address and port */
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_STREAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = bindhints.ai_family;
+ err = tryconnect6(remoteaddr, remoteserv, &connecthints, tcp);
+ if (err) {
+ socket_destroy(&tcp->sock);
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ auxiliar_setclass(L, "tcp{client}", -1);
+ return 1;
+}
diff --git a/src/tcp.h b/src/tcp.h
new file mode 100644
index 0000000..4dc9c4a
--- /dev/null
+++ b/src/tcp.h
@@ -0,0 +1,35 @@
+#ifndef TCP_H
+#define TCP_H
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+*
+* The tcp.h module is basicly a glue that puts together modules buffer.h,
+* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
+* SOCK_STREAM) support.
+*
+* Three classes are defined: master, client and server. The master class is
+* a newly created tcp object, that has not been bound or connected. Server
+* objects are tcp objects bound to some local address. Client objects are
+* tcp objects either connected to some address or returned by the accept
+* method of a server object.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+
+typedef struct t_tcp_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+ int domain;
+} t_tcp;
+
+typedef t_tcp *p_tcp;
+
+int tcp_open(lua_State *L);
+
+#endif /* TCP_H */
diff --git a/src/tcp.o b/src/tcp.o
new file mode 100644
index 0000000..058e50a
Binary files /dev/null and b/src/tcp.o differ
diff --git a/src/timeout.c b/src/timeout.c
new file mode 100644
index 0000000..a3f1318
--- /dev/null
+++ b/src/timeout.c
@@ -0,0 +1,219 @@
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+*
+* RCS ID: $Id: timeout.c,v 1.31 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include
+#include
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "timeout.h"
+
+#ifdef _WIN32
+#include
+#else
+#include
+#include
+#endif
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int timeout_lua_gettime(lua_State *L);
+static int timeout_lua_sleep(lua_State *L);
+
+static luaL_Reg func[] = {
+ { "gettime", timeout_lua_gettime },
+ { "sleep", timeout_lua_sleep },
+ { NULL, NULL }
+};
+
+/*=========================================================================*\
+* Exported functions.
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initialize structure
+\*-------------------------------------------------------------------------*/
+void timeout_init(p_timeout tm, double block, double total) {
+ tm->block = block;
+ tm->total = total;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was successful
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_get(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ return tm->block;
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns time since start of operation
+* Input
+* tm: timeout control structure
+* Returns
+* start field of structure
+\*-------------------------------------------------------------------------*/
+double timeout_getstart(p_timeout tm) {
+ return tm->start;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was a failure
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_getretry(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ double t = tm->block - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Marks the operation start time in structure
+* Input
+* tm: timeout control structure
+\*-------------------------------------------------------------------------*/
+p_timeout timeout_markstart(p_timeout tm) {
+ tm->start = timeout_gettime();
+ return tm;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets time in s, relative to January 1, 1970 (UTC)
+* Returns
+* time in s.
+\*-------------------------------------------------------------------------*/
+#ifdef _WIN32
+double timeout_gettime(void) {
+ FILETIME ft;
+ double t;
+ GetSystemTimeAsFileTime(&ft);
+ /* Windows file time (time since January 1, 1601 (UTC)) */
+ t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
+ /* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return (t - 11644473600.0);
+}
+#else
+double timeout_gettime(void) {
+ struct timeval v;
+ gettimeofday(&v, (struct timezone *) NULL);
+ /* Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return v.tv_sec + v.tv_usec/1.0e6;
+}
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int timeout_open(lua_State *L) {
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sets timeout values for IO operations
+* Lua Input: base, time [, mode]
+* time: time out value in seconds
+* mode: "b" for block timeout, "t" for total timeout. (default: b)
+\*-------------------------------------------------------------------------*/
+int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
+ double t = luaL_optnumber(L, 2, -1);
+ const char *mode = luaL_optstring(L, 3, "b");
+ switch (*mode) {
+ case 'b':
+ tm->block = t;
+ break;
+ case 'r': case 't':
+ tm->total = t;
+ break;
+ default:
+ luaL_argcheck(L, 0, 3, "invalid timeout mode");
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*=========================================================================*\
+* Test support functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns the time the system has been up, in secconds.
+\*-------------------------------------------------------------------------*/
+static int timeout_lua_gettime(lua_State *L)
+{
+ lua_pushnumber(L, timeout_gettime());
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sleep for n seconds.
+\*-------------------------------------------------------------------------*/
+#ifdef _WIN32
+int timeout_lua_sleep(lua_State *L)
+{
+ double n = luaL_checknumber(L, 1);
+ if (n < 0.0) n = 0.0;
+ if (n < DBL_MAX/1000.0) n *= 1000.0;
+ if (n > INT_MAX) n = INT_MAX;
+ Sleep((int)n);
+ return 0;
+}
+#else
+int timeout_lua_sleep(lua_State *L)
+{
+ double n = luaL_checknumber(L, 1);
+ struct timespec t, r;
+ if (n < 0.0) n = 0.0;
+ if (n > INT_MAX) n = INT_MAX;
+ t.tv_sec = (int) n;
+ n -= t.tv_sec;
+ t.tv_nsec = (int) (n * 1000000000);
+ if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
+ while (nanosleep(&t, &r) != 0) {
+ t.tv_sec = r.tv_sec;
+ t.tv_nsec = r.tv_nsec;
+ }
+ return 0;
+}
+#endif
diff --git a/src/timeout.h b/src/timeout.h
new file mode 100644
index 0000000..6715ca7
--- /dev/null
+++ b/src/timeout.h
@@ -0,0 +1,28 @@
+#ifndef TIMEOUT_H
+#define TIMEOUT_H
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "lua.h"
+
+/* timeout control structure */
+typedef struct t_timeout_ {
+ double block; /* maximum time for blocking calls */
+ double total; /* total number of miliseconds for operation */
+ double start; /* time of start of operation */
+} t_timeout;
+typedef t_timeout *p_timeout;
+
+int timeout_open(lua_State *L);
+void timeout_init(p_timeout tm, double block, double total);
+double timeout_get(p_timeout tm);
+double timeout_getretry(p_timeout tm);
+p_timeout timeout_markstart(p_timeout tm);
+double timeout_getstart(p_timeout tm);
+double timeout_gettime(void);
+int timeout_meth_settimeout(lua_State *L, p_timeout tm);
+
+#define timeout_iszero(tm) ((tm)->block == 0.0)
+
+#endif /* TIMEOUT_H */
diff --git a/src/timeout.o b/src/timeout.o
new file mode 100644
index 0000000..12644ef
Binary files /dev/null and b/src/timeout.o differ
diff --git a/src/tp.lua b/src/tp.lua
new file mode 100644
index 0000000..adeb4b0
--- /dev/null
+++ b/src/tp.lua
@@ -0,0 +1,124 @@
+-----------------------------------------------------------------------------
+-- Unified SMTP/FTP subsystem
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: tp.lua,v 1.23 2009/05/27 09:31:35 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module and import dependencies
+-----------------------------------------------------------------------------
+local base = _G
+local string = require("string")
+local socket = require("socket")
+local ltn12 = require("ltn12")
+module("socket.tp")
+
+-----------------------------------------------------------------------------
+-- Program constants
+-----------------------------------------------------------------------------
+TIMEOUT = 60
+
+-----------------------------------------------------------------------------
+-- Implementation
+-----------------------------------------------------------------------------
+-- gets server reply (works for SMTP and FTP)
+local function get_reply(c)
+ local code, current, sep
+ local line, err = c:receive()
+ local reply = line
+ if err then return nil, err end
+ code, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+ if not code then return nil, "invalid server reply" end
+ if sep == "-" then -- reply is multiline
+ repeat
+ line, err = c:receive()
+ if err then return nil, err end
+ current, sep = socket.skip(2, string.find(line, "^(%d%d%d)(.?)"))
