fix for slow tcp connect in non blocking mode

This commit is contained in:
Thomas Fischer 2016-09-19 14:55:09 +02:00
parent 316a9455b9
commit 39a8b34e4a

View File

@ -125,7 +125,19 @@ int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
if (connect(*ps, addr, len) == 0) return IO_DONE; if (connect(*ps, addr, len) == 0) return IO_DONE;
/* make sure the system is trying to connect */ /* make sure the system is trying to connect */
err = WSAGetLastError(); err = WSAGetLastError();
if (err == WSAEISCONN) return IO_DONE; // already connected?
// hotfix for nonblocking, slow TCP connections not returning instantly
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms737625(v=vs.85).aspx
// "Note In order to preserve backward compatibility, this error is reported as WSAEINVAL to Windows Sockets 1.1 applications that link to either Winsock.dll or Wsock32.dll."
// The only other valid reason to get WSAINVAL is that: The parameter s is a listening socket. So we hope that doesn't happen here.
if (err == WSAEINVAL) {
return WSAEALREADY;
}
if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err; if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
/* zero timeout case optimization */ /* zero timeout case optimization */
if (timeout_iszero(tm)) return IO_TIMEOUT; if (timeout_iszero(tm)) return IO_TIMEOUT;
/* we wait until something happens */ /* we wait until something happens */