Merge branch 'pkulchenko' into unstable

This commit is contained in:
Diego Nehab 2013-05-27 21:17:00 +08:00
commit 3d61b0fe36
22 changed files with 582 additions and 142 deletions

15
.gitignore vendored
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@ -1,7 +1,16 @@
*.o
*.so
*.so.*
macosx.cmd
win32.cmd
linux.cmd
*.obj
*.lib
*.dll*
*.user
*.sdf
Lua.props
Debug
Release
*.manifest
*.swp
*.suo
x64

28
Lua51.props Normal file
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@ -0,0 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<LUABIN_PATH>..\build\vc12\bin\lua\5.1\</LUABIN_PATH>
<LUALIB_PATH>..\build\vc12\bin\lua\5.1\</LUALIB_PATH>
<LUAINC_PATH>..\build\vc12\include\lua\5.1\</LUAINC_PATH>
<LUALIB>lua51.lib</LUALIB>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>Lua51</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup>
<BuildMacro Include="LUALIB_PATH">
<Value>$(LUALIB_PATH)</Value>
</BuildMacro>
<BuildMacro Include="LUABIN_PATH">
<Value>$(LUABIN_PATH)</Value>
</BuildMacro>
<BuildMacro Include="LUAINC_PATH">
<Value>$(LUAINC_PATH)</Value>
</BuildMacro>
<BuildMacro Include="LUALIB">
<Value>$(LUALIB)</Value>
</BuildMacro>
</ItemGroup>
</Project>

28
Lua52.props Normal file
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@ -0,0 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<LUABIN_PATH>..\build\vc12\bin\lua\5.2\</LUABIN_PATH>
<LUALIB_PATH>..\build\vc12\bin\lua\5.2\</LUALIB_PATH>
<LUAINC_PATH>..\build\vc12\include\lua\5.2\</LUAINC_PATH>
<LUALIB>lua52.lib</LUALIB>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>Lua52</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup />
<ItemGroup>
<BuildMacro Include="LUALIB_PATH">
<Value>$(LUALIB_PATH)</Value>
</BuildMacro>
<BuildMacro Include="LUABIN_PATH">
<Value>$(LUABIN_PATH)</Value>
</BuildMacro>
<BuildMacro Include="LUAINC_PATH">
<Value>$(LUAINC_PATH)</Value>
</BuildMacro>
<BuildMacro Include="LUALIB">
<Value>$(LUALIB)</Value>
</BuildMacro>
</ItemGroup>
</Project>

1
linux.cmd Normal file
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@ -0,0 +1 @@
make PLAT=linux DEBUG=DEBUG LUAINC_linux_base=/home/diego/build/linux/include LUAPREFIX_linux=/home/diego/build/linux

1
macosx.cmd Normal file
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@ -0,0 +1 @@
make DEBUG=DEBUG PLAT=macosx LUAINC_macosx_base=/Users/diego/build/macosx/include LUAPREFIX_macosx=/Users/diego/build/macosx install-both

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@ -5,11 +5,12 @@
# Targets:
# install install system independent support
# install-unix also install unix-only support
# install-both install both lua5.1 and lua5.2 socket support
# install-both install for both lua5.1 and lua5.2
# install-both-unix also install unix-only
# print print the build settings
PLAT?= linux
PLATS= macosx linux win32
PLATS= macosx linux win32 mingw
all: $(PLAT)
@ -23,6 +24,14 @@ test:
lua test/hello.lua
install-both:
$(MAKE) clean
@cd src; $(MAKE) $(PLAT) LUAV=5.1
@cd src; $(MAKE) install LUAV=5.1
$(MAKE) clean
@cd src; $(MAKE) $(PLAT) LUAV=5.2
@cd src; $(MAKE) install LUAV=5.2
install-both-unix:
$(MAKE) clean
@cd src; $(MAKE) $(PLAT) LUAV=5.1
@cd src; $(MAKE) install-unix LUAV=5.1

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@ -21,6 +21,19 @@
<ItemGroup>
<ClCompile Include="src\mime.c" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="src\mime.lua">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUALIB_PATH)$(Platform)\$(Configuration)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUALIB_PATH)$(Platform)\$(Configuration)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
</CustomBuild>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{128E8BD0-174A-48F0-8771-92B1E8D18713}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
@ -52,25 +65,29 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)\$(Configuration)\mime\</OutDir>
<OutDir>$(LUABIN_PATH)$(Configuration)\mime\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental>
<TargetName>core</TargetName>
@ -78,23 +95,23 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>core</TargetName>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\mime\</OutDir>
<OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\mime\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)\$(Configuration)\mime\</OutDir>
<OutDir>$(LUABIN_PATH)$(Configuration)\mime\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>core</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\mime\</OutDir>
<OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\mime\</OutDir>
<TargetName>core</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -102,11 +119,12 @@
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
@ -114,12 +132,13 @@
<DataExecutionPrevention />
<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -127,11 +146,12 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
@ -143,17 +163,18 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat />
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@ -166,7 +187,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MIME_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
@ -174,11 +195,12 @@
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>