+ reply = reply .. "\n" .. line
+ -- reply ends with same code
+ until code == current and sep == " "
+ end
+ return code, reply
+end
+
+-- metatable for sock object
+local metat = { __index = {} }
+
+function metat.__index:check(ok)
+ local code, reply = get_reply(self.c)
+ if not code then return nil, reply end
+ if base.type(ok) ~= "function" then
+ if base.type(ok) == "table" then
+ for i, v in base.ipairs(ok) do
+ if string.find(code, v) then
+ return base.tonumber(code), reply
+ end
+ end
+ return nil, reply
+ else
+ if string.find(code, ok) then return base.tonumber(code), reply
+ else return nil, reply end
+ end
+ else return ok(base.tonumber(code), reply) end
+end
+
+function metat.__index:command(cmd, arg)
+ cmd = string.upper(cmd)
+ if arg then
+ return self.c:send(cmd .. " " .. arg.. "\r\n")
+ else
+ return self.c:send(cmd .. "\r\n")
+ end
+end
+
+function metat.__index:sink(snk, pat)
+ local chunk, err = c:receive(pat)
+ return snk(chunk, err)
+end
+
+function metat.__index:send(data)
+ return self.c:send(data)
+end
+
+function metat.__index:receive(pat)
+ return self.c:receive(pat)
+end
+
+function metat.__index:getfd()
+ return self.c:getfd()
+end
+
+function metat.__index:dirty()
+ return self.c:dirty()
+end
+
+function metat.__index:getcontrol()
+ return self.c
+end
+
+function metat.__index:source(source, step)
+ local sink = socket.sink("keep-open", self.c)
+ local ret, err = ltn12.pump.all(source, sink, step or ltn12.pump.step)
+ return ret, err
+end
+
+-- closes the underlying c
+function metat.__index:close()
+ self.c:close()
+ return 1
+end
+
+-- connect with server and return c object
+function connect(host, port, timeout, create)
+ local c, e = (create or socket.tcp)()
+ if not c then return nil, e end
+ c:settimeout(timeout or TIMEOUT)
+ local r, e = c:connect(host, port)
+ if not r then
+ c:close()
+ return nil, e
+ end
+ return base.setmetatable({c = c}, metat)
+end
+
diff --git a/src/udp.c b/src/udp.c
new file mode 100644
index 0000000..13007fb
--- /dev/null
+++ b/src/udp.c
@@ -0,0 +1,385 @@
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+*
+* RCS ID: $Id: udp.c,v 1.30 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "udp.h"
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int global_create6(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_sendto(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_receivefrom(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_setsockname(lua_State *L);
+static int meth_setpeername(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_getoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* udp object methods */
+static luaL_Reg udp_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"close", meth_close},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"receive", meth_receive},
+ {"receivefrom", meth_receivefrom},
+ {"send", meth_send},
+ {"sendto", meth_sendto},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"getoption", meth_getoption},
+ {"setpeername", meth_setpeername},
+ {"setsockname", meth_setsockname},
+ {"settimeout", meth_settimeout},
+ {NULL, NULL}
+};
+
+/* socket options for setoption */
+static t_opt optset[] = {
+ {"dontroute", opt_set_dontroute},
+ {"broadcast", opt_set_broadcast},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"reuseport", opt_set_reuseport},
+ {"ip-multicast-if", opt_set_ip_multicast_if},
+ {"ip-multicast-ttl", opt_set_ip_multicast_ttl},
+ {"ip-multicast-loop", opt_set_ip_multicast_loop},
+ {"ip-add-membership", opt_set_ip_add_membership},
+ {"ip-drop-membership", opt_set_ip_drop_membersip},
+ {"ipv6-v6only", opt_set_ip6_v6only},
+ {NULL, NULL}
+};
+
+/* socket options for getoption */
+static t_opt optget[] = {
+ {"ip-multicast-if", opt_get_ip_multicast_if},
+ {"ip-multicast-loop", opt_get_ip_multicast_loop},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"udp", global_create},
+ {"udp6", global_create6},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int udp_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "udp{connected}", udp_methods);
+ auxiliar_newclass(L, "udp{unconnected}", udp_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "udp{connected}", "udp{any}");
+ auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
+ auxiliar_add2group(L, "udp{connected}", "select{able}");
+ auxiliar_add2group(L, "udp{unconnected}", "select{able}");
+ /* define library functions */
+ luaL_openlib(L, NULL, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+const char *udp_strerror(int err) {
+ /* a 'closed' error on an unconnected means the target address was not
+ * accepted by the transport layer */
+ if (err == IO_CLOSED) return "refused";
+ else return socket_strerror(err);
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through connected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ p_timeout tm = &udp->tm;
+ size_t count, sent = 0;
+ int err;
+ const char *data = luaL_checklstring(L, 2, &count);
+ timeout_markstart(tm);
+ err = socket_send(&udp->sock, data, count, &sent, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through unconnected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_sendto(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ size_t count, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &count);
+ const char *ip = luaL_checkstring(L, 3);
+ unsigned short port = (unsigned short) luaL_checknumber(L, 4);
+ p_timeout tm = &udp->tm;
+ struct sockaddr_in addr;
+ int err;
+ memset(&addr, 0, sizeof(addr));
+ if (!inet_aton(ip, &addr.sin_addr))
+ luaL_argerror(L, 3, "invalid ip address");
+ addr.sin_family = AF_INET;
+ addr.sin_port = htons(port);
+ timeout_markstart(tm);
+ err = socket_sendto(&udp->sock, data, count, &sent,
+ (SA *) &addr, sizeof(addr), tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receive(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ char buffer[UDP_DATAGRAMSIZE];
+ size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
+ int err;
+ p_timeout tm = &udp->tm;
+ count = MIN(count, sizeof(buffer));
+ timeout_markstart(tm);
+ err = socket_recv(&udp->sock, buffer, count, &got, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushlstring(L, buffer, got);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data and sender from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receivefrom(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ struct sockaddr_in addr;
+ socklen_t addr_len = sizeof(addr);
+ char buffer[UDP_DATAGRAMSIZE];
+ size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
+ int err;
+ p_timeout tm = &udp->tm;
+ timeout_markstart(tm);
+ count = MIN(count, sizeof(buffer));
+ err = socket_recvfrom(&udp->sock, buffer, count, &got,
+ (SA *) &addr, &addr_len, tm);
+ if (err == IO_DONE) {
+ lua_pushlstring(L, buffer, got);
+ lua_pushstring(L, inet_ntoa(addr.sin_addr));
+ lua_pushnumber(L, ntohs(addr.sin_port));
+ return 3;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ lua_pushnumber(L, (int) udp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ udp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ (void) udp;
+ lua_pushboolean(L, 0);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ return inet_meth_getpeername(L, &udp->sock);
+}
+
+static int meth_getsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return inet_meth_getsockname(L, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return opt_meth_setoption(L, optset, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_getoption(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return opt_meth_getoption(L, optget, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return timeout_meth_settimeout(L, &udp->tm);
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master udp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_setpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ p_timeout tm = &udp->tm;
+ const char *address = luaL_checkstring(L, 2);
+ int connecting = strcmp(address, "*");
+ const char *port = connecting ?
+ luaL_checkstring(L, 3) :
+ luaL_optstring(L, 3, "0");
+ struct addrinfo connecthints;
+ const char *err;
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_DGRAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = udp->domain;
+ err = inet_tryconnect(&udp->sock, address, port,
+ tm, &connecthints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* change class to connected or unconnected depending on address */
+ if (connecting) auxiliar_setclass(L, "udp{connected}", 1);
+ else auxiliar_setclass(L, "udp{unconnected}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ socket_destroy(&udp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master object into a server object
+\*-------------------------------------------------------------------------*/
+static int meth_setsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ const char *err;
+ struct addrinfo bindhints;
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_DGRAM;
+ bindhints.ai_family = udp->domain;
+ bindhints.ai_flags = AI_PASSIVE;
+ err = inet_trybind(&udp->sock, address, port, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master udp object
+\*-------------------------------------------------------------------------*/
+static int udp_create(lua_State *L, int domain) {
+ t_socket sock;
+ const char *err = inet_trycreate(&sock, domain, SOCK_DGRAM);
+ /* try to allocate a system socket */
+ if (!err) {
+ /* allocate udp object */
+ p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
+ auxiliar_setclass(L, "udp{unconnected}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ if (domain == PF_INET6) {
+ int yes = 1;
+ setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
+ (void *)&yes, sizeof(yes));
+ }
+ udp->sock = sock;
+ timeout_init(&udp->tm, -1, -1);
+ udp->domain = domain;
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+}
+
+static int global_create(lua_State *L) {
+ return udp_create(L, AF_INET);
+}
+
+static int global_create6(lua_State *L) {
+ return udp_create(L, AF_INET6);
+}
diff --git a/src/udp.h b/src/udp.h
new file mode 100644
index 0000000..c5b8688
--- /dev/null
+++ b/src/udp.h
@@ -0,0 +1,32 @@
+#ifndef UDP_H
+#define UDP_H
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+*
+* The udp.h module provides LuaSocket with support for UDP protocol
+* (AF_INET, SOCK_DGRAM).
