Update to Visual Studio 2017.

This commit is contained in:
Diego Nehab 2018-08-22 17:37:32 -03:00
parent 648d81281f
commit 288219fd6b
10 changed files with 151 additions and 178 deletions

1
.gitignore vendored
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@ -6,7 +6,6 @@
*.dll* *.dll*
*.user *.user
*.sdf *.sdf
Lua.props
Debug Debug
Release Release
*.manifest *.manifest

28
Lua.props Executable file
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@ -0,0 +1,28 @@
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@ -1,28 +0,0 @@
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@ -1,28 +0,0 @@
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@ -1,5 +1,5 @@
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@ -24,39 +24,40 @@
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@ -87,7 +88,7 @@
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@ -95,23 +96,23 @@
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@ -122,9 +123,9 @@
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@ -138,7 +139,7 @@
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@ -1,5 +1,5 @@
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<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset> <PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
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<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset> <PlatformToolset>v141</PlatformToolset>
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@ -177,7 +178,7 @@
<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion> <_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(LUALIB_PATH)$(Configuration)\socket\</OutDir> <OutDir>$(LUABIN)$(Configuration)\socket\</OutDir>
<IntDir>$(Configuration)\</IntDir> <IntDir>$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<TargetName>core</TargetName> <TargetName>core</TargetName>
@ -185,23 +186,23 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<TargetName>core</TargetName> <TargetName>core</TargetName>
<OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\</OutDir> <OutDir>$(LUABIN)$(Platform)\$(Configuration)\socket\</OutDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(LUALIB_PATH)$(Configuration)\socket\</OutDir> <OutDir>$(LUABIN)$(Configuration)\socket\</OutDir>
<IntDir>$(Configuration)\</IntDir> <IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<TargetName>core</TargetName> <TargetName>core</TargetName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(LUABIN_PATH)$(Platform)\$(Configuration)\socket\</OutDir> <OutDir>$(LUABIN)$(Platform)\$(Configuration)\socket\</OutDir>
<TargetName>core</TargetName> <TargetName>core</TargetName>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(LUAINC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUASOCKET_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUASOCKET_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -212,9 +213,9 @@
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</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>$(LUALIB);ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>lualib.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile> <OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<AdditionalLibraryDirectories>$(LUALIB_PATH)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(LUALIB)$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile> <ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@ -228,7 +229,7 @@
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<AdditionalIncludeDirectories>$(LUAINC_PATH);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(LUAINC);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUASOCKET_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LUASOCKET_API=__declspec(dllexport);_CRT_SECURE_NO_WARNINGS;LUASOCKET_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -239,9 +240,9 @@
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<Link> <Link>
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<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile> <ProgramDatabaseFile>$(OutDir)mime.pdb</ProgramDatabaseFile>
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@ -253,7 +254,7 @@
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader /> <PrecompiledHeader />
@ -262,9 +263,9 @@
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<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
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@ -277,7 +278,7 @@
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@ -288,9 +289,9 @@
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@ -304,4 +305,4 @@
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</Project> </Project>

2
src/luasocket.c Normal file → Executable file
View File

@ -64,7 +64,7 @@ static luaL_Reg func[] = {
* Skip a few arguments * Skip a few arguments
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
static int global_skip(lua_State *L) { static int global_skip(lua_State *L) {
int amount = luaL_checkinteger(L, 1); int amount = (int) luaL_checkinteger(L, 1);
int ret = lua_gettop(L) - amount - 1; int ret = lua_gettop(L) - amount - 1;
return ret >= 0 ? ret : 0; return ret >= 0 ? ret : 0;
} }

View File

@ -386,7 +386,7 @@ $(UNIX_SO): $(UNIX_OBJS)
$(SERIAL_SO): $(SERIAL_OBJS) $(SERIAL_SO): $(SERIAL_OBJS)
$(LD) $(SERIAL_OBJS) $(LDFLAGS)$@ $(LD) $(SERIAL_OBJS) $(LDFLAGS)$@
install: install:
$(INSTALL_DIR) $(INSTALL_TOP_LDIR) $(INSTALL_DIR) $(INSTALL_TOP_LDIR)
$(INSTALL_DATA) $(TO_TOP_LDIR) $(INSTALL_TOP_LDIR) $(INSTALL_DATA) $(TO_TOP_LDIR) $(INSTALL_TOP_LDIR)
$(INSTALL_DIR) $(INSTALL_SOCKET_LDIR) $(INSTALL_DIR) $(INSTALL_SOCKET_LDIR)

2
src/mime.c Normal file → Executable file
View File

@ -654,7 +654,7 @@ static int eolprocess(int c, int last, const char *marker,
\*-------------------------------------------------------------------------*/ \*-------------------------------------------------------------------------*/
static int mime_global_eol(lua_State *L) static int mime_global_eol(lua_State *L)
{ {
int ctx = luaL_checkinteger(L, 1); int ctx = (int) luaL_checkinteger(L, 1);
size_t isize = 0; size_t isize = 0;
const char *input = luaL_optlstring(L, 2, NULL, &isize); const char *input = luaL_optlstring(L, 2, NULL, &isize);
const char *last = input + isize; const char *last = input + isize;

4
src/wsocket.c Normal file → Executable file
View File

@ -131,11 +131,11 @@ int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
/* we wait until something happens */ /* we wait until something happens */
err = socket_waitfd(ps, WAITFD_C, tm); err = socket_waitfd(ps, WAITFD_C, tm);
if (err == IO_CLOSED) { if (err == IO_CLOSED) {
int len = sizeof(err); int elen = sizeof(err);
/* give windows time to set the error (yes, disgusting) */ /* give windows time to set the error (yes, disgusting) */
Sleep(10); Sleep(10);
/* find out why we failed */ /* find out why we failed */
getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len); getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &elen);
/* we KNOW there was an error. if 'why' is 0, we will return /* we KNOW there was an error. if 'why' is 0, we will return
* "unknown error", but it's not really our fault */ * "unknown error", but it's not really our fault */
return err > 0? err: IO_UNKNOWN; return err > 0? err: IO_UNKNOWN;