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Final push for release...
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@@ -71,11 +71,11 @@ Here is the standard LuaSocket distribution directory structure:</p>
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<pre class=example>
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<ROOT>/compat-5.1.lua
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<ROOT>/socket.lua
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<ROOT>/lsocket.dll
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<ROOT>/mime.lua
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<ROOT>/lmime.dll
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<ROOT>/ltn12.lua
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<ROOT>/mime/init.lua
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<ROOT>/mime/core.dll
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<ROOT>/socket/init.lua
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<ROOT>/socket/core.dll
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<ROOT>/socket/http.lua
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<ROOT>/socket/tp.lua
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<ROOT>/socket/ftp.lua
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@@ -83,10 +83,8 @@ Here is the standard LuaSocket distribution directory structure:</p>
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<ROOT>/socket/url.lua
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</pre>
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<p> Naturally, on Unix systems, <tt>lsocket.dll</tt> and <tt>lmime.dll</tt>
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would be replaced by <tt>lsocket.so</tt> and <tt>lmime.so</tt>. In Mac OS
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X, they would be replaced by <tt>lsocket.dylib</tt> and
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<tt>lmime.dylib</tt>. </p>
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<p> Naturally, on Unix systems, <tt>core.dll</tt>
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would be replaced by <tt>core.so</tt>.
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<p> In order for the interpreter to find all LuaSocket components, three
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environment variables need to be set. The first environment variable tells
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