+*
+* Two classes are defined: connected and unconnected. UDP objects are
+* originally unconnected. They can be "connected" to a given address
+* with a call to the setpeername function. The same function can be used to
+* break the connection.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "timeout.h"
+#include "socket.h"
+
+/* can't be larger than wsocket.c MAXCHUNK!!! */
+#define UDP_DATAGRAMSIZE 8192
+
+typedef struct t_udp_ {
+ t_socket sock;
+ t_timeout tm;
+ int domain;
+} t_udp;
+typedef t_udp *p_udp;
+
+int udp_open(lua_State *L);
+
+#endif /* UDP_H */
diff --git a/src/udp.o b/src/udp.o
new file mode 100644
index 0000000..8d150dd
Binary files /dev/null and b/src/udp.o differ
diff --git a/src/unix.c b/src/unix.c
new file mode 100644
index 0000000..b08d325
--- /dev/null
+++ b/src/unix.c
@@ -0,0 +1,356 @@
+/*=========================================================================*\
+* Unix domain socket
+* LuaSocket toolkit
+*
+* RCS ID: $Id: unix.c,v 1.14 2009/05/27 09:31:35 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "lua.h"
+#include "lauxlib.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unix.h"
+#include
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+
+static const char *unix_tryconnect(p_unix un, const char *path);
+static const char *unix_trybind(p_unix un, const char *path);
+
+/* unix object methods */
+static luaL_Reg un[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"settimeout", meth_settimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optset[] = {
+ {"keepalive", opt_set_keepalive},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"linger", opt_set_linger},
+ {NULL, NULL}
+};
+
+/* our socket creation function */
+static luaL_Reg func[] = {
+ {"unix", global_create},
+ {NULL, NULL}
+};
+
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int luaopen_socket_unix(lua_State *L) {
+ /* create classes */
+ auxiliar_newclass(L, "unix{master}", un);
+ auxiliar_newclass(L, "unix{client}", un);
+ auxiliar_newclass(L, "unix{server}", un);
+ /* create class groups */
+ auxiliar_add2group(L, "unix{master}", "unix{any}");
+ auxiliar_add2group(L, "unix{client}", "unix{any}");
+ auxiliar_add2group(L, "unix{server}", "unix{any}");
+ /* make sure the function ends up in the package table */
+ luaL_openlib(L, "socket", func, 0);
+ /* return the function instead of the 'socket' table */
+ lua_pushstring(L, "unix");
+ lua_gettable(L, -2);
+ return 1;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_send(L, &un->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_receive(L, &un->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_getstats(L, &un->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ return buffer_meth_setstats(L, &un->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ return opt_meth_setoption(L, optset, &un->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ lua_pushnumber(L, (int) un->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ un->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&un->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L) {
+ p_unix server = (p_unix) auxiliar_checkclass(L, "unix{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
+ /* if successful, push client socket */
+ if (err == IO_DONE) {
+ p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ auxiliar_setclass(L, "unix{client}", -1);
+ /* initialize structure fields */
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static const char *unix_trybind(p_unix un, const char *path) {
+ struct sockaddr_un local;
+ size_t len = strlen(path);
+ int err;
+ if (len >= sizeof(local.sun_path)) return "path too long";
+ memset(&local, 0, sizeof(local));
+ strcpy(local.sun_path, path);
+ local.sun_family = AF_UNIX;
+#ifdef UNIX_HAS_SUN_LEN
+ local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ + len + 1;
+ err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
+
+#else
+ err = socket_bind(&un->sock, (SA *) &local,
+ sizeof(local.sun_family) + len);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_bind(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unix_trybind(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master unix object into a client object.
+\*-------------------------------------------------------------------------*/
+static const char *unix_tryconnect(p_unix un, const char *path)
+{
+ struct sockaddr_un remote;
+ int err;
+ size_t len = strlen(path);
+ if (len >= sizeof(remote.sun_path)) return "path too long";
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(&un->tm);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ + len + 1;
+ err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
+#else
+ err = socket_connect(&un->sock, (SA *) &remote,
+ sizeof(remote.sun_family) + len, &un->tm);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_connect(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unix_tryconnect(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* turn master object into a client object */
+ auxiliar_setclass(L, "unix{client}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ socket_destroy(&un->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&un->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "unix{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
+ const char *how = luaL_optstring(L, 2, "both");
+ switch (how[0]) {
+ case 'b':
+ if (strcmp(how, "both")) goto error;
+ socket_shutdown(&un->sock, 2);
+ break;
+ case 's':
+ if (strcmp(how, "send")) goto error;
+ socket_shutdown(&un->sock, 1);
+ break;
+ case 'r':
+ if (strcmp(how, "receive")) goto error;
+ socket_shutdown(&un->sock, 0);
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+error:
+ luaL_argerror(L, 2, "invalid shutdown method");
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
+ return timeout_meth_settimeout(L, &un->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master unix object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L) {
+ t_socket sock;
+ int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
+ /* try to allocate a system socket */
+ if (err == IO_DONE) {
+ /* allocate unix object */
+ p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ /* set its type as master object */
+ auxiliar_setclass(L, "unix{master}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ un->sock = sock;
+ io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &un->sock);
+ timeout_init(&un->tm, -1, -1);
+ buffer_init(&un->buf, &un->io, &un->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
diff --git a/src/unix.h b/src/unix.h
new file mode 100644
index 0000000..39fa719
--- /dev/null
+++ b/src/unix.h
@@ -0,0 +1,26 @@
+#ifndef UNIX_H
+#define UNIX_H
+/*=========================================================================*\
+* Unix domain object
+* LuaSocket toolkit
+*
+* This module is just an example of how to extend LuaSocket with a new
+* domain.
+\*=========================================================================*/
+#include "lua.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+
+typedef struct t_unix_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+} t_unix;
+typedef t_unix *p_unix;
+
+int luaopen_socket_unix(lua_State *L);
+
+#endif /* UNIX_H */
diff --git a/src/url.lua b/src/url.lua
new file mode 100644
index 0000000..1e59771
--- /dev/null
+++ b/src/url.lua
@@ -0,0 +1,297 @@
+-----------------------------------------------------------------------------
+-- URI parsing, composition and relative URL resolution
+-- LuaSocket toolkit.
+-- Author: Diego Nehab
+-- RCS ID: $Id: url.lua,v 1.38 2006/04/03 04:45:42 diego Exp $
+-----------------------------------------------------------------------------
+
+-----------------------------------------------------------------------------
+-- Declare module
+-----------------------------------------------------------------------------
+local string = require("string")
+local base = _G
+local table = require("table")
+module("socket.url")
+
+-----------------------------------------------------------------------------
+-- Module version
+-----------------------------------------------------------------------------
+_VERSION = "URL 1.0.1"
+
+-----------------------------------------------------------------------------
+-- Encodes a string into its escaped hexadecimal representation
+-- Input
+-- s: binary string to be encoded
+-- Returns
+-- escaped representation of string binary
+-----------------------------------------------------------------------------
+function escape(s)
+ return (string.gsub(s, "([^A-Za-z0-9_])", function(c)
+ return string.format("%%%02x", string.byte(c))
+ end))
+end
+
+-----------------------------------------------------------------------------
+-- Protects a path segment, to prevent it from interfering with the
+-- url parsing.
+-- Input
+-- s: binary string to be encoded
+-- Returns
+-- escaped representation of string binary
+-----------------------------------------------------------------------------
+local function make_set(t)
+ local s = {}
+ for i,v in base.ipairs(t) do
+ s[t[i]] = 1
+ end
+ return s
+end
+
+-- these are allowed withing a path segment, along with alphanum
+-- other characters must be escaped
+local segment_set = make_set {
+ "-", "_", ".", "!", "~", "*", "'", "(",
+ ")", ":", "@", "&", "=", "+", "$", ",",
+}
+
+local function protect_segment(s)
+ return string.gsub(s, "([^A-Za-z0-9_])", function (c)
+ if segment_set[c] then return c
+ else return string.format("%%%02x", string.byte(c)) end
+ end)
+end
+
+-----------------------------------------------------------------------------
+-- Encodes a string into its escaped hexadecimal representation
+-- Input
+-- s: binary string to be encoded
+-- Returns
+-- escaped representation of string binary
+-----------------------------------------------------------------------------
+function unescape(s)
+ return (string.gsub(s, "%%(%x%x)", function(hex)
+ return string.char(base.tonumber(hex, 16))
+ end))
+end
+
+-----------------------------------------------------------------------------
+-- Builds a path from a base path and a relative path
+-- Input
+-- base_path
+-- relative_path
+-- Returns
+-- corresponding absolute path
+-----------------------------------------------------------------------------
+local function absolute_path(base_path, relative_path)
+ if string.sub(relative_path, 1, 1) == "/" then return relative_path end
+ local path = string.gsub(base_path, "[^/]*$", "")
+ path = path .. relative_path
+ path = string.gsub(path, "([^/]*%./)", function (s)
+ if s ~= "./" then return s else return "" end
+ end)
+ path = string.gsub(path, "/%.$", "/")
+ local reduced
+ while reduced ~= path do
+ reduced = path
+ path = string.gsub(reduced, "([^/]*/%.%./)", function (s)
+ if s ~= "../../" then return "" else return s end
+ end)
+ end
+ path = string.gsub(reduced, "([^/]*/%.%.)$", function (s)
+ if s ~= "../.." then return "" else return s end
+ end)
+ return path
+end
+
+-----------------------------------------------------------------------------
+-- Parses a url and returns a table with all its parts according to RFC 2396
+-- The following grammar describes the names given to the URL parts
+-- ::= :///;?#
+-- ::= @:
+-- ::= [:]
+-- :: = {/}
+-- Input
+-- url: uniform resource locator of request
+-- default: table with default values for each field
+-- Returns
+-- table with the following fields, where RFC naming conventions have
+-- been preserved:
+-- scheme, authority, userinfo, user, password, host, port,
+-- path, params, query, fragment
+-- Obs:
+-- the leading '/' in {/} is considered part of
+-----------------------------------------------------------------------------
+function parse(url, default)
+ -- initialize default parameters
+ local parsed = {}
+ for i,v in base.pairs(default or parsed) do parsed[i] = v end
+ -- empty url is parsed to nil
+ if not url or url == "" then return nil, "invalid url" end
+ -- remove whitespace
+ -- url = string.gsub(url, "%s", "")
+ -- get fragment
+ url = string.gsub(url, "#(.*)$", function(f)
+ parsed.fragment = f
+ return ""
+ end)
+ -- get scheme
+ url = string.gsub(url, "^([%w][%w%+%-%.]*)%:",
+ function(s) parsed.scheme = s; return "" end)
+ -- get authority
+ url = string.gsub(url, "^//([^/]*)", function(n)
+ parsed.authority = n
+ return ""
+ end)
+ -- get query stringing
+ url = string.gsub(url, "%?(.*)", function(q)
+ parsed.query = q
+ return ""
+ end)
+ -- get params
+ url = string.gsub(url, "%;(.*)", function(p)
+ parsed.params = p
+ return ""
+ end)
+ -- path is whatever was left
+ if url ~= "" then parsed.path = url end
+ local authority = parsed.authority
+ if not authority then return parsed end
+ authority = string.gsub(authority,"^([^@]*)@",
+ function(u) parsed.userinfo = u; return "" end)
+ authority = string.gsub(authority, ":([^:]*)$",
+ function(p) parsed.port = p; return "" end)
+ if authority ~= "" then parsed.host = authority end
+ local userinfo = parsed.userinfo
+ if not userinfo then return parsed end
+ userinfo = string.gsub(userinfo, ":([^:]*)$",
+ function(p) parsed.password = p; return "" end)
+ parsed.user = userinfo
+ return parsed
+end
+
+-----------------------------------------------------------------------------
+-- Rebuilds a parsed URL from its components.