16
mime.vcxproj.filters Normal file
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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\mime.c" />
</ItemGroup>
<ItemGroup>
<Filter Include="cdir">
<UniqueIdentifier>{fad87a86-297c-4881-a114-73b967bb3c92}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="src\mime.lua">
<Filter>cdir</Filter>
</CustomBuild>
</ItemGroup>
</Project>

1
mingw.cmd Normal file
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@ -0,0 +1 @@
make PLAT=mingw LUAINC_mingw_base=/home/diego/build/mingw/include LUALIB_mingw_base=/home/diego/build/mingw/bin LUAPREFIX_mingw=/home/diego/build/mingw/bin DEBUG=DEBUG install-both

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@ -32,6 +32,98 @@
<ClCompile Include="src\udp.c" />
<ClCompile Include="src\wsocket.c" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="src\ltn12.lua">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
</CustomBuild>
<CustomBuild Include="src\socket.lua">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\%(Filename)%(Extension)</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="src\ftp.lua">
<FileType>Document</FileType>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
</CustomBuild>
<CustomBuild Include="src\headers.lua">
<FileType>Document</FileType>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
</CustomBuild>
<CustomBuild Include="src\http.lua">
<FileType>Document</FileType>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
</CustomBuild>
<CustomBuild Include="src\smtp.lua">
<FileType>Document</FileType>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
</CustomBuild>
<CustomBuild Include="src\tp.lua">
<FileType>Document</FileType>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
</CustomBuild>
<CustomBuild Include="src\url.lua">
<FileType>Document</FileType>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LUABIN_PATH)$(Configuration)\socket\%(Filename)%(Extension)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy %(FullPath) $(LUABIN_PATH)$(Platform)\$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy %(FullPath) $(LUABIN_PATH)$(Configuration)\socket</Command>
</CustomBuild>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{66E3CE14-884D-4AEA-9F20-15A0BEAF8C5A}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
@ -63,25 +155,29 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="Lua.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)\$(Configuration)\socket\</OutDir>
<OutDir>$(LUALIB_PATH)$(Configuration)\socket\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental>
<TargetName>core</TargetName>
@ -89,23 +185,23 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>core</TargetName>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\socket\</OutDir>
<OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)\$(Configuration)\socket\</OutDir>
<OutDir>$(LUALIB_PATH)$(Configuration)\socket\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<TargetName>core</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\socket\</OutDir>
<OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\</OutDir>
<TargetName>core</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;LUASOCKET_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -113,11 +209,12 @@
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);wsock32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
@ -125,12 +222,13 @@
<DataExecutionPrevention />
<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;LUASOCKET_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -138,11 +236,12 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);wsock32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
@ -154,17 +253,18 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat />
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);wsock32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@ -177,7 +277,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUA_COMPAT_MODULE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
@ -185,11 +285,12 @@
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>
</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(TargetName)$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
</ClCompile>
<Link>
<AdditionalDependencies>lualib.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>$(LUALIB);wsock32.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>..\bin\$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>

51
socket.vcxproj.filters Normal file
View File

@ -0,0 +1,51 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\auxiliar.c" />
<ClCompile Include="src\buffer.c" />
<ClCompile Include="src\except.c" />
<ClCompile Include="src\inet.c" />
<ClCompile Include="src\io.c" />
<ClCompile Include="src\luasocket.c" />
<ClCompile Include="src\options.c" />
<ClCompile Include="src\select.c" />
<ClCompile Include="src\tcp.c" />
<ClCompile Include="src\timeout.c" />
<ClCompile Include="src\udp.c" />
<ClCompile Include="src\wsocket.c" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="src\ltn12.lua">
<Filter>cdir</Filter>
</CustomBuild>
<CustomBuild Include="src\socket.lua">
<Filter>cdir</Filter>
</CustomBuild>
<CustomBuild Include="src\ftp.lua">
<Filter>ldir</Filter>
</CustomBuild>
<CustomBuild Include="src\headers.lua">
<Filter>ldir</Filter>
</CustomBuild>
<CustomBuild Include="src\http.lua">
<Filter>ldir</Filter>
</CustomBuild>
<CustomBuild Include="src\smtp.lua">
<Filter>ldir</Filter>
</CustomBuild>
<CustomBuild Include="src\tp.lua">
<Filter>ldir</Filter>
</CustomBuild>
<CustomBuild Include="src\url.lua">
<Filter>ldir</Filter>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<Filter Include="cdir">
<UniqueIdentifier>{b053460d-5439-4e3a-a2eb-c31a95b5691f}</UniqueIdentifier>
</Filter>
<Filter Include="ldir">
<UniqueIdentifier>{b301b82c-37cb-4e05-9333-194e92ed7a62}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

