Added support for unix stream sockets.

This commit is contained in:
Diego Nehab 2004-06-22 16:12:53 +00:00
parent 7195ab620b
commit 1ce47ebe39
6 changed files with 457 additions and 3 deletions

6
FIX Normal file
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@ -0,0 +1,6 @@
accept/connect interrupt safe
accepted sockets are nonblocking
new timming functions. better sleep/gettime
bug fixes in the manual
getfd missing cast
added unix domain support example

70
src/ssl.c Normal file
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@ -0,0 +1,70 @@
/*=========================================================================*\
* Simple client SSL support
* LuaSocket toolkit
*
* RCS ID: $Id$
\*=========================================================================*/
#include <lua.h>
#include <lauxlib.h>
#include "ssl.h"
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_wrap(lua_State *L);
/* functions in library namespace */
static luaL_reg func[] = {
{"wrap", global_create},
{NULL, NULL}
};
static luaL_reg wrap[] = {
{"__tostring", aux_tostring},
{"__gc", meth_close},
{"close", meth_close},
{"receive", meth_receive},
{"send", meth_send},
{NULL, NULL}
};
static luaL_reg owned[] = {
{"__tostring", aux_tostring},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int ssl_open(lua_State *L)
{
aux_newclass(L, "ssl{wraper}", wrap);
aux_newclass(L, "ssl{owned}", owned);
lua_pushstring(L, "ssl")
lua_newtable(L);
luaL_openlib(L, NULL, func, 0);
lua_settable(L, -3);
return 0;
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Wraps a tcp object into an SSL object
\*-------------------------------------------------------------------------*/
static int global_wrap(lua_State *L) {
p_tcp tcp = (p_tcp) aux_checkclass(L, "tcp{client}", 1);
/* change class of tcp object */
aux_setclass(L, "ssl{owned}", 1);
/* create wrapper */
p_wrap wrap = (p_wrap) lua_newuserdata(L, sizeof(t_wrap));
/* lock reference */
lua_pushvalue(L, 1);
wrap->ref = lua_ref(L, 1);
/* initialize wrapper */
wrap->tcp = tcp;
io_init(&tcp->io, wrap_send, wrap_recv, wrap);
return 1;
}

29
src/ssl.h Normal file
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#ifndef SSL_H
#define SSL_H
/*=========================================================================*\
* Simple client SSL support
* LuaSocket toolkit
*
* This is just a simple example to show how to extend LuaSocket
*
* RCS ID: $Id$
\*=========================================================================*/
#include <lua.h>
#include <openssl/ssl.h>
#include "buffer.h"
#include "timeout.h"
#include "socket.h"
#include "tcp.h"
typedef struct t_wrap_ {
p_tcp tcp;
SSL* ssl;
int ref;
} t_wrap;
typedef t_wrap *p_wrap;
int ssl_open(lua_State *L);
#endif /* SSL_H */

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@ -89,9 +89,6 @@ int tcp_open(lua_State *L)
aux_add2group(L, "tcp{server}", "tcp{any}");
aux_add2group(L, "tcp{client}", "tcp{client,server}");
aux_add2group(L, "tcp{server}", "tcp{client,server}");
/* both server and client objects are selectable */
aux_add2group(L, "tcp{client}", "select{able}");
aux_add2group(L, "tcp{server}", "select{able}");
/* define library functions */
luaL_openlib(L, NULL, func, 0);
return 0;