+-- Components are protected if any reserved or unallowed characters are found
+-- Input
+-- parsed: parsed URL, as returned by parse
+-- Returns
+-- a stringing with the corresponding URL
+-----------------------------------------------------------------------------
+function build(parsed)
+ local ppath = parse_path(parsed.path or "")
+ local url = build_path(ppath)
+ if parsed.params then url = url .. ";" .. parsed.params end
+ if parsed.query then url = url .. "?" .. parsed.query end
+ local authority = parsed.authority
+ if parsed.host then
+ authority = parsed.host
+ if parsed.port then authority = authority .. ":" .. parsed.port end
+ local userinfo = parsed.userinfo
+ if parsed.user then
+ userinfo = parsed.user
+ if parsed.password then
+ userinfo = userinfo .. ":" .. parsed.password
+ end
+ end
+ if userinfo then authority = userinfo .. "@" .. authority end
+ end
+ if authority then url = "//" .. authority .. url end
+ if parsed.scheme then url = parsed.scheme .. ":" .. url end
+ if parsed.fragment then url = url .. "#" .. parsed.fragment end
+ -- url = string.gsub(url, "%s", "")
+ return url
+end
+
+-----------------------------------------------------------------------------
+-- Builds a absolute URL from a base and a relative URL according to RFC 2396
+-- Input
+-- base_url
+-- relative_url
+-- Returns
+-- corresponding absolute url
+-----------------------------------------------------------------------------
+function absolute(base_url, relative_url)
+ if base.type(base_url) == "table" then
+ base_parsed = base_url
+ base_url = build(base_parsed)
+ else
+ base_parsed = parse(base_url)
+ end
+ local relative_parsed = parse(relative_url)
+ if not base_parsed then return relative_url
+ elseif not relative_parsed then return base_url
+ elseif relative_parsed.scheme then return relative_url
+ else
+ relative_parsed.scheme = base_parsed.scheme
+ if not relative_parsed.authority then
+ relative_parsed.authority = base_parsed.authority
+ if not relative_parsed.path then
+ relative_parsed.path = base_parsed.path
+ if not relative_parsed.params then
+ relative_parsed.params = base_parsed.params
+ if not relative_parsed.query then
+ relative_parsed.query = base_parsed.query
+ end
+ end
+ else
+ relative_parsed.path = absolute_path(base_parsed.path or "",
+ relative_parsed.path)
+ end
+ end
+ return build(relative_parsed)
+ end
+end
+
+-----------------------------------------------------------------------------
+-- Breaks a path into its segments, unescaping the segments
+-- Input
+-- path
+-- Returns
+-- segment: a table with one entry per segment
+-----------------------------------------------------------------------------
+function parse_path(path)
+ local parsed = {}
+ path = path or ""
+ --path = string.gsub(path, "%s", "")
+ string.gsub(path, "([^/]+)", function (s) table.insert(parsed, s) end)
+ for i = 1, table.getn(parsed) do
+ parsed[i] = unescape(parsed[i])
+ end
+ if string.sub(path, 1, 1) == "/" then parsed.is_absolute = 1 end
+ if string.sub(path, -1, -1) == "/" then parsed.is_directory = 1 end
+ return parsed
+end
+
+-----------------------------------------------------------------------------
+-- Builds a path component from its segments, escaping protected characters.
+-- Input
+-- parsed: path segments
+-- unsafe: if true, segments are not protected before path is built
+-- Returns
+-- path: corresponding path stringing
+-----------------------------------------------------------------------------
+function build_path(parsed, unsafe)
+ local path = ""
+ local n = table.getn(parsed)
+ if unsafe then
+ for i = 1, n-1 do
+ path = path .. parsed[i]
+ path = path .. "/"
+ end
+ if n > 0 then
+ path = path .. parsed[n]
+ if parsed.is_directory then path = path .. "/" end
+ end
+ else
+ for i = 1, n-1 do
+ path = path .. protect_segment(parsed[i])
+ path = path .. "/"
+ end
+ if n > 0 then
+ path = path .. protect_segment(parsed[n])
+ if parsed.is_directory then path = path .. "/" end
+ end
+ end
+ if parsed.is_absolute then path = "/" .. path end
+ return path
+end
diff --git a/src/usocket.c b/src/usocket.c
new file mode 100644
index 0000000..fdab123
--- /dev/null
+++ b/src/usocket.c
@@ -0,0 +1,395 @@
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+*
+* The code is now interrupt-safe.