View File

@ -79,24 +79,22 @@ static int inet_global_tohostname(lua_State *L) {
}
static int inet_global_getnameinfo(lua_State *L) {
char hbuf[NI_MAXHOST];
char sbuf[NI_MAXSERV];
int i, ret;
char host[1024];
char serv[32];
struct addrinfo hints;
struct addrinfo *resolved, *iter;
const char *node = luaL_optstring(L, 1, NULL);
const char *service = luaL_optstring(L, 2, NULL);
const char *host = luaL_optstring(L, 1, NULL);
const char *serv = luaL_optstring(L, 2, NULL);
if (!(node || service))
luaL_error(L, "You have to specify a hostname, a service, or both");
if (!(host || serv))
luaL_error(L, "host and serv cannot be both nil");
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = SOCK_STREAM;
hints.ai_family = PF_UNSPEC;
/* getaddrinfo must get a node and a service argument */
ret = getaddrinfo(node ? node : "127.0.0.1", service ? service : "7",
&hints, &resolved);
ret = getaddrinfo(host, serv, &hints, &resolved);
if (ret != 0) {
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
@ -105,19 +103,19 @@ static int inet_global_getnameinfo(lua_State *L) {
lua_newtable(L);
for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen, host,
node ? (socklen_t) sizeof(host) : 0, serv, service ? (socklen_t) sizeof(serv) : 0, 0);
if (node) {
getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
hbuf, host? (socklen_t) sizeof(hbuf): 0,
sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
if (host) {
lua_pushnumber(L, i);
lua_pushstring(L, host);
lua_pushstring(L, hbuf);
lua_settable(L, -3);
}
}
freeaddrinfo(resolved);
if (service) {
lua_pushstring(L, serv);
if (serv) {
lua_pushstring(L, sbuf);
return 2;
} else {
return 1;
@ -176,9 +174,14 @@ static int inet_global_getaddrinfo(lua_State *L)
}
lua_newtable(L);
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
char hbuf[NI_MAXHOST], sbuf[NI_MAXSERV];
getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen, hbuf,
(socklen_t) sizeof(hbuf), sbuf, 0, NI_NUMERICHOST);
char hbuf[NI_MAXHOST];
ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
if (ret){
lua_pushnil(L);
lua_pushstring(L, socket_gaistrerror(ret));
return 2;
}
lua_pushnumber(L, i);
lua_newtable(L);
switch (iterator->ai_family) {
@ -203,7 +206,6 @@ static int inet_global_getaddrinfo(lua_State *L)
return 1;
}
/*-------------------------------------------------------------------------*\
* Gets the host name
\*-------------------------------------------------------------------------*/
@ -222,7 +224,6 @@ static int inet_global_gethostname(lua_State *L)
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
@ -385,7 +386,6 @@ const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm)
struct in6_addr addrany = IN6ADDR_ANY_INIT;
memset((char *) &sin6, 0, sizeof(sin6));
sin6.sin6_family = AF_UNSPEC;
fprintf(stderr, "disconnecting\n");
sin6.sin6_addr = addrany;
return socket_strerror(socket_connect(ps, (SA *) &sin6,
sizeof(sin6), tm));
@ -397,7 +397,7 @@ fprintf(stderr, "disconnecting\n");
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, const char *address,
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
struct addrinfo *iterator = NULL, *resolved = NULL;
@ -411,6 +411,23 @@ const char *inet_tryconnect(p_socket ps, const char *address,
}
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
timeout_markstart(tm);
/* create new socket if necessary. if there was no
* bind, we need to create one for every new family
* that shows up while iterating. if there was a
* bind, all families will be the same and we will
* not enter this branch. */
if (*family != iterator->ai_family) {
socket_destroy(ps);
err = socket_strerror(socket_create(ps, iterator->ai_family,
iterator->ai_socktype, iterator->ai_protocol));
if (err != NULL) {
freeaddrinfo(resolved);
return err;
}
*family = iterator->ai_family;
/* all sockets initially non-blocking */
socket_setnonblocking(ps);
}
/* try connecting to remote address */
err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen, tm));
@ -425,7 +442,8 @@ const char *inet_tryconnect(p_socket ps, const char *address,
/*-------------------------------------------------------------------------*\
* Tries to accept a socket
\*-------------------------------------------------------------------------*/
const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm)
const char *inet_tryaccept(p_socket server, int family, p_socket client,
p_timeout tm)
{
socklen_t len;
t_sockaddr_storage addr;
@ -446,6 +464,9 @@ const char *inet_trybind(p_socket ps, const char *address, const char *serv,
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
t_socket sock = *ps;
/* translate luasocket special values to C */
if (strcmp(address, "*") == 0) address = NULL;
if (!serv) serv = "0";
/* try resolving */
err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
if (err) {
@ -485,7 +506,7 @@ const char *inet_trybind(p_socket ps, const char *address, const char *serv,
* Some systems do not provide this so that we provide our own. It's not
* marvelously fast, but it works just fine.
\*-------------------------------------------------------------------------*/
#ifdef INET_ATON
#ifdef LUASOCKET_INET_ATON
int inet_aton(const char *cp, struct in_addr *inp)
{
unsigned int a = 0, b = 0, c = 0, d = 0;
@ -507,4 +528,49 @@ int inet_aton(const char *cp, struct in_addr *inp)
}
#endif
/*-------------------------------------------------------------------------*\
* inet_ntop/inet_pton for MinGW from
* http://mingw-users.1079350.n2.nabble.com/IPv6-getaddrinfo-amp-inet-ntop-td5891996.html
\*-------------------------------------------------------------------------*/
#ifdef LUASOCKET_INET_PTON
const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt)
{
if (af == AF_INET) {
struct sockaddr_in in;
memset(&in, 0, sizeof(in));
in.sin_family = AF_INET;
memcpy(&in.sin_addr, src, sizeof(struct in_addr));
getnameinfo((struct sockaddr *)&in, sizeof(struct sockaddr_in),
dst, cnt, NULL, 0, NI_NUMERICHOST);
return dst;
} else if (af == AF_INET6) {
struct sockaddr_in6 in;
memset(&in, 0, sizeof(in));
in.sin6_family = AF_INET6;
memcpy(&in.sin6_addr, src, sizeof(struct in_addr6));
getnameinfo((struct sockaddr *)&in, sizeof(struct sockaddr_in6),
dst, cnt, NULL, 0, NI_NUMERICHOST);
return dst;
}
return NULL;
}
int inet_pton(int af, const char *src, void *dst)
{
struct addrinfo hints, *res, *ressave;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = af;
if (getaddrinfo(src, NULL, &hints, &res) != 0) {
return -1;
}
ressave = res;
while (res) {
memcpy(dst, res->ai_addr, res->ai_addrlen);
res = res->ai_next;
}
freeaddrinfo(ressave);
return 0;
}
#endif