324
src/unix.c Normal file
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@ -0,0 +1,324 @@
/*=========================================================================*\
* Unix domain socket
* LuaSocket toolkit
*
* RCS ID: $Id$
\*=========================================================================*/
#include <string.h>
#include <lua.h>
#include <lauxlib.h>
#include "auxiliar.h"
#include "socket.h"
#include "options.h"
#include "unix.h"
#include <sys/un.h>
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
static const char *unix_tryconnect(p_unix unix, const char *path);
static const char *unix_trybind(p_unix unix, const char *path);
/* unix object methods */
static luaL_reg unix[] = {
{"__gc", meth_close},
{"__tostring", aux_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt opt[] = {
{"keepalive", opt_keepalive},
{"reuseaddr", opt_reuseaddr},
{"linger", opt_linger},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_reg func[] = {
{"unix", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int unix_open(lua_State *L) {
/* create classes */
aux_newclass(L, "unix{master}", unix);
aux_newclass(L, "unix{client}", unix);
aux_newclass(L, "unix{server}", unix);
/* create class groups */
aux_add2group(L, "unix{master}", "unix{any}");
aux_add2group(L, "unix{client}", "unix{any}");
aux_add2group(L, "unix{server}", "unix{any}");
aux_add2group(L, "unix{client}", "unix{client,server}");
aux_add2group(L, "unix{server}", "unix{client,server}");
/* define library functions */
luaL_openlib(L, NULL, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_unix unix = (p_unix) aux_checkclass(L, "unix{client}", 1);
return buf_meth_send(L, &unix->buf);
}
static int meth_receive(lua_State *L) {
p_unix unix = (p_unix) aux_checkclass(L, "unix{client}", 1);
return buf_meth_receive(L, &unix->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L) {
p_unix unix = aux_checkgroup(L, "unix{any}", 1);
return opt_meth_setoption(L, opt, &unix->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L) {
p_unix unix = (p_unix) aux_checkgroup(L, "unix{any}", 1);
lua_pushnumber(L, (int) unix->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L) {
p_unix unix = (p_unix) aux_checkgroup(L, "unix{any}", 1);
unix->sock = (t_sock) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L) {
p_unix unix = (p_unix) aux_checkgroup(L, "unix{any}", 1);
lua_pushboolean(L, !buf_isempty(&unix->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L) {
p_unix server = (p_unix) aux_checkclass(L, "unix{server}", 1);
p_tm tm = tm_markstart(&server->tm);
t_sock sock;
const char *err = sock_accept(&server->sock, &sock, NULL, NULL, tm);
/* if successful, push client socket */
if (!err) {
p_unix clnt = lua_newuserdata(L, sizeof(t_unix));
aux_setclass(L, "unix{client}", -1);
/* initialize structure fields */
sock_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send)sock_send, (p_recv)sock_recv, &clnt->sock);
tm_init(&clnt->tm, -1, -1);
buf_init(&clnt->buf, &clnt->io, &clnt->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static const char *unix_trybind(p_unix unix, const char *path) {
struct sockaddr_un local;
int len = strlen(path);
const char *err;
if (len >= 92) return "path too long";
memset(&local, 0, sizeof(local));
strcpy(local.sun_path, path);
local.sun_family = AF_UNIX;
err = sock_bind(&unix->sock, (SA *) &local,
sizeof(local.sun_family) + len);
if (err) sock_destroy(&unix->sock);
return err;
}
static int meth_bind(lua_State *L) {
p_unix unix = (p_unix) aux_checkclass(L, "unix{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unix_trybind(unix, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master unix object into a client object.
\*-------------------------------------------------------------------------*/
static const char *unix_tryconnect(p_unix unix, const char *path)
{
struct sockaddr_un remote;
const char *err;
int len = strlen(path);
if (len >= 92) return "path too long";
memset(&remote, 0, sizeof(remote));
strcpy(remote.sun_path, path);
remote.sun_family = AF_UNIX;
tm_markstart(&unix->tm);
err = sock_connect(&unix->sock, (SA *) &remote,
sizeof(remote.sun_family) + len, &unix->tm);
if (err) sock_destroy(&unix->sock);
return err;
}
static int meth_connect(lua_State *L)
{
p_unix unix = (p_unix) aux_checkclass(L, "unix{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unix_tryconnect(unix, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
aux_setclass(L, "unix{client}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_unix unix = (p_unix) aux_checkgroup(L, "unix{any}", 1);
sock_destroy(&unix->sock);
return 0;
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_unix unix = (p_unix) aux_checkclass(L, "unix{master}", 1);
int backlog = (int) luaL_optnumber(L, 2, 32);
const char *err = sock_listen(&unix->sock, backlog);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a server object */
aux_setclass(L, "unix{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
p_unix unix = (p_unix) aux_checkgroup(L, "unix{client}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
if (strcmp(how, "both")) goto error;
sock_shutdown(&unix->sock, 2);
break;
case 's':
if (strcmp(how, "send")) goto error;
sock_shutdown(&unix->sock, 1);
break;
case 'r':
if (strcmp(how, "receive")) goto error;
sock_shutdown(&unix->sock, 0);
break;
}
lua_pushnumber(L, 1);
return 1;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L) {
p_unix unix = (p_unix) aux_checkgroup(L, "unix{any}", 1);
return tm_meth_settimeout(L, &unix->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master unix object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
t_sock sock;
const char *err = sock_create(&sock, AF_UNIX, SOCK_STREAM, 0);
/* try to allocate a system socket */
if (!err) {
/* allocate unix object */
p_unix unix = (p_unix) lua_newuserdata(L, sizeof(t_unix));
/* set its type as master object */
aux_setclass(L, "unix{master}", -1);
/* initialize remaining structure fields */
sock_setnonblocking(&sock);
unix->sock = sock;
io_init(&unix->io, (p_send) sock_send, (p_recv) sock_recv, &unix->sock);
tm_init(&unix->tm, -1, -1);
buf_init(&unix->buf, &unix->io, &unix->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}

28
src/unix.h Normal file
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#ifndef UNIX_H
#define UNIX_H
/*=========================================================================*\
* Unix domain object
* LuaSocket toolkit
*
* This module is just an example of how to extend LuaSocket with a new
* domain.
*
* RCS ID: $Id$
\*=========================================================================*/
#include <lua.h>
#include "buffer.h"
#include "timeout.h"
#include "socket.h"
typedef struct t_unix_ {
t_sock sock;
t_io io;
t_buf buf;
t_tm tm;
} t_unix;
typedef t_unix *p_unix;
int unix_open(lua_State *L);
#endif /* UNIX_H */