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fix for slow tcp connect in non blocking mode
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316a9455b9
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@ -125,7 +125,19 @@ int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
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if (connect(*ps, addr, len) == 0) return IO_DONE;
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if (connect(*ps, addr, len) == 0) return IO_DONE;
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/* make sure the system is trying to connect */
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/* make sure the system is trying to connect */
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err = WSAGetLastError();
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err = WSAGetLastError();
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if (err == WSAEISCONN) return IO_DONE; // already connected?
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// hotfix for nonblocking, slow TCP connections not returning instantly
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// https://msdn.microsoft.com/en-us/library/windows/desktop/ms737625(v=vs.85).aspx
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// "Note In order to preserve backward compatibility, this error is reported as WSAEINVAL to Windows Sockets 1.1 applications that link to either Winsock.dll or Wsock32.dll."
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// The only other valid reason to get WSAINVAL is that: The parameter s is a listening socket. So we hope that doesn't happen here.
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if (err == WSAEINVAL) {
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return WSAEALREADY;
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}
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if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
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if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
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/* zero timeout case optimization */
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/* zero timeout case optimization */
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if (timeout_iszero(tm)) return IO_TIMEOUT;
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if (timeout_iszero(tm)) return IO_TIMEOUT;
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/* we wait until something happens */
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/* we wait until something happens */
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