View File

@ -19,13 +19,13 @@
#include "timeout.h"
#ifdef _WIN32
#define INET_ATON
#define LUASOCKET_INET_ATON
#endif
int inet_open(lua_State *L);
const char *inet_trycreate(p_socket ps, int family, int type);
const char *inet_tryconnect(p_socket ps, const char *address,
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
const char *serv, p_timeout tm, struct addrinfo *connecthints);
const char *inet_trybind(p_socket ps, const char *address, const char *serv,
struct addrinfo *bindhints);
@ -38,8 +38,13 @@ int inet_meth_getsockname(lua_State *L, p_socket ps, int family);
int inet_optfamily(lua_State* L, int narg, const char* def);
int inet_optsocktype(lua_State* L, int narg, const char* def);
#ifdef INET_ATON
#ifdef LUASOCKET_INET_ATON
int inet_aton(const char *cp, struct in_addr *inp);
#endif
#ifdef LUASOCKET_INET_PTON
const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt);
int inet_pton(int af, const char *src, void *dst);
#endif
#endif /* INET_H */

View File

@ -12,7 +12,7 @@
#
# make PLAT=linux DEBUG=DEBUG LUAV=5.2 prefix=/sw
# PLAT: linux macosx win32
# PLAT: linux macosx win32 mingw
# platform to build for
PLAT?=linux
@ -33,6 +33,9 @@ LUAINC_macosx?=$(LUAINC_macosx_base)/lua/$(LUAV)
# FIXME default should this default to fink or to macports?
# What happens when more than one Lua version is installed?
LUAPREFIX_macosx?=/opt/local
CDIR_macosx?=lib/lua/$(LUAV)
LDIR_macosx?=share/lua/$(LUAV)
# LUAINC_linux:
# /usr/include/lua$(LUAV)
@ -40,21 +43,41 @@ LUAPREFIX_macosx?=/opt/local
# /usr/local/include/lua$(LUAV)
# where lua headers are found for linux builds
LUAINC_linux_base?=/usr/include
LUAINC_linux?=$(LUAINC_linux_base)/lua$(LUAV)
LUAINC_linux?=$(LUAINC_linux_base)/lua/$(LUAV)
LUAPREFIX_linux?=/usr/local
CDIR_linux?=lib/lua/$(LUAV)
LDIR_linux?=share/lua/$(LUAV)
# where lua headers are found for mingw builds
# LUAINC_mingw:
# /opt/local/include
LUAINC_mingw_base?=/usr/include
LUAINC_mingw?=$(LUAINC_mingw_base)/lua/$(LUAV)
LUALIB_mingw_base?=/usr/bin
LUALIB_mingw?=$(LUALIB_mingw_base)/lua/$(LUAV)/lua$(subst .,,$(LUAV)).dll
LUAPREFIX_mingw?=/usr
CDIR_mingw?=lua/$(LUAV)
LDIR_mingw?=lua/$(LUAV)/lua
# LUAINC_win32:
# LUALIB_win32:
# where lua headers and libraries are found for win32 builds
LUAINC_win32?="../../lua-5.1.3/src"
LUALIB_win32?="../../lua-5.1.3"
LUAINC_win32_base?=
LUAINC_win32?=$(LUAINC_win32_base)/lua/$(LUAV)
PLATFORM_win32?=Release
LUAPREFIX_win32?=
# FIXME default should be where lua-for-windows puts lua
CDIR_win32?=lua/$(LUAV)/$(PLATFORM_win32)
LDIR_win32?=lua/$(LUAV)/$(PLATFORM_win32)/lua
LUALIB_win32?=$(LUAPREFIX_win32)/lua/$(LUAV)/$(PLATFORM_win32)
# prefix: /usr/local /usr /opt/local /sw
# the top of the default install tree
prefix?=$(LUAPREFIX_$(PLAT))
CDIR?=$(CDIR_$(PLAT))
LDIR?=$(LDIR_$(PLAT))