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+*
+* RCS ID: $Id: usocket.c,v 1.38 2007/10/13 23:55:20 diego Exp $
+\*=========================================================================*/
+#include
+#include
+
+#include "socket.h"
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#ifdef SOCKET_POLL
+#include
+
+#define WAITFD_R POLLIN
+#define WAITFD_W POLLOUT
+#define WAITFD_C (POLLIN|POLLOUT)
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ struct pollfd pfd;
+ pfd.fd = *ps;
+ pfd.events = sw;
+ pfd.revents = 0;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ int t = (int)(timeout_getretry(tm)*1e3);
+ ret = poll(&pfd, 1, t >= 0? t: -1);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
+ return IO_DONE;
+}
+#else
+
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_C (WAITFD_R|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, *rp, *wp;
+ struct timeval tv, *tp;
+ double t;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ /* must set bits within loop, because select may have modifed them */
+ rp = wp = NULL;
+ if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ t = timeout_getretry(tm);
+ tp = NULL;
+ if (t >= 0.0) {
+ tv.tv_sec = (int)t;
+ tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(*ps+1, rp, wp, NULL, tp);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
+ return IO_DONE;
+}
+#endif
+
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ /* instals a handler to ignore sigpipe or it will crash us */
+ signal(SIGPIPE, SIG_IGN);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ socket_setblocking(ps);
+ close(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with timeout control
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ int ret;
+ do {
+ struct timeval tv;
+ double t = timeout_getretry(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ /* timeout = 0 means no wait */
+ ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
+ } while (ret < 0 && errno == EINTR);
+ return ret;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return errno;
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = errno;
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (listen(*ps, backlog)) err = errno;
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ socket_setblocking(ps);
+ shutdown(*ps, how);
+ socket_setnonblocking(ps);
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* avoid calling on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* call connect until done or failed without being interrupted */
+ do if (connect(*ps, addr, len) == 0) return IO_DONE;
+ while ((err = errno) == EINTR);
+ /* if connection failed immediately, return error code */
+ if (err != EINPROGRESS && err != EAGAIN) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* wait until we have the result of the connection attempt or timeout */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
+ else return errno;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
+ SA daddr;
+ socklen_t dlen = sizeof(daddr);
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ if (!addr) addr = &daddr;
+ if (!len) len = &dlen;
+ for ( ;; ) {
+ int err;
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ err = errno;
+ if (err == EINTR) continue;
+ if (err != EAGAIN && err != ECONNABORTED) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ long put = (long) send(*ps, data, count, 0);
+ /* if we sent anything, we are done */
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ /* send can't really return 0, but EPIPE means the connection was
+ closed */
+ if (put == 0 || err == EPIPE) return IO_CLOSED;
+ /* we call was interrupted, just try again */
+ if (err == EINTR) continue;
+ /* if failed fatal reason, report error */
+ if (err != EAGAIN) return err;
+ /* wait until we can send something or we timeout */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long put = (long) sendto(*ps, data, count, 0, addr, len);
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ if (put == 0 || err == EPIPE) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recv(*ps, data, count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags &= (~(O_NONBLOCK));
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags |= O_NONBLOCK;
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+* Make sure important error messages are standard
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case HOST_NOT_FOUND: return "host not found";
+ default: return hstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case EADDRINUSE: return "address already in use";
+ case EISCONN: return "already connected";
+ case EACCES: return "permission denied";
+ case ECONNREFUSED: return "connection refused";
+ case ECONNABORTED: return "closed";
+ case ECONNRESET: return "closed";
+ case ETIMEDOUT: return "timeout";
+ default: return strerror(errno);
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
+
+const char *socket_gaistrerror(int err) {
+ if (err == 0) return NULL;
+ switch (err) {
+ case EAI_AGAIN: return "temporary failure in name resolution";
+ case EAI_BADFLAGS: return "invalid value for ai_flags";
+#ifdef EAI_BADHINTS
+ case EAI_BADHINTS: return "invalid value for hints";
+#endif
+ case EAI_FAIL: return "non-recoverable failure in name resolution";
+ case EAI_FAMILY: return "ai_family not supported";
+ case EAI_MEMORY: return "memory allocation failure";
+ case EAI_NONAME:
+ return "hostname or servname not provided, or not known";
+ case EAI_OVERFLOW: return "argument buffer overflow";
+#ifdef EAI_PROTOCOL
+ case EAI_PROTOCOL: return "resolved protocol is unknown";
+#endif
+ case EAI_SERVICE: return "servname not supported for socktype";
+ case EAI_SOCKTYPE: return "ai_socktype not supported";
+ case EAI_SYSTEM: return strerror(errno);
+ default: return "unknown error";
+ }
+}
+
diff --git a/src/usocket.h b/src/usocket.h
new file mode 100644
index 0000000..75bfe82
--- /dev/null
+++ b/src/usocket.h
@@ -0,0 +1,42 @@
+#ifndef USOCKET_H
+#define USOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+\*=========================================================================*/
+
+/*=========================================================================*\
+* BSD include files
+\*=========================================================================*/
+/* error codes */
+#include
+/* close function */
+#include
+/* fnctnl function and associated constants */
+#include
+/* struct sockaddr */
+#include
+/* socket function */
+#include
+/* struct timeval */
+#include
+/* gethostbyname and gethostbyaddr functions */
+#include
+/* sigpipe handling */
+#include
+/* IP stuff*/
+#include
+#include
+/* TCP options (nagle algorithm disable) */
+#include
+
+#ifndef SO_REUSEPORT
+#define SO_REUSEPORT SO_REUSEADDR
+#endif
+
+typedef int t_socket;
+typedef t_socket *p_socket;
+
+#define SOCKET_INVALID (-1)
+
+#endif /* USOCKET_H */
diff --git a/src/usocket.o b/src/usocket.o
new file mode 100644
index 0000000..acdbb23
Binary files /dev/null and b/src/usocket.o differ
diff --git a/src/wsocket.c b/src/wsocket.c
new file mode 100644
index 0000000..c82882a
--- /dev/null
+++ b/src/wsocket.c
@@ -0,0 +1,401 @@
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+*
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+*
+* RCS ID: $Id: wsocket.c,v 1.36 2007/06/11 23:44:54 diego Exp $
+\*=========================================================================*/
+#include
+
+#include "socket.h"
+
+/* WinSock doesn't have a strerror... */
+static const char *wstrerror(int err);
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ WSADATA wsaData;
+ WORD wVersionRequested = MAKEWORD(2, 0);
+ int err = WSAStartup(wVersionRequested, &wsaData );
+ if (err != 0) return 0;
+ if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
+ (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
+ WSACleanup();
+ return 0;
+ }
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ WSACleanup();
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_E 4
+#define WAITFD_C (WAITFD_E|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
+ struct timeval tv, *tp = NULL;
+ double t;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ if (sw & WAITFD_R) {
+ FD_ZERO(&rfds);
+ FD_SET(*ps, &rfds);
+ rp = &rfds;
+ }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
+ if ((t = timeout_get(tm)) >= 0.0) {
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(0, rp, wp, ep, tp);
+ if (ret == -1) return WSAGetLastError();
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
+ return IO_DONE;
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with int timeout in ms
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ struct timeval tv;
+ double t = timeout_get(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ if (n <= 0) {
+ Sleep((DWORD) (1000*t));
+ return 0;
+ } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ socket_setblocking(ps); /* close can take a long time on WIN32 */
+ closesocket(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ socket_setblocking(ps);
+ shutdown(*ps, how);
+ socket_setnonblocking(ps);
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* don't call on closed socket */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* ask system to connect */
+ if (connect(*ps, addr, len) == 0) return IO_DONE;
+ /* make sure the system is trying to connect */
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* we wait until something happens */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ int len = sizeof(err);
+ /* give windows time to set the error (yes, disgusting) */
+ Sleep(10);
+ /* find out why we failed */
+ getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);
+ /* we KNOW there was an error. if 'why' is 0, we will return
+ * "unknown error", but it's not really our fault */
+ return err > 0? err: IO_UNKNOWN;
+ } else return err;
+
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (listen(*ps, backlog) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
+ p_timeout tm) {
+ SA daddr;
+ socklen_t dlen = sizeof(daddr);
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ if (!addr) addr = &daddr;
+ if (!len) len = &dlen;
+ for ( ;; ) {
+ int err;
+ /* try to get client socket */
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ /* find out why we failed */
+ err = WSAGetLastError();
+ /* if we failed because there was no connectoin, keep trying */
+ if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
+ /* call select to avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
+* this can take an awful lot of time and we will end up blocked.
+* Therefore, whoever calls this function should not pass a huge buffer.
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ /* try to send something */
+ int put = send(*ps, data, (int) count, 0);
+ /* if we sent something, we are done */
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ /* deal with failure */
+ err = WSAGetLastError();
+ /* we can only proceed if there was no serious error */
+ if (err != WSAEWOULDBLOCK) return err;
+ /* avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int put = sendto(*ps, data, (int) count, 0, addr, len);
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recv(*ps, data, (int) count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ u_long argp = 0;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ u_long argp = 1;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAHOST_NOT_FOUND: return "host not found";
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAEADDRINUSE: return "address already in use";
+ case WSAECONNREFUSED: return "connection refused";
+ case WSAEISCONN: return "already connected";
+ case WSAEACCES: return "permission denied";
+ case WSAECONNABORTED: return "closed";
+ case WSAECONNRESET: return "closed";
+ case WSAETIMEDOUT: return "timeout";
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
+
+static const char *wstrerror(int err) {
+ switch (err) {
+ case WSAEINTR: return "Interrupted function call";
+ case WSAEACCES: return "Permission denied";
+ case WSAEFAULT: return "Bad address";
+ case WSAEINVAL: return "Invalid argument";
+ case WSAEMFILE: return "Too many open files";
+ case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
+ case WSAEINPROGRESS: return "Operation now in progress";
+ case WSAEALREADY: return "Operation already in progress";
+ case WSAENOTSOCK: return "Socket operation on nonsocket";
+ case WSAEDESTADDRREQ: return "Destination address required";
+ case WSAEMSGSIZE: return "Message too long";
+ case WSAEPROTOTYPE: return "Protocol wrong type for socket";
+ case WSAENOPROTOOPT: return "Bad protocol option";
+ case WSAEPROTONOSUPPORT: return "Protocol not supported";
+ case WSAESOCKTNOSUPPORT: return "Socket type not supported";
+ case WSAEOPNOTSUPP: return "Operation not supported";
+ case WSAEPFNOSUPPORT: return "Protocol family not supported";
+ case WSAEAFNOSUPPORT:
+ return "Address family not supported by protocol family";
+ case WSAEADDRINUSE: return "Address already in use";
+ case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
+ case WSAENETDOWN: return "Network is down";
+ case WSAENETUNREACH: return "Network is unreachable";
+ case WSAENETRESET: return "Network dropped connection on reset";
+ case WSAECONNABORTED: return "Software caused connection abort";
+ case WSAECONNRESET: return "Connection reset by peer";
+ case WSAENOBUFS: return "No buffer space available";
+ case WSAEISCONN: return "Socket is already connected";
+ case WSAENOTCONN: return "Socket is not connected";
+ case WSAESHUTDOWN: return "Cannot send after socket shutdown";
+ case WSAETIMEDOUT: return "Connection timed out";
+ case WSAECONNREFUSED: return "Connection refused";
+ case WSAEHOSTDOWN: return "Host is down";
+ case WSAEHOSTUNREACH: return "No route to host";
+ case WSAEPROCLIM: return "Too many processes";
+ case WSASYSNOTREADY: return "Network subsystem is unavailable";
+ case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
+ case WSANOTINITIALISED:
+ return "Successful WSAStartup not yet performed";
+ case WSAEDISCON: return "Graceful shutdown in progress";
+ case WSAHOST_NOT_FOUND: return "Host not found";
+ case WSATRY_AGAIN: return "Nonauthoritative host not found";
+ case WSANO_RECOVERY: return "Nonrecoverable name lookup error";
+ case WSANO_DATA: return "Valid name, no data record of requested type";
+ default: return "Unknown error";
+ }
+}
diff --git a/src/wsocket.h b/src/wsocket.h
new file mode 100644
index 0000000..8e0f114
--- /dev/null
+++ b/src/wsocket.h
@@ -0,0 +1,24 @@
+#ifndef WSOCKET_H
+#define WSOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+\*=========================================================================*/
+
+/*=========================================================================*\
+* WinSock include files
+\*=========================================================================*/
+#include
+#include
+
+typedef int socklen_t;
+typedef SOCKET t_socket;
+typedef t_socket *p_socket;
+
+#define SOCKET_INVALID (INVALID_SOCKET)
+
+#ifndef SO_REUSEPORT
+#define SO_REUSEPORT SO_REUSEADDR
+#endif
+
+#endif /* WSOCKET_H */
diff --git a/test/README b/test/README
new file mode 100644
index 0000000..27837e0
--- /dev/null
+++ b/test/README
@@ -0,0 +1,14 @@
+This provides the automated test scripts used to make sure the library
+is working properly.