# DESTDIR: (no default)
# used by package managers to install into a temporary destination
DESTDIR=
@ -63,13 +86,6 @@ DESTDIR=
# Definitions below can be overridden on the make command line, but
# shouldn't have to be.
print:
@echo PLAT=$(PLAT)
@echo LUAV=$(LUAV)
@echo DEBUG=$(DEBUG)
@echo prefix=$(prefix)
@echo LUAINC_$(PLAT)=$(LUAINC_$(PLAT))
@echo LUALIB_$(PLAT)=$(LUALIB_$(PLAT))
#------
# Install directories
@ -80,18 +96,28 @@ INSTALL_DATA=install -m644
INSTALL_EXEC=install
INSTALL_TOP=$(DESTDIR)$(prefix)
INSTALL_TOP_SHARE=$(INSTALL_TOP)/share/lua/$(LUAV)
INSTALL_TOP_LIB=$(INSTALL_TOP)/lib/lua/$(LUAV)
INSTALL_TOP_LDIR=$(INSTALL_TOP)/$(LDIR)
INSTALL_TOP_CDIR=$(INSTALL_TOP)/$(CDIR)
INSTALL_SOCKET_SHARE=$(INSTALL_TOP_SHARE)/socket
INSTALL_SOCKET_LIB=$(INSTALL_TOP_LIB)/socket
INSTALL_MIME_SHARE=$(INSTALL_TOP_SHARE)/mime
INSTALL_MIME_LIB=$(INSTALL_TOP_LIB)/mime
INSTALL_SOCKET_LDIR=$(INSTALL_TOP_LDIR)/socket
INSTALL_SOCKET_CDIR=$(INSTALL_TOP_CDIR)/socket
INSTALL_MIME_LDIR=$(INSTALL_TOP_LDIR)/mime
INSTALL_MIME_CDIR=$(INSTALL_TOP_CDIR)/mime
print:
@echo PLAT=$(PLAT)
@echo LUAV=$(LUAV)
@echo DEBUG=$(DEBUG)
@echo prefix=$(prefix)
@echo LUAINC_$(PLAT)=$(LUAINC_$(PLAT))
@echo LUALIB_$(PLAT)=$(LUALIB_$(PLAT))
@echo INSTALL_TOP_CDIR=$(INSTALL_TOP_CDIR)
@echo INSTALL_TOP_LDIR=$(INSTALL_TOP_LDIR)
#------
# Supported platforms
#
PLATS= macosx linux win32
PLATS= macosx linux win32 mingw
#------
# Compiler and linker settings
@ -117,37 +143,53 @@ CC_linux=gcc
DEF_linux=-DLUASOCKET_$(DEBUG) -DLUA_COMPAT_MODULE \
-DLUASOCKET_API='__attribute__((visibility("default")))' \
-DMIME_API='__attribute__((visibility("default")))'
CFLAGS_linux= -I$(LUAINC) $(DEF) -pedantic -Wall -Wshadow -Wextra -Wimplicit -O2 -ggdb3 -fpic \
-fvisibility=hidden
CFLAGS_linux= -I$(LUAINC) $(DEF) -pedantic -Wall -Wshadow -Wextra \
-Wimplicit -O2 -ggdb3 -fpic -fvisibility=hidden
LDFLAGS_linux=-O -shared -fpic -o
LD_linux=gcc
SOCKET_linux=usocket.o
#------
# Compiler and linker settings
# for MingW
SO_mingw=dll
O_mingw=o
CC_mingw=gcc
DEF_mingw= -DLUASOCKET_INET_PTON -DLUASOCKET_$(DEBUG) -DLUA_COMPAT_MODULE \
-DWINVER=0x0501 -DLUASOCKET_API='__declspec(dllexport)' \
-DMIME_API='__declspec(dllexport)'
CFLAGS_mingw= -I$(LUAINC) $(DEF) -pedantic -Wall -O2 -fno-common \
-fvisibility=hidden
LDFLAGS_mingw= $(LUALIB) -shared -Wl,-s -lwsock32 -lws2_32 -o
LD_mingw=gcc
SOCKET_mingw=wsocket.o
#------
# Compiler and linker settings
# for Win32
SO_win32=dll
O_win32=obj
CC_win32=cl
DEF_win32= /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" \
/D "LUASOCKET_API=__declspec(dllexport)" /D "_CRT_SECURE_NO_WARNINGS" \
/D "_WINDLL" /D "LUA_COMPAT_MODULE" /D "MIME_API=__declspec(dllexport)" \
/D "LUASOCKET_$(DEBUG)"
CFLAGS_win32=/I "$(LUAINC)" $(DEF) /O2 /Ot /MD /W3 /nologo
LDFLAGS_win32= /nologo /link /NOLOGO /DLL /INCREMENTAL:NO \
/LIBPATH:"$(LUALIB)" \
/MANIFEST \
/MANIFESTFILE:"intermediate.manifest" \
/MANIFESTUAC:"level='asInvoker' uiAccess='false'" \
/SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /DYNAMICBASE:NO \
/MACHINE:X86 ws2_32.lib lua$(LUAV).lib /OUT:
DEF_win32= //D "WIN32" //D "NDEBUG" //D "_WINDOWS" //D "_USRDLL" \
//D "LUASOCKET_API=__declspec(dllexport)" //D "_CRT_SECURE_NO_WARNINGS" \
//D "_WINDLL" //D "LUA_COMPAT_MODULE" \
//D "MIME_API=__declspec(dllexport)" \
//D "LUASOCKET_$(DEBUG)"
CFLAGS_win32=//I "$(LUAINC)" $(DEF) //O2 //Ot //MD //W3 //nologo
LDFLAGS_win32= //nologo //link //NOLOGO //DLL //INCREMENTAL:NO \
//MANIFEST //MANIFESTFILE:"intermediate.manifest" \
//MANIFESTUAC:"level='asInvoker' uiAccess='false'" \
//SUBSYSTEM:WINDOWS //OPT:REF //OPT:ICF //DYNAMICBASE:NO \
//MACHINE:X86 /LIBPATH:"$(shell cmd //c echo $(LUALIB))" lua$(subst .,,$(LUAV)).lib \
wsock32.lib ws2_32.lib //OUT:
LD_win32=cl
SOCKET_win32=wsocket.obj
.SUFFIXES: .obj
.c.obj:
$(CC) $(CFLAGS) /Fo"$@" /c $<
$(CC) $(CFLAGS) //Fo"$@" //c $<
#------
# Output file names
@ -223,7 +265,7 @@ SERIAL_OBJS:=\
#------
# Files to install
#
TO_SOCKET_SHARE= \
TO_SOCKET_LDIR= \
http.lua \
url.lua \
tp.lua \
@ -231,7 +273,7 @@ TO_SOCKET_SHARE= \
headers.lua \
smtp.lua
TO_TOP_SHARE= \
TO_TOP_LDIR= \
ltn12.lua \
socket.lua \
mime.lua
@ -250,6 +292,9 @@ win32:
linux:
$(MAKE) all-unix PLAT=linux
mingw:
$(MAKE) all PLAT=mingw
none:
@echo "Please run"
@echo " make PLATFORM"
@ -273,21 +318,21 @@ $(SERIAL_SO): $(SERIAL_OBJS)
$(LD) $(SERIAL_OBJS) $(LDFLAGS)$@
install:
$(INSTALL_DIR) $(INSTALL_TOP_SHARE)
$(INSTALL_DATA) $(TO_TOP_SHARE) $(INSTALL_TOP_SHARE)
$(INSTALL_DIR) $(INSTALL_SOCKET_SHARE)
$(INSTALL_DATA) $(TO_SOCKET_SHARE) $(INSTALL_SOCKET_SHARE)
$(INSTALL_DIR) $(INSTALL_SOCKET_LIB)
$(INSTALL_EXEC) $(SOCKET_SO) $(INSTALL_SOCKET_LIB)/core.$(SO)
$(INSTALL_DIR) $(INSTALL_MIME_LIB)
$(INSTALL_EXEC) $(MIME_SO) $(INSTALL_MIME_LIB)/core.$(SO)
$(INSTALL_DIR) $(INSTALL_TOP_LDIR)
$(INSTALL_DATA) $(TO_TOP_LDIR) $(INSTALL_TOP_LDIR)
$(INSTALL_DIR) $(INSTALL_SOCKET_LDIR)
$(INSTALL_DATA) $(TO_SOCKET_LDIR) $(INSTALL_SOCKET_LDIR)
$(INSTALL_DIR) $(INSTALL_SOCKET_CDIR)
$(INSTALL_EXEC) $(SOCKET_SO) $(INSTALL_SOCKET_CDIR)/core.$(SO)
$(INSTALL_DIR) $(INSTALL_MIME_CDIR)
$(INSTALL_EXEC) $(MIME_SO) $(INSTALL_MIME_CDIR)/core.$(SO)
install-unix: install
$(INSTALL_EXEC) $(UNIX_SO) $(INSTALL_SOCKET_LIB)/$(UNIX_SO)
$(INSTALL_EXEC) $(SERIAL_SO) $(INSTALL_SOCKET_LIB)/$(SERIAL_SO)
$(INSTALL_EXEC) $(UNIX_SO) $(INSTALL_SOCKET_CDIR)/$(UNIX_SO)
$(INSTALL_EXEC) $(SERIAL_SO) $(INSTALL_SOCKET_CDIR)/$(SERIAL_SO)
local:
$(MAKE) install INSTALL_TOP_LIB=.. INSTALL_TOP_SHARE=..
$(MAKE) install INSTALL_TOP_CDIR=.. INSTALL_TOP_LDIR=..
clean:
rm -f $(SOCKET_SO) $(SOCKET_OBJS) $(SERIAL_OBJS)