+
+The files provided are:
+
+ testsrvr.lua -- test server
+ testclnt.lua -- test client
+
+To run these tests, just run lua on the server and then on the client.
+
+ hello.lua -- run to verify if installation worked
+
+Good luck,
+Diego.
diff --git a/test/hello.lua b/test/hello.lua
new file mode 100644
index 0000000..cfa5c82
--- /dev/null
+++ b/test/hello.lua
@@ -0,0 +1,3 @@
+require"socket"
+require"mime"
+print("Hello from " .. socket._VERSION .. " and " .. mime._VERSION .. "!")
diff --git a/test/testclnt.lua b/test/testclnt.lua
new file mode 100644
index 0000000..7e9048e
--- /dev/null
+++ b/test/testclnt.lua
@@ -0,0 +1,822 @@
+local socket = require"socket"
+
+host = host or "localhost"
+port = port or "8383"
+
+function printf(...)
+ io.stderr:write(string.format(...))
+end
+
+function pass(...)
+ printf(...)
+ io.stderr:write("\n")
+end
+
+function fail(...)
+ io.stderr:write("ERROR: ")
+ printf(...)
+ io.stderr:write("!\n")
+ os.exit()
+end
+
+function warn(...)
+ local s = string.format(...)
+ io.stderr:write("WARNING: ", s, "\n")
+end
+
+function remote(...)
+ local s = string.format(...)
+ s = string.gsub(s, "\n", ";")
+ s = string.gsub(s, "%s+", " ")
+ s = string.gsub(s, "^%s*", "")
+ control:send(s .. "\n")
+ control:receive()
+end
+
+function test(test)
+ io.stderr:write("----------------------------------------------\n",
+ "testing: ", test, "\n",
+ "----------------------------------------------\n")
+end
+
+function check_timeout(tm, sl, elapsed, err, opp, mode, alldone)
+ if tm < sl then
+ if opp == "send" then
+ if not err then warn("must be buffered")
+ elseif err == "timeout" then pass("proper timeout")
+ else fail("unexpected error '%s'", err) end
+ else
+ if err ~= "timeout" then fail("should have timed out")
+ else pass("proper timeout") end
+ end
+ else
+ if mode == "total" then
+ if elapsed > tm then
+ if err ~= "timeout" then fail("should have timed out")
+ else pass("proper timeout") end
+ elseif elapsed < tm then
+ if err then fail(err)
+ else pass("ok") end
+ else
+ if alldone then
+ if err then fail("unexpected error '%s'", err)
+ else pass("ok") end
+ else
+ if err ~= "timeout" then fail(err)
+ else pass("proper timeoutk") end
+ end
+ end
+ else
+ if err then fail(err)
+ else pass("ok") end
+ end
+ end
+end
+
+if not socket._DEBUG then
+ fail("Please define LUASOCKET_DEBUG and recompile LuaSocket")
+end
+
+io.stderr:write("----------------------------------------------\n",
+"LuaSocket Test Procedures\n",
+"----------------------------------------------\n")
+
+start = socket.gettime()
+
+function reconnect()
+ if data then data:close() end
+ remote [[
+ if data then data:close() data = nil end
+ data = server:accept()
+ data:setoption("tcp-nodelay", true)
+ ]]
+ data, err = socket.connect(host, port)
+ if not data then fail(err) end
+ data:setoption("tcp-nodelay", true)
+end
+
+printf("attempting control connection...")
+control, err = socket.connect(host, port)
+if err then fail(err)
+else pass("connected!") end
+control:setoption("tcp-nodelay", true)
+
+------------------------------------------------------------------------
+function test_methods(sock, methods)
+ for _, v in pairs(methods) do
+ if type(sock[v]) ~= "function" then
+ fail(sock.class .. " method '" .. v .. "' not registered")
+ end
+ end
+ pass(sock.class .. " methods are ok")
+end
+
+------------------------------------------------------------------------
+function test_mixed(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local inter = math.ceil(len/4)
+ local p1 = "unix " .. string.rep("x", inter) .. "line\n"
+ local p2 = "dos " .. string.rep("y", inter) .. "line\r\n"
+ local p3 = "raw " .. string.rep("z", inter) .. "bytes"
+ local p4 = "end" .. string.rep("w", inter) .. "bytes"
+ local bp1, bp2, bp3, bp4
+remote (string.format("str = data:receive(%d)",
+ string.len(p1)+string.len(p2)+string.len(p3)+string.len(p4)))
+ sent, err = data:send(p1..p2..p3..p4)
+ if err then fail(err) end
+remote "data:send(str); data:close()"
+ bp1, err = data:receive()
+ if err then fail(err) end
+ bp2, err = data:receive()
+ if err then fail(err) end
+ bp3, err = data:receive(string.len(p3))
+ if err then fail(err) end
+ bp4, err = data:receive("*a")
+ if err then fail(err) end
+ if bp1.."\n" == p1 and bp2.."\r\n" == p2 and bp3 == p3 and bp4 == p4 then
+ pass("patterns match")
+ else fail("patterns don't match") end
+end
+
+------------------------------------------------------------------------
+if not math.mod then
+ math.mod = math.fmod
+end
+function test_asciiline(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local str, str10, back, err
+ str = string.rep("x", math.mod(len, 10))
+ str10 = string.rep("aZb.c#dAe?", math.floor(len/10))
+ str = str .. str10
+remote "str = data:receive()"
+ sent, err = data:send(str.."\n")
+ if err then fail(err) end
+remote "data:send(str ..'\\n')"
+ back, err = data:receive()
+ if err then fail(err) end
+ if back == str then pass("lines match")
+ else fail("lines don't match") end
+end
+
+------------------------------------------------------------------------
+function test_rawline(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local str, str10, back, err
+ str = string.rep(string.char(47), math.mod(len, 10))
+ str10 = string.rep(string.char(120,21,77,4,5,0,7,36,44,100),
+ math.floor(len/10))
+ str = str .. str10
+remote "str = data:receive()"
+ sent, err = data:send(str.."\n")
+ if err then fail(err) end
+remote "data:send(str..'\\n')"
+ back, err = data:receive()
+ if err then fail(err) end
+ if back == str then pass("lines match")
+ else fail("lines don't match") end
+end
+
+------------------------------------------------------------------------
+function test_raw(len)
+ reconnect()
+ io.stderr:write("length " .. len .. ": ")
+ local half = math.floor(len/2)
+ local s1, s2, back, err
+ s1 = string.rep("x", half)
+ s2 = string.rep("y", len-half)
+remote (string.format("str = data:receive(%d)", len))
+ sent, err = data:send(s1)
+ if err then fail(err) end
+ sent, err = data:send(s2)
+ if err then fail(err) end
+remote "data:send(str)"
+ back, err = data:receive(len)
+ if err then fail(err) end
+ if back == s1..s2 then pass("blocks match")
+ else fail("blocks don't match") end
+end
+
+------------------------------------------------------------------------
+function test_totaltimeoutreceive(len, tm, sl)
+ reconnect()
+ local str, err, partial
+ printf("%d bytes, %ds total timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = string.rep('a', %d)
+ data:send(str)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ data:send(str)
+ ]], 2*tm, len, sl, sl))
+ data:settimeout(tm, "total")
+local t = socket.gettime()
+ str, err, partial, elapsed = data:receive(2*len)
+ check_timeout(tm, sl, elapsed, err, "receive", "total",
+ string.len(str or partial) == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_totaltimeoutsend(len, tm, sl)
+ reconnect()
+ local str, err, total
+ printf("%d bytes, %ds total timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = data:receive(%d)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ str = data:receive(%d)
+ ]], 2*tm, len, sl, sl, len))
+ data:settimeout(tm, "total")
+ str = string.rep("a", 2*len)
+ total, err, partial, elapsed = data:send(str)
+ check_timeout(tm, sl, elapsed, err, "send", "total",
+ total == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_blockingtimeoutreceive(len, tm, sl)
+ reconnect()
+ local str, err, partial
+ printf("%d bytes, %ds blocking timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = string.rep('a', %d)
+ data:send(str)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ data:send(str)
+ ]], 2*tm, len, sl, sl))
+ data:settimeout(tm)
+ str, err, partial, elapsed = data:receive(2*len)
+ check_timeout(tm, sl, elapsed, err, "receive", "blocking",
+ string.len(str or partial) == 2*len)
+end
+
+------------------------------------------------------------------------
+function test_blockingtimeoutsend(len, tm, sl)
+ reconnect()
+ local str, err, total
+ printf("%d bytes, %ds blocking timeout, %ds pause: ", len, tm, sl)
+ remote (string.format ([[
+ data:settimeout(%d)
+ str = data:receive(%d)
+ print('server: sleeping for %ds')
+ socket.sleep(%d)
+ print('server: woke up')
+ str = data:receive(%d)
+ ]], 2*tm, len, sl, sl, len))
+ data:settimeout(tm)
+ str = string.rep("a", 2*len)
+ total, err, partial, elapsed = data:send(str)
+ check_timeout(tm, sl, elapsed, err, "send", "blocking",
+ total == 2*len)
+end
+
+------------------------------------------------------------------------
+function empty_connect()
+ printf("empty connect: ")
+ reconnect()
+ if data then data:close() data = nil end
+ remote [[
+ if data then data:close() data = nil end
+ data = server:accept()
+ ]]
+ data, err = socket.connect("", port)
+ if not data then
+ pass("ok")
+ data = socket.connect(host, port)
+ else
+ pass("gethostbyname returns localhost on empty string...")
+ end
+end
+
+------------------------------------------------------------------------
+function isclosed(c)
+ return c:getfd() == -1 or c:getfd() == (2^32-1)
+end
+
+function active_close()
+ reconnect()
+ if isclosed(data) then fail("should not be closed") end
+ data:close()
+ if not isclosed(data) then fail("should be closed") end
+ data = nil
+ local udp = socket.udp()
+ if isclosed(udp) then fail("should not be closed") end
+ udp:close()
+ if not isclosed(udp) then fail("should be closed") end
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function test_closed()
+ local back, partial, err
+ local str = 'little string'
+ reconnect()
+ printf("trying read detection: ")
+ remote (string.format ([[
+ data:send('%s')
+ data:close()
+ data = nil
+ ]], str))
+ -- try to get a line
+ back, err, partial = data:receive()
+ if not err then fail("should have gotten 'closed'.")
+ elseif err ~= "closed" then fail("got '"..err.."' instead of 'closed'.")
+ elseif str ~= partial then fail("didn't receive partial result.")
+ else pass("graceful 'closed' received") end
+ reconnect()
+ printf("trying write detection: ")
+ remote [[
+ data:close()
+ data = nil
+ ]]
+ total, err, partial = data:send(string.rep("ugauga", 100000))
+ if not err then
+ pass("failed: output buffer is at least %d bytes long!", total)
+ elseif err ~= "closed" then
+ fail("got '"..err.."' instead of 'closed'.")
+ else
+ pass("graceful 'closed' received after %d bytes were sent", partial)
+ end
+end
+
+------------------------------------------------------------------------
+function test_selectbugs()
+ local r, s, e = socket.select(nil, nil, 0.1)
+ assert(type(r) == "table" and type(s) == "table" and
+ (e == "timeout" or e == "error"))
+ pass("both nil: ok")
+ local udp = socket.udp()
+ udp:close()
+ r, s, e = socket.select({ udp }, { udp }, 0.1)
+ assert(type(r) == "table" and type(s) == "table" and
+ (e == "timeout" or e == "error"))
+ pass("closed sockets: ok")
+ e = pcall(socket.select, "wrong", 1, 0.1)
+ assert(e == false, tostring(e))
+ e = pcall(socket.select, {}, 1, 0.1)
+ assert(e == false, tostring(e))
+ pass("invalid input: ok")
+ local toomany = {}
+ for i = 1, socket._SETSIZE+1 do
+ toomany[#toomany+1] = socket.udp()
+ end
+ if #toomany > socket._SETSIZE then
+ local e = pcall(socket.select, toomany, nil, 0.1)
+ assert(e == false, tostring(e))
+ pass("too many sockets (" .. #toomany .. "): ok")
+ else
+ pass("unable to create enough sockets (max was "..#toomany..")")
+ pass("try using ulimit")
+ end
+ for _, c in ipairs(toomany) do c:close() end
+end
+
+------------------------------------------------------------------------
+function accept_timeout()
+ printf("accept with timeout (if it hangs, it failed): ")
+ local s, e = socket.bind("*", 0, 0)
+ assert(s, e)
+ local t = socket.gettime()
+ s:settimeout(1)
+ local c, e = s:accept()
+ assert(not c, "should not accept")
+ assert(e == "timeout", string.format("wrong error message (%s)", e))
+ t = socket.gettime() - t
+ assert(t < 2, string.format("took to long to give up (%gs)", t))
+ s:close()
+ pass("good")
+end
+
+------------------------------------------------------------------------
+function connect_timeout()
+ printf("connect with timeout (if it hangs, it failed!): ")
+ local t = socket.gettime()
+ local c, e = socket.tcp()
+ assert(c, e)
+ c:settimeout(0.1)
+ local t = socket.gettime()
+ local r, e = c:connect("10.0.0.1", 81)
+ assert(not r, "should not connect")
+ assert(socket.gettime() - t < 2, "took too long to give up.")
+ c:close()
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function accept_errors()
+ printf("not listening: ")
+ local d, e = socket.bind("*", 0)
+ assert(d, e);
+ local c, e = socket.tcp();
+ assert(c, e);
+ d:setfd(c:getfd())
+ d:settimeout(2)
+ local r, e = d:accept()
+ assert(not r and e)
+ pass("ok")
+ printf("not supported: ")
+ local c, e = socket.udp()
+ assert(c, e);
+ d:setfd(c:getfd())
+ local r, e = d:accept()
+ assert(not r and e)
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function connect_errors()
+ printf("connection refused: ")
+ local c, e = socket.connect("localhost", 1);
+ assert(not c and e)
+ pass("ok")
+ printf("host not found: ")
+ local c, e = socket.connect("host.is.invalid", 1);
+ assert(not c and e, e)
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function rebind_test()
+ --local c ,c1 = socket.bind("localhost", 0)
+ local c ,c1 = socket.bind("127.0.0.1", 0)
+ if not c then pass ("failed to bind! " .. tostring(c) .. ' ' .. tostring(c1)) return end
+ assert(c,c1)
+
+ local i, p = c:getsockname()
+ local s, e = socket.tcp()
+ assert(s, e)
+ s:setoption("reuseaddr", false)
+ r, e = s:bind("localhost", p)
+ assert(not r, "managed to rebind!")
+ assert(e)
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function getstats_test()
+ reconnect()
+ local t = 0
+ for i = 1, 25 do
+ local c = math.random(1, 100)
+ remote (string.format ([[
+ str = data:receive(%d)
+ data:send(str)
+ ]], c))
+ data:send(string.rep("a", c))
+ data:receive(c)
+ t = t + c
+ local r, s, a = data:getstats()
+ assert(r == t, "received count failed" .. tostring(r)
+ .. "/" .. tostring(t))
+ assert(s == t, "sent count failed" .. tostring(s)
+ .. "/" .. tostring(t))
+ end
+ pass("ok")
+end
+
+
+------------------------------------------------------------------------
+function test_nonblocking(size)
+ reconnect()
+ printf("testing " .. 2*size .. " bytes: ")
+remote(string.format([[
+ data:send(string.rep("a", %d))
+ socket.sleep(0.5)
+ data:send(string.rep("b", %d) .. "\n")
+]], size, size))
+ local err = "timeout"
+ local part = ""
+ local str
+ data:settimeout(0)
+ while 1 do
+ str, err, part = data:receive("*l", part)
+ if err ~= "timeout" then break end
+ end
+ assert(str == (string.rep("a", size) .. string.rep("b", size)))
+ reconnect()
+remote(string.format([[
+ str = data:receive(%d)
+ socket.sleep(0.5)
+ str = data:receive(2*%d, str)
+ data:send(str)
+]], size, size))
+ data:settimeout(0)
+ local start = 0
+ while 1 do
+ ret, err, start = data:send(str, start+1)
+ if err ~= "timeout" then break end
+ end
+ data:send("\n")
+ data:settimeout(-1)
+ local back = data:receive(2*size)
+ assert(back == str, "'" .. back .. "' vs '" .. str .. "'")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function test_readafterclose()
+ local back, partial, err
+ local str = 'little string'
+ reconnect()
+ printf("trying repeated '*a' pattern")
+ remote (string.format ([[
+ data:send('%s')
+ data:close()
+ data = nil
+ ]], str))
+ back, err, partial = data:receive("*a")
+ assert(back == str, "unexpected data read")
+ back, err, partial = data:receive("*a")
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before '*a'")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive("*a")
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before '*l'")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive()
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before raw 1")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive(1)
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+ reconnect()
+ printf("trying active close before raw 0")
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ data:close()
+ back, err, partial = data:receive(0)
+ assert(back == nil and err == "closed", "should have returned 'closed'")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+function test_writeafterclose()
+ local str = 'little string'
+ reconnect()
+ remote (string.format ([[
+ data:close()
+ data = nil
+ ]]))
+ local sent, err, errsent
+ while not err do
+ sent, err, errsent, time = data:send(str)
+ end
+ assert(err == "closed", "should have returned 'closed'")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+
+function test_partialrecv()
+ local str = 'little string'
+ reconnect()
+remote([[
+ data:send("7890")
+]])
+ data:settimeout(1)
+ back, err = data:receive(10, "123456")
+ assert(back == "1234567890", "failed on exact mixed length")
+ back, err = data:receive(8, "87654321")
+ assert(back == "87654321", "failed on exact length")
+ back, err = data:receive(4, "87654321")
+ assert(back == "87654321", "failed on smaller length")
+ pass("ok")
+end
+
+------------------------------------------------------------------------
+test("method registration")
+test_methods(socket.tcp(), {
+ "accept",
+ "bind",
+ "close",
+ "connect",
+ "dirty",
+ "getfd",
+ "getpeername",
+ "getsockname",
+ "getstats",
+ "setstats",
+ "listen",
+ "receive",
+ "send",
+ "setfd",
+ "setoption",
+ "setpeername",
+ "setsockname",
+ "settimeout",
+ "shutdown",
+})
+
+test_methods(socket.tcp6(), {
+ "accept",
+ "bind",
+ "close",
+ "connect",
+ "dirty",
+ "getfd",
+ "getpeername",
+ "getsockname",
+ "getstats",
+ "setstats",
+ "listen",
+ "receive",
+ "send",
+ "setfd",
+ "setoption",
+ "setpeername",
+ "setsockname",
+ "settimeout",
+ "shutdown",
+})
+
+test_methods(socket.udp(), {
+ "close",
+ "getpeername",
+ "dirty",
+ "getfd",
+ "getpeername",
+ "getsockname",
+ "receive",
+ "receivefrom",
+ "send",
+ "sendto",
+ "setfd",
+ "setoption",
+ "setpeername",
+ "setsockname",
+ "settimeout"
+})
+
+test_methods(socket.udp6(), {
+ "close",
+ "getpeername",
+ "dirty",
+ "getfd",
+ "getpeername",
+ "getsockname",
+ "receive",
+ "receivefrom",
+ "send",
+ "sendto",
+ "setfd",
+ "setoption",
+ "setpeername",
+ "setsockname",
+ "settimeout"
+})
+
+test("partial receive")
+test_partialrecv()
+
+test("select function")
+test_selectbugs()
+
+test("read after close")
+test_readafterclose()
+
+test("write after close")
+test_writeafterclose()
+
+test("connect function")
+connect_timeout()
+empty_connect()
+connect_errors()
+
+test("rebinding: ")
+rebind_test()
+
+test("active close: ")
+active_close()
+
+test("closed connection detection: ")
+test_closed()
+
+test("accept function: ")
+accept_timeout()
+accept_errors()
+
+test("getstats test")
+getstats_test()
+
+test("character line")
+test_asciiline(1)
+test_asciiline(17)
+test_asciiline(200)
+test_asciiline(4091)
+test_asciiline(80199)
+test_asciiline(8000000)
+test_asciiline(80199)
+test_asciiline(4091)
+test_asciiline(200)
+test_asciiline(17)
+test_asciiline(1)
+
+test("mixed patterns")
+test_mixed(1)
+test_mixed(17)
+test_mixed(200)
+test_mixed(4091)
+test_mixed(801990)
+test_mixed(4091)
+test_mixed(200)
+test_mixed(17)
+test_mixed(1)
+
+test("binary line")
+test_rawline(1)
+test_rawline(17)
+test_rawline(200)
+test_rawline(4091)
+test_rawline(80199)
+test_rawline(8000000)
+test_rawline(80199)
+test_rawline(4091)
+test_rawline(200)
+test_rawline(17)
+test_rawline(1)
+
+test("raw transfer")
+test_raw(1)
+test_raw(17)
+test_raw(200)
+test_raw(4091)
+test_raw(80199)
+test_raw(8000000)
+test_raw(80199)
+test_raw(4091)
+test_raw(200)
+test_raw(17)
+test_raw(1)
+
+test("non-blocking transfer")
+test_nonblocking(1)
+test_nonblocking(17)
+test_nonblocking(200)
+test_nonblocking(4091)
+test_nonblocking(80199)
+test_nonblocking(800000)
+test_nonblocking(80199)
+test_nonblocking(4091)
+test_nonblocking(200)
+test_nonblocking(17)
+test_nonblocking(1)
+
+test("total timeout on send")
+test_totaltimeoutsend(800091, 1, 3)
+test_totaltimeoutsend(800091, 2, 3)
+test_totaltimeoutsend(800091, 5, 2)
+test_totaltimeoutsend(800091, 3, 1)
+
+test("total timeout on receive")
+test_totaltimeoutreceive(800091, 1, 3)
+test_totaltimeoutreceive(800091, 2, 3)
+test_totaltimeoutreceive(800091, 3, 2)
+test_totaltimeoutreceive(800091, 3, 1)
+
+test("blocking timeout on send")
+test_blockingtimeoutsend(800091, 1, 3)
+test_blockingtimeoutsend(800091, 2, 3)
+test_blockingtimeoutsend(800091, 3, 2)
+test_blockingtimeoutsend(800091, 3, 1)
+
+test("blocking timeout on receive")
+test_blockingtimeoutreceive(800091, 1, 3)
+test_blockingtimeoutreceive(800091, 2, 3)
+test_blockingtimeoutreceive(800091, 3, 2)
+test_blockingtimeoutreceive(800091, 3, 1)
+
+remote [[ os.exit() ]]
+
+test(string.format("done in %.2fs", socket.gettime() - start))
diff --git a/test/testsrvr.lua b/test/testsrvr.lua
new file mode 100644
index 0000000..57a6fc5
--- /dev/null
+++ b/test/testsrvr.lua
@@ -0,0 +1,15 @@
+socket = require("socket");
+host = host or "localhost";
+port = port or "8383";
+server = assert(socket.bind(host, port));
+ack = "\n";
+while 1 do
+ print("server: waiting for client connection...");
+ control = assert(server:accept());
+ while 1 do
+ command = assert(control:receive());
+ assert(control:send(ack));
+ print(command);
+ ((loadstring or load)(command))();
+ end
+end
diff --git a/test/testsupport.lua b/test/testsupport.lua
new file mode 100644
index 0000000..b986088
--- /dev/null
+++ b/test/testsupport.lua
@@ -0,0 +1,37 @@
+function readfile(name)
+ local f = io.open(name, "rb")
+ if not f then return nil end
+ local s = f:read("*a")
+ f:close()
+ return s
+end
+
+function similar(s1, s2)
+ return string.lower(string.gsub(s1 or "", "%s", "")) ==
+ string.lower(string.gsub(s2 or "", "%s", ""))
+end
+
+function fail(msg)
+ msg = msg or "failed"
+ error(msg, 2)
+end
+
+function compare(input, output)
+ local original = readfile(input)
+ local recovered = readfile(output)
+ if original ~= recovered then fail("comparison failed")
+ else print("ok") end
+end
+
+local G = _G
+local set = rawset
+local warn = print
+
+local setglobal = function(table, key, value)
+ warn("changed " .. key)
+ set(table, key, value)
+end
+
+setmetatable(G, {
+ __newindex = setglobal
+})