View File

@ -222,7 +222,6 @@ static int meth_bind(lua_State *L)
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = tcp->family;
bindhints.ai_flags = AI_PASSIVE;
address = strcmp(address, "*")? address: NULL;
err = inet_trybind(&tcp->sock, address, port, &bindhints);
if (err) {
lua_pushnil(L);
@ -248,7 +247,8 @@ static int meth_connect(lua_State *L)
/* make sure we try to connect only to the same family */
connecthints.ai_family = tcp->family;
timeout_markstart(&tcp->tm);
err = inet_tryconnect(&tcp->sock, address, port, &tcp->tm, &connecthints);
err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
&tcp->tm, &connecthints);
/* have to set the class even if it failed due to non-blocking connects */
auxiliar_setclass(L, "tcp{client}", 1);
if (err) {
@ -388,6 +388,7 @@ static int global_create6(lua_State *L) {
return tcp_create(L, AF_INET6);
}
#if 0
static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
struct addrinfo *connecthints, p_tcp tcp) {
struct addrinfo *iterator = NULL, *resolved = NULL;
@ -402,8 +403,13 @@ static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
/* iterate over all returned addresses trying to connect */
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
p_timeout tm = timeout_markstart(&tcp->tm);
/* create new socket if one wasn't created by the bind stage */
if (tcp->sock == SOCKET_INVALID) {
/* create new socket if necessary. if there was no
* bind, we need to create one for every new family
* that shows up while iterating. if there was a
* bind, all families will be the same and we will
* not enter this branch. */
if (tcp->family != iterator->ai_family) {
socket_destroy(&tcp->sock);
err = socket_strerror(socket_create(&tcp->sock,
iterator->ai_family, iterator->ai_socktype,
iterator->ai_protocol));
@ -427,6 +433,7 @@ static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
/* here, if err is set, we failed */
return err;
}
#endif
static int global_connect(lua_State *L) {
const char *remoteaddr = luaL_checkstring(L, 1);
@ -444,6 +451,7 @@ static int global_connect(lua_State *L) {
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
tcp->sock = SOCKET_INVALID;
tcp->family = PF_UNSPEC;
/* allow user to pick local address and port */
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
@ -463,7 +471,8 @@ static int global_connect(lua_State *L) {
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = bindhints.ai_family;
err = tryconnect6(remoteaddr, remoteserv, &connecthints, tcp);
err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
&tcp->tm, &connecthints);
if (err) {
socket_destroy(&tcp->sock);
lua_pushnil(L);

View File

@ -376,7 +376,8 @@ static int meth_setpeername(lua_State *L) {
/* make sure we try to connect only to the same family */
connecthints.ai_family = udp->family;
if (connecting) {
err = inet_tryconnect(&udp->sock, address, port, tm, &connecthints);
err = inet_tryconnect(&udp->sock, &udp->family, address,
port, tm, &connecthints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);

View File

@ -400,13 +400,17 @@ const char *socket_gaistrerror(int err) {
case EAI_MEMORY: return "memory allocation failure";
case EAI_NONAME:
return "host or service not provided, or not known";
// case EAI_OVERFLOW: return "argument buffer overflow";
#ifdef EAI_OVERFLOW
case EAI_OVERFLOW: return "argument buffer overflow";
#endif
#ifdef EAI_PROTOCOL
case EAI_PROTOCOL: return "resolved protocol is unknown";
#endif
case EAI_SERVICE: return "service not supported for socket type";
case EAI_SOCKTYPE: return "ai_socktype not supported";
// case EAI_SYSTEM: return strerror(errno);
#ifdef EAI_SYSTEM
case EAI_SYSTEM: return strerror(errno);
#endif
default: return gai_strerror(err);
}
}

View File

@ -16,6 +16,10 @@ typedef SOCKADDR_STORAGE t_sockaddr_storage;
typedef SOCKET t_socket;
typedef t_socket *p_socket;
#ifndef IPV6_V6ONLY
#define IPV6_V6ONLY 27
#endif
#define SOCKET_INVALID (INVALID_SOCKET)
#ifndef SO_REUSEPORT

6
test/test_bind.lua Normal file
View File

@ -0,0 +1,6 @@
local socket = require "socket"
local u = socket.udp() assert(u:setsockname("*", 5088)) u:close()
local u = socket.udp() assert(u:setsockname("*", 0)) u:close()
local t = socket.tcp() assert(t:bind("*", 5088)) t:close()
local t = socket.tcp() assert(t:bind("*", 0)) t:close()
print("done!")

15
test/test_getaddrinfo.lua Normal file
View File

@ -0,0 +1,15 @@
local socket = require "socket"
local addresses = assert(socket.dns.getaddrinfo("localhost"))
assert(type(addresses) == 'table')
local ipv4mask = "^%d%d?%d?%.%d%d?%d?%.%d%d?%d?%.%d%d?%d?$"
for i, alt in ipairs(addresses) do
if alt.family == 'inet' then
assert(type(alt.addr) == 'string')
assert(alt.addr:find(ipv4mask))
assert(alt.addr == '127.0.0.1')
end
end
print("done!")

View File

@ -642,7 +642,10 @@ local tcp_methods = {
"shutdown",
}
test_methods(socket.tcp(), tcp_methods)
test_methods(socket.tcp6(), tcp_methods)
do local sock = socket.tcp6()
if sock then test_methods(socket.tcp6(), tcp_methods)
else io.stderr:write("Warning! IPv6 does not support!\n") end
end
local udp_methods = {
"close",
@ -666,7 +669,10 @@ local udp_methods = {
------------------------------------------------------------------------
test_methods(socket.udp(), udp_methods)
test_methods(socket.udp6(), udp_methods)
do local sock = socket.tcp6()
if sock then test_methods(socket.udp6(), udp_methods)
else io.stderr:write("Warning! IPv6 does not support!\n") end
end
test("partial receive")
test_partialrecv()

12
win32.cmd Normal file
View File

@ -0,0 +1,12 @@
make PLAT=win32 LUAV=5.2 LUAINC_win32='c:\cygwin\home\diego\build\include' LUALIB_win32='c:\cygwin\home\diego\build\bin\release'
#!/bin/sh
for p in Release Debug x64/Release x64/Debug; do
for el in mime socket; do
for e in dll lib; do
cp $p/$el/core.$e ../bin/$p/$el/
done;
done;
cp src/ltn12.lua src/socket.lua src/mime.lua ../bin/$p/
cp src/http.lua src/url.lua src/tp.lua src/ftp.lua src/headers.lua src/smtp.lua ../bin/$p/socket/